using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; public sealed class FieldMoveModelSave7 : SaveBlock { public FieldMoveModelSave7(SAV7SM sav, int offset) : base(sav) => Offset = offset; public FieldMoveModelSave7(SAV7USUM sav, int offset) : base(sav) => Offset = offset; //public int Unknown { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x00)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x00), (ushort)value); } // related to Ride Pokémon public float X { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x08)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x08), value); } public float Z { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x0C)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x0C), value); } public float Y { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x10)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x10), value); } public float RX { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x14)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x14), value); } public float RZ { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x18)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x18), value); } public float RY { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x1C)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x1C), value); } public float RW { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x20)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x20), value); } }