using System.Collections.Generic; namespace PKHeX.Core; public sealed class MyItem6AO : MyItem { private const int HeldItem = 0; // 0 private const int KeyItem = 0x640; // 1 private const int TMHM = 0x7C0; // 2 private const int Medicine = 0x970; // 3, +2 items shift because 2 HMs added private const int Berry = 0xA70; // 4 public MyItem6AO(SAV6AO SAV, int offset) : base(SAV) => Offset = offset; public MyItem6AO(SAV6AODemo SAV, int offset) : base(SAV) => Offset = offset; public override IReadOnlyList Inventory { get { var info = ItemStorage6AO.Instance; InventoryPouch4[] pouch = { new(InventoryType.Items, info, 999, Offset + HeldItem), new(InventoryType.KeyItems, info, 1, Offset + KeyItem), new(InventoryType.TMHMs, info, 1, Offset + TMHM), new(InventoryType.Medicine, info, 999, Offset + Medicine), new(InventoryType.Berries, info, 999, Offset + Berry), }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } }