using System; using System.Collections.Generic; using static PKHeX.Core.Ball; namespace PKHeX.Core { internal static class BallUseLegality { internal static ICollection GetWildBalls(int generation, GameVersion game) => generation switch { 1 => WildPokeBalls1, 2 => WildPokeBalls2, 3 => WildPokeBalls3, 4 => GameVersion.HGSS.Contains(game) ? WildPokeBalls4_HGSS : WildPokeBalls4_DPPt, 5 => WildPokeBalls5, 6 => WildPokeballs6, 7 => GameVersion.Gen7b.Contains(game) ? WildPokeballs7b : WildPokeballs7, 8 => GameVersion.GO == game ? WildPokeballs8g : WildPokeballs8, _ => Array.Empty() }; private static readonly int[] WildPokeBalls1 = { 4 }; private static readonly int[] WildPokeBalls2 = WildPokeBalls1; private static readonly HashSet WildPokeBalls3 = new() { (int)Master, (int)Ultra, (int)Great, (int)Poke, (int)Net, (int)Dive, (int)Nest, (int)Repeat, (int)Timer, (int)Luxury, (int)Premier, }; private static readonly HashSet WildPokeBalls4_DPPt = new(WildPokeBalls3) { (int)Dusk, (int)Heal, (int)Quick, }; private static readonly HashSet WildPokeBalls4_HGSS = new(WildPokeBalls4_DPPt) { (int)Fast, (int)Level, (int)Lure, (int)Heavy, (int)Love, (int)Friend, (int)Moon, }; private static readonly HashSet WildPokeBalls5 = WildPokeBalls4_DPPt; internal static readonly HashSet DreamWorldBalls = new(WildPokeBalls5) {(int)Dream}; internal static readonly HashSet WildPokeballs6 = WildPokeBalls5; // Same as Gen5 internal static readonly HashSet WildPokeballs7 = new(WildPokeBalls4_HGSS) {(int)Beast}; // Same as HGSS + Beast private static readonly HashSet WildPokeballs7b = new() { (int)Master, (int)Ultra, (int)Great, (int)Poke, (int)Premier, }; private static readonly HashSet WildPokeballs8g = new() { (int)Ultra, (int)Great, (int)Poke, (int)Premier, }; internal static readonly HashSet WildPokeballs8 = new(WildPokeballs7) // All Except Cherish { (int)Dream, (int)Safari, (int)Sport, // no cherish ball }; } }