using System; using System.Collections.Generic; namespace PKHeX.Core; /// /// Generation 5 object for . /// /// public sealed class SAV5BW : SAV5 { public SAV5BW() : base(SaveUtil.SIZE_G5RAW) { Blocks = new SaveBlockAccessor5BW(this); Initialize(); } public SAV5BW(byte[] data) : base(data) { Blocks = new SaveBlockAccessor5BW(this); Initialize(); } public override PersonalTable5BW Personal => PersonalTable.BW; public SaveBlockAccessor5BW Blocks { get; } protected override SAV5BW CloneInternal() => new((byte[])Data.Clone()); public override int MaxItemID => Legal.MaxItemID_5_BW; public override bool HasPokeDex => true; private void Initialize() { CGearInfoOffset = 0x1C000; CGearDataOffset = 0x52000; } public override IReadOnlyList AllBlocks => Blocks.BlockInfo; public override MyItem5BW Items => Blocks.Items; public override Zukan5 Zukan => Blocks.Zukan; public override Misc5BW Misc => Blocks.Misc; public override MysteryBlock5 Mystery => Blocks.Mystery; public override Chatter5 Chatter => Blocks.Chatter; public override Daycare5 Daycare => Blocks.Daycare; public override BoxLayout5 BoxLayout => Blocks.BoxLayout; public override PlayerData5 PlayerData => Blocks.PlayerData; public override PlayerPosition5 PlayerPosition => Blocks.PlayerPosition; public override BattleSubway5 BattleSubway => Blocks.BattleSubway; public override Entralink5BW Entralink => Blocks.Entralink; public override Musical5 Musical => Blocks.Musical; public override Encount5BW Encount => Blocks.Encount; public override UnityTower5 UnityTower => Blocks.UnityTower; public override EventWork5BW EventWork => Blocks.EventWork; public override BattleBox5 BattleBox => Blocks.BattleBox; public override EntreeForest EntreeForest => Blocks.EntreeForest; public override GlobalLink5 GlobalLink => Blocks.GlobalLink; public override GTS5 GTS => Blocks.GTS; public override WhiteBlack5BW Forest => Blocks.Forest; public override AdventureInfo5 AdventureInfo => Blocks.AdventureInfo; public override Memory BattleVideoNative => Data.AsMemory(0x4A000, BattleVideo5.SIZE_USED); public override Memory BattleVideoDownload1 => Data.AsMemory(0x4C000, BattleVideo5.SIZE_USED); public override Memory BattleVideoDownload2 => Data.AsMemory(0x4E000, BattleVideo5.SIZE_USED); public override Memory BattleVideoDownload3 => Data.AsMemory(0x50000, BattleVideo5.SIZE_USED); }