using static PKHeX.Core.OverworldCorrelation8Requirement;
namespace PKHeX.Core
{
///
/// Encounter Slot found in .
///
///
public sealed record EncounterSlot8 : EncounterSlot, IOverworldCorrelation8
{
public readonly AreaWeather8 Weather;
public readonly AreaSlotType8 SlotType;
public override string LongName => $"{wild} [{SlotType}] - {Weather.ToString().Replace("_", string.Empty)}";
public override int Generation => 8;
public EncounterSlot8(EncounterArea8 area, int species, int form, int min, int max, AreaWeather8 weather, AreaSlotType8 slotType) : base(area, species, form, min, max)
{
Weather = weather;
SlotType = slotType;
}
protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk)
{
bool symbol = ((EncounterArea8)Area).PermitCrossover;
var c = symbol ? EncounterCriteria.Unrestricted : criteria;
if (!symbol && Location is 30 or 54 && (Weather & AreaWeather8.Fishing) == 0)
((PK8)pk).RibbonMarkCurry = true;
base.ApplyDetails(sav, c, pk);
if (Weather is AreaWeather8.Heavy_Fog)
pk.CurrentLevel = pk.Met_Level = EncounterArea8.BoostLevel;
var req = GetRequirement(pk);
if (req != MustHave)
{
pk.SetRandomEC();
return;
}
if (symbol)
Overworld8RNG.ApplyDetails(pk, c, c.Shiny);
}
public OverworldCorrelation8Requirement GetRequirement(PKM pk)
{
if (((EncounterArea8)Area).PermitCrossover)
return MustHave; // symbol walking overworld
bool curry = pk is IRibbonSetMark8 {RibbonMarkCurry: true} || (pk.Species == (int)Core.Species.Shedinja && pk is PK8 {AffixedRibbon:(int)RibbonIndex.MarkCurry});
if (curry)
return MustNotHave;
// Tree encounters are generated via the global seed, not the u32
if ((Weather & AreaWeather8.Shaking_Trees) != 0)
{
// Some tree encounters are present in the regular encounters.
return Weather == AreaWeather8.Shaking_Trees
? MustNotHave
: CanBeEither;
}
return MustHave;
}
public bool IsOverworldCorrelationCorrect(PKM pk)
{
var flawless = GetFlawlessIVCount(pk.Met_Level);
return Overworld8RNG.ValidateOverworldEncounter(pk, flawless: flawless);
}
private int GetFlawlessIVCount(int met)
{
const int none = 0;
const int any023 = -1;
// Brilliant encounters are boosted to max level for the slot.
if (met < LevelMax)
return none;
var area = (EncounterArea8) Area;
if (area.PermitCrossover)
return any023; // Symbol
if ((Weather & AreaWeather8.Fishing) != 0)
return any023; // Fishing
return none; // Hidden
}
public override EncounterMatchRating GetMatchRating(PKM pkm)
{
bool isHidden = pkm.AbilityNumber == 4;
if (isHidden && this.IsPartialMatchHidden(pkm.Species, Species))
return EncounterMatchRating.PartialMatch;
if (pkm is IRibbonSetMark8 m)
{
if (m.RibbonMarkCurry && (Weather & AreaWeather8.All) == 0)
return EncounterMatchRating.Deferred;
if (m.RibbonMarkFishing && (Weather & AreaWeather8.Fishing) == 0)
return EncounterMatchRating.Deferred;
// Check if it has a mark and the weather does not permit the mark.
// Tree/Fishing slots should be deferred here and are checked later.
if (!Weather.IsMarkCompatible(m))
return EncounterMatchRating.Deferred;
// Galar Mine hidden encounters can only be found via Curry.
if (Location is (30 or 54) && SlotType is AreaSlotType8.HiddenMain && !m.RibbonMarkCurry)
return EncounterMatchRating.PartialMatch;
}
var req = GetRequirement(pkm);
return req switch
{
MustHave when !IsOverworldCorrelationCorrect(pkm) => EncounterMatchRating.Deferred,
MustNotHave when IsOverworldCorrelationCorrect(pkm) => EncounterMatchRating.Deferred,
_ => EncounterMatchRating.Match,
};
}
}
}