using System; namespace PKHeX.Core; /// /// class with values from Generation 1 games. /// public sealed class PersonalInfo1 : PersonalInfo, IPersonalInfoTM { public const int SIZE = 0x1C; private readonly byte[] Data; public PersonalInfo1(byte[] data) => Data = data; public override byte[] Write() => Data; public override byte Gender { get => Data[0x00]; set => Data[0x00] = value; } public override int HP { get => Data[0x01]; set => Data[0x01] = (byte)value; } public override int ATK { get => Data[0x02]; set => Data[0x02] = (byte)value; } public override int DEF { get => Data[0x03]; set => Data[0x03] = (byte)value; } public override int SPE { get => Data[0x04]; set => Data[0x04] = (byte)value; } public int SPC { get => Data[0x05]; set => Data[0x05] = (byte)value; } public override int SPA { get => SPC; set => SPC = value; } public override int SPD { get => SPC; set => SPC = value; } public override byte Type1 { get => Data[0x06]; set => Data[0x06] = value; } public override byte Type2 { get => Data[0x07]; set => Data[0x07] = value; } public override int CatchRate { get => Data[0x08]; set => Data[0x08] = (byte)value; } public override int BaseEXP { get => Data[0x09]; set => Data[0x09] = (byte)value; } public byte Move1 { get => Data[0x0F]; set => Data[0x0F] = value; } public byte Move2 { get => Data[0x10]; set => Data[0x10] = value; } public byte Move3 { get => Data[0x11]; set => Data[0x11] = value; } public byte Move4 { get => Data[0x12]; set => Data[0x12] = value; } public override byte EXPGrowth { get => Data[0x13]; set => Data[0x13] = value; } // EV Yields are just aliases for base stats in Gen I public override int EV_HP { get => HP; set { } } public override int EV_ATK { get => ATK; set { } } public override int EV_DEF { get => DEF; set { } } public override int EV_SPE { get => SPE; set { } } public int EV_SPC => SPC; public override int EV_SPA { get => EV_SPC; set { } } public override int EV_SPD { get => EV_SPC; set { } } // Future game values, unused public override int EggGroup1 { get => 0; set { } } public override int EggGroup2 { get => 0; set { } } public override int GetIndexOfAbility(int abilityID) => -1; public override int GetAbilityAtIndex(int abilityIndex) => -1; public override int AbilityCount => 0; public override int HatchCycles { get => 0; set { } } public override int BaseFriendship { get => 0; set { } } public override int EscapeRate { get => 0; set { } } public override int Color { get => 0; set { } } public void GetMoves(Span value) { value[3] = Move4; value[2] = Move3; value[1] = Move2; value[0] = Move1; } private const int TMHM = 0x14; private const int CountTMHM = 50 + 5; // 50 TMs, 5 HMs private const int ByteCountTM = (CountTMHM + 7) / 8; public bool GetIsLearnTM(int index) { if ((uint)index >= CountTMHM) return false; return (Data[TMHM + (index >> 3)] & (1 << (index & 7))) != 0; } public void SetIsLearnTM(int index, bool value) { if ((uint)index >= CountTMHM) return; if (value) Data[TMHM + (index >> 3)] |= (byte)(1 << (index & 7)); else Data[TMHM + (index >> 3)] &= (byte)~(1 << (index & 7)); } public void SetAllLearnTM(Span result, ReadOnlySpan moves) { var span = Data.AsSpan(TMHM, ByteCountTM); for (int index = CountTMHM - 1; index >= 0; index--) { if ((span[index >> 3] & (1 << (index & 7))) != 0) result[moves[index]] = true; } } }