using System.Collections.Generic;
using System.Linq;
using static PKHeX.Core.Encounters6;
using static PKHeX.Core.Encounters8;
using static PKHeX.Core.Move;
using static PKHeX.Core.Species;
namespace PKHeX.Core
{
///
/// Validation logic for specific memory conditions
///
public static class MemoryPermissions
{
public static bool CanWinRotoLoto(int generation, int item)
{
return true; // todo
}
public static bool CanHoldItem(int generation, int item)
{
return true; // todo
}
public static bool CanPlantBerry(int generation, int item)
{
return true; // todo
}
public static bool CanUseItemGeneric(int generation, int item)
{
if (generation == 6)
{
// Key Item usage while in party on another species.
if (Memories.KeyItemMemoryArgsGen6.Values.Any(z => z.Contains((ushort) item)))
return true;
}
return true; // todo
}
public static bool CanUseItem(int generation, int item, int species)
{
if (IsUsedKeyItem(generation, item, species))
return true;
return true; // todo
}
private static bool IsUsedKeyItem(int generation, int item, int species) => generation switch
{
6 => Memories.KeyItemMemoryArgsGen6.TryGetValue(species, out var value) && value.Contains((ushort) item),
8 => Memories.KeyItemMemoryArgsGen8.TryGetValue(species, out var value) && value.Contains((ushort) item),
_ => false
};
public static bool CanBuyItem(int generation, int item)
{
return true; // todo
}
public static bool GetCanLearnMachineMove(PKM pkm, int move, int generation, GameVersion version = GameVersion.Any)
{
var evos = EvolutionChain.GetValidPreEvolutions(pkm);
return MoveList.GetValidMoves(pkm, version, evos, generation, types: MoveSourceType.AllMachines).Contains(move);
}
public static bool CanKnowMove(PKM pkm, MemoryVariableSet memory, int gen, LegalInfo info, bool battleOnly = false)
{
var move = memory.Variable;
if (move == 0)
return false;
if (pkm.HasMove(move))
return true;
if (pkm.IsEgg)
return false;
if (GetCanKnowMove(pkm, memory.Variable, gen, info.EvoChainsAllGens))
return true;
var enc = info.EncounterMatch;
if (enc is IMoveset ms && ms.Moves.Contains(move))
return true;
if (battleOnly)
{
// Some moves can only be known in battle; outside of battle they aren't obtainable as a memory parameter.
switch (move)
{
case (int)BehemothBlade when pkm.Species == (int)Zacian:
case (int)BehemothBash when pkm.Species == (int)Zamazenta:
return true;
}
}
return false;
}
public static bool GetCanRelearnMove(PKM pkm, int move, int generation, IReadOnlyList evos, GameVersion version = GameVersion.Any)
{
return MoveList.GetValidMoves(pkm, version, evos, generation, types: MoveSourceType.Reminder).Contains(move);
}
private static bool GetCanKnowMove(PKM pkm, int move, int generation, IReadOnlyList> evos, GameVersion version = GameVersion.Any)
{
if (pkm.Species == (int)Smeargle)
return !Legal.InvalidSketch.Contains(move);
if (generation >= 8 && MoveEgg.GetIsSharedEggMove(pkm, generation, move))
return true;
if (evos.Count <= generation)
return false;
for (int i = 1; i <= generation; i++)
{
var moves = MoveList.GetValidMoves(pkm, version, evos[i], i, types: MoveSourceType.All);
if (moves.Contains(move))
return true;
}
return false;
}
public static bool GetCanBeCaptured(int species, int gen, GameVersion version) => gen switch
{
6 => version switch
{
GameVersion.Any => GetCanBeCaptured(species, SlotsX, StaticX) || GetCanBeCaptured(species, SlotsY, StaticY)
|| GetCanBeCaptured(species, SlotsA, StaticA) || GetCanBeCaptured(species, SlotsO, StaticO),
GameVersion.X => GetCanBeCaptured(species, SlotsX, StaticX),
GameVersion.Y => GetCanBeCaptured(species, SlotsY, StaticY),
GameVersion.AS => GetCanBeCaptured(species, SlotsA, StaticA),
GameVersion.OR => GetCanBeCaptured(species, SlotsO, StaticO),
_ => false
},
8 => version switch
{
GameVersion.Any => GetCanBeCaptured(species, SlotsSW.Concat(SlotsSH), StaticSW.Concat(StaticSH)),
GameVersion.SW => GetCanBeCaptured(species, SlotsSW, StaticSW),
GameVersion.SH => GetCanBeCaptured(species, SlotsSH, StaticSH),
_ => false
},
_ => false
};
private static bool GetCanBeCaptured(int species, IEnumerable area, IEnumerable statics)
{
if (area.Any(loc => loc.Slots.Any(slot => slot.Species == species)))
return true;
if (statics.Any(enc => enc.Species == species && !enc.Gift))
return true;
return false;
}
}
}