using System; namespace PKHeX.Core; /// /// Encounter Slot found in . /// /// public sealed record EncounterSlot8a : EncounterSlot, IAlpha, IMasteryInitialMoveShop8 { public override int Generation => 8; public override EntityContext Context => EntityContext.Gen8a; public SlotType Type => Area.Type; public bool IsAlpha { get => AlphaType is not 0; set => throw new InvalidOperationException("Do not mutate this field."); } public byte FlawlessIVCount { get; } public Gender Gender { get; } public byte AlphaType { get; } // 0=Never, 1=Random, 2=Guaranteed public EncounterSlot8a(EncounterArea8a area, ushort species, byte form, byte min, byte max, byte alphaType, byte flawlessIVs, Gender gender) : base(area, species, form, min, max) { AlphaType = alphaType; FlawlessIVCount = flawlessIVs; Gender = gender; } public bool HasAlphaMove => IsAlpha && Type is not SlotType.Landmark; protected override void ApplyDetails(ITrainerInfo sav, EncounterCriteria criteria, PKM pk) { base.ApplyDetails(sav, criteria, pk); var pa = (PA8)pk; if (IsAlpha) pa.HeightScalarCopy = pa.HeightScalar = pa.WeightScalar = 255; pa.ResetHeight(); pa.ResetWeight(); } protected override void SetPINGA(PKM pk, EncounterCriteria criteria) { base.SetPINGA(pk, criteria); if (Gender != Gender.Random) pk.Gender = (int)Gender; var para = GetParams(); while (true) { var (_, slotSeed) = Overworld8aRNG.ApplyDetails(pk, criteria, para, HasAlphaMove); if (LevelMin != LevelMax) { var lvl = Overworld8aRNG.GetRandomLevel(slotSeed, LevelMin, LevelMax); if (criteria.ForceMinLevelRange && lvl != LevelMin) continue; pk.CurrentLevel = pk.Met_Level = lvl; } break; } } protected override void SetEncounterMoves(PKM pk, GameVersion version, int level) { var pa8 = (PA8)pk; Span moves = stackalloc ushort[4]; var (learn, mastery) = GetLevelUpInfo(); LoadInitialMoveset(pa8, moves, learn, level); pk.SetMoves(moves); pk.SetMaximumPPCurrent(moves); pa8.SetEncounterMasteryFlags(moves, mastery, level); } public void LoadInitialMoveset(PA8 pa8, Span moves, Learnset learn, int level) { if (pa8.AlphaMove != 0) { moves[0] = pa8.AlphaMove; learn.SetEncounterMovesBackwards(level, moves, 1); } else { learn.SetEncounterMoves(level, moves); } } public (Learnset Learn, Learnset Mastery) GetLevelUpInfo() { var index = PersonalTable.LA.GetFormIndex(Species, Form); var learn = Legal.LevelUpLA[index]; var mastery = Legal.MasteryLA[index]; return (learn, mastery); } protected override void SetFormatSpecificData(PKM pk) { var pa8 = (PA8)pk; if (IsAlpha) pa8.IsAlpha = true; pa8.HeightScalarCopy = pa8.HeightScalar; } protected override void ApplyDetailsBall(PKM pk) => pk.Ball = (int)Ball.LAPoke; public override EncounterMatchRating GetMatchRating(PKM pk) { if (Gender is not Gender.Random && pk.Gender != (int)Gender) return EncounterMatchRating.PartialMatch; var result = GetMatchRatingInternal(pk); var orig = base.GetMatchRating(pk); return result > orig ? result : orig; } private EncounterMatchRating GetMatchRatingInternal(PKM pk) { if (pk is IAlpha a && a.IsAlpha != IsAlpha) return EncounterMatchRating.DeferredErrors; if (FlawlessIVCount is not 0 && pk.FlawlessIVCount < FlawlessIVCount) return EncounterMatchRating.DeferredErrors; if (IsFormArgMismatch(pk)) return EncounterMatchRating.DeferredErrors; if (!IsForcedMasteryCorrect(pk)) return EncounterMatchRating.DeferredErrors; return GetMoveCompatibility(pk); } private bool IsFormArgMismatch(PKM pk) => pk.Species switch { (int)Core.Species.Wyrdeer when Species is not (int)Core.Species.Wyrdeer && pk is IFormArgument { FormArgument: 0 } => true, (int)Core.Species.Overqwil when Species is not (int)Core.Species.Overqwil && pk is IFormArgument { FormArgument: 0 } => true, (int)Core.Species.Basculegion when Species is not (int)Core.Species.Basculegion && pk is IFormArgument { FormArgument: 0 } => true, _ => false, }; private EncounterMatchRating GetMoveCompatibility(PKM pk) { // Check for Alpha move compatibility. if (pk is not PA8 pa) return EncounterMatchRating.Match; var alphaMove = pa.AlphaMove; bool hasAlphaMove = alphaMove != 0; if (!pa.IsAlpha || Type is SlotType.Landmark) return !hasAlphaMove ? EncounterMatchRating.Match : EncounterMatchRating.DeferredErrors; var pi = PersonalTable.LA.GetFormEntry(Species, Form); var tutors = pi.SpecialTutors[0]; if (alphaMove is 0) { bool hasAnyTutor = Array.IndexOf(tutors, true) >= 0; if (hasAnyTutor) return EncounterMatchRating.Deferred; } else { var idx = pa.MoveShopPermitIndexes; var index = idx.IndexOf(idx); if (index == -1) return EncounterMatchRating.Deferred; if (!tutors[index]) return EncounterMatchRating.Deferred; } return EncounterMatchRating.Match; } public bool IsForcedMasteryCorrect(PKM pk) { if (pk is not IMoveShop8Mastery p) return true; // Can't check. bool allowAlphaPurchaseBug = Area.Type is not SlotType.OverworldMMO; // Everything else Alpha is pre-1.1 var level = pk.Met_Level; var index = PersonalTable.LA.GetFormIndex(Species, Form); var learn = Legal.LevelUpLA[index]; ushort alpha = pk is PA8 pa ? pa.AlphaMove : (ushort)0; if (!p.IsValidPurchasedEncounter(learn, level, alpha, allowAlphaPurchaseBug)) return false; Span moves = stackalloc ushort[4]; var mastery = Legal.MasteryLA[index]; if (pk is PA8 { AlphaMove: not 0 } pa8) { moves[0] = pa8.AlphaMove; learn.SetEncounterMovesBackwards(level, moves, 1); } else { learn.SetEncounterMoves(level, moves); } return p.IsValidMasteredEncounter(moves, learn, mastery, level, alpha, allowAlphaPurchaseBug); } private OverworldParam8a GetParams() { var gender = GetGenderRatio(); return new OverworldParam8a { IsAlpha = IsAlpha, FlawlessIVs = FlawlessIVCount, Shiny = Shiny, RollCount = GetRollCount(Type), GenderRatio = gender, }; } private byte GetGenderRatio() => Gender switch { Gender.Male => PersonalInfo.RatioMagicMale, Gender.Female => PersonalInfo.RatioMagicFemale, _ => GetGenderRatioPersonal(), }; private byte GetGenderRatioPersonal() { var pt = PersonalTable.LA; var entry = pt.GetFormEntry(Species, Form); return (byte)entry.Gender; } // hardcoded 7 to assume max dex progress + shiny charm. private const int MaxRollCount = 7; private static byte GetRollCount(SlotType type) => (byte)(MaxRollCount + type switch { SlotType.OverworldMMO => 12, SlotType.OverworldMass => 25, _ => 0, }); }