using System; using System.Collections.Generic; namespace PKHeX.Core { /// /// format for /// public sealed class SAV4DP : SAV4Sinnoh { public SAV4DP() => Initialize(); public SAV4DP(byte[] data) : base(data) => Initialize(); protected override SAV4 CloneInternal() => Exportable ? new SAV4DP(Data) : new SAV4DP(); public override PersonalTable Personal => PersonalTable.DP; public override IReadOnlyList HeldItems => Legal.HeldItems_DP; protected override int GeneralSize => 0xC100; protected override int StorageSize => 0x121E0; // Start 0xC100, +4 starts box data private void Initialize() { Version = GameVersion.DP; GetSAVOffsets(); } private void GetSAVOffsets() { AdventureInfo = 0; Trainer1 = 0x64; Party = 0x98; PokeDex = 0x12DC; WondercardFlags = 0xA6D0; WondercardData = 0xA7fC; EventConst = 0xD9C; EventFlag = 0xFDC; DaycareOffset = 0x141C; OFS_HONEY = 0x72E4; OFS_UG_Stats = 0x3A2C; PoketchStart = 0x114C; Seal = 0x6178; OFS_PoffinCase = 0x5050; Box = 4; } #region Storage public override int GetBoxWallpaper(int box) { if ((uint)box >= 18) return 0; return Storage[GetBoxWallpaperOffset(box)]; } public override void SetBoxWallpaper(int box, int value) { if ((uint)box >= 18) return; Storage[GetBoxWallpaperOffset(box)] = (byte)value; } #endregion public override InventoryPouch[] Inventory { get { InventoryPouch[] pouch = { new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_DP, 999, 0x624), new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_DP, 1, 0x8B8), new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_DP, 99, 0x980), new InventoryPouch4(InventoryType.MailItems, Legal.Pouch_Mail_DP, 999, 0xB10), new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_DP, 999, 0xB40), new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berries_DP, 999, 0xBE0), new InventoryPouch4(InventoryType.Balls, Legal.Pouch_Ball_DP, 999, 0xCE0), new InventoryPouch4(InventoryType.BattleItems, Legal.Pouch_Battle_DP, 999, 0xD1C), }; return pouch.LoadAll(General); } set => value.SaveAll(General); } private const uint MysteryGiftDPSlotActive = 0xEDB88320; private bool[] MysteryGiftDPSlotActiveFlags { get { int ofs = WondercardFlags + 0x100; // skip over flags bool[] active = new bool[GiftCountMax]; // 8 PGT, 3 PCD for (int i = 0; i < active.Length; i++) active[i] = BitConverter.ToUInt32(General, ofs + (4 * i)) == MysteryGiftDPSlotActive; return active; } set { if (value.Length != GiftCountMax) return; int ofs = WondercardFlags + 0x100; // skip over flags for (int i = 0; i < value.Length; i++) { byte[] magic = BitConverter.GetBytes(value[i] ? MysteryGiftDPSlotActive : 0); // 4 bytes SetData(General, magic, ofs + (4 * i)); } } } public override MysteryGiftAlbum GiftAlbum { get => base.GiftAlbum; set { base.GiftAlbum = value; SetActiveGiftFlags(value.Gifts); } } private void SetActiveGiftFlags(MysteryGift[] gifts) { var arr = new bool[gifts.Length]; for (int i = 0; i < arr.Length; i++) arr[i] = !gifts[i].Empty; MysteryGiftDPSlotActiveFlags = arr; } } }