using System; using System.Collections.Generic; using System.Linq; using static PKHeX.Core.EncounterUtil; namespace PKHeX.Core { internal static class Encounters7b { internal static readonly EncounterArea[] SlotsGP = GetEncounterTables(GameVersion.GP); internal static readonly EncounterArea[] SlotsGE = GetEncounterTables(GameVersion.GE); internal static readonly EncounterStatic[] StaticGP, StaticGE; internal static readonly EncounterArea[] SlotsGO_GG = GetGoParkArea(); static Encounters7b() { StaticGP = GetStaticEncounters(Encounter_GG, GameVersion.GP); StaticGE = GetStaticEncounters(Encounter_GG, GameVersion.GE); ManuallyAddRareSpawns(SlotsGP); ManuallyAddRareSpawns(SlotsGE); SlotsGP.SetVersion(GameVersion.GP); SlotsGE.SetVersion(GameVersion.GE); Encounter_GG.SetVersion(GameVersion.GG); TradeGift_GG.SetVersion(GameVersion.GG); MarkEncountersGeneration(7, SlotsGP, SlotsGE); MarkEncountersGeneration(7, StaticGP, StaticGE, TradeGift_GG); } private static readonly EncounterStatic[] Encounter_GG = { // encounters new EncounterStatic { Species = 144, Level = 50, Location = 44, IV3 = true, }, // Articuno @ Seafoam Islands new EncounterStatic { Species = 145, Level = 50, Location = 42, IV3 = true, }, // Zapdos @ Power Plant new EncounterStatic { Species = 146, Level = 50, Location = 45, IV3 = true, }, // Moltres @ Victory Road new EncounterStatic { Species = 150, Level = 70, Location = 46, IV3 = true, }, // Mewtwo @ Cerulean Cave new EncounterStatic { Species = 143, Level = 34, Location = 14, IV3 = true, }, // Snorlax @ Route 12 new EncounterStatic { Species = 143, Level = 34, Location = 18, IV3 = true, }, // Snorlax @ Route 16 new EncounterStatic { Species = 100, Level = 42, Location = 42, IV3 = true, }, // Voltorb @ Power Plant new EncounterStatic { Species = 101, Level = 42, Location = 42, IV3 = true, }, // Electrode @ Power Plant // gifts new EncounterStatic { Species = 025, Level = 05, Location = 28, Gift = true, IVs = new[] {31,31,31,31,31,31}, Shiny = Shiny.Never, Form = 8, Version = GameVersion.GP }, // Pikachu @ Pallet Town new EncounterStatic { Species = 133, Level = 05, Location = 28, Gift = true, IVs = new[] {31,31,31,31,31,31}, Shiny = Shiny.Never, Form = 1, Version = GameVersion.GE }, // Eevee @ Pallet Town new EncounterStatic { Species = 129, Level = 05, Location = 06, Gift = true, IVs = new[] {30,31,25,30,25,25} }, // Magikarp @ Route 4 // unused new EncounterStatic { Species = 133, Level = 30, Location = 34, Gift = true }, // Eevee @ Celadon City new EncounterStatic { Species = 131, Level = 34, Location = 52, Gift = true, IVs = new[] {31,25,25,25,30,30} }, // Lapras @ Saffron City (Silph Co. Employee, inside) new EncounterStatic { Species = 106, Level = 30, Location = 38, Gift = true, IVs = new[] {25,30,25,31,25,30} }, // Hitmonlee @ Saffron City (Karate Master) new EncounterStatic { Species = 107, Level = 30, Location = 38, Gift = true, IVs = new[] {25,31,30,25,25,30} }, // Hitmonchan @ Saffron City (Karate Master) new EncounterStatic { Species = 140, Level = 44, Location = 36, Gift = true, IV3 = true }, // Kabuto @ Cinnabar Island (Cinnabar Pokémon Lab) new EncounterStatic { Species = 138, Level = 44, Location = 36, Gift = true, IV3 = true }, // Omanyte @ Cinnabar Island (Cinnabar Pokémon Lab) new EncounterStatic { Species = 142, Level = 44, Location = 36, Gift = true, IV3 = true }, // Aerodactyl @ Cinnabar Island (Cinnabar Pokémon Lab) new EncounterStatic { Species = 001, Level = 12, Location = 31, Gift = true, IVs = new[] {31,25,30,25,25,30} }, // Bulbasaur @ Cerulean City new EncounterStatic { Species = 004, Level = 14, Location = 26, Gift = true, IVs = new[] {25,30,25,31,30,25} }, // Charmander @ Route 24 new EncounterStatic { Species = 007, Level = 16, Location = 33, Gift = true, IVs = new[] {25,25,30,25,31,30} }, // Squirtle @ Vermillion City new EncounterStatic { Species = 137, Level = 34, Location = 38, Gift = true, IVs = new[] {25,25,30,25,31,30} }, // Porygon @ Saffron City (Silph Co. Employee, outside) new EncounterStatic { Species = 053, Level = 16, Location = 33, Gift = true, IVs = new[] {30,30,25,31,25,25}, Version = GameVersion.GP }, // Persian @ Vermillion City (Outside Fan Club) new EncounterStatic { Species = 059, Level = 16, Location = 33, Gift = true, IVs = new[] {25,30,25,31,30,25}, Version = GameVersion.GE }, // Arcanine @ Vermillion City (Outside Fan Club) }; private static readonly string[] T1 = { null, "ミニコ", "Tatianna", "BarbaRatatta", "Addoloratta", "Barbaratt", null, "Tatiana", "미니꼬", "小幂妮", "小幂妮", }; private static readonly string[] T2 = { null, "ボーアイス", "Nicholice", "Iceman-4L0L4", "Goffreddo", "Eisper", null, "Gelasio", "보아이스", "露冰冰", "露冰冰", }; private static readonly string[] T3 = { null, "レディダグ", "Diggette", "Taupilady", "LadyGlett", "Digga", null, "Glenda", "레이디그다", "蒂淑", "蒂淑", }; private static readonly string[] T4 = { null, "ワルモン", "Darko", "AlolaZeDark", "Mattetro", "Bösbert", null, "Sinesio", "나뻐기", "达怀丹", "达怀丹", }; private static readonly string[] T5 = { null, "エリッチ", "Psytrice", "TopDeTonCœur", "Chulia", "Assana", null, "Menchu", "엘리츄", "晶莹丘", "晶莹丘", }; private static readonly string[] T6 = { null, "ジェンガラ", "Genmar", "OSS-Dandy7", "Mr. Owak", "Knoggelius", null, "Mario", "젠구리", "申史加拉", "申史加拉", }; private static readonly string[] T7 = { null, "マニシ", "Exemann", "Koko-fan", "Exechiele", "Einrich", null, "Gunter", "마니시", "艾浩舒", "艾浩舒", }; private static readonly string[] T8 = { null, "コツブ", "Higeo", "Montagnou", "George", "Karstein", null, "Georgie", "산돌", "科布", "科布", }; internal static readonly EncounterTrade[] TradeGift_GG = { // Random candy values! They can be zero so no impact on legality even though statistically rare. new EncounterTrade { Species = 019, Level = 12, Form = 1, TrainerNames = T1, TID7 = 121106, OTGender = 1, Shiny = Shiny.Random, IVs = new[] {31,31,-1,-1,-1,-1}, IsNicknamed = false }, // Rattata @ Cerulean City, AV rand [0-5) new EncounterTrade { Species = 027, Level = 27, Form = 1, TrainerNames = T2, TID7 = 703019, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {-1,31,31,-1,-1,-1}, IsNicknamed = false, Version = GameVersion.GP }, // Sandshrew @ Celadon City, AV rand [0-5) new EncounterTrade { Species = 037, Level = 27, Form = 1, TrainerNames = T2, TID7 = 703019, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {-1,-1,-1,31,31,-1}, IsNicknamed = false, Version = GameVersion.GE }, // Vulpix @ Celadon City, AV rand [0-5) new EncounterTrade { Species = 050, Level = 25, Form = 1, TrainerNames = T3, TID7 = 520159, OTGender = 1, Shiny = Shiny.Random, IVs = new[] {-1,31,-1,31,-1,-1}, IsNicknamed = false }, // Diglett @ Lavender Town, AV rand [0-5) new EncounterTrade { Species = 052, Level = 44, Form = 1, TrainerNames = T4, TID7 = 000219, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {31,-1,-1,31,-1,-1}, IsNicknamed = false, Version = GameVersion.GE }, // Meowth @ Cinnabar Island, AV rand [0-10) new EncounterTrade { Species = 088, Level = 44, Form = 1, TrainerNames = T4, TID7 = 000219, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {31,31,-1,-1,-1,-1}, IsNicknamed = false, Version = GameVersion.GP }, // Grimer @ Cinnabar Island, AV rand [0-10) new EncounterTrade { Species = 026, Level = 30, Form = 1, TrainerNames = T5, TID7 = 940711, OTGender = 1, Shiny = Shiny.Random, IVs = new[] {-1,-1,-1,31,31,-1}, IsNicknamed = false }, // Raichu @ Saffron City, AV rand [0-10) new EncounterTrade { Species = 105, Level = 38, Form = 1, TrainerNames = T6, TID7 = 102595, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {-1,31,31,-1,-1,-1}, IsNicknamed = false }, // Marowak @ Fuchsia City, AV rand [0-10) new EncounterTrade { Species = 103, Level = 46, Form = 1, TrainerNames = T7, TID7 = 060310, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {-1,31,-1,-1,31,-1}, IsNicknamed = false }, // Exeggutor @ Indigo Plateau, AV rand [0-15) new EncounterTrade { Species = 074, Level = 16, Form = 1, TrainerNames = T8, TID7 = 551873, OTGender = 0, Shiny = Shiny.Random, IVs = new[] {31,31,-1,-1,-1,-1}, IsNicknamed = false }, // Geodude @ Vermilion City, AV rand [0-5) }; private static EncounterArea[] GetGoParkArea() { var area = new EncounterArea { Location = 50 }; IEnumerable GetAllSlot(int species) { yield return GetSlot(species, 0); if (Legal.AlolanOriginForms.Contains(species) || Legal.EvolveToAlolanForms.Contains(species)) yield return GetSlot(species, 1); } EncounterSlot GetSlot(int species, int form) { return new EncounterSlot { Area = area, Generation = 7, Species = species, LevelMin = 1, LevelMax = 40, Form = form, Type = SlotType.GoPark, Version = GameVersion.GO, }; } area.Slots = Enumerable.Range(1, 150).Concat(Enumerable.Range(808, 2)).SelectMany(GetAllSlot).ToArray(); return new[] {area}; } // todo: manual addition of slots private class RareSpawn { public int Species; public int[] Locations; } private static readonly int[] Sky = {004, 005, 006, 009, 010, 011, 012, 013, 014, 015, 016, 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027}; private static readonly RareSpawn[] Rare = { // Normal new RareSpawn {Species = 001, Locations = new[] {039}}, new RareSpawn {Species = 004, Locations = new[] {005, 006, 041}}, new RareSpawn {Species = 007, Locations = new[] {026, 027, 044}}, new RareSpawn {Species = 106, Locations = new[] {045}}, new RareSpawn {Species = 107, Locations = new[] {045}}, new RareSpawn {Species = 113, Locations = new[] {007, 008, 010, 011, 012, 013, 014, 015, 016, 017, 018, 019, 020, 023, 025, 040, 042, 043, 045, 047, 051}}, new RareSpawn {Species = 137, Locations = new[] {009}}, new RareSpawn {Species = 143, Locations = new[] {046}}, // Water new RareSpawn {Species = 131, Locations = new[] {021, 022}}, // Fly new RareSpawn {Species = 006, Locations = Sky,}, new RareSpawn {Species = 144, Locations = Sky,}, new RareSpawn {Species = 145, Locations = Sky,}, new RareSpawn {Species = 146, Locations = Sky,}, new RareSpawn {Species = 149, Locations = Sky,}, }; private static void ManuallyAddRareSpawns(IEnumerable areas) { foreach (var table in areas) { var loc = table.Location; var species = Rare.Where(z => z.Locations.Contains(loc)).Select(z => z.Species).ToArray(); if (species.Length == 0) continue; var slots = table.Slots; var first = slots[0]; var extra = species .Select(z => new EncounterSlot { Area = table, Species = z, LevelMin = (z == 006 || z >= 144) ? 03 : first.LevelMin, LevelMax = (z == 006 || z >= 144) ? 56 : first.LevelMax, }).ToArray(); int count = slots.Length; Array.Resize(ref slots, count + extra.Length); extra.CopyTo(slots, count); table.Slots = slots; } } } }