using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core { /// /// Generation 3 object for Pokémon XD saves. /// public sealed class SAV3XD : SaveFile, IGCSaveFile { protected internal override string ShortSummary => $"{OT} ({Version}) #{SaveCount:0000}"; public override string Extension => this.GCExtension(); public SAV3GCMemoryCard? MemoryCard { get; } private const int SLOT_SIZE = 0x28000; private const int SLOT_START = 0x6000; private const int SLOT_COUNT = 2; private int SaveCount = -1; private int SaveIndex = -1; private int Trainer1; private int Memo; private int Shadow; private readonly StrategyMemo StrategyMemo; private readonly ShadowInfoTableXD ShadowInfo; public int MaxShadowID => ShadowInfo.Count; private int OFS_PouchHeldItem, OFS_PouchKeyItem, OFS_PouchBalls, OFS_PouchTMHM, OFS_PouchBerry, OFS_PouchCologne, OFS_PouchDisc; private readonly int[] subOffsets = new int[16]; public SAV3XD(byte[] data, SAV3GCMemoryCard memCard) : this(data, memCard.Data) => MemoryCard = memCard; public SAV3XD(byte[] data) : this(data, (byte[])data.Clone()) { } public SAV3XD() : base(SaveUtil.SIZE_G3XD) { // create fake objects StrategyMemo = new StrategyMemo(); ShadowInfo = new ShadowInfoTableXD(false); Initialize(); ClearBoxes(); } private SAV3XD(byte[] data, byte[] bak) : base(data, bak) { InitializeData(out StrategyMemo, out ShadowInfo); Initialize(); } public override PersonalTable Personal => PersonalTable.RS; public override IReadOnlyList HeldItems => Legal.HeldItems_XD; private void InitializeData(out StrategyMemo memo, out ShadowInfoTableXD info) { // Scan all 3 save slots for the highest counter for (int i = 0; i < SLOT_COUNT; i++) { int slotOffset = SLOT_START + (i * SLOT_SIZE); int SaveCounter = ReadInt32BigEndian(Data.AsSpan(slotOffset + 4)); if (SaveCounter <= SaveCount) continue; SaveCount = SaveCounter; SaveIndex = i; } // Decrypt most recent save slot { int slotOffset = SLOT_START + (SaveIndex * SLOT_SIZE); ReadOnlySpan slot = Data.AsSpan(slotOffset, SLOT_SIZE); Span keys = stackalloc ushort[4]; for (int i = 0; i < keys.Length; i++) keys[i] = ReadUInt16BigEndian(slot[(8 + (i * 2))..]); // Decrypt Slot Data = GeniusCrypto.Decrypt(slot, 0x00010, 0x27FD8, keys); } // Get Offset Info Span subLength = stackalloc ushort[16]; for (int i = 0; i < 16; i++) { subLength[i] = ReadUInt16BigEndian(Data.AsSpan(0x20 + (2 * i))); subOffsets[i] = ReadUInt16BigEndian(Data.AsSpan(0x40 + (4 * i))) | ReadUInt16BigEndian(Data.AsSpan(0x40 + (4 * i) + 2)) << 16; } // Offsets are displaced by the 0xA8 savedata region Trainer1 = subOffsets[1] + 0xA8; Party = Trainer1 + 0x30; Box = subOffsets[2] + 0xA8; DaycareOffset = subOffsets[4] + 0xA8; Memo = subOffsets[5] + 0xA8; Shadow = subOffsets[7] + 0xA8; // Purifier = subOffsets[14] + 0xA8; bool jp = subLength[7] == 0x1E00; memo = new StrategyMemo(Data, Memo, xd: true); info = new ShadowInfoTableXD(Data.AsSpan(Shadow, subLength[7]), jp); } private void Initialize() { OFS_PouchHeldItem = Trainer1 + 0x4C8; OFS_PouchKeyItem = Trainer1 + 0x540; OFS_PouchBalls = Trainer1 + 0x5EC; OFS_PouchTMHM = Trainer1 + 0x62C; OFS_PouchBerry = Trainer1 + 0x72C; OFS_PouchCologne = Trainer1 + 0x7E4; OFS_PouchDisc = Trainer1 + 0x7F0; // Since PartyCount is not stored in the save file, // Count up how many party slots are active. for (int i = 0; i < 6; i++) { if (GetPartySlot(Data, GetPartyOffset(i)).Species != 0) PartyCount++; } } protected override byte[] GetFinalData() { var newFile = GetInnerData(); // Return the gci if Memory Card is not being exported if (MemoryCard is null) return newFile; MemoryCard.WriteSaveGameData(newFile); return MemoryCard.Data; } private byte[] GetInnerData() { // Set Memo Back StrategyMemo.Write(); // .CopyTo(Data, Memo); ShadowInfo.Write().CopyTo(Data, Shadow); SetChecksums(); // Get updated save slot data Span keys = stackalloc ushort[4]; for (int i = 0; i < keys.Length; i++) keys[i] = ReadUInt16BigEndian(Data.AsSpan(8 + (i * 2))); byte[] newSAV = GeniusCrypto.Encrypt(Data, 0x10, 0x27FD8, keys); // Put save slot back in original save data byte[] newFile = MemoryCard != null ? MemoryCard.ReadSaveGameData() : (byte[]) State.BAK.Clone(); Array.Copy(newSAV, 0, newFile, SLOT_START + (SaveIndex * SLOT_SIZE), newSAV.Length); return newFile; } // Configuration protected override SaveFile CloneInternal() { var data = GetInnerData(); var sav = MemoryCard is not null ? new SAV3XD(data, MemoryCard) : new SAV3XD(data); return sav; } protected override int SIZE_STORED => PokeCrypto.SIZE_3XSTORED; protected override int SIZE_PARTY => PokeCrypto.SIZE_3XSTORED; // unused public override PKM BlankPKM => new XK3(); public override Type PKMType => typeof(XK3); public override int MaxMoveID => Legal.MaxMoveID_3; public override int MaxSpeciesID => Legal.MaxSpeciesID_3; public override int MaxAbilityID => Legal.MaxAbilityID_3; public override int MaxBallID => Legal.MaxBallID_3; public override int MaxItemID => Legal.MaxItemID_3_XD; public override int MaxGameID => Legal.MaxGameID_3; public override int MaxEV => 255; public override int Generation => 3; protected override int GiftCountMax => 1; public override int OTLength => 7; public override int NickLength => 10; public override int MaxMoney => 9999999; public override int BoxCount => 8; public override bool IsPKMPresent(ReadOnlySpan data) => PKX.IsPKMPresentGC(data); // Checksums protected override void SetChecksums() { Data = SetChecksums(Data, subOffsets[0]); } public override bool ChecksumsValid => !ChecksumInfo.Contains("Invalid"); public override string ChecksumInfo { get { byte[] data = SetChecksums(Data, subOffsets[0]); const int start = 0xA8; // 0x88 + 0x20 int oldHC = ReadInt32BigEndian(Data.AsSpan(start + subOffsets[0] + 0x38)); int newHC = ReadInt32BigEndian(data.AsSpan(start + subOffsets[0] + 0x38)); bool header = newHC == oldHC; var oldCHK = Data.AsSpan(0x10, 0x10); var newCHK = data.AsSpan(0x10, 0x10); bool body = newCHK.SequenceEqual(oldCHK); return $"Header Checksum {(header ? "V" : "Inv")}alid, Body Checksum {(body ? "V" : "Inv")}alid."; } } private static byte[] SetChecksums(byte[] input, int subOffset0) { if (input.Length != SLOT_SIZE) throw new ArgumentException("Input should be a slot, not the entire save binary."); byte[] data = (byte[])input.Clone(); const int start = 0xA8; // 0x88 + 0x20 // Header Checksum int newHC = 0; for (int i = 0; i < 8; i++) newHC += data[i]; WriteInt32BigEndian(data.AsSpan(start + subOffset0 + 0x38), newHC); // Body Checksum data.AsSpan(0x10, 0x10).Fill(0); // Clear old Checksum Data Span checksum = stackalloc uint[4]; int dt = 8; for (int i = 0; i < checksum.Length; i++) { uint val = 0; var end = dt + 0x9FF4; for (int j = dt; j < end; j += 2) val += ReadUInt16BigEndian(data.AsSpan(j)); dt = end; checksum[i] = val; } Span newchks = stackalloc ushort[8]; for (int i = 0; i < 4; i++) { newchks[i*2] = (ushort)(checksum[i] >> 16); newchks[(i * 2) + 1] = (ushort)checksum[i]; } for (int i = 0; i < newchks.Length; i++) { var dest = data.AsSpan(0x10 + (2 * i)); var chk = newchks[newchks.Length - 1 - i]; WriteUInt16BigEndian(dest, chk); } return data; } // Trainer Info public override GameVersion Version { get => GameVersion.XD; protected set { } } public override string OT { get => GetString(Trainer1 + 0x00, 20); set => SetString(Data.AsSpan(Trainer1 + 0x00, 20), value.AsSpan(), 10, StringConverterOption.ClearZero); } public override int SID { get => ReadUInt16BigEndian(Data.AsSpan(Trainer1 + 0x2C)); set => WriteUInt16BigEndian(Data.AsSpan(Trainer1 + 0x2C), (ushort)value); } public override int TID { get => ReadUInt16BigEndian(Data.AsSpan(Trainer1 + 0x2E)); set => WriteUInt16BigEndian(Data.AsSpan(Trainer1 + 0x2E), (ushort)value); } public override int Gender { get => Data[Trainer1 + 0x8E0]; set => Data[Trainer1 + 0x8E0] = (byte)value; } public override uint Money { get => ReadUInt32BigEndian(Data.AsSpan(Trainer1 + 0x8E4)); set => WriteUInt32BigEndian(Data.AsSpan(Trainer1 + 0x8E4), value); } public uint Coupons { get => ReadUInt32BigEndian(Data.AsSpan(Trainer1 + 0x8E8)); set => WriteUInt32BigEndian(Data.AsSpan(Trainer1 + 0x8E8), value); } // Storage public override int GetPartyOffset(int slot) => Party + (SIZE_STORED * slot); private int GetBoxInfoOffset(int box) => Box + (((30 * SIZE_STORED) + 0x14) * box); public override int GetBoxOffset(int box) => GetBoxInfoOffset(box) + 20; public override string GetBoxName(int box) => GetString(GetBoxInfoOffset(box), 16); public override void SetBoxName(int box, string value) { SetString(Data.AsSpan(GetBoxInfoOffset(box), 20), value.AsSpan(), 8, StringConverterOption.ClearZero); } protected override PKM GetPKM(byte[] data) { if (data.Length != SIZE_STORED) Array.Resize(ref data, SIZE_STORED); return new XK3(data); } protected override byte[] DecryptPKM(byte[] data) => data; public override PKM GetPartySlot(byte[] data, int offset) => GetStoredSlot(data, offset); public override PKM GetStoredSlot(byte[] data, int offset) { // Get Shadow Data var pk = (XK3)base.GetStoredSlot(data, offset); if (pk.ShadowID > 0 && pk.ShadowID < ShadowInfo.Count) pk.Purification = ShadowInfo[pk.ShadowID].Purification; return pk; } protected override void SetPKM(PKM pkm, bool isParty = false) { if (pkm is not XK3 pk) return; // shouldn't ever hit if (pk.CurrentRegion == 0) pk.CurrentRegion = 2; // NTSC-U if (pk.OriginalRegion == 0) pk.OriginalRegion = 2; // NTSC-U // Set Shadow Data back to save if (pk.ShadowID <= 0 || pk.ShadowID >= ShadowInfo.Count) return; var entry = ShadowInfo[pk.ShadowID]; entry.Purification = pk.Purification; entry.Species = pk.Species; entry.PID = pk.PID; entry.IV_HP = pk.IV_HP ; entry.IV_ATK = pk.IV_ATK; entry.IV_DEF = pk.IV_DEF; entry.IV_SPA = pk.IV_SPA; entry.IV_SPD = pk.IV_SPD; entry.IV_SPE = pk.IV_SPE; } protected override void SetDex(PKM pkm) { /* if (pkm.Species is 0 or > Legal.MaxSpeciesID_3) return; if (pkm.IsEgg) return; // Dex Related var entry = StrategyMemo.GetEntry(pkm.Species); if (entry.IsEmpty) // Populate { entry.Species = pkm.Species; entry.PID = pkm.PID; entry.TID = pkm.TID; entry.SID = pkm.SID; } if (entry.Matches(pkm.Species, pkm.PID, pkm.TID, pkm.SID)) { entry.Seen = true; entry.Owned = true; } StrategyMemo.SetEntry(entry); */ } public override IReadOnlyList Inventory { get { InventoryPouch[] pouch = { new InventoryPouch3GC(InventoryType.Items, Legal.Pouch_Items_XD, 999, OFS_PouchHeldItem, 30), // 20 COLO, 30 XD new InventoryPouch3GC(InventoryType.KeyItems, Legal.Pouch_Key_XD, 1, OFS_PouchKeyItem, 43), new InventoryPouch3GC(InventoryType.Balls, Legal.Pouch_Ball_RS, 999, OFS_PouchBalls, 16), new InventoryPouch3GC(InventoryType.TMHMs, Legal.Pouch_TM_RS, 999, OFS_PouchTMHM, 64), new InventoryPouch3GC(InventoryType.Berries, Legal.Pouch_Berries_RS, 999, OFS_PouchBerry, 46), new InventoryPouch3GC(InventoryType.Medicine, Legal.Pouch_Cologne_XD, 999, OFS_PouchCologne, 3), // Cologne new InventoryPouch3GC(InventoryType.BattleItems, Legal.Pouch_Disc_XD, 1, OFS_PouchDisc, 60), }; return pouch.LoadAll(Data); } set => value.SaveAll(Data); } // Daycare Structure: // 0x00 -- Occupied // 0x01 -- Deposited Level // 0x02-0x03 -- unused? // 0x04-0x07 -- Initial EXP public override int GetDaycareSlotOffset(int loc, int slot) { return DaycareOffset + 8; } public override uint? GetDaycareEXP(int loc, int slot) { return null; } public override bool? IsDaycareOccupied(int loc, int slot) { return null; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { /* todo */ } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { /* todo */ } public override string GetString(ReadOnlySpan data) => StringConverter3GC.GetString(data); public override int SetString(Span destBuffer, ReadOnlySpan value, int maxLength, StringConverterOption option) { return StringConverter3GC.SetString(destBuffer, value, maxLength, option); } } }