using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using static PKHeX.Core.PIDType; namespace PKHeX.Core { /// /// Class containing logic to obtain a PKM's PIDIV method. /// public static class MethodFinder { /// /// Analyzes a to find a matching PIDIV method. /// /// Input . /// object containing seed and method info. public static PIDIV Analyze(PKM pk) { if (pk.Format < 3) return AnalyzeGB(pk); var pid = pk.EncryptionConstant; var top = pid >> 16; var bot = pid & 0xFFFF; var IVs = new uint[6]; for (int i = 0; i < 6; i++) IVs[i] = (uint)pk.GetIV(i); if (GetLCRNGMatch(top, bot, IVs, out PIDIV pidiv)) return pidiv; if (pk.Species == (int)Species.Unown && GetLCRNGUnownMatch(top, bot, IVs, out pidiv)) // frlg only return pidiv; if (GetColoStarterMatch(pk, top, bot, IVs, out pidiv)) return pidiv; if (GetXDRNGMatch(pk, top, bot, IVs, out pidiv)) return pidiv; // Special cases if (GetLCRNGRoamerMatch(top, bot, IVs, out pidiv)) return pidiv; if (GetChannelMatch(top, bot, IVs, out pidiv, pk)) return pidiv; if (GetMG4Match(pid, IVs, out pidiv)) return pidiv; if (GetBACDMatch(pk, pid, IVs, out pidiv)) return pidiv; if (GetModifiedPIDMatch(pk, pid, IVs, out pidiv)) return pidiv; return PIDIV.None; // no match } private static bool GetModifiedPIDMatch(PKM pk, uint pid, uint[] IVs, out PIDIV pidiv) { if (pk.IsShiny) { if (GetChainShinyMatch(pk, pid, IVs, out pidiv)) return true; if (GetModified8BitMatch(pk, pid, out pidiv)) return true; } else { if (pid <= 0xFF && GetCuteCharmMatch(pk, pid, out pidiv)) return true; } return GetPokewalkerMatch(pk, pid, out pidiv); } private static bool GetModified8BitMatch(PKM pk, uint pid, out PIDIV pidiv) { return pk.Gen4 ? (pid <= 0xFF && GetCuteCharmMatch(pk, pid, out pidiv)) || GetG5MGShinyMatch(pk, pid, out pidiv) : GetG5MGShinyMatch(pk, pid, out pidiv) || (pid <= 0xFF && GetCuteCharmMatch(pk, pid, out pidiv)); } private static bool GetLCRNGMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv) { var reg = GetSeedsFromPID(RNG.LCRNG, top, bot); var iv1 = GetIVChunk(IVs, 0); var iv2 = GetIVChunk(IVs, 3); foreach (var seed in reg) { // A and B are already used by PID var B = RNG.LCRNG.Advance(seed, 2); // Method 1/2/4 can use 3 different RNG frames var C = RNG.LCRNG.Next(B); var ivC = C >> 16 & 0x7FFF; if (iv1 == ivC) { var D = RNG.LCRNG.Next(C); var ivD = D >> 16 & 0x7FFF; if (iv2 == ivD) // ABCD { pidiv = new PIDIV(Method_1, seed); return true; } var E = RNG.LCRNG.Next(D); var ivE = E >> 16 & 0x7FFF; if (iv2 == ivE) // ABCE { pidiv = new PIDIV(Method_4, seed); return true; } } else { var D = RNG.LCRNG.Next(C); var ivD = D >> 16 & 0x7FFF; if (iv1 != ivD) continue; var E = RNG.LCRNG.Next(D); var ivE = E >> 16 & 0x7FFF; if (iv2 == ivE) // ABDE { pidiv = new PIDIV(Method_2, seed); return true; } } } reg = GetSeedsFromPIDSkip(RNG.LCRNG, top, bot); foreach (var seed in reg) { // A and B are already used by PID var C = RNG.LCRNG.Advance(seed, 3); // Method 3 var D = RNG.LCRNG.Next(C); var ivD = D >> 16 & 0x7FFF; if (iv1 != ivD) continue; var E = RNG.LCRNG.Next(D); var ivE = E >> 16 & 0x7FFF; if (iv2 != ivE) continue; pidiv = new PIDIV(Method_3, seed); return true; } return GetNonMatch(out pidiv); } private static bool GetLCRNGUnownMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv) { // this is an exact copy of LCRNG 1,2,4 matching, except the PID has its halves switched (BACD, BADE, BACE) var reg = GetSeedsFromPID(RNG.LCRNG, bot, top); // reversed! var iv1 = GetIVChunk(IVs, 0); var iv2 = GetIVChunk(IVs, 3); foreach (var seed in reg) { // A and B are already used by PID var B = RNG.LCRNG.Advance(seed, 2); // Method 1/2/4 can use 3 different RNG frames var C = RNG.LCRNG.Next(B); var ivC = C >> 16 & 0x7FFF; if (iv1 == ivC) { var D = RNG.LCRNG.Next(C); var ivD = D >> 16 & 0x7FFF; if (iv2 == ivD) // BACD { pidiv = new PIDIV(Method_1_Unown, seed); return true; } var E = RNG.LCRNG.Next(D); var ivE = E >> 16 & 0x7FFF; if (iv2 == ivE) // BACE { pidiv = new PIDIV(Method_4_Unown, seed); return true; } } else { var D = RNG.LCRNG.Next(C); var ivD = D >> 16 & 0x7FFF; if (iv1 != ivD) continue; var E = RNG.LCRNG.Next(D); var ivE = E >> 16 & 0x7FFF; if (iv2 == ivE) // BADE { pidiv = new PIDIV(Method_2_Unown, seed); return true; } } } reg = GetSeedsFromPIDSkip(RNG.LCRNG, bot, top); // reversed! foreach (var seed in reg) { // A and B are already used by PID var C = RNG.LCRNG.Advance(seed, 3); // Method 3 var D = RNG.LCRNG.Next(C); var ivD = D >> 16 & 0x7FFF; if (iv1 != ivD) continue; var E = RNG.LCRNG.Next(D); var ivE = E >> 16 & 0x7FFF; if (iv2 != ivE) continue; pidiv = new PIDIV(Method_3_Unown, seed); return true; } return GetNonMatch(out pidiv); } private static bool GetLCRNGRoamerMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv) { if (IVs[2] != 0 || IVs[3] != 0 || IVs[4] != 0 || IVs[5] != 0 || IVs[1] > 7) return GetNonMatch(out pidiv); var iv1 = GetIVChunk(IVs, 0); var reg = GetSeedsFromPID(RNG.LCRNG, top, bot); foreach (var seed in reg) { // Only the first 8 bits are kept var ivC = RNG.LCRNG.Advance(seed, 3) >> 16 & 0x00FF; if (iv1 != ivC) continue; pidiv = new PIDIV(Method_1_Roamer, seed); return true; } return GetNonMatch(out pidiv); } private static bool GetXDRNGMatch(PKM pk, uint top, uint bot, uint[] IVs, out PIDIV pidiv) { var xdc = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot); foreach (var seed in xdc) { var B = RNG.XDRNG.Prev(seed); var A = RNG.XDRNG.Prev(B); var hi = A >> 16; var lo = B >> 16; if (IVsMatch(hi, lo, IVs)) { pidiv = new PIDIV(CXD, RNG.XDRNG.Prev(A)); return true; } // check for anti-shiny against player TSV var tsv = (uint)(pk.TID ^ pk.SID) >> 3; var psv = (top ^ bot) >> 3; if (psv == tsv) // already shiny, wouldn't be anti-shiny continue; var p2 = seed; var p1 = B; psv = ((p2 ^ p1) >> 19); if (psv != tsv) // prior PID must be shiny continue; do { B = RNG.XDRNG.Prev(A); A = RNG.XDRNG.Prev(B); hi = A >> 16; lo = B >> 16; if (IVsMatch(hi, lo, IVs)) { pidiv = new PIDIV(CXDAnti, RNG.XDRNG.Prev(A)); return true; } p2 = RNG.XDRNG.Prev(p1); p1 = RNG.XDRNG.Prev(p2); psv = (p2 ^ p1) >> 19; } while (psv == tsv); } return GetNonMatch(out pidiv); } private static bool GetChannelMatch(uint top, uint bot, uint[] IVs, out PIDIV pidiv, PKM pk) { var ver = pk.Version; if (ver is not ((int)GameVersion.R or (int)GameVersion.S)) return GetNonMatch(out pidiv); var undo = top ^ 0x8000; if ((undo > 7 ? 0 : 1) != (bot ^ pk.SID ^ 40122)) top = undo; var channel = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot); foreach (var seed in channel) { var C = RNG.XDRNG.Advance(seed, 3); // held item // no checks, held item can be swapped var D = RNG.XDRNG.Next(C); // Version if ((D >> 31) + 1 != ver) // (0-Sapphire, 1-Ruby) continue; var E = RNG.XDRNG.Next(D); // OT Gender if (E >> 31 != pk.OT_Gender) continue; if (!RNG.XDRNG.GetSequentialIVsUInt32(E).SequenceEqual(IVs)) continue; if (seed >> 16 != pk.SID) continue; pidiv = new PIDIV(Channel, RNG.XDRNG.Prev(seed)); return true; } return GetNonMatch(out pidiv); } private static bool GetMG4Match(uint pid, uint[] IVs, out PIDIV pidiv) { uint mg4Rev = RNG.ARNG.Prev(pid); var mg4 = GetSeedsFromPID(RNG.LCRNG, mg4Rev >> 16, mg4Rev & 0xFFFF); foreach (var seed in mg4) { var B = RNG.LCRNG.Advance(seed, 2); var C = RNG.LCRNG.Next(B); var D = RNG.LCRNG.Next(C); if (!IVsMatch(C >> 16, D >> 16, IVs)) continue; pidiv = new PIDIV(G4MGAntiShiny, seed); return true; } return GetNonMatch(out pidiv); } private static bool GetG5MGShinyMatch(PKM pk, uint pid, out PIDIV pidiv) { var low = pid & 0xFFFF; // generation 5 shiny PIDs if (low <= 0xFF) { var av = (pid >> 16) & 1; var genPID = PIDGenerator.GetMG5ShinyPID(low, av, pk.TID, pk.SID); if (genPID == pid) { pidiv = PIDIV.G5MGShiny; return true; } } return GetNonMatch(out pidiv); } private static bool GetCuteCharmMatch(PKM pk, uint pid, out PIDIV pidiv) { if (pid > 0xFF) return GetNonMatch(out pidiv); (int species, int genderValue) = GetCuteCharmGenderSpecies(pk, pid, pk.Species); int getRatio() => PersonalTable.HGSS[species].Gender; switch (genderValue) { case 2: break; // can't cute charm a genderless pkm case 0: // male var gr = getRatio(); if (gr >= PersonalInfo.RatioMagicFemale) // no modification for PID break; var rate = 25*((gr / 25) + 1); // buffered var nature = pid % 25; if (nature + rate != pid) break; pidiv = PIDIV.CuteCharm; return true; case 1: // female if (pid >= 25) break; // nope, this isn't a valid nature if (getRatio() >= PersonalInfo.RatioMagicFemale) // no modification for PID break; pidiv = PIDIV.CuteCharm; return true; } return GetNonMatch(out pidiv); } private static bool GetChainShinyMatch(PKM pk, uint pid, uint[] IVs, out PIDIV pidiv) { // 13 shiny bits // PIDH & 7 // PIDL & 7 // IVs var bot = GetIVChunk(IVs, 0); var top = GetIVChunk(IVs, 3); var reg = GetSeedsFromIVs(RNG.LCRNG, top, bot); foreach (var seed in reg) { // check the individual bits var s = seed; int i = 15; do { var bit = s >> 16 & 1; if (bit != (pid >> i & 1)) break; s = RNG.LCRNG.Prev(s); } while (--i != 2); if (i != 2) // bit failed continue; // Shiny Bits of PID validated var upper = s; if ((upper >> 16 & 7) != (pid >> 16 & 7)) continue; var lower = RNG.LCRNG.Prev(upper); if ((lower >> 16 & 7) != (pid & 7)) continue; var upid = (((pid & 0xFFFF) ^ pk.TID ^ pk.SID) & 0xFFF8) | ((upper >> 16) & 0x7); if (upid != pid >> 16) continue; s = RNG.LCRNG.Reverse(lower, 2); // unroll one final time to get the origin seed pidiv = new PIDIV(ChainShiny, s); return true; } return GetNonMatch(out pidiv); } private static bool GetBACDMatch(PKM pk, uint pid, uint[] IVs, out PIDIV pidiv) { var bot = GetIVChunk(IVs, 0); var top = GetIVChunk(IVs, 3); var reg = GetSeedsFromIVs(RNG.LCRNG, top, bot); PIDType type = BACD_U; foreach (var seed in reg) { var B = seed; var A = RNG.LCRNG.Prev(B); var low = B >> 16; var PID = (A & 0xFFFF0000) | low; if (PID != pid) { uint idxor = (uint)(pk.TID ^ pk.SID); bool isShiny = (idxor ^ PID >> 16 ^ (PID & 0xFFFF)) < 8; if (!isShiny) { if (!pk.IsShiny) // check for nyx antishiny { if (!IsBACD_U_AX(idxor, pid, low, A, ref type)) continue; } else // check for force shiny pkm { if (!IsBACD_U_S(idxor, pid, low, ref A, ref type)) continue; } } else if (!IsBACD_U_AX(idxor, pid, low, A, ref type)) { if ((PID + 8 & 0xFFFFFFF8) != pid) continue; type = BACD_U_A; } } var s = RNG.LCRNG.Prev(A); // Check for prior Restricted seed var sn = s; for (int i = 0; i < 3; i++, sn = RNG.LCRNG.Prev(sn)) { if ((sn & 0xFFFF0000) != 0) continue; // shift from unrestricted enum val to restricted enum val pidiv = new PIDIV(--type, sn); return true; } // no restricted seed found, thus unrestricted pidiv = new PIDIV(type, s); return true; } return GetNonMatch(out pidiv); } private static bool GetPokewalkerMatch(PKM pk, uint oldpid, out PIDIV pidiv) { // check surface compatibility var mid = oldpid & 0x00FFFF00; if (mid != 0 && mid != 0x00FFFF00) // not expected bits return GetNonMatch(out pidiv); var nature = oldpid % 25; if (nature == 24) // impossible nature return GetNonMatch(out pidiv); var gender = pk.Gender; uint pid = PIDGenerator.GetPokeWalkerPID(pk.TID, pk.SID, nature, gender, pk.PersonalInfo.Gender); if (pid != oldpid) { if (!(gender == 0 && IsAzurillEdgeCaseM(pk, nature, oldpid))) return GetNonMatch(out pidiv); } pidiv = PIDIV.Pokewalker; return true; } [MethodImpl(MethodImplOptions.AggressiveInlining)] private static bool IsAzurillEdgeCaseM(PKM pk, uint nature, uint oldpid) { // check for Azurill evolution edge case... 75% F-M is now 50% F-M; was this a F->M bend? int species = pk.Species; if (species is not ((int)Species.Marill or (int)Species.Azumarill)) return false; const int AzurillGenderRatio = 0xBF; var gender = PKX.GetGenderFromPIDAndRatio(pk.PID, AzurillGenderRatio); if (gender != 1) return false; var pid = PIDGenerator.GetPokeWalkerPID(pk.TID, pk.SID, nature, 1, AzurillGenderRatio); return pid == oldpid; } private static bool GetColoStarterMatch(PKM pk, uint top, uint bot, uint[] IVs, out PIDIV pidiv) { if (pk.Version != (int)GameVersion.CXD || pk.Species is not ((int)Species.Espeon or (int)Species.Umbreon)) return GetNonMatch(out pidiv); var iv1 = GetIVChunk(IVs, 0); var iv2 = GetIVChunk(IVs, 3); var xdc = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot); foreach (var seed in xdc) { uint origin = seed; if (!LockFinder.IsColoStarterValid(pk.Species, ref origin, pk.TID, pk.SID, pk.PID, iv1, iv2)) continue; pidiv = new PIDIV(CXD_ColoStarter, origin); return true; } return GetNonMatch(out pidiv); } /// /// Returns false and no . /// /// Null /// False [MethodImpl(MethodImplOptions.AggressiveInlining)] private static bool GetNonMatch(out PIDIV pidiv) { pidiv = PIDIV.None; return false; } /// /// Checks if the PID is a match. /// /// ^ /// Full actual PID /// Low portion of PID (B) /// First RNG call /// PID Type is updated if successful /// True/False if the PID matches /// First RNG call is unrolled once if the PID is valid with this correlation [MethodImpl(MethodImplOptions.AggressiveInlining)] private static bool IsBACD_U_S(uint idxor, uint pid, uint low, ref uint A, ref PIDType type) { // 0-Origin // 1-PIDH // 2-PIDL (ends up unused) // 3-FORCEBITS // PID = PIDH << 16 | (SID ^ TID ^ PIDH) var X = RNG.LCRNG.Prev(A); // unroll once as there's 3 calls instead of 2 uint PID = (X & 0xFFFF0000) | (idxor ^ X >> 16); PID &= 0xFFFFFFF8; PID |= low & 0x7; // lowest 3 bits if (PID != pid) return false; A = X; // keep the unrolled seed type = BACD_U_S; return true; } /// /// Checks if the PID is a match. /// /// ^ /// Full actual PID /// Low portion of PID (B) /// First RNG call /// PID Type is updated if successful /// True/False if the PID matches [MethodImpl(MethodImplOptions.AggressiveInlining)] private static bool IsBACD_U_AX(uint idxor, uint pid, uint low, uint A, ref PIDType type) { if ((pid & 0xFFFF) != low) return false; // 0-Origin // 1-ushort rnd, do until >8 // 2-PIDL uint rnd = A >> 16; if (rnd < 8) return false; uint PID = ((rnd ^ idxor ^ low) << 16) | low; if (PID != pid) return false; type = BACD_U_AX; return true; } private static PIDIV AnalyzeGB(PKM _) { // not implemented; correlation between IVs and RNG hasn't been converted to code. return PIDIV.None; } private static IEnumerable GetSeedsFromPID(RNG method, uint a, uint b) { Debug.Assert(a >> 16 == 0); Debug.Assert(b >> 16 == 0); uint second = a << 16; uint first = b << 16; return method.RecoverLower16Bits(first, second); } private static IEnumerable GetSeedsFromPIDSkip(RNG method, uint a, uint b) { Debug.Assert(a >> 16 == 0); Debug.Assert(b >> 16 == 0); uint third = a << 16; uint first = b << 16; return method.RecoverLower16BitsGap(first, third); } private static IEnumerable GetSeedsFromIVs(RNG method, uint a, uint b) { Debug.Assert(a >> 15 == 0); Debug.Assert(b >> 15 == 0); uint second = a << 16; uint first = b << 16; var pairs = method.RecoverLower16Bits(first, second) .Concat(method.RecoverLower16Bits(first, second ^ 0x80000000)); foreach (var z in pairs) { yield return z; yield return z ^ 0x80000000; // sister bitflip } } public static IEnumerable GetSeedsFromIVsSkip(RNG method, uint rand1, uint rand3) { Debug.Assert(rand1 >> 15 == 0); Debug.Assert(rand3 >> 15 == 0); rand1 <<= 16; rand3 <<= 16; var seeds = method.RecoverLower16BitsGap(rand1, rand3) .Concat(method.RecoverLower16BitsGap(rand1, rand3 ^ 0x80000000)); foreach (var z in seeds) { yield return z; yield return z ^ 0x80000000; // sister bitflip } } public static IEnumerable GetSeedsFromPIDEuclid(RNG method, uint rand1, uint rand2) { return method.RecoverLower16BitsEuclid16(rand1 << 16, rand2 << 16); } public static IEnumerable GetSeedsFromIVsEuclid(RNG method, uint rand1, uint rand2) { return method.RecoverLower16BitsEuclid15(rand1 << 16, rand2 << 16); } /// /// Generates IVs from 2 RNG calls using 15 bits of each to generate 6 IVs (5bits each). /// /// First rand frame /// Second rand frame /// IVs that should be the result /// IVs match random number IVs [MethodImpl(MethodImplOptions.AggressiveInlining)] private static bool IVsMatch(uint r1, uint r2, IReadOnlyList IVs) { if (IVs[0] != (r1 & 31)) return false; if (IVs[1] != (r1 >> 5 & 31)) return false; if (IVs[2] != (r1 >> 10 & 31)) return false; if (IVs[3] != (r2 & 31)) return false; if (IVs[4] != (r2 >> 5 & 31)) return false; if (IVs[5] != (r2 >> 10 & 31)) return false; return true; } /// /// Generates IVs from 2 RNG calls using 15 bits of each to generate 6 IVs (5bits each). /// /// First rand frame /// Second rand frame /// Array of 6 IVs internal static uint[] GetIVs(uint r1, uint r2) { return new[] { r1 & 31, r1 >> 5 & 31, r1 >> 10 & 31, r2 & 31, r2 >> 5 & 31, r2 >> 10 & 31, }; } internal static int[] GetIVsInt32(uint r1, uint r2) { return new[] { (int)r1 & 31, (int)r1 >> 5 & 31, (int)r1 >> 10 & 31, (int)r2 & 31, (int)r2 >> 5 & 31, (int)r2 >> 10 & 31, }; } private static uint GetIVChunk(uint[] IVs, int start) { uint val = 0; for (int i = 0; i < 3; i++) val |= IVs[i+start] << (5*i); return val; } public static IEnumerable GetColoEReaderMatches(uint PID) { var top = PID >> 16; var bot = (ushort)PID; var xdc = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot); foreach (var seed in xdc) { var B = RNG.XDRNG.Prev(seed); var A = RNG.XDRNG.Prev(B); var C = RNG.XDRNG.Advance(A, 7); yield return new PIDIV(CXD, RNG.XDRNG.Prev(C)); } } public static IEnumerable GetPokeSpotSeeds(PKM pkm, int slot) { // Activate (rand % 3) // Munchlax / Bonsly (10%/30%) // Encounter Slot Value (ESV) = 50%/35%/15% rarity (0-49, 50-84, 85-99) var pid = pkm.PID; var top = pid >> 16; var bot = pid & 0xFFFF; var seeds = GetSeedsFromPIDEuclid(RNG.XDRNG, top, bot); foreach (var seed in seeds) { // check for valid encounter slot info if (!IsPokeSpotActivation(slot, seed, out uint s)) continue; yield return new PIDIV(PokeSpot, s); } } public static bool IsPokeSpotActivation(int slot, uint seed, out uint s) { s = seed; var esv = (seed >> 16) % 100; if (!IsPokeSpotSlotValid(slot, esv)) { // todo } // check for valid activation s = RNG.XDRNG.Prev(seed); if ((s >> 16) % 3 != 0) { if ((s >> 16) % 100 < 10) // can't fail a munchlax/bonsly encounter check { // todo } s = RNG.XDRNG.Prev(s); if ((s >> 16) % 3 != 0) // can't activate even if generous { // todo } } return true; } private static bool IsPokeSpotSlotValid(int slot, uint esv) => slot switch { 0 => esv < 50 , // [0,50) 1 => esv - 50 < 35, // [50,85) 2 => esv >= 85, // [85,100) _ => false, }; public static bool IsCompatible3(this PIDType val, IEncounterTemplate encounter, PKM pkm) => encounter switch { WC3 g => IsCompatible3Mystery(val, pkm, g), EncounterStatic3 s => IsCompatible3Static(val, pkm, s), EncounterSlot3 w => (w.Species == (int)Species.Unown ? MethodH_Unown : MethodH).Contains(val), EncounterStaticShadow => val is CXD or CXDAnti, EncounterSlot3PokeSpot => val == PokeSpot, _ => val == None, }; private static bool IsCompatible3Static(PIDType val, PKM pkm, EncounterStatic3 s) => pkm.Version switch { (int)GameVersion.CXD => val is CXD or CXD_ColoStarter or CXDAnti, (int)GameVersion.E => val == Method_1, // no roamer glitch (int)GameVersion.FR or (int) GameVersion.LG => s.Roaming ? val.IsRoamerPIDIV(pkm) : val == Method_1, // roamer glitch _ => s.Roaming ? val.IsRoamerPIDIV(pkm) : MethodH14.Contains(val), // RS, roamer glitch && RSBox s/w emulation => method 4 available }; private static bool IsCompatible3Mystery(PIDType val, PKM pkm, WC3 g) => val == g.Method || val switch { // forced shiny eggs, when hatched, can lose their detectable correlation. None => (g.Method is BACD_R_S or BACD_U_S) && g.IsEgg && !pkm.IsEgg, CXDAnti => g.Method == CXD && g.Shiny == Shiny.Never, _ => false, }; private static bool IsRoamerPIDIV(this PIDType val, PKM pkm) { // Roamer PIDIV is always Method 1. // M1 is checked before M1R. A M1R PIDIV can also be a M1 PIDIV, so check that collision. if (Method_1_Roamer == val) return true; if (Method_1 != val) return false; // only 8 bits are stored instead of 32 -- 5 bits HP, 3 bits for ATK. // return pkm.IV32 <= 0xFF; return pkm.IV_DEF == 0 && pkm.IV_SPE == 0 && pkm.IV_SPA == 0 && pkm.IV_SPD == 0 && pkm.IV_ATK <= 7; } public static bool IsCompatible4(this PIDType val, IEncounterTemplate encounter, PKM pkm) => encounter switch { // Pokewalker can sometimes be confused with CuteCharm due to the PID creation routine. Double check if it is okay. EncounterStatic4Pokewalker when val is CuteCharm => GetCuteCharmMatch(pkm, pkm.EncryptionConstant, out _) && IsCuteCharm4Valid(encounter, pkm), EncounterStatic4Pokewalker => val == Pokewalker, EncounterStatic4 {Species: (int)Species.Pichu} => val == Pokewalker, EncounterStatic4 {Shiny: Shiny.Always} => val == ChainShiny, EncounterStatic4 when val is CuteCharm => IsCuteCharm4Valid(encounter, pkm), EncounterStatic4 => val == Method_1, EncounterSlot4 w => val switch { // Chain shiny with Poké Radar is only possible in DPPt, in grass. Safari Zone does not allow using the Poké Radar ChainShiny => pkm.IsShiny && !pkm.HGSS && (w.GroundTile & GroundTilePermission.Grass) != 0 && !Locations.IsSafariZoneLocation4(w.Location), CuteCharm => IsCuteCharm4Valid(encounter, pkm), Method_1 => true, _ => false, }, PGT => IsG4ManaphyPIDValid(val, pkm), // Manaphy is the only PGT in the database PCD d when d.Gift.PK.PID != 1 => true, // Already matches PCD's fixed PID requirement _ => val == None, }; private static bool IsG4ManaphyPIDValid(PIDType val, PKM pkm) { if (pkm.IsEgg) { if (pkm.IsShiny) return false; if (val == Method_1) return true; return val == G4MGAntiShiny && IsAntiShinyARNG(); } if (val == Method_1) return pkm.WasTradedEgg || !pkm.IsShiny; // can't be shiny on received game return val == G4MGAntiShiny && (pkm.WasTradedEgg || IsAntiShinyARNG()); bool IsAntiShinyARNG() { var shinyPID = RNG.ARNG.Prev(pkm.PID); return (pkm.TID ^ pkm.SID ^ (shinyPID & 0xFFFF) ^ (shinyPID >> 16)) < 8; // shiny proc } } private static bool IsCuteCharm4Valid(ISpeciesForm encounter, PKM pkm) { if (pkm.Species is (int)Species.Marill or (int)Species.Azumarill) { return !IsCuteCharmAzurillMale(pkm.PID) // recognized as not Azurill || encounter.Species == (int)Species.Azurill; // encounter must be male Azurill } return true; } private static bool IsCuteCharmAzurillMale(uint pid) => pid is >= 0xC8 and <= 0xE0; /// /// There are some edge cases when the gender ratio changes across evolutions. /// private static (int Species, int Gender) GetCuteCharmGenderSpecies(PKM pk, uint pid, int currentSpecies) => currentSpecies switch { // Nincada evo chain travels from M/F -> Genderless Shedinja (int)Species.Shedinja => ((int)Species.Nincada, PKX.GetGenderFromPID(currentSpecies, pid)), // These evolved species cannot be encountered with cute charm. // 100% fixed gender does not modify PID; override this with the encounter species for correct calculation. // We can assume the re-mapped species's [gender ratio] is what was encountered. (int)Species.Wormadam => ((int)Species.Burmy, 1), (int)Species.Mothim => ((int)Species.Burmy, 0), (int)Species.Vespiquen => ((int)Species.Combee, 1), (int)Species.Gallade => ((int)Species.Kirlia, 0), (int)Species.Froslass => ((int)Species.Snorunt, 1), // Azurill & Marill/Azumarill collision // Changed gender ratio (25% M -> 50% M) needs special treatment. // Double check the encounter species with IsCuteCharm4Valid afterwards. (int)Species.Marill or (int)Species.Azumarill when IsCuteCharmAzurillMale(pid) => ((int)Species.Azurill, 0), // Future evolutions (int)Species.Sylveon => ((int)Species.Eevee, pk.Gender), _ => (currentSpecies, pk.Gender), }; private static readonly PIDType[] MethodH = { Method_1, Method_2, Method_3, Method_4 }; private static readonly PIDType[] MethodH14 = { Method_1, Method_4 }; private static readonly PIDType[] MethodH_Unown = { Method_1_Unown, Method_2_Unown, Method_3_Unown, Method_4_Unown }; } }