using System;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core
{
///
/// class with values from Generation 4 games.
///
public sealed class PersonalInfoG4 : PersonalInfoG3
{
public new const int SIZE = 0x2C;
public PersonalInfoG4(byte[] data) : base(data)
{
// Unpack TMHM & Tutors
TMHM = GetBits(Data.AsSpan(0x1C, 0x0D));
//TypeTutors = Array.Empty(); // not stored in personal -- default value
}
public override byte[] Write()
{
SetBits(TMHM, Data.AsSpan(0x1C));
return Data;
}
// Manually added attributes
public override int FormCount { get => Data[0x29]; set {} }
protected internal override int FormStatsIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x2A)); set {} }
}
}