using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core { /// /// class with values from Generation 4 games. /// public sealed class PersonalInfoG4 : PersonalInfoG3 { public new const int SIZE = 0x2C; public PersonalInfoG4(byte[] data) : base(data) { // Unpack TMHM & Tutors TMHM = GetBits(Data.AsSpan(0x1C, 0x0D)); //TypeTutors = Array.Empty(); // not stored in personal -- default value } public override byte[] Write() { SetBits(TMHM, Data.AsSpan(0x1C)); return Data; } // Manually added attributes public override int FormCount { get => Data[0x29]; set {} } protected internal override int FormStatsIndex { get => ReadUInt16LittleEndian(Data.AsSpan(0x2A)); set {} } } }