using System; using System.Collections.Generic; using System.Diagnostics.CodeAnalysis; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Generation 4 abstract object. /// /// /// Storage data is stored in one contiguous block, and the remaining data is stored in another block. /// public abstract class SAV4 : SaveFile, IEventFlag37, IDaycareStorage, IDaycareRandomState, IDaycareExperience, IDaycareEggState, IMysteryGiftStorageProvider { protected internal override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}"; public sealed override string Extension => ".sav"; // Blocks & Offsets private const int PartitionSize = 0x40000; // SaveData is chunked into two pieces. private readonly Memory StorageBuffer; protected internal readonly Memory GeneralBuffer; protected Span Storage => StorageBuffer.Span; public Span General => GeneralBuffer.Span; protected sealed override Span BoxBuffer => Storage; protected sealed override Span PartyBuffer => General; private readonly Memory BackupStorageBuffer; private readonly Memory BackupGeneralBuffer; private Span BackupStorage => BackupStorageBuffer.Span; private Span BackupGeneral => BackupGeneralBuffer.Span; protected abstract IReadOnlyList ExtraBlocks { get; } public abstract Zukan4 Dex { get; } protected abstract int EventFlag { get; } protected abstract int EventWork { get; } public sealed override bool GetFlag(int offset, int bitIndex) => GetFlag(General, offset, bitIndex); public sealed override void SetFlag(int offset, int bitIndex, bool value) => SetFlag(General, offset, bitIndex, value); protected SAV4([ConstantExpected] int gSize, [ConstantExpected] int sSize) { GeneralBuffer = new byte[gSize]; StorageBuffer = new byte[sSize]; BackupGeneralBuffer = new byte[gSize]; BackupStorageBuffer = new byte[sSize]; ClearBoxes(); } protected SAV4(byte[] data, [ConstantExpected] int gSize, [ConstantExpected] int sSize, [ConstantExpected] int sStart) : base(data) { var GeneralBlockPosition = GetActiveBlock(data, 0, gSize); var StorageBlockPosition = GetActiveBlock(data, sStart, sSize); var gbo = (GeneralBlockPosition == 0 ? 0 : PartitionSize); var sbo = (StorageBlockPosition == 0 ? 0 : PartitionSize) + sStart; GeneralBuffer = Data.AsMemory(gbo, gSize); StorageBuffer = Data.AsMemory(sbo, sSize); var gboBackup = (GeneralBlockPosition != 0 ? 0 : PartitionSize); var sboBackup = (StorageBlockPosition != 0 ? 0 : PartitionSize) + sStart; BackupGeneralBuffer = Data.AsMemory(gboBackup, gSize); BackupStorageBuffer = Data.AsMemory(sboBackup, sSize); } // Configuration protected sealed override SAV4 CloneInternal() { var sav = CloneInternal4(); SetData(sav.General, General); SetData(sav.Storage, Storage); return sav; } protected abstract SAV4 CloneInternal4(); public sealed override void CopyChangesFrom(SaveFile sav) { SetData(sav.Data, 0); var s4 = (SAV4)sav; SetData(General, s4.General); SetData(Storage, s4.Storage); } protected sealed override int SIZE_STORED => PokeCrypto.SIZE_4STORED; protected sealed override int SIZE_PARTY => PokeCrypto.SIZE_4PARTY; public sealed override PK4 BlankPKM => new(); public sealed override Type PKMType => typeof(PK4); public sealed override int BoxCount => 18; public sealed override int MaxEV => EffortValues.Max255; public sealed override byte Generation => 4; public override EntityContext Context => EntityContext.Gen4; public int EventFlagCount => 0xB60; // 2912 public int EventWorkCount => (EventFlag - EventWork) >> 1; public sealed override int MaxStringLengthOT => 7; public sealed override int MaxStringLengthNickname => 10; public sealed override int MaxMoney => 999999; public sealed override int MaxCoins => 50_000; public sealed override ushort MaxMoveID => Legal.MaxMoveID_4; public sealed override ushort MaxSpeciesID => Legal.MaxSpeciesID_4; // MaxItemID public sealed override int MaxAbilityID => Legal.MaxAbilityID_4; public sealed override int MaxBallID => Legal.MaxBallID_4; public sealed override GameVersion MaxGameID => Legal.MaxGameID_4; // Colo/XD // Checksums protected abstract int FooterSize { get; } private ushort CalcBlockChecksum(ReadOnlySpan data) => Checksums.CRC16_CCITT(data[..^FooterSize]); private static ushort GetBlockChecksumSaved(ReadOnlySpan data) => ReadUInt16LittleEndian(data[^2..]); private bool GetBlockChecksumValid(ReadOnlySpan data) => CalcBlockChecksum(data) == GetBlockChecksumSaved(data); protected void SetMagics(uint magic) { WriteUInt32LittleEndian(General[^8..^4], magic); WriteUInt32LittleEndian(Storage[^8..^4], magic); if (ReadUInt32LittleEndian(BackupGeneral[^8..^4]) != 0xFFFFFFFF) WriteUInt32LittleEndian(BackupGeneral[^8..^4], magic); if (ReadUInt32LittleEndian(BackupStorage[^8..^4]) != 0xFFFFFFFF) WriteUInt32LittleEndian(BackupStorage[^8..^4], magic); ExtraBlocks.SetMagics(Data.AsSpan(), magic); ExtraBlocks.SetMagics(Data.AsSpan(PartitionSize..), magic); } protected sealed override void SetChecksums() { WriteUInt16LittleEndian(General[^2..], CalcBlockChecksum(General)); WriteUInt16LittleEndian(Storage[^2..], CalcBlockChecksum(Storage)); if (ReadUInt32LittleEndian(BackupGeneral[^8..^4]) != 0xFFFFFFFF) WriteUInt16LittleEndian(BackupGeneral[^2..], CalcBlockChecksum(BackupGeneral)); if (ReadUInt32LittleEndian(BackupStorage[^8..^4]) != 0xFFFFFFFF) WriteUInt16LittleEndian(BackupStorage[^2..], CalcBlockChecksum(BackupStorage)); ExtraBlocks.SetChecksums(Data.AsSpan()); ExtraBlocks.SetChecksums(Data.AsSpan(PartitionSize..)); } public sealed override bool ChecksumsValid { get { if (!GetBlockChecksumValid(General)) return false; if (!GetBlockChecksumValid(Storage)) return false; if (!ExtraBlocks.GetChecksumsValid(Data.AsSpan())) return false; if (!ExtraBlocks.GetChecksumsValid(Data.AsSpan(PartitionSize..))) return false; return true; } } public sealed override string ChecksumInfo { get { var list = new List(); if (!GetBlockChecksumValid(General)) list.Add("Small block checksum is invalid"); if (!GetBlockChecksumValid(Storage)) list.Add("Large block checksum is invalid"); if (!ExtraBlocks.GetChecksumsValid(Data.AsSpan())) list.Add(ExtraBlocks.GetChecksumInfo(Data.AsSpan())); if (!ExtraBlocks.GetChecksumsValid(Data.AsSpan(PartitionSize..))) list.Add(ExtraBlocks.GetChecksumInfo(Data.AsSpan(PartitionSize..))); return list.Count != 0 ? string.Join(Environment.NewLine, list) : "Checksums are valid."; } } private static int GetActiveBlock(ReadOnlySpan data, [ConstantExpected] int begin, [ConstantExpected] int length) { int offset = begin + length - 0x14; return SAV4BlockDetection.CompareFooters(data, offset, offset + PartitionSize); } private int GetActiveExtraBlock(BlockInfo4 block) { int index = (int)block.ID; // Hall of Fame if (index == 0) return SAV4BlockDetection.CompareExtra(Data, Data.AsSpan(PartitionSize), block); // Battle Hall/Battle Videos var KeyOffset = Extra; var KeyBackupOffset = Extra + (0x4 * (ExtraBlocks.Count - 1)); var PreferOffset = Extra + (2 * 0x4 * (ExtraBlocks.Count - 1)); var key = ReadUInt32LittleEndian(General[(KeyOffset + (0x4 * (index - 1)))..]); var keyBackup = ReadUInt32LittleEndian(General[(KeyBackupOffset + (0x4 * (index - 1)))..]); var prefer = General[PreferOffset + (index - 1)]; return SAV4BlockDetection.CompareExtra(Data, Data.AsSpan(PartitionSize), block, key, keyBackup, prefer); } public BattleVideo4? GetBattleVideo(int index) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, 4); index = 2 + index; // 2-5, skip HoF and Battle Hall if (ExtraBlocks.Count < index) return null; // not in D/P var block = ExtraBlocks[index]; var active = GetActiveExtraBlock(block); return active == -1 ? null : new BattleVideo4(Data.AsMemory((active == 0 ? 0 : PartitionSize) + block.Offset, BattleVideo4.SIZE_BLOCK)); } public Hall4? GetHall() { if (ExtraBlocks.Count < 1) return null; // not in D/P var block = ExtraBlocks[1]; var active = GetActiveExtraBlock(block); return active == -1 ? null : new Hall4(Data.AsMemory((active == 0 ? 0 : PartitionSize) + block.Offset, Hall4.SIZE_BLOCK)); } protected int WondercardFlags = int.MinValue; protected int AdventureInfo = int.MinValue; protected int Seal = int.MinValue; public int Geonet { get; protected set; } = int.MinValue; protected int Extra = int.MinValue; protected int Trainer1; public int GTS { get; protected set; } = int.MinValue; public int ChatterOffset { get; protected set; } = int.MinValue; public Chatter4 Chatter => new(this, Data.AsMemory(ChatterOffset)); // Storage public override int PartyCount { get => General[Party - 4]; protected set => General[Party - 4] = (byte)value; } public sealed override int GetPartyOffset(int slot) => Party + (SIZE_PARTY * slot); // Trainer Info public override string OT { get => GetString(General.Slice(Trainer1, 16)); set => SetString(General.Slice(Trainer1, 16), value, MaxStringLengthOT, StringConverterOption.ClearZero); } public override uint ID32 { get => ReadUInt32LittleEndian(General[(Trainer1 + 0x10)..]); set => WriteUInt32LittleEndian(General[(Trainer1 + 0x10)..], value); } public override ushort TID16 { get => ReadUInt16LittleEndian(General[(Trainer1 + 0x10)..]); set => WriteUInt16LittleEndian(General[(Trainer1 + 0x10)..], value); } public override ushort SID16 { get => ReadUInt16LittleEndian(General[(Trainer1 + 0x12)..]); set => WriteUInt16LittleEndian(General[(Trainer1 + 0x12)..], value); } public override uint Money { get => ReadUInt32LittleEndian(General[(Trainer1 + 0x14)..]); set => WriteUInt32LittleEndian(General[(Trainer1 + 0x14)..], value); } public override byte Gender { get => General[Trainer1 + 0x18]; set => General[Trainer1 + 0x18] = value; } public override int Language { get => General[Trainer1 + 0x19]; set => General[Trainer1 + 0x19] = (byte)value; } public int Badges { get => General[Trainer1 + 0x1A]; set { if (value < 0) return; General[Trainer1 + 0x1A] = (byte)value; } } public int Sprite { get => General[Trainer1 + 0x1B]; set { if (value < 0) return; General[Trainer1 + 0x1B] = (byte)value; } } public uint Coin { get => ReadUInt16LittleEndian(General[(Trainer1 + 0x20)..]); set => WriteUInt16LittleEndian(General[(Trainer1 + 0x20)..], (ushort)value); } public override int PlayedHours { get => ReadUInt16LittleEndian(General[(Trainer1 + 0x22)..]); set => WriteUInt16LittleEndian(General[(Trainer1 + 0x22)..], (ushort)value); } public override int PlayedMinutes { get => General[Trainer1 + 0x24]; set => General[Trainer1 + 0x24] = (byte)value; } public override int PlayedSeconds { get => General[Trainer1 + 0x25]; set => General[Trainer1 + 0x25] = (byte)value; } public abstract int M { get; set; } public abstract int X { get; set; } public abstract int Y { get; set; } public string Rival { get => GetString(Rival_Trash); set => SetString(Rival_Trash, value, MaxStringLengthOT, StringConverterOption.ClearZero); } public abstract Span Rival_Trash { get; set; } public abstract int X2 { get; set; } public abstract int Y2 { get; set; } public abstract int Z { get; set; } public override uint SecondsToStart { get => ReadUInt32LittleEndian(General[(AdventureInfo + 0x34)..]); set => WriteUInt32LittleEndian(General[(AdventureInfo + 0x34)..], value); } public override uint SecondsToFame { get => ReadUInt32LittleEndian(General[(AdventureInfo + 0x3C)..]); set => WriteUInt32LittleEndian(General[(AdventureInfo + 0x3C)..], value); } public bool GeonetGlobalFlag { get => General[Geonet] != 0; set => General[Geonet] = (byte)(value ? 1 : 0); } public int Country { get => General[Geonet + 1]; set { if (value < 0) return; General[Geonet + 1] = (byte)value; } } public int Region { get => General[Geonet + 2]; set { if (value < 0) return; General[Geonet + 2] = (byte)value; } } public const uint MAGIC_JAPAN_INTL = 0x20060623; public const uint MAGIC_KOREAN = 0x20070903; public uint Magic { get => ReadUInt32LittleEndian(General[^8..^4]); set => SetMagics(value); } protected sealed override PK4 GetPKM(byte[] data) => new(data); protected sealed override byte[] DecryptPKM(byte[] data) => PokeCrypto.DecryptArray45(data); protected sealed override void SetPKM(PKM pk, bool isParty = false) { var pk4 = (PK4)pk; // Apply to this Save File pk4.UpdateHandler(this); pk.RefreshChecksum(); } // Daycare public int DaycareSlotCount => 2; private const int DaycareSlotSize = PokeCrypto.SIZE_4PARTY; protected abstract int DaycareOffset { get; } public Memory GetDaycareSlot(int slot) => GeneralBuffer.Slice(DaycareOffset + (slot * DaycareSlotSize), DaycareSlotSize); // EXP: Last 4 bytes of each slot public uint GetDaycareEXP(int index) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, 2u); int ofs = DaycareOffset + DaycareSlotSize - 4; return ReadUInt32LittleEndian(General[ofs..]); } public void SetDaycareEXP(int index, uint value) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, 2u); int ofs = DaycareOffset + DaycareSlotSize - 4; WriteUInt32LittleEndian(General[ofs..], value); } public bool IsDaycareOccupied(int index) => GetStoredSlot(GetDaycareSlot(index).Span).Species != 0; public void SetDaycareOccupied(int index, bool occupied) { if (occupied) return; // how would we even set this? just ignore and assume they'll set the slot data via other means. GetDaycareSlot(index).Span.Clear(); } uint IDaycareRandomState.Seed { get => ReadUInt32LittleEndian(General[(DaycareOffset + (2 * DaycareSlotSize))..]); set => WriteUInt32LittleEndian(General[DaycareOffset..], value); } public byte DaycareStepCounter { get => General[DaycareOffset + (2 * DaycareSlotSize) + 4]; set => General[DaycareOffset + (2 * DaycareSlotSize) + 4] = value; } public bool IsEggAvailable { get => ((IDaycareRandomState)this).Seed != 0; set { if (!value) ((IDaycareRandomState)this).Seed = 0; else if (((IDaycareRandomState)this).Seed == 0) ((IDaycareRandomState)this).Seed = (uint)Util.Rand.Next(1, int.MaxValue); } } // Mystery Gift public bool IsMysteryGiftUnlocked { get => (General[72] & 1) == 1; set => General[72] = (byte)((General[72] & 0xFE) | (value ? 1 : 0)); } protected sealed override void SetDex(PKM pk) => Dex.SetDex(pk); public sealed override bool GetCaught(ushort species) => Dex.GetCaught(species); public sealed override bool GetSeen(ushort species) => Dex.GetSeen(species); public int DexUpgraded { get { switch (Version) { case GameVersion.DP: if (General[0x1413] != 0) return 4; if (General[0x1415] != 0) return 3; if (General[0x1404] != 0) return 2; if (General[0x1414] != 0) return 1; return 0; case GameVersion.HGSS: if (General[0x15ED] != 0) return 3; if (General[0x15EF] != 0) return 2; if (General[0x15EE] != 0 && (General[0x10D1] & 8) != 0) return 1; return 0; case GameVersion.Pt: if (General[0x1641] != 0) return 4; if (General[0x1643] != 0) return 3; if (General[0x1640] != 0) return 2; if (General[0x1642] != 0) return 1; return 0; default: return 0; } } set { switch (Version) { case GameVersion.DP: General[0x1413] = value == 4 ? (byte)1 : (byte)0; General[0x1415] = value >= 3 ? (byte)1 : (byte)0; General[0x1404] = value >= 2 ? (byte)1 : (byte)0; General[0x1414] = value >= 1 ? (byte)1 : (byte)0; break; case GameVersion.HGSS: General[0x15ED] = value == 3 ? (byte)1 : (byte)0; General[0x15EF] = value >= 2 ? (byte)1 : (byte)0; General[0x15EE] = value >= 1 ? (byte)1 : (byte)0; General[0x10D1] = (byte)((General[0x10D1] & ~8) | (value >= 1 ? 8 : 0)); break; case GameVersion.Pt: General[0x1641] = value == 4 ? (byte)1 : (byte)0; General[0x1643] = value >= 3 ? (byte)1 : (byte)0; General[0x1640] = value >= 2 ? (byte)1 : (byte)0; General[0x1642] = value >= 1 ? (byte)1 : (byte)0; break; default: return; } } } public sealed override string GetString(ReadOnlySpan data) => StringConverter4.GetString(data); public sealed override int SetString(Span destBuffer, ReadOnlySpan value, int maxLength, StringConverterOption option) { return StringConverter4.SetString(destBuffer, value, maxLength, option); } #region Event Flag/Event Work public bool GetEventFlag(int flagNumber) { if ((uint)flagNumber >= EventFlagCount) throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to get ({flagNumber}) is greater than max ({EventFlagCount})."); return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7); } public void SetEventFlag(int flagNumber, bool value) { if ((uint)flagNumber >= EventFlagCount) throw new ArgumentOutOfRangeException(nameof(flagNumber), $"Event Flag to set ({flagNumber}) is greater than max ({EventFlagCount})."); SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value); } public ushort GetWork(int index) => ReadUInt16LittleEndian(General[(EventWork + (index * 2))..]); public void SetWork(int index, ushort value) => WriteUInt16LittleEndian(General[EventWork..][(index * 2)..], value); #endregion // Seals public const byte SealMaxCount = 99; public Span GetSealCase() => General.Slice(Seal, (int)Seal4.MAX); public void SetSealCase(ReadOnlySpan value) => SetData(General.Slice(Seal, (int)Seal4.MAX), value); public byte GetSealCount(Seal4 id) => General[Seal + (int)id]; public byte SetSealCount(Seal4 id, byte count) => General[Seal + (int)id] = Math.Min(SealMaxCount, count); public void SetAllSeals(byte count, bool unreleased = false) { var sealIndexCount = (int)(unreleased ? Seal4.MAX : Seal4.MAXLEGAL); var clamped = Math.Min(count, SealMaxCount); for (int i = 0; i < sealIndexCount; i++) General[Seal + i] = clamped; } public int GetMailOffset(int index) { int ofs = (index * Mail4.SIZE); return Version switch { GameVersion.DP => (ofs + 0x4BEC), GameVersion.Pt => (ofs + 0x4E80), _ => (ofs + 0x3FA8), }; } public byte[] GetMailData(int ofs) => General.Slice(ofs, Mail4.SIZE).ToArray(); public Mail4 GetMail(int mailIndex) { int ofs = GetMailOffset(mailIndex); return new Mail4(GetMailData(ofs), ofs); } public abstract uint SwarmSeed { get; set; } public abstract uint SwarmMaxCountModulo { get; } public uint SwarmIndex { get => SwarmSeed % SwarmMaxCountModulo; set { value %= SwarmMaxCountModulo; while (SwarmIndex != value) ++SwarmSeed; } } public abstract int BP { get; set; } public abstract BattleFrontierFacility4 MaxFacility { get; } public abstract MysteryBlock4 Mystery { get; } IMysteryGiftStorage IMysteryGiftStorageProvider.MysteryGiftStorage => Mystery; } public sealed class MysteryBlock4DP(SAV4DP sav, Memory raw) : MysteryBlock4(sav, raw) { // 0x100 Flags // 11 u32 IsActive sentinels // 8 PGT // 3 PCD public const int Size = (MaxReceivedFlag / 8) + (SentinelCount * sizeof(uint)) + (MaxCountPGT * PGT.Size) + (MaxCountPCD * PCD.Size); protected override int CardStart => FlagStart + FlagRegionSize + (11 * sizeof(uint)); private const int SentinelCount = 11; // reverse crc32 polynomial, nice! private const uint MysteryGiftDPSlotActive = 0xEDB88320; private Span SentinelSpan => Data.Slice(FlagStart + FlagRegionSize, 11 * sizeof(uint)); public uint GetMysteryGiftReceivedSentinel(int index) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, SentinelCount); return ReadUInt32LittleEndian(SentinelSpan[(index * sizeof(uint))..]); } public void SetMysteryGiftReceivedSentinel(int index, uint value) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, SentinelCount); WriteUInt32LittleEndian(SentinelSpan[(index * sizeof(uint))..], value); } public override void SetMysteryGift(int index, PGT pgt) { base.SetMysteryGift(index, pgt); SetMysteryGiftReceivedSentinel(index, pgt.Empty ? 0 : MysteryGiftDPSlotActive); } public override void SetMysteryGift(int index, PCD pcd) { base.SetMysteryGift(index, pcd); SetMysteryGiftReceivedSentinel(index, pcd.Empty ? 0 : MysteryGiftDPSlotActive); } } public sealed class MysteryBlock4Pt(SAV4Pt sav, Memory raw) : MysteryBlock4(sav, raw) { // 0x100 Flags // 8 PGT // 3 PCD public const int Size = (MaxReceivedFlag / 8) + (MaxCountPGT * PGT.Size) + (MaxCountPCD * PCD.Size); protected override int CardStart => FlagStart + FlagRegionSize; } public sealed class MysteryBlock4HGSS(SAV4HGSS sav, Memory raw) : MysteryBlock4(sav, raw) { // 0x100 Flags // 8 PGT // 3 PCD0x100 public const int Size = (MaxReceivedFlag / 8) + (MaxCountPGT * PGT.Size) + (MaxCountPCD * PCD.Size); protected override int CardStart => FlagStart + FlagRegionSize; } public abstract class MysteryBlock4(SAV4 sav, Memory raw) : SaveBlock(sav, raw), IMysteryGiftStorage, IMysteryGiftFlags { protected const int FlagStart = 0; protected const int MaxReceivedFlag = 2048; protected const int MaxCountPGT = 8; protected const int MaxCountPCD = 3; protected const int MaxCardsPresent = MaxCountPGT + MaxCountPCD; protected const int FlagRegionSize = (MaxReceivedFlag / 8); // 0x100 protected abstract int CardStart { get; } private const int FlagDeliveryManActive = 2047; private int CardRegionPGTStart => CardStart; private int CardRegionPCDStart => CardRegionPGTStart + (MaxCountPGT * PGT.Size); public bool IsDeliveryManActive { get => GetMysteryGiftReceivedFlag(FlagDeliveryManActive); set { if (value && !SAV.IsMysteryGiftUnlocked) SAV.IsMysteryGiftUnlocked = true; // be nice to the user and unlock the Mystery Gift menu feature. SetMysteryGiftReceivedFlag(FlagDeliveryManActive, value); } } public int GiftCountMax => MaxCardsPresent; DataMysteryGift IMysteryGiftStorage.GetMysteryGift(int index) { if ((uint)index < MaxCountPGT) return GetMysteryGiftPGT(index); if ((uint)index < MaxCardsPresent) return GetMysteryGiftPCD(index - MaxCountPGT); throw new ArgumentOutOfRangeException(nameof(index)); } void IMysteryGiftStorage.SetMysteryGift(int index, DataMysteryGift gift) { if ((uint) index < MaxCountPGT) SetMysteryGift(index, (PGT)gift); else if ((uint)index < MaxCardsPresent) SetMysteryGift(index - MaxCountPGT, (PCD)gift); else throw new ArgumentOutOfRangeException(nameof(index)); } public int MysteryGiftReceivedFlagMax => FlagDeliveryManActive; // ignore the delivery man flag when populating flags private Span FlagRegion => Data[..CardStart]; // 0x100 public void ClearReceivedFlags() => FlagRegion.Clear(); private int GetGiftOffsetPGT(int index) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, (uint)MaxCountPGT); return CardRegionPGTStart + (index * PGT.Size); } private int GetGiftOffsetPCD(int index) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, (uint)MaxCountPCD); return CardRegionPCDStart + (index * PCD.Size); } private Span GetCardSpanPGT(int index) => Data.Slice(GetGiftOffsetPGT(index), PGT.Size); private Span GetCardSpanPCD(int index) => Data.Slice(GetGiftOffsetPCD(index), PGT.Size); public PGT GetMysteryGiftPGT(int index) => new(GetCardSpanPGT(index).ToArray()); public PCD GetMysteryGiftPCD(int index) => new(GetCardSpanPCD(index).ToArray()); public virtual void SetMysteryGift(int index, PGT pgt) { if ((uint)index > MaxCardsPresent) throw new ArgumentOutOfRangeException(nameof(index)); if (pgt.Data.Length != PGT.Size) throw new InvalidCastException(nameof(pgt)); pgt.VerifyPKEncryption(); SAV.SetData(GetCardSpanPGT(index), pgt.Data); } public virtual void SetMysteryGift(int index, PCD pcd) { if ((uint)index > MaxCardsPresent) throw new ArgumentOutOfRangeException(nameof(index)); if (pcd.Data.Length != PCD.Size) throw new InvalidCastException(nameof(pcd)); var gift = pcd.Gift; if (gift.VerifyPKEncryption()) pcd.Gift = gift; // ensure data is encrypted in the object SAV.SetData(GetCardSpanPCD(index), pcd.Data); } public bool GetMysteryGiftReceivedFlag(int index) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, (uint)MaxReceivedFlag); return FlagUtil.GetFlag(Data, index); // offset 0 } public void SetMysteryGiftReceivedFlag(int index, bool value) { ArgumentOutOfRangeException.ThrowIfGreaterThanOrEqual((uint)index, (uint)MaxReceivedFlag); FlagUtil.SetFlag(Data, index, value); // offset 0 } // HG/SS 0,1,2,[3]; D/P/Pt 1,2,3,[4] private const byte NoPCDforPGT = 3; // 4 for DPPt; handle this manually. /// /// Each PGT points to a PCD slot if it is correlated. /// public static void UpdateSlotPGT(ReadOnlySpan value, bool hgss) { var arrPGT = value[..MaxCountPGT]; var arrPCD = value.Slice(MaxCountPGT, MaxCountPCD); UpdateSlotPGT(hgss, arrPGT, arrPCD); } public static void UpdateSlotPGT(bool hgss, ReadOnlySpan arrPGT, ReadOnlySpan arrPCD) { foreach (var gift in arrPGT) { var pgt = (PGT)gift; if (pgt.CardType == 0) // empty { pgt.Slot = 0; continue; } var index = FindIndexPCD(pgt, arrPCD); if (!hgss) index++; pgt.Slot = index; } } private static byte FindIndexPCD(PGT pgt, ReadOnlySpan arrPCD) { for (byte i = 0; i < arrPCD.Length; i++) { var pcd = (PCD)arrPCD[i]; // Check if data matches (except Slot @ 0x02) if (pcd.GiftEquals(pgt)) return i; } return NoPCDforPGT; } }