using System; using static PKHeX.Core.Encounters8Nest; namespace PKHeX.Core; /// /// Generation 8 Nest Encounter (Regular Raid Dens) /// /// public sealed record EncounterStatic8N : EncounterStatic8Nest { private readonly byte MinRank; private readonly byte MaxRank; private readonly byte NestID; private byte[] NestLocations => Encounters8Nest.NestLocations[NestID]; public override byte Level { get => LevelMin; init { } } public override byte LevelMin => LevelCaps[MinRank * 2]; public override byte LevelMax => LevelCaps[(MaxRank * 2) + 1]; public EncounterStatic8N(byte nestID, byte minRank, byte maxRank, byte val, GameVersion game) : base(game) { NestID = nestID; MinRank = minRank; MaxRank = maxRank; DynamaxLevel = (byte)(MinRank + 1u); FlawlessIVCount = val; } public static EncounterStatic8N Read(ReadOnlySpan data, GameVersion game) => new(data[6], data[7], data[8], data[9], game) { Species = System.Buffers.Binary.BinaryPrimitives.ReadUInt16LittleEndian(data), Form = data[2], Gender = (sbyte)data[3], Ability = (AbilityPermission)data[4], CanGigantamax = data[5] != 0, }; private static ReadOnlySpan LevelCaps => new byte[] { 15, 20, // 0 25, 30, // 1 35, 40, // 2 45, 50, // 3 55, 60, // 4 }; protected override bool IsMatchLevel(PKM pk, EvoCriteria evo) { var met = pk.Met_Level; var metLevel = met - 15; var rank = ((uint)metLevel) / 10; if (rank > 4) return false; if (rank > MaxRank) return false; if (rank <= 1 && met <= byte.MaxValue) { if (InaccessibleRank12Nests.TryGetValue((byte)met, out var nests)) { var nest = Array.IndexOf(nests, NestID); if (nest >= 0) return false; } } if (rank < MinRank) // down-leveled return IsDownLeveled(pk, metLevel, met); return metLevel % 10 <= 5; } public bool IsDownLeveled(PKM pk) { var met = pk.Met_Level; var metLevel = met - 15; return met != LevelMax && IsDownLeveled(pk, metLevel, met); } private bool IsDownLeveled(PKM pk, int metLevel, int met) { if (metLevel % 5 != 0) return false; // shared nests can be down-leveled to any if (pk.Met_Location == SharedNest) return met >= 20; // native down-levels: only allow 1 rank down (1 badge 2star -> 25), (3badge 3star -> 35) return ((MinRank <= 1 && 1 <= MaxRank && met == 25) || (MinRank <= 2 && 2 <= MaxRank && met == 35)) && !pk.IsShiny; } protected override bool IsMatchLocation(PKM pk) { var loc = pk.Met_Location; if (loc == SharedNest) return true; if (loc > byte.MaxValue) return false; return Array.IndexOf(NestLocations, (byte)loc) >= 0; } public override bool IsMatchExact(PKM pk, EvoCriteria evo) { if (pk.FlawlessIVCount < FlawlessIVCount) return false; return base.IsMatchExact(pk, evo); } }