using System; using System.Linq; using System.Text; namespace PKHeX.Core { public class BV6 : BattleVideo { internal const int SIZE = 0x2E60; internal new static bool IsValid(byte[] data) { if (data.Length != SIZE) return false; return BitConverter.ToUInt64(data, 0xE18) != 0 && BitConverter.ToUInt16(data, 0xE12) == 0; } public BV6(byte[] data) { Data = (byte[])data.Clone(); } private readonly byte[] Data; private int Mode { get => Data[0x00]; set => Data[0x00] = (byte)value; } private string[] BVmode = { "Link", "Maison", "Super Maison", "Battle Spot - Free", "Battle Spot - Rating", "Battle Spot - Special", "UNUSED", "JP-1", "JP-2", "BROKEN", }; private int Style { get => Data[0x01]; set => Data[0x01] = (byte)value; } private string[] BVstyle = { "Single", "Double", "Triple", "Rotation", "Multi", }; private string Debug1 { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x6, 24)); set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x6); } private string Debug2 { get => Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0x50, 24)); set => Encoding.Unicode.GetBytes(value.PadRight(12, '\0')).CopyTo(Data, 0x50); } private ulong RNGConst1 { get => BitConverter.ToUInt64(Data, 0x1A0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A0); } private ulong RNGConst2 { get => BitConverter.ToUInt64(Data, 0x1A4); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A4); } private ulong RNGSeed1 { get => BitConverter.ToUInt64(Data, 0x1A8); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1A8); } private ulong RNGSeed2 { get => BitConverter.ToUInt64(Data, 0x1B0); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1B0); } private int Background { get => BitConverter.ToInt32(Data, 0x1BC); set => BitConverter.GetBytes(value).CopyTo(Data, 0x1BC); } private int _1CE { get => BitConverter.ToUInt16(Data, 0x1CE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1CE); } private int IntroID { get => BitConverter.ToUInt16(Data, 0x1E4); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1E4); } private int MusicID { get => BitConverter.ToUInt16(Data, 0x1F0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x1F0); } public override PKM[] BattlePKMs => PlayerTeams.SelectMany(t => t).ToArray(); public override int Generation => 6; private const string NPC = "NPC"; private string[] PlayerNames { get { string[] trainers = new string[4]; for (int i = 0; i < 4; i++) { trainers[i] = Util.TrimFromZero(Encoding.Unicode.GetString(Data, 0xEC + 0x1A*i, 0x1A)); if (string.IsNullOrWhiteSpace(trainers[i])) trainers[i] = NPC; } return trainers; } set { if (value?.Length != 4) return; for (int i = 0; i < 4; i++) { string tr = value[i] == NPC ? "" : value[i]; Encoding.Unicode.GetBytes(tr.PadRight(0x1A/2)).CopyTo(Data, 0xEC + 0x1A*i); } } } private PKM[][] PlayerTeams { get { var Teams = new PKM[4][]; const int start = 0xE18; for (int t = 0; t < 4; t++) { Teams[t] = new PKM[6]; for (int p = 0; p < 6; p++) { int offset = start + PKX.SIZE_6PARTY*(t*6 + p); offset += 8*((t*6 + p)/6); // 8 bytes padding between teams Teams[t][p] = new PK6(Data.Skip(offset).Take(PKX.SIZE_6PARTY).ToArray(), $"Team {t}, Slot {p}"); } } return Teams; } set { var Teams = value; const int start = 0xE18; for (int t = 0; t < 4; t++) { for (int p = 0; p < 6; p++) { int offset = start + PKX.SIZE_6PARTY*(t*6 + p); offset += 8*((t*6 + p)/6); // 8 bytes padding between teams Teams[t][p].EncryptedPartyData.CopyTo(Data, offset); } } } } private int MatchYear { get => BitConverter.ToUInt16(Data, 0x2E50); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E50); } private int MatchDay { get => Data[0x2E52]; set => Data[0x2E52] = (byte)value; } private int MatchMonth { get => Data[0x2E53]; set => Data[0x2E53] = (byte)value; } private int MatchHour { get => Data[0x2E54]; set => Data[0x2E54] = (byte)value; } private int MatchMinute { get => Data[0x2E55]; set => Data[0x2E55] = (byte)value; } private int MatchSecond { get => Data[0x2E56]; set => Data[0x2E56] = (byte)value; } private int MatchFlags { get => Data[0x2E57]; set => Data[0x2E57] = (byte)value; } public DateTime MatchStamp { get => new DateTime(MatchYear, MatchMonth, MatchDay, MatchHour, MatchMinute, MatchSecond); set { MatchYear = value.Year; MatchDay = value.Day; MatchMonth = value.Month; MatchHour = value.Hour; MatchMinute = value.Minute; MatchSecond = value.Second; } } private int UploadYear { get => BitConverter.ToUInt16(Data, 0x2E58); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x2E58); } private int UploadDay { get => Data[0x2E5A]; set => Data[0x2E5A] = (byte)value; } private int UploadMonth { get => Data[0x2E5B]; set => Data[0x2E5B] = (byte)value; } private int UploadHour { get => Data[0x2E5C]; set => Data[0x2E5C] = (byte)value; } private int UploadMinute { get => Data[0x2E5D]; set => Data[0x2E5D] = (byte)value; } private int UploadSecond { get => Data[0x2E5E]; set => Data[0x2E5E] = (byte)value; } private int UploadFlags { get => Data[0x2E5F]; set => Data[0x2E5F] = (byte)value; } public DateTime UploadStamp { get => new DateTime(UploadYear, UploadMonth, UploadDay, UploadHour, UploadMinute, UploadSecond); set { UploadYear = value.Year; UploadDay = value.Day; UploadMonth = value.Month; UploadHour = value.Hour; UploadMinute = value.Minute; UploadSecond = value.Second; } } // Battle Instruction Parsing private string[] Action = { "0", "Fight", "2", "Switch", "Run", "5", "Rotate", "7", "MegaEvolve" }; private string[] Target = { "0", "1", "2", "3", "4", "5", "6", "7", "8", "9", "Opposite Enemy", "B", "C", "D", "All except User", "Everyone" }; private string[] Rotate = { "0", "Right", "Left", "3" }; } }