using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; public sealed class GameDataPB7 : HomeOptional1, IGameDataSide, IScaledSizeAbsolute, IMemoryOT { private const int SIZE = HomeCrypto.SIZE_1GAME_PB7; private const HomeGameDataFormat Format = HomeGameDataFormat.PB7; public GameDataPB7() : base(Format, SIZE) { } public GameDataPB7(byte[] data, int offset = 0) : base(Format, SIZE, data, offset) { } public GameDataPB7 Clone() => new(ToArray(SIZE)); public int CopyTo(Span result) => CopyTo(result, SIZE); #region Structure public byte AV_HP { get => Data[Offset + 0x00]; set => Data[Offset + 0x00] = value; } public byte AV_ATK { get => Data[Offset + 0x01]; set => Data[Offset + 0x01] = value; } public byte AV_DEF { get => Data[Offset + 0x02]; set => Data[Offset + 0x02] = value; } public byte AV_SPE { get => Data[Offset + 0x03]; set => Data[Offset + 0x03] = value; } public byte AV_SPA { get => Data[Offset + 0x04]; set => Data[Offset + 0x04] = value; } public byte AV_SPD { get => Data[Offset + 0x05]; set => Data[Offset + 0x05] = value; } public byte ResortEventState { get => Data[Offset + 0x06]; set => Data[Offset + 0x06] = value; } public int Move1 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x07)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x07), (ushort)value); } public int Move2 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x09)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x09), (ushort)value); } public int Move3 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0B)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0B), (ushort)value); } public int Move4 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x0D)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x0D), (ushort)value); } public int Move1_PP { get => Data[Offset + 0x0F]; set => Data[Offset + 0x0F] = (byte)value; } public int Move2_PP { get => Data[Offset + 0x10]; set => Data[Offset + 0x10] = (byte)value; } public int Move3_PP { get => Data[Offset + 0x11]; set => Data[Offset + 0x11] = (byte)value; } public int Move4_PP { get => Data[Offset + 0x12]; set => Data[Offset + 0x12] = (byte)value; } public int Move1_PPUps { get => Data[Offset + 0x13]; set => Data[Offset + 0x13] = (byte)value; } public int Move2_PPUps { get => Data[Offset + 0x14]; set => Data[Offset + 0x14] = (byte)value; } public int Move3_PPUps { get => Data[Offset + 0x15]; set => Data[Offset + 0x15] = (byte)value; } public int Move4_PPUps { get => Data[Offset + 0x16]; set => Data[Offset + 0x16] = (byte)value; } public int RelearnMove1 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x17)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x17), (ushort)value); } public int RelearnMove2 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x19)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x19), (ushort)value); } public int RelearnMove3 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x1B)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x1B), (ushort)value); } public int RelearnMove4 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x1D)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x1D), (ushort)value); } public float HeightAbsolute { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x1F)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x1F), value); } public float WeightAbsolute { get => ReadSingleLittleEndian(Data.AsSpan(Offset + 0x23)); set => WriteSingleLittleEndian(Data.AsSpan(Offset + 0x23), value); } public byte FieldEventFatigue1 { get => Data[Offset + 0x27]; set => Data[Offset + 0x27] = value; } public byte FieldEventFatigue2 { get => Data[Offset + 0x28]; set => Data[Offset + 0x28] = value; } public byte Fullness { get => Data[Offset + 0x29]; set => Data[Offset + 0x29] = value; } public byte Rank { get => Data[Offset + 0x2A]; set => Data[Offset + 0x2A] = value; } public int OT_Affection { get => Data[Offset + 0x2B]; set => Data[Offset + 0x2B] = (byte)value; } public byte OT_Intensity { get => Data[Offset + 0x2C]; set => Data[Offset + 0x2C] = value; } public byte OT_Memory { get => Data[Offset + 0x2D]; set => Data[Offset + 0x2D] = value; } public ushort OT_TextVar { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x2E)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x2E), value); } public byte OT_Feeling { get => Data[Offset + 0x30]; set => Data[Offset + 0x30] = value; } public byte Enjoyment { get => Data[Offset + 0x31]; set => Data[Offset + 0x31] = value; } public uint GeoPadding { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0x32)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0x32), value); } public int Ball { get => Data[Offset + 0x36]; set => Data[Offset + 0x36] = (byte)value; } public int Egg_Location { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x37)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x37), (ushort)value); } public int Met_Location { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0x39)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0x39), (ushort)value); } #endregion #region Conversion public PersonalInfo GetPersonalInfo(int species, int form) => PersonalTable.GG.GetFormEntry(species, form); public void CopyTo(PB7 pk) { ((IGameDataSide)this).CopyTo(pk); pk.AV_HP = AV_HP; pk.AV_ATK = AV_ATK; pk.AV_DEF = AV_DEF; pk.AV_SPE = AV_SPE; pk.AV_SPA = AV_SPA; pk.AV_SPD = AV_SPD; pk.ResortEventStatus = (ResortEventState)ResortEventState; pk.HeightAbsolute = pk.CalcHeightAbsolute; // Ignore the stored value, be nice and recalculate for the user. pk.WeightAbsolute = pk.CalcWeightAbsolute; // Ignore the stored value, be nice and recalculate for the user. // Some fields are unused as PB7, don't bother copying. pk.FieldEventFatigue1 = FieldEventFatigue1; pk.FieldEventFatigue2 = FieldEventFatigue2; pk.Fullness = Fullness; // pk.Rank = Rank; // pk.OT_Affection // pk.OT_Intensity // pk.OT_Memory // pk.OT_TextVar // pk.OT_Feeling pk.Enjoyment = Enjoyment; // pk.GeoPadding = GeoPadding; } public PKM ConvertToPKM(PKH pkh) => ConvertToPB7(pkh); public PB7 ConvertToPB7(PKH pkh) { var pk = new PB7(); pkh.CopyTo(pk); CopyTo(pk); return pk; } #endregion /// Reconstructive logic to best apply suggested values. public static GameDataPB7? TryCreate(PKH pkh) { int met = 0; int ball = (int)Core.Ball.Poke; if (pkh.DataPK8 is { } x) { met = x.Met_Location; ball = x.Ball; } else if (pkh.DataPB8 is { } y) { met = y.Met_Location; ball = y.Ball; } else if (pkh.DataPA8 is { } z) { met = z.Met_Location; ball = z.Ball; } if (met == 0) return null; if (pkh.Version is (int)GameVersion.GO) return new GameDataPB7 { Ball = ball, Met_Location = Locations.GO7 }; if (pkh.Version is (int)GameVersion.GP or (int)GameVersion.GE) return new GameDataPB7 { Ball = ball, Met_Location = met }; return null; } public static T Create(GameDataPB7 data) where T : IGameDataSide, new() => new() { Ball = data.Ball, Met_Location = data.Met_Location, Egg_Location = data.Egg_Location, }; }