using static PKHeX.Core.LeadRequired;
namespace PKHeX.Core;
///
/// Result wrapper for encounter lead information.
///
public struct LeadSeed(uint Seed, LeadRequired Lead)
{
///
/// Seed the encounter was triggered from.
///
public uint Seed = Seed;
///
/// Lead condition required for the encounter.
///
public LeadRequired Lead = Lead;
public readonly void Deconstruct(out uint seed, out LeadRequired lead)
{
seed = Seed;
lead = Lead;
}
public readonly bool IsNoRequirement() => Lead == None;
public readonly bool IsNoAbilityLead() => Lead == None;
public readonly bool IsValid() => Lead != Invalid;
///
/// Prefers the lead with the most likely value (lowest value).
///
public readonly bool IsBetterThan(LeadSeed other) => Lead > other.Lead;
}