! PKHeX Interface Customization File ! Languages: Save this file accordingly and put it in the same folder as PKHeX's executable. ! lang_en.txt = English ! lang_jp.txt = Japanese ! lang_fr.txt = French ! lang_de.txt = German ! lang_es.txt = Spanish ! lang_it.txt = Italian ! lang_ko.txt = Korean ! lang_zh.txt = Chinese ! lang_pt.txt = Portuguese ! Make sure that each edit has a ' = ' between Control name and new Text! ! ! ----------------------------------------------------- - DO NOT CHANGE THIS SECTION. Main Form (PKHeX window) below. ! Main = PKHeX - Change stuff below this line, not above. ---------------------Menu Strip------------------------ Menu_File = 文件 Menu_Open = 读取... Menu_Save = 保存 PK6... Menu_ExportSAV = 保存 SAV... Menu_ExportMAIN = 保存 main Menu_ExportBAK = 保存 BAK Menu_Exit = 退出 -- Menu_Tools = 工具 Menu_Showdown = Showdown Menu_ShowdownImportPK6 = 导入设置从剪贴板 Menu_ShowdownExportPK6 = 导出设置到剪贴板 Menu_ShowdownExportParty = 导出手持队伍到剪贴板 Menu_ShowdownExportBattleBox = 导出战斗箱到剪贴板 Menu_CyberGadget = CyberGadget Menu_OpenTemp = 打开文件夹Temp Menu_OpenCache = 打开文件夹Cache Menu_Data = 数据 Menu_LoadBoxes = 加载箱子信息 Menu_DumpBoxes = 导出箱子信息 Menu_Report = 箱子数据报告 Menu_Database = PK6数据库 Menu_Other = 其他 Menu_OpenSDF = 打开文件夹SaveDataFiler Menu_OpenSDB = 打开文件夹SaveDataBackup -- Menu_Options = 设置 Menu_Language = 语言 Menu_Modify = 设置为SAV Menu_ModifyDex = 修改图鉴 Menu_ModifyPK6 = 修改PK6信息 Menu_Unicode = Unicode Menu_About = 关于PKHeX --------------------Context Menus---------------------- mnuView = 看 mnuSet = 放置 mnuDelete = 删除 mnu2View = 看 --------------------Main Tab Data---------------------- Tab_Main = 主界面 Label_PID = PID: BTN_RerollPID = 随机 Label_Species = 种类 CHK_Nicknamed = 昵称 Label_EXP = 经验值 Label_CurLevel = LV Label_Nature = 性格 Label_HeldItem = 携带道具 Label_Friendship = 亲密度 Label_Form = 形态 Label_Ability = 特性 Label_Language = 语言 CHK_IsEgg = 蛋 CHK_Infected = 感染 CHK_Cured = 免疫 Label_PKRS = 病毒 Label_PKRSdays = 日: Label_Country = 国家: Label_SubRegion = 地区: Label_3DSRegion = 3DS区域: ---------------------Met Tab Data----------------------- Tab_Met = 相遇 Label_OriginGame = 出生版本 Label_MetLocation = 出生场所 Label_Ball = 捕获用球 Label_MetLevel = 相遇的等级 Label_MetDate = 相遇的日子 Label_EncounterType = 相遇的类型 CHK_Fateful = 命运的邂逅 ---------------------Egg Met Data----------------------- CHK_AsEgg = 蛋 GB_EggConditions = 蛋的获得相关 Label_EggLocation = 取得场所 Label_EggDate = 孵化日期 --------------------Stats Tab Data---------------------- Tab_Stats = 数值 Label_IVs = 个体值 Label_EVs = 努力值 Label_Stats = 能力值 Label_HP = HP: Label_ATK = 攻击 Label_DEF = 防御 Label_SPA = 特攻 Label_SPD = 特防 Label_SPE = 速度 Label_Total = 努力值合计 Label_HiddenPowerPrefix = 觉醒力量: Label_CharacteristicPrefix = 个性 BTN_RandomIVs = 随机 个体值 BTN_RandomEVs = 随机 努力值 Label_ContestStats = 华丽大赛状态 Label_Cool = 帅气 Label_Beauty = 美丽 Label_Cute = 可爱 Label_Smart = 聪明 Label_Tough = 强壮 Label_Sheen = 光泽 -------------------Attacks Tab Data--------------------- Tab_Attacks = 技能 GB_CurrentMoves = 技能 Label_CurPP = PP Label_PPups = PP上升数 GB_RelearnMoves = 遗传技能 -------------------OT/Misc Tab Data--------------------- Tab_OTMisc = 主人设置 GB_OT = 相关情报 Label_TID = 外ID Label_SID = 内ID Label_OT = 主人名称 GB_nOT = 最新的持有人(非主人) Label_PrevOT = 主人名称 GB_ExtraBytes = 额外字节 GB_Markings = 标记 BTN_Ribbons = 绸带/超级训练 BTN_History = 记忆 Label_EncryptionConstant = 暗号化定数 BTN_RerollEC = 随机 -----------------Save Data Interface-------------------- Tab_Box = 箱子 Tab_PartyBattle = 队伍-战斗箱 Tab_Other = 其它 Tab_SAV = 保存 B_OpenPokePuffs = 口袋泡芙 B_OpenItemPouch = 道具 B_OpenTrainerInfo = 训练师情报 B_OUTPasserby = 路人 B_OpenBoxLayout = 箱子的布局 B_OpenWondercards = 神秘卡片 B_OpenSuperTraining = 超级训练 B_OpenHallofFame = 名人堂 B_OpenOPowers = OPowers B_OpenEventFlags = 事件 B_OpenPokedex = 图鉴 B_OpenBerryField = 树果农场 -- B_OpenSecretBase = 秘密基地 --------------------Tab Internals----------------------- L_Party = 手持 L_BattleBox = 战斗箱 L_ReadOnlyPBB = 这是只读的 GB_Daycare = 饲育屋 GB_GTS = GTS GB_Fused = Fused GB_SUBE = SUBE DayCare_HasEgg = 拥有蛋 L_DaycareSeed = 种子 L_ReadOnlyOther = 此选项卡是只读 B_JPEG = 保存PGL.JPEG B_VerifyCHK = 校验 B_SaveBoxBin = Save Box Data++ L_GameSync = Game Sync ID: L_Secure1 = Secure Value 1: L_Secure2 = Secure Value 2: ! End ! ----------------------------------------------------- - DO NOT CHANGE THIS SECTION. Ribbons / Medals UI Below ! RibbonMedal - Change stuff below this line, not above. ----------------------Buttons-------------------------- BTN_All = 准许全部 BTN_None = 全部清除 BTN_Cancel = 消除 BTN_Save = 保存 -------------------Ribbons/Medals---------------------- Tab_Kalos = 通用绸带 Tab_Extra = 附加绸带 Tab_Medals = 训练勋章 GB_Kalos12 = 设置1 Kalos1a_0 = 卡洛斯 冠军 Kalos1a_1 = 丰缘 冠军 Kalos1a_2 = 神奥 冠军 Kalos1a_3 = 好友 Kalos1a_4 = 游学练武 Kalos1a_5 = 大乱斗 Kalos1a_6 = 战斗大师 Kalos1a_7 = 努力 --- Kalos1b_0 = 警告 Kalos1b_1 = 震惊 Kalos1b_2 = 低落 Kalos1b_3 = 疏忽 Kalos1b_4 = 放松 Kalos1b_5 = 小憩 Kalos1b_6 = 微笑 Kalos1b_7 = 光辉 --- GB_Kalos34 = 设置2 Kalos2a_0 = 皇家 Kalos2a_1 = 光辉皇家 Kalos2a_2 = 肖像 Kalos2a_3 = 足迹 Kalos2a_4 = 记录 Kalos2a_5 = 传说 Kalos2a_6 = 国家 Kalos2a_7 = 国际 --- Kalos2b_0 = 大地 Kalos2b_1 = 世界 Kalos2b_2 = 经典 Kalos2b_3 = 首席 Kalos2b_4 = 事件 Kalos2b_5 = 生日 Kalos2b_6 = 特别 Kalos2b_7 = 纪念 --- GB_Extra1 = 设置3 Extra1_0 = 希望 Extra1_1 = 对战冠军 Extra1_2 = 地区冠军 Extra1_3 = 国家冠军 Extra1_4 = 世界冠军 L_PastContest = 以前的华丽大赛缎带 L_PastBattle = 以前的战斗塔缎带 --- Extra1_7 = Hoenn Champion ORAS_0 = Contest Star ORAS_1 = Coolness Master ORAS_2 = Beauty Master ORAS_3 = Cuteness Master ORAS_4 = Cleverness Master ORAS_5 = Toughness Master ------------------Super Training--------------------- L_SuperTraining = 超级训练 L_Rank1 = 等级1 TMedal1_3 = HP TMedal1_4 = 攻击 TMedal1_7 = 防御 TMedal1_2 = 特攻 TMedal1_5 = 特防 TMedal1_6 = 速度 L_Rank2 = 等级2 TMedal2_1 = HP TMedal2_2 = 攻击 TMedal2_5 = 防御 TMedal2_0 = 特攻 TMedal2_3 = 特防 TMedal2_4 = 速度 L_Rank3 = 等级3 TMedal2_7 = HP TMedal3_0 = 攻击 TMedal3_3 = 防御 TMedal2_6 = 特攻 TMedal3_1 = 特防 TMedal3_2 = 速度 CHK_Secret = 秘密训练开启 L_Rank3 = 等级4 TMedal3_4 = Troubles L_Rank3 = 等级5 TMedal3_5 = 草 TMedal3_6 = 火 TMedal3_7 = 水 TMedal4_0 = 逃跑 L_Rank3 = 等级6 TMedal4_1 = Second TMedal4_2 = Quick TMedal4_3 = Long L_Rank3 = 等级7 TMedal4_4 = Scatter TMedal4_5 = Barrage TMedal4_6 = Hydreigon L_Rank3 = 等级8 TMedal4_7 = X/Y --- L_Bag = 上一次使用物品: L_Hits = 剩余点数: ! End ! ----------------------------------------------------- - DO NOT CHANGE THIS SECTION. Memories / Amie UI Below ! MemoryAmie - Change stuff below this line, not above. ---------------------Bottom UI------------------------- BTN_Cancel = 取消 BTN_Save = 保存 L_Handler = 現在のハンドラ L_Fullness = 豊かさ L_Enjoyment = 楽しみ - Tab_OTMemory = との思い出 OT L_OT_Friendship = なつき度 L_OT_Affection = あい L_OT_TextLine = メモリタイプ L_OT_Quality = 強度 L_OT_Feeling = 気持ち Tab_CTMemory = との思い出 notOT L_CT_Friendship = なつき度 L_cT_Affection = あい L_CT_TextLine = メモリタイプ L_CT_Quality = 強度 L_CT_Feeling = 気持ち Tab_Residence = 住まい GB_Residence = ポケモンに住んでいます L_Geo0 = 以前的地理位置0 L_Geo1 = 以前的地理位置1 L_Geo2 = 以前的地理位置2 L_Geo3 = 以前的地理位置3 L_Geo4 = 以前的地理位置4 L_Region = 地域 L_Country = 国 -- L_Arguments = 禁止使用 ; 左はありませんでした ; OT ; 前回のゲーム ; との思い出 ; 宝可梦 ; 地区 ; 道具 ; わざ ; 地点 ; ! End