using System; using System.ComponentModel; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Gen5 structure /// /// size 0x18 [TypeConverter(typeof(ExpandableObjectConverter))] public sealed class Roamer5 { public const int SIZE = 0x14; private readonly Memory Raw; public Roamer5(byte[] raw, int offset) => Raw = raw.AsMemory(offset, SIZE); private Span Data => Raw.Span; public ushort Location { get => ReadUInt16LittleEndian(Data); set => WriteUInt16LittleEndian(Data , value); } public ushort Nature { get => ReadUInt16LittleEndian(Data[0x02..]); set => WriteUInt16LittleEndian(Data[0x02..], value); } public uint IV32 { get => ReadUInt32LittleEndian(Data[0x04..]); set => WriteUInt32LittleEndian(Data[0x04..], value); } public uint PID { get => ReadUInt32LittleEndian(Data[0x08..]); set => WriteUInt32LittleEndian(Data[0x08..], value); } public ushort Species { get => ReadUInt16LittleEndian(Data[0x0C..]); set => WriteUInt16LittleEndian(Data[0x0C..], value); } public ushort Stat_HPCurrent { get => ReadUInt16LittleEndian(Data[0x0E..]); set => WriteUInt16LittleEndian(Data[0x0E..], value); } public byte Level { get => Data[0x10]; set => Data[0x10] = value; } public byte Status { get => Data[0x11]; set => Data[0x11] = value; } public bool Active { get => Data[0x12] != 0; set => Data[0x12] = (byte)(value ? 1 : 0); } public byte Unk13 { get => Data[0x13]; set => Data[0x13] = value; } // likely just alignment // Derived Properties private int IV_HP { get => (int)(IV32 >> 00) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 00)) | (uint)((value > 31 ? 31 : value) << 00); } private int IV_ATK { get => (int)(IV32 >> 05) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 05)) | (uint)((value > 31 ? 31 : value) << 05); } private int IV_DEF { get => (int)(IV32 >> 10) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 10)) | (uint)((value > 31 ? 31 : value) << 10); } private int IV_SPE { get => (int)(IV32 >> 15) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 15)) | (uint)((value > 31 ? 31 : value) << 15); } private int IV_SPA { get => (int)(IV32 >> 20) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 20)) | (uint)((value > 31 ? 31 : value) << 20); } private int IV_SPD { get => (int)(IV32 >> 25) & 0x1F; set => IV32 = (IV32 & ~(0x1Fu << 25)) | (uint)((value > 31 ? 31 : value) << 25); } /// /// Roamer's IVs. /// public int[] IVs { get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; set => SetIVs(value); } public void SetIVs(ReadOnlySpan value) { if (value.Length != 6) return; IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2]; IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5]; } public void Clear() => Data.Clear(); }