using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core { /// /// format for /// public sealed class SAV4HGSS : SAV4 { public SAV4HGSS() : base(GeneralSize, StorageSize) { Initialize(); Dex = new Zukan4(this, PokeDex); } public SAV4HGSS(byte[] data) : base(data, GeneralSize, StorageSize, GeneralSize + GeneralGap) { Initialize(); Dex = new Zukan4(this, PokeDex); } public override Zukan4 Dex { get; } protected override SAV4 CloneInternal4() => State.Exportable ? new SAV4HGSS((byte[])Data.Clone()) : new SAV4HGSS(); public override PersonalTable Personal => PersonalTable.HGSS; public override IReadOnlyList HeldItems => Legal.HeldItems_HGSS; public override int MaxItemID => Legal.MaxItemID_4_HGSS; private const int GeneralSize = 0xF628; private const int StorageSize = 0x12310; // Start 0xF700, +0 starts box data private const int GeneralGap = 0xD8; protected override int StorageStart => 0xF700; // unused section right after GeneralSize, alignment? protected override int FooterSize => 0x10; private void Initialize() { Version = GameVersion.HGSS; GetSAVOffsets(); } private void GetSAVOffsets() { AdventureInfo = 0; Trainer1 = 0x64; Party = 0x98; PokeDex = 0x12B8; WondercardFlags = 0x9D3C; WondercardData = 0x9E3C; EventConst = 0xDE4; EventFlag = 0x10C4; DaycareOffset = 0x15FC; Seal = 0x4E20; Box = 0; } #region Storage // box{pk4[30}[18] // u32 currentBox // u32 counter // g4str[18] boxNames // byte[18] boxWallpapers // -- each box is chunked, padded to nearest 0x100 (resulting in 0x10 trailing zeroes) // -- The final 0x16 bytes in the Storage block are unused (padding to nearest 0x100). private const int BOX_COUNT = 18; private const int BOX_SLOTS = 30; private const int BOX_NAME_LEN = 40; // 20 characters private const int BOX_DATA_LEN = (BOX_SLOTS * PokeCrypto.SIZE_4STORED) + 0x10; // 0xFF0, each box chunk is padded to nearest 0x100 private const int BOX_END = BOX_COUNT * BOX_DATA_LEN; // 18 * 0x1000 private const int BOX_NAME = 0x12008; // after current & counter private const int BOX_WP = BOX_NAME + (BOX_COUNT * BOX_NAME_LEN); // 0x122D8; private const int BOX_FLAGS = 18 + BOX_WP; // 0x122EA; public override int GetBoxOffset(int box) => box * 0x1000; private static int GetBoxNameOffset(int box) => BOX_NAME + (box * BOX_NAME_LEN); protected override int GetBoxWallpaperOffset(int box) => BOX_WP + box; // 8 bytes current box (align 32) & (stored count?) public override int CurrentBox { get => Storage[BOX_END]; set => Storage[BOX_END] = (byte)value; } public override byte[] BoxFlags { get => new[] { Storage[BOX_FLAGS] }; set => Storage[BOX_FLAGS] = value[0]; } public int Counter { get => ReadInt32LittleEndian(Storage.AsSpan(BOX_END + 4)); set => WriteInt32LittleEndian(Storage.AsSpan(BOX_END + 4), value); } public override string GetBoxName(int box) => GetString(Storage.AsSpan(GetBoxNameOffset(box), BOX_NAME_LEN)); public override void SetBoxName(int box, string value) { const int maxlen = 8; var span = Storage.AsSpan(GetBoxNameOffset(box), BOX_NAME_LEN); SetString(span, value.AsSpan(), maxlen, StringConverterOption.ClearZero); } private static int AdjustWallpaper(int value, int shift) { // Pt's Special Wallpapers 1-8 are shifted by +0x8 // HG/SS Special Wallpapers 1-8 (Primo Phrases) are shifted by +0x10 if (value >= 0x10) // special return value + shift; return value; } public override int GetBoxWallpaper(int box) { int offset = GetBoxWallpaperOffset(box); int value = Storage[offset]; return AdjustWallpaper(value, -0x10); } public override void SetBoxWallpaper(int box, int value) { value = AdjustWallpaper(value, 0x10); Storage[GetBoxWallpaperOffset(box)] = (byte)value; } #endregion public override IReadOnlyList Inventory { get { InventoryPouch[] pouch = { new InventoryPouch4(InventoryType.Items, Legal.Pouch_Items_HGSS, 999, 0x644), // 0x644-0x8D7 (0x8CB) new InventoryPouch4(InventoryType.KeyItems, Legal.Pouch_Key_HGSS, 1, 0x8D8), // 0x8D8-0x99F (0x979) new InventoryPouch4(InventoryType.TMHMs, Legal.Pouch_TMHM_HGSS, 99, 0x9A0), // 0x9A0-0xB33 (0xB2F) new InventoryPouch4(InventoryType.MailItems, Legal.Pouch_Mail_HGSS, 999, 0xB34), // 0xB34-0xB63 (0xB63) new InventoryPouch4(InventoryType.Medicine, Legal.Pouch_Medicine_HGSS, 999, 0xB64), // 0xB64-0xC03 (0xBFB) new InventoryPouch4(InventoryType.Berries, Legal.Pouch_Berries_HGSS, 999, 0xC04), // 0xC04-0xD03 new InventoryPouch4(InventoryType.Balls, Legal.Pouch_Ball_HGSS, 999, 0xD04), // 0xD04-0xD63 new InventoryPouch4(InventoryType.BattleItems, Legal.Pouch_Battle_HGSS, 999, 0xD64), // 0xD64-0xD97 }; return pouch.LoadAll(General); } set => value.SaveAll(General); } public override int M { get => ReadUInt16LittleEndian(General.AsSpan(0x1234)); set => WriteUInt16LittleEndian(General.AsSpan(0x1234), (ushort)value); } public override int X { get => ReadUInt16LittleEndian(General.AsSpan(0x123C)); set => WriteUInt16LittleEndian(General.AsSpan(0x123C), (ushort)(X2 = value)); } public override int Y { get => ReadUInt16LittleEndian(General.AsSpan(0x1240)); set => WriteUInt16LittleEndian(General.AsSpan(0x1240), (ushort)(Y2 = value)); } public override Span Rival_Trash { get => General.AsSpan(0x22D4, OTLength * 2); set { if (value.Length == OTLength * 2) value.CopyTo(General.AsSpan(0x22D4)); } } public override int X2 { get => ReadUInt16LittleEndian(General.AsSpan(0x236E)); set => WriteUInt16LittleEndian(General.AsSpan(0x236E), (ushort)value); } public override int Y2 { get => ReadUInt16LittleEndian(General.AsSpan(0x2372)); set => WriteUInt16LittleEndian(General.AsSpan(0x2372), (ushort)value); } public override int Z { get => ReadUInt16LittleEndian(General.AsSpan(0x2376)); set => WriteUInt16LittleEndian(General.AsSpan(0x2376), (ushort)value); } public int Badges16 { get => General[Trainer1 + 0x1F]; set => General[Trainer1 + 0x1F] = (byte)value; } private const int OFS_GearRolodex = 0xC0EC; private const byte GearMaxCallers = (byte)(PokegearNumber.Ernest + 1); public PokegearNumber GetCallerAtIndex(int index) => (PokegearNumber)General[OFS_GearRolodex + index]; public void SetCallerAtIndex(int index, PokegearNumber caller) => General[OFS_GearRolodex + index] = (byte)caller; public PokegearNumber[] GetPokeGearRoloDex() { var arr = new PokegearNumber[GearMaxCallers]; for (int i = 0; i < arr.Length; i++) arr[i] = GetCallerAtIndex(i); return arr; } public void SetPokeGearRoloDex(IReadOnlyList value) { for (int i = 0; i < value.Count; i++) SetCallerAtIndex(i, value[i]); } public void PokeGearUnlockAllCallers() { for (int i = 0; i < GearMaxCallers; i++) SetCallerAtIndex(i, (PokegearNumber)i); } public void PokeGearClearAllCallers(int start = 0) { for (int i = start; i < GearMaxCallers; i++) SetCallerAtIndex(i, PokegearNumber.None); } public void PokeGearUnlockAllCallersNoTrainers() { var nonTrainers = new[] { PokegearNumber.Mother, PokegearNumber.Professor_Elm, PokegearNumber.Professor_Oak, PokegearNumber.Ethan, PokegearNumber.Lyra, PokegearNumber.Kurt, PokegearNumber.Daycare_Man, PokegearNumber.Daycare_Lady, PokegearNumber.Bill, PokegearNumber.Bike_Shop, PokegearNumber.Baoba, }; for (int i = 0; i < nonTrainers.Length; i++) SetCallerAtIndex(i, nonTrainers[i]); // clear remaining callers PokeGearClearAllCallers(nonTrainers.Length); } // Apricorn Pouch public int GetApricornCount(int index) => General[0xE558 + index]; public void SetApricornCount(int index, int count) => General[0xE558 + index] = (byte)count; // Pokewalker public const int WalkerPair = 0xE5E0; private const int OFS_WALKER = 0xE704; public uint PokewalkerSteps { get => ReadUInt32LittleEndian(General.AsSpan(OFS_WALKER)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_WALKER), value); } public uint PokewalkerWatts { get => ReadUInt32LittleEndian(General.AsSpan(OFS_WALKER + 0x4)); set => WriteUInt32LittleEndian(General.AsSpan(OFS_WALKER + 4), value); } public bool[] GetPokewalkerCoursesUnlocked() => ArrayUtil.GitBitFlagArray(General.AsSpan(OFS_WALKER + 0x8), 32); public void SetPokewalkerCoursesUnlocked(bool[] value) => ArrayUtil.SetBitFlagArray(General.AsSpan(OFS_WALKER + 0x8), value); public void PokewalkerCoursesSetAll(uint value = 0x07FF_FFFFu) => WriteUInt32LittleEndian(General.AsSpan(OFS_WALKER + 0x8), value); public override uint SwarmSeed { get => ReadUInt32LittleEndian(General.AsSpan(0x68A8)); set => WriteUInt32LittleEndian(General.AsSpan(0x68A8), value); } public override uint SwarmMaxCountModulo => 20; } }