using System; using System.Collections.Generic; using System.Linq; using System.Globalization; using System.Drawing; using System.IO; using System.Windows.Forms; using System.Drawing.Imaging; using System.Text.RegularExpressions; namespace PKHeX { public partial class Util { // Image Layering/Blending Utility internal static Bitmap LayerImage(Image baseLayer, Image overLayer, int x, int y, double trans) { Bitmap overlayImage = (Bitmap)overLayer; Bitmap newImage = (Bitmap)baseLayer; if (baseLayer == null) return overlayImage; for (int i = 0; i < (overlayImage.Width * overlayImage.Height); i++) { Color newColor = overlayImage.GetPixel(i % (overlayImage.Width), i / (overlayImage.Width)); Color oldColor = newImage.GetPixel(i % (overlayImage.Width) + x, i / (overlayImage.Width) + y); newColor = Color.FromArgb((int)((double)(newColor.A) * trans), newColor.R, newColor.G, newColor.B); // Apply transparency change // if (newColor.A != 0) // If Pixel isn't transparent, we'll overwrite the color. { // if (newColor.A < 100) newColor = AlphaBlend(newColor, oldColor); newImage.SetPixel( i % (overlayImage.Width) + x, i / (overlayImage.Width) + y, newColor); } } return newImage; } internal static Bitmap ChangeOpacity(Image img, double trans) { if (img == null) return null; Bitmap bmp = new Bitmap(img.Width, img.Height); // Determining Width and Height of Source Image Graphics graphics = Graphics.FromImage(bmp); ColorMatrix colormatrix = new ColorMatrix(); colormatrix.Matrix33 = (float)trans; ImageAttributes imgAttribute = new ImageAttributes(); imgAttribute.SetColorMatrix(colormatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); graphics.DrawImage(img, new Rectangle(0, 0, bmp.Width, bmp.Height), 0, 0, img.Width, img.Height, GraphicsUnit.Pixel, imgAttribute); graphics.Dispose(); // Releasing all resource used by graphics return bmp; } internal static Color AlphaBlend(Color ForeGround, Color BackGround) { if (ForeGround.A == 0) return BackGround; if (BackGround.A == 0) return ForeGround; if (ForeGround.A == 255) return ForeGround; int Alpha = Convert.ToInt32(ForeGround.A) + 1; int B = Alpha * ForeGround.B + (255 - Alpha) * BackGround.B >> 8; int G = Alpha * ForeGround.G + (255 - Alpha) * BackGround.G >> 8; int R = Alpha * ForeGround.R + (255 - Alpha) * BackGround.R >> 8; int A = ForeGround.A; if (BackGround.A == 255) A = 255; if (A > 255) A = 255; if (R > 255) R = 255; if (G > 255) G = 255; if (B > 255) B = 255; return Color.FromArgb(Math.Abs(A), Math.Abs(R), Math.Abs(G), Math.Abs(B)); } // Strings and Paths internal static FileInfo GetNewestFile(DirectoryInfo directory) { return directory.GetFiles() .Union(directory.GetDirectories().Select(d => GetNewestFile(d))) .OrderByDescending(f => (f == null ? DateTime.MinValue : f.LastWriteTime)) .FirstOrDefault(); } internal static string NormalizePath(string path) { return Path.GetFullPath(new Uri(path).LocalPath) .TrimEnd(Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar); } internal static string GetTempFolder() { return Path.Combine(Path.GetTempPath(), "3DSSE"); } internal static string GetCacheFolder() { return Path.Combine(GetBackupLocation(), "cache"); } internal static string GetRegistryValue(string key) { Microsoft.Win32.RegistryKey currentUser = Microsoft.Win32.Registry.CurrentUser; Microsoft.Win32.RegistryKey key3 = currentUser.OpenSubKey(GetRegistryBase()); if (key3 == null) return null; string str = key3.GetValue(key) as string; key3.Close(); currentUser.Close(); return str; } internal static string GetRegistryBase() { return @"SOFTWARE\CYBER Gadget\3DSSaveEditor"; } internal static string GetBackupLocation() { string registryValue = GetRegistryValue("Location"); if (!string.IsNullOrEmpty(registryValue)) { Directory.CreateDirectory(registryValue); return registryValue; } string path = Environment.GetFolderPath(Environment.SpecialFolder.Personal) + Path.DirectorySeparatorChar + "3DSSaveBank"; Directory.CreateDirectory(path); return path; } internal static string GetSDFLocation() { try { // Start by checking if the 3DS file path exists or not. string path_SDF = null; string[] DriveList = Environment.GetLogicalDrives(); for (int i = 1; i < DriveList.Length; i++) // Skip first drive (some users still have floppy drives and would chew up time!) { string potentialPath_SDF = NormalizePath(Path.Combine(DriveList[i], "filer" + Path.DirectorySeparatorChar + "UserSaveData")); if (Directory.Exists(potentialPath_SDF)) { path_SDF = potentialPath_SDF; break; } } if (path_SDF == null) return null; else { // 3DS data found in SD card reader. Let's get the title folder location! string[] folders = Directory.GetDirectories(path_SDF, "*", System.IO.SearchOption.TopDirectoryOnly); // Loop through all the folders in the Nintendo 3DS folder to see if any of them contain 'title'. for (int i = folders.Length - 1; i >= 0; i--) { if (File.Exists(Path.Combine(folders[i], "000011c4" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "000011c4"); // OR if (File.Exists(Path.Combine(folders[i], "000011c5" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "000011c5"); // AS if (File.Exists(Path.Combine(folders[i], "0000055d" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "0000055d"); // X if (File.Exists(Path.Combine(folders[i], "0000055e" + Path.DirectorySeparatorChar + "main"))) return Path.Combine(folders[i], "0000055e"); // Y } return null; // Fallthrough } } catch { return null; } } internal static string CleanFileName(string fileName) { return Path.GetInvalidFileNameChars().Aggregate(fileName, (current, c) => current.Replace(c.ToString(), string.Empty)); } internal static string TrimFromZero(string input) { int index = input.IndexOf('\0'); if (index < 0) return input; return input.Substring(0, index); } internal static string[] getStringList(string f, string l) { object txt = Properties.Resources.ResourceManager.GetObject("text_" + f + "_" + l); // Fetch File, \n to list. List rawlist = ((string)txt).Split(new char[] { '\n' }).ToList(); string[] stringdata = new string[rawlist.Count]; for (int i = 0; i < rawlist.Count; i++) stringdata[i] = rawlist[i].Trim(); return stringdata; } // Randomization internal static Random rand = new Random(); internal static uint rnd32() { return (uint)(rand.Next(1 << 30)) << 2 | (uint)(rand.Next(1 << 2)); } // Data Retrieval internal static int ToInt32(TextBox tb) { string value = tb.Text; return ToInt32(value); } internal static uint ToUInt32(TextBox tb) { string value = tb.Text; return ToUInt32(value); } internal static int ToInt32(MaskedTextBox tb) { string value = tb.Text; return ToInt32(value); } internal static uint ToUInt32(MaskedTextBox tb) { string value = tb.Text; return ToUInt32(value); } internal static int ToInt32(String value) { value = value.Replace(" ", ""); if (String.IsNullOrEmpty(value)) return 0; try { value = value.TrimEnd(new char[]{'_'}); return Int32.Parse(value); } catch { return 0; } } internal static uint ToUInt32(String value) { value = value.Replace(" ", ""); if (String.IsNullOrEmpty(value)) return 0; try { value = value.TrimEnd(new char[]{'_'}); return UInt32.Parse(value); } catch { return 0; } } internal static uint getHEXval(TextBox tb) { if (tb.Text == null) return 0; string str = getOnlyHex(tb.Text); return UInt32.Parse(str, NumberStyles.HexNumber); } internal static int getIndex(ComboBox cb) { int val = 0; if (cb.SelectedValue == null) return 0; try { val = Util.ToInt32(cb.SelectedValue.ToString()); } catch { val = cb.SelectedIndex; if (val < 0) val = 0; } return val; } internal static string getOnlyHex(string str) { if (str == null) return "0"; char c; string s = ""; for (int i = 0; i < str.Length; i++) { c = str[i]; // filter for hex if ((c < 0x0047 && c > 0x002F) || (c < 0x0067 && c > 0x0060)) s+= c; else System.Media.SystemSounds.Beep.Play(); } if (s.Length == 0) s = "0"; return s; } // Data Manipulation internal static void Shuffle(T[] array) { int n = array.Length; for (int i = 0; i < n; i++) { int r = i + (int)(rand.NextDouble() * (n - i)); T t = array[r]; array[r] = array[i]; array[i] = t; } } // Form Manipulation internal static void TranslateInterface(string FORM_NAME, string lang, Control.ControlCollection Controls, MenuStrip menu = null) { // Fetch a File // Check to see if a the translation file exists in the same folder as the executable string externalLangPath = System.Windows.Forms.Application.StartupPath + Path.DirectorySeparatorChar + "lang_" + lang + ".txt"; string[] rawlist; if (File.Exists(externalLangPath)) rawlist = File.ReadAllLines(externalLangPath); else { object txt; txt = Properties.Resources.ResourceManager.GetObject("lang_" + lang); // Fetch File, \n to list. if (txt == null) return; // Translation file does not exist as a resource; abort this function and don't translate UI. string[] stringSeparators = new string[] { "\r\n" }; // Resource files are notepad compatible rawlist = ((string)txt).Split(stringSeparators, StringSplitOptions.None); rawlist = rawlist.Select(i => i.Trim()).ToArray(); // Remove trailing spaces } string[] stringdata = new string[rawlist.Length]; int itemsToRename = 0; int start = Array.IndexOf(rawlist, "! " + FORM_NAME); if (start < 0) return; // No Translation loaded for this Form. for (int i = start; i < rawlist.Length; i++) { // Find our starting point if (rawlist[i] == "! " + FORM_NAME) // Start our data { // Copy our Control Names and Text to a new array for later processing. for (int j = i + 1; j < rawlist.Length; j++) { if (rawlist[j].Length == 0) continue; // Skip Over Empty Lines, errhandled if (rawlist[j][0].ToString() != "-") // If line is not a comment line... { if (rawlist[j][0].ToString() == "!") // Stop if we have reached the end of translation break; // exit inner loop stringdata[itemsToRename] = rawlist[j]; // Add the entry to process later. itemsToRename++; } } break; // exit outer loop } } // Now that we have our items to rename in: Control = Text format, let's execute the changes! for (int i = 0; i < itemsToRename; i++) { string[] SplitString = Regex.Split(stringdata[i], " = "); if (SplitString.Length < 2) continue; // Error in Input, errhandled string ctrl = SplitString[0]; // Control to change the text of... string text = SplitString[1]; // Text to set Control.Text to... Control[] controllist = Controls.Find(ctrl, true); if (controllist.Length == 0) // If Control isn't found... { // Menu Items can't be found with Controls.Find as they aren't Controls ToolStripDropDownItem TSI = (ToolStripDropDownItem)menu.Items[ctrl]; if (TSI != null) { // We'll rename the main and child in a row. string[] ToolItems = Regex.Split(SplitString[1], " ; "); TSI.Text = ToolItems[0]; // Set parent's text first if (TSI.DropDownItems.Count != ToolItems.Length - 1) continue; // Error in Input, errhandled for (int ti = 1; ti <= TSI.DropDownItems.Count; ti++) TSI.DropDownItems[ti - 1].Text = ToolItems[ti]; // Set child text } // If not found, it is not something to rename and is thus skipped. } else // Set the input control's text. controllist[0].Text = text; } } // Message Displays internal static DialogResult Error(params string[] lines) { System.Media.SystemSounds.Exclamation.Play(); string msg = String.Join(Environment.NewLine + Environment.NewLine, lines); return (DialogResult)MessageBox.Show(msg, "Error", MessageBoxButtons.OK, MessageBoxIcon.Error); } internal static DialogResult Alert(params string[] lines) { System.Media.SystemSounds.Asterisk.Play(); string msg = String.Join(Environment.NewLine + Environment.NewLine, lines); return (DialogResult)MessageBox.Show(msg, "Alert", MessageBoxButtons.OK, MessageBoxIcon.Warning); } internal static DialogResult Prompt(MessageBoxButtons btn, params string[] lines) { System.Media.SystemSounds.Question.Play(); string msg = String.Join(Environment.NewLine + Environment.NewLine, lines); return (DialogResult)MessageBox.Show(msg, "Prompt", btn, MessageBoxIcon.Asterisk); } } }