using System; using System.Collections.Generic; using static PKHeX.Core.Move; using static PKHeX.Core.EntityContext; namespace PKHeX.Core; /// /// Overall information about Moves /// public static class MoveInfo { /// /// Gets the base PP of a move ID depending on the . /// /// Game context /// Move ID /// Amount of PP the move has by default (no PP Ups). public static byte GetPP(EntityContext context, ushort move) { var table = GetPPTable(context); if (move >= table.Length) return 0; return table[move]; } /// /// Gets the move PP table for the . /// public static ReadOnlySpan GetPPTable(EntityContext context) => context switch { Gen1 => MoveInfo1.MovePP_RBY, Gen2 => MoveInfo2.MovePP_GSC, Gen3 => MoveInfo3.MovePP_RS, Gen4 => MoveInfo4.MovePP_DP, Gen5 => MoveInfo5.MovePP_BW, Gen6 => MoveInfo6.MovePP, Gen7 => MoveInfo7.MovePP_SM, Gen8 => MoveInfo8.MovePP_SWSH, Gen9 => MoveInfo9.MovePP_SV, Gen7b => MoveInfo7b.MovePP_GG, Gen8a => MoveInfo8a.MovePP_LA, Gen8b => MoveInfo8.MovePP_SWSH, _ => throw new ArgumentOutOfRangeException(nameof(context)), }; /// /// Gets a collection that can be used to check if a move cannot be used in battle. /// public static ICollection GetDummiedMovesHashSet(EntityContext context) => context switch { Gen8 => MoveInfo8.DummiedMoves_SWSH, Gen8a => MoveInfo8a.DummiedMoves_LA, Gen8b => MoveInfo8b.DummiedMoves_BDSP, Gen9 => MoveInfo9.DummiedMoves_SV, _ => Array.Empty(), }; /// /// Checks if the move is a Z-move. /// public static bool IsMoveZ(ushort move) => move switch { >= (int)BreakneckBlitzP and <= (int)Catastropika => true, // [622-658] >= (int)SinisterArrowRaid and <= (int)GenesisSupernova => true, // [695-703] (int)TenMVoltThunderbolt => true, // [719] >= (int)LightThatBurnstheSky and <= (int)ClangorousSoulblaze => true, // [723-728] _ => false, }; /// /// Checks if the move is a Dynamax-only move. /// public static bool IsMoveDynamax(ushort move) => move is (>= (int)MaxFlare and <= (int)MaxSteelspike); /// /// Checks if the move can be known by anything in any context. /// /// Assumes the move ID is within [0,max]. public static bool IsMoveKnowable(ushort move) => !IsMoveZ(move) && !IsMoveDynamax(move); /// /// Checks if the move can be sketched in any game. /// public static bool IsMoveSketch(ushort move) => move switch { // Can't Sketch (int)Struggle => false, (int)Chatter => false, // Unreleased (int)LightofRuin => false, _ => IsMoveKnowable(move), }; /// /// Checks if the is unable to be used in battle. /// public static bool IsDummiedMove(PKM pk, ushort move) { var hashSet = GetDummiedMovesHashSet(pk.Context); return hashSet.Contains(move); } /// /// Checks if any Move in the currently known moves is an unusable move (yellow triangle). /// public static bool IsDummiedMoveAny(PKM pk) { var hs = GetDummiedMovesHashSet(pk.Context); if (hs.Count == 0) return false; for (int i = 0; i < 4; i++) { var move = pk.GetMove(i); if (hs.Contains(move)) return true; } return false; } /// /// Checks if Sketch can obtain the in the requested /// /// Move ID /// Generation to check /// True if can be sketched, false if not available. public static bool IsValidSketch(ushort move, EntityContext context) { if (!IsMoveSketch(move)) return false; if (context is Gen6 && move is ((int)ThousandArrows or (int)ThousandWaves)) return false; if (context is Gen8b) // can't Sketch unusable moves in BDSP, no Sketch in PLA { if (MoveInfo8b.DummiedMoves_BDSP.Contains(move)) return false; if (move > Legal.MaxMoveID_8) return false; } return move <= GetMaxMoveID(context); } private static int GetMaxMoveID(EntityContext context) => context switch { Gen1 => Legal.MaxMoveID_1, Gen2 => Legal.MaxMoveID_2, Gen3 => Legal.MaxMoveID_3, Gen4 => Legal.MaxMoveID_4, Gen5 => Legal.MaxMoveID_5, Gen6 => Legal.MaxMoveID_6_AO, Gen7 => Legal.MaxMoveID_7_USUM, Gen7b => Legal.MaxMoveID_7b, Gen8 => Legal.MaxMoveID_8a, Gen8a => Legal.MaxMoveID_8a, Gen8b => Legal.MaxMoveID_8b, Gen9 => Legal.MaxMoveID_9, _ => -1, }; }