using System.Collections.Generic; namespace PKHeX.Core; public static partial class Legal { internal const int MaxSpeciesID_8b = MaxSpeciesID_4; // Arceus-493 internal const int MaxMoveID_8b = MaxMoveID_8_R2; internal const int MaxItemID_8b = 1822; // DS Sounds internal const int MaxBallID_8b = (int)Ball.LAOrigin; internal const int MaxGameID_8b = (int)GameVersion.SP; internal const int MaxAbilityID_8b = MaxAbilityID_8_R2; internal static readonly ushort[] Pouch_Regular_BS = { 045, 046, 047, 048, 049, 050, 051, 052, 053, 072, 073, 074, 075, 076, 077, 078, 079, 080, 081, 082, 083, 084, 085, 093, 094, 107, 108, 109, 110, 111, 112, 135, 136, 213, 214, 215, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 324, 325, 326, 327, 537, 565, 566, 567, 568, 569, 570, 644, 645, 849, 1231, 1232, 1233, 1234, 1235, 1236, 1237, 1238, 1239, 1240, 1241, 1242, 1243, 1244, 1245, 1246, 1247, 1248, 1249, 1250, 1251, 1606, }; internal static readonly ushort[] Pouch_Ball_BS = { 001, 002, 003, 004, 005, 006, 007, 008, 009, 010, 011, 012, 013, 014, 015, 016, 492, 493, 494, 495, 496, 497, 498, 499, 500, 576, 851, }; internal static readonly ushort[] Pouch_Battle_BS = { 055, 056, 057, 058, 059, 060, 061, 062, 063, }; internal static readonly ushort[] Pouch_Items_BS = ArrayUtil.ConcatAll(Pouch_Regular_BS, Pouch_Ball_BS, Pouch_Battle_BS); internal static readonly ushort[] Pouch_Key_BS = { 428, 431, 432, 433, 438, 439, 440, 443, 445, 446, 447, 448, 449, 450, 451, 452, 453, 454, 455, 459, 460, 461, 462, 463, 464, 466, 467, 631, 632, 1267, 1278, 1822, }; internal static readonly ushort[] Pouch_Medicine_BS = { 017, 018, 019, 020, 021, 022, 023, 024, 025, 026, 027, 028, 029, 030, 031, 032, 033, 034, 035, 036, 037, 038, 039, 040, 041, 042, 043, 044, 054, // 134 Sweet Heart (future event item?) }; internal static readonly ushort[] Pouch_Berries_BS = { 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 686, }; internal static readonly ushort[] Pouch_Treasure_BS = { 086, 087, 088, 089, 090, 091, 092, 099, 100, 101, 102, 103, 104, 105, 106, 795, 796, 1808, 1809, 1810, 1811, 1812, 1813, 1814, 1815, 1816, 1817, 1818, 1819, 1820, 1821, }; internal static readonly ushort[] Pouch_TMHM_BS = // TM01-TM100 { 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 357, 358, 359, 360, 361, 362, 363, 364, 365, 366, 367, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 412, 413, 414, 415, 416, 417, 418, 419, 420, 421, 422, 423, 424, 425, 426, 427, // Previously called HM0X, in BDSP they're now called TM93-TM100 }; internal static readonly ushort[] HeldItems_BS = ArrayUtil.ConcatAll(Pouch_Items_BS, Pouch_Berries_BS, Pouch_TMHM_BS, Pouch_Medicine_BS, Pouch_Treasure_BS); #region Unreleased Items internal static readonly bool[] ReleasedHeldItems_8b = GetPermitList(MaxItemID_8b, HeldItems_BS, stackalloc ushort[] { 044, // Sacred Ash 537, // Prism Scale 565, // Health Feather 566, // Muscle Feather 567, // Resist Feather 568, // Genius Feather 569, // Clever Feather 570, // Swift Feather 849, // Ice Stone 005, // Safari Ball 016, // Cherish Ball 499, // Sport Ball 500, // Park Ball 576, // Dream Ball 851, // Beast Ball // new BDSP items, but they can't be held 1808, // Mysterious Shard S 1809, // Mysterious Shard L 1810, // Digger Drill 1811, // Kanto Slate 1812, // Johto Slate 1813, // Soul Slate 1814, // Rainbow Slate 1815, // Squall Slate 1816, // Oceanic Slate 1817, // Tectonic Slate 1818, // Stratospheric Slate 1819, // Genome Slate 1820, // Discovery Slate 1821, // Distortion Slate }); #endregion private const int MaxValidHatchLocation8b = 657; public static bool IsValidEggHatchLocation8b(ushort location, GameVersion version) { if ((uint)location > MaxValidHatchLocation8b) return false; var loc16 = location; if (LocationsNoHatchBDSP.Contains(loc16)) return false; // Check if the location isn't an exclusive location that is only accessible in the other game. var table = version == GameVersion.BD ? LocationsExclusiveSP : LocationsExclusiveBD; return !table.Contains(loc16); } private static readonly HashSet LocationsExclusiveBD = new() { 216, // Spear Pillar 218, // Hall of Origin 498, // Ramanas Park (Johto Room) 503, // Ramanas Park (Rainbow Room) 650, // Ramanas Park (Johto Room) 655, // Ramanas Park (Rainbow Room) }; private static readonly HashSet LocationsExclusiveSP = new() { 217, // Spear Pillar 497, // Ramanas Park (Kanto Room) 504, // Ramanas Park (Squall Room) 618, // Hall of Origin 649, // Ramanas Park (Kanto Room) 656, // Ramanas Park (Squall Room) }; private static readonly HashSet LocationsNoHatchBDSP = new() { 094, 103, 107, // Hearthome City 154, 155, 158, // Sunyshore City 181, 182, 183, // Pokémon League 329, // Lake Acuity 337, 338, // Battle Park 339, 340, 341, 342, 343, 344, // Battle Tower 345, 353, 421, // Mystery Zone 474, // Resort Area 483, 484, // Mystery Zone 491, 492, 493, // Mystery Zone 495, // Ramanas Park 620, 621, 622, 623, // Grand Underground (Secret Base) 625, // Sea (sailing animation) 627, 628, 629, 630, 631, 632, // Grand Underground (Secret Base) 633, 634, 635, 636, 637, 638, // Grand Underground (Secret Base) 639, 640, 641, 642, 643, 644, // Grand Underground (Secret Base) 645, 646, 647, // Grand Underground (Secret Base) }; }