using System; using System.Linq; namespace PKHeX.Core { /// /// Generation 1 object. /// public sealed class SAV1 : SaveFile { public override string BAKName => $"{FileName} [{OT} ({Version}) - {PlayTimeString}].bak"; public override string Filter => "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public override string[] PKMExtensions => PKM.Extensions.Where(f => { int gen = f.Last() - 0x30; return 1 <= gen && gen <= 2; }).ToArray(); public SAV1(byte[] data = null, GameVersion versionOverride = GameVersion.Any) { Data = data ?? new byte[SaveUtil.SIZE_G1RAW]; BAK = (byte[])Data.Clone(); Exportable = !IsRangeEmpty(0, Data.Length); if (data == null) Version = GameVersion.RBY; else if (versionOverride != GameVersion.Any) Version = versionOverride; else Version = SaveUtil.GetIsG1SAV(Data); if (Version == GameVersion.Invalid) return; if (Starter != 0) Version = Yellow ? GameVersion.YW : GameVersion.RB; Box = Data.Length; Array.Resize(ref Data, Data.Length + SIZE_RESERVED); Party = GetPartyOffset(0); Japanese = SaveUtil.GetIsG1SAVJ(Data); Personal = PersonalTable.Y; // Stash boxes after the save file's end. byte[] TempBox = new byte[SIZE_STOREDBOX]; for (int i = 0; i < BoxCount; i++) { if (i < BoxCount / 2) Array.Copy(Data, 0x4000 + i * TempBox.Length, TempBox, 0, TempBox.Length); else Array.Copy(Data, 0x6000 + (i - BoxCount / 2) * TempBox.Length, TempBox, 0, TempBox.Length); PokemonList1 PL1 = new PokemonList1(TempBox, Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese); for (int j = 0; j < PL1.Pokemon.Length; j++) { if (j < PL1.Count) { byte[] pkDat = new PokemonList1(PL1[j]).GetBytes(); pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + i * SIZE_BOX + j * SIZE_STORED); } else { byte[] pkDat = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)]; pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + i * SIZE_BOX + j * SIZE_STORED); } } } Array.Copy(Data, Japanese ? 0x302D : 0x30C0, TempBox, 0, TempBox.Length); PokemonList1 curBoxPL = new PokemonList1(TempBox, Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese); for (int i = 0; i < curBoxPL.Pokemon.Length; i++) { if (i < curBoxPL.Count) { byte[] pkDat = new PokemonList1(curBoxPL[i]).GetBytes(); pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + CurrentBox * SIZE_BOX + i * SIZE_STORED); } else { byte[] pkDat = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)]; pkDat.CopyTo(Data, Data.Length - SIZE_RESERVED + CurrentBox * SIZE_BOX + i * SIZE_STORED); } } byte[] TempParty = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Party, Japanese)]; Array.Copy(Data, Japanese ? 0x2ED5 : 0x2F2C, TempParty, 0, TempParty.Length); PokemonList1 partyList = new PokemonList1(TempParty, PokemonList1.CapacityType.Party, Japanese); for (int i = 0; i < partyList.Pokemon.Length; i++) { if (i < partyList.Count) { byte[] pkDat = new PokemonList1(partyList[i]).GetBytes(); pkDat.CopyTo(Data, GetPartyOffset(i)); } else { byte[] pkDat = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)]; pkDat.CopyTo(Data, GetPartyOffset(i)); } } byte[] rawDC = new byte[0x38]; Array.Copy(Data, Japanese ? 0x2CA7 : 0x2CF4, rawDC, 0, rawDC.Length); byte[] TempDaycare = new byte[PokemonList1.GetDataLength(PokemonList1.CapacityType.Single, Japanese)]; TempDaycare[0] = rawDC[0]; Array.Copy(rawDC, 1, TempDaycare, 2 + 1 + PKX.SIZE_1PARTY + StringLength, StringLength); Array.Copy(rawDC, 1 + StringLength, TempDaycare, 2 + 1 + PKX.SIZE_1PARTY, StringLength); Array.Copy(rawDC, 1 + 2 * StringLength, TempDaycare, 2 + 1, PKX.SIZE_1STORED); PokemonList1 daycareList = new PokemonList1(TempDaycare, PokemonList1.CapacityType.Single, Japanese); daycareList.GetBytes().CopyTo(Data, GetPartyOffset(7)); Daycare = GetPartyOffset(7); EventFlag = Japanese ? 0x29E9 : 0x29F3; ObjectSpawnFlags = Japanese ? 0x2848 : 0x2852; // 2 bytes after Coin // Enable Pokedex editing PokeDex = 0; if (!Exportable) ClearBoxes(); } // Event Flags protected override int EventFlagMax => EventFlag > 0 ? 0xA00 : int.MinValue; // 320 * 8 protected override int EventConstMax => 0; private readonly int ObjectSpawnFlags; private const int SIZE_RESERVED = 0x8000; // unpacked box data protected override byte[] Write(bool DSV) { for (int i = 0; i < BoxCount; i++) { PokemonList1 boxPL = new PokemonList1(Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese); int slot = 0; for (int j = 0; j < boxPL.Pokemon.Length; j++) { PK1 boxPK = (PK1) GetPKM(GetData(GetBoxOffset(i) + j*SIZE_STORED, SIZE_STORED)); if (boxPK.Species > 0) boxPL[slot++] = boxPK; } if (i < BoxCount / 2) boxPL.GetBytes().CopyTo(Data, 0x4000 + i * SIZE_STOREDBOX); else boxPL.GetBytes().CopyTo(Data, 0x6000 + (i - BoxCount / 2) * SIZE_STOREDBOX); if (i == CurrentBox) boxPL.GetBytes().CopyTo(Data, Japanese ? 0x302D : 0x30C0); } PokemonList1 partyPL = new PokemonList1(PokemonList1.CapacityType.Party, Japanese); int pSlot = 0; for (int i = 0; i < 6; i++) { PK1 partyPK = (PK1)GetPKM(GetData(GetPartyOffset(i), SIZE_STORED)); if (partyPK.Species > 0) partyPL[pSlot++] = partyPK; } partyPL.GetBytes().CopyTo(Data, Japanese ? 0x2ED5 : 0x2F2C); // Daycare is read-only, but in case it ever becomes editable, copy it back in. byte[] rawDC = GetData(GetDaycareSlotOffset(loc: 0, slot: 0), SIZE_STORED); byte[] dc = new byte[1 + 2*StringLength + PKX.SIZE_1STORED]; dc[0] = rawDC[0]; Array.Copy(rawDC, 2 + 1 + PKX.SIZE_1PARTY + StringLength, dc, 1, StringLength); Array.Copy(rawDC, 2 + 1 + PKX.SIZE_1PARTY, dc, 1 + StringLength, StringLength); Array.Copy(rawDC, 2 + 1, dc, 1 + 2*StringLength, PKX.SIZE_1STORED); dc.CopyTo(Data, Japanese ? 0x2CA7 : 0x2CF4); SetChecksums(); byte[] outData = new byte[Data.Length - SIZE_RESERVED]; Array.Copy(Data, outData, outData.Length); return outData; } // Configuration public override SaveFile Clone() { return new SAV1(Write(DSV: false)); } public override int SIZE_STORED => Japanese ? PKX.SIZE_1JLIST : PKX.SIZE_1ULIST; protected override int SIZE_PARTY => Japanese ? PKX.SIZE_1JLIST : PKX.SIZE_1ULIST; private int SIZE_BOX => BoxSlotCount*SIZE_STORED; private int SIZE_STOREDBOX => PokemonList1.GetDataLength(Japanese ? PokemonList1.CapacityType.StoredJP : PokemonList1.CapacityType.Stored, Japanese); public override PKM BlankPKM => new PK1(null, null, Japanese); public override Type PKMType => typeof(PK1); public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; public override int MaxBallID => 0; // unused public override int MaxGameID => 99; // unused public override int MaxMoney => 999999; public override int MaxCoins => 9999; public override int BoxCount => Japanese ? 8 : 12; public override int MaxEV => 65535; public override int MaxIV => 15; public override int Generation => 1; protected override int GiftCountMax => 0; public override int OTLength => Japanese ? 5 : 7; public override int NickLength => Japanese ? 5 : 10; public override int BoxSlotCount => Japanese ? 30 : 20; public override bool HasParty => true; private int StringLength => Japanese ? PK1.STRLEN_J : PK1.STRLEN_U; public override bool IsPKMPresent(int Offset) => PKX.IsPKMPresentGB(Data, Offset); // Checksums protected override void SetChecksums() { int CHECKSUM_OFS = Japanese ? 0x3594 : 0x3523; Data[CHECKSUM_OFS] = 0; uint chksum = 0; for (int i = 0x2598; i < CHECKSUM_OFS; i++) { chksum += Data[i]; } chksum = ~chksum; chksum &= 0xFF; Data[CHECKSUM_OFS] = (byte)chksum; } public override bool ChecksumsValid { get { int CHECKSUM_OFS = Japanese ? 0x3594 : 0x3523; byte temp = Data[CHECKSUM_OFS]; // cache current chk SetChecksums(); // chksum is recalculated (after being set to 0 to perform check) byte chk = Data[CHECKSUM_OFS]; // correct checksum Data[CHECKSUM_OFS] = temp; // restore old chk return temp == chk; } } public override string ChecksumInfo => ChecksumsValid ? "Checksum valid." : "Checksum invalid"; // Trainer Info public override GameVersion Version { get; protected set; } public override string OT { get => GetString(0x2598, OTLength); set => SetString(value, OTLength).CopyTo(Data, 0x2598); } public byte[] OT_Trash { get => GetData(0x2598, 11); set { if (value?.Length == 11) SetData(value, 0x2598); } } public override int Gender { get => 0; set { } } public override int TID { get => BigEndian.ToUInt16(Data, Japanese ? 0x25FB : 0x2605); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, Japanese ? 0x25FB : 0x2605); } public override int SID { get => 0; set { } } public bool Yellow => Starter == 0x54; // Pikachu public int Starter => Data[Japanese ? 0x29B9 : 0x29C3]; public byte PikaFriendship { get => Data[Japanese ? 0x2712 : 0x271C]; set => Data[Japanese ? 0x2712 : 0x271C] = value; } private int PlayedTimeOffset => Japanese ? 0x2CA0 : 0x2CED; protected override string PlayTimeString => !PlayedMaximum ? base.PlayTimeString : $"{base.PlayTimeString} {SaveUtil.CRC16_CCITT(Data):X4}"; public override int PlayedHours { get => Data[PlayedTimeOffset + 0]; set { if (value >= byte.MaxValue) // Set 255:00:00.00 and flag { PlayedMaximum = true; value = byte.MaxValue; PlayedMinutes = PlayedSeconds = PlayedFrames = 0; } Data[PlayedTimeOffset + 0] = (byte) value; } } public bool PlayedMaximum { get => Data[PlayedTimeOffset + 1] != 0; set => Data[PlayedTimeOffset + 1] = (byte)(value ? 1 : 0); } public override int PlayedMinutes { get => Data[PlayedTimeOffset + 2]; set => Data[PlayedTimeOffset + 2] = (byte)value; } public override int PlayedSeconds { get => Data[PlayedTimeOffset + 3]; set => Data[PlayedTimeOffset + 3] = (byte)value; } public int PlayedFrames { get => Data[PlayedTimeOffset + 4]; set => Data[PlayedTimeOffset + 4] = (byte)value; } public int Badges { get => Data[Japanese ? 0x25F8 : 0x2602]; set { if (value < 0) return; Data[Japanese ? 0x25F8 : 0x2602] = (byte)value; } } private byte Options { get => Data[Japanese ? 0x25F7 : 0x2601]; set => Data[Japanese ? 0x25F7 : 0x2601] = value; } public bool BattleEffects { get => (Options & 0x80) == 0; set => Options = (byte)((Options & 0x7F) | (value ? 0 : 0x80)); } public bool BattleStyleSwitch { get => (Options & 0x40) == 0; set => Options = (byte)((Options & 0xBF) | (value ? 0 : 0x40)); } public int Sound { get => (Options & 0x30) >> 4; set { var new_sound = value; if (new_sound > 3) new_sound = 3; if (new_sound < 0) new_sound = 0; Options = (byte)((Options & 0xCF) | (new_sound << 4)); } } public int TextSpeed { get => Options & 0x7; set { var new_speed = value; if (new_speed > 7) new_speed = 7; if (new_speed < 0) new_speed = 0; Options = (byte)((Options & 0xF8) | new_speed); } } public override uint Money { get => (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x25EE : 0x25F3, 3); set { value = (uint)Math.Min(value, MaxMoney); BigEndian.Int32ToBCD((int)value, 3).CopyTo(Data, Japanese ? 0x25EE : 0x25F3); } } public uint Coin { get => (uint)BigEndian.BCDToInt32(Data, Japanese ? 0x2846 : 0x2850, 2); set { value = (ushort)Math.Min(value, MaxCoins); BigEndian.Int32ToBCD((int)value, 2).CopyTo(Data, Japanese ? 0x2846 : 0x2850); } } private readonly ushort[] LegalItems = Legal.Pouch_Items_RBY; public override InventoryPouch[] Inventory { get { ushort[] legalItems = LegalItems; InventoryPouch[] pouch = { new InventoryPouch(InventoryType.Items, legalItems, 99, Japanese ? 0x25C4 : 0x25C9, 20), new InventoryPouch(InventoryType.PCItems, legalItems, 99, Japanese ? 0x27DC : 0x27E6, 50) }; foreach (var p in pouch) { p.GetPouchG1(Data); } return pouch; } set { foreach (var p in value) { int ofs = 0; for (int i = 0; i < p.Count; i++) { while (p.Items[ofs].Count == 0) ofs++; p.Items[i] = p.Items[ofs++]; } while (ofs < p.Items.Length) p.Items[ofs++] = new InventoryItem(); p.SetPouchG1(Data); } } } public override int GetDaycareSlotOffset(int loc, int slot) { return Daycare; } public override uint? GetDaycareEXP(int loc, int slot) { return null; } public override bool? IsDaycareOccupied(int loc, int slot) { return null; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { } // Storage public override int PartyCount { get => Data[Japanese ? 0x2ED5 : 0x2F2C]; protected set => Data[Japanese ? 0x2ED5 : 0x2F2C] = (byte)value; } public override int GetBoxOffset(int box) { return Data.Length - SIZE_RESERVED + box * SIZE_BOX; } public override int GetPartyOffset(int slot) { return Data.Length - SIZE_RESERVED + BoxCount * SIZE_BOX + slot * SIZE_STORED; } public override int CurrentBox { get => Data[Japanese ? 0x2842 : 0x284C] & 0x7F; set => Data[Japanese ? 0x2842 : 0x284C] = (byte)((Data[Japanese ? 0x2842 : 0x284C] & 0x80) | (value & 0x7F)); } public override string GetBoxName(int box) { return $"BOX {box + 1}"; } public override void SetBoxName(int box, string value) { // Don't allow for custom box names } public override PKM GetPKM(byte[] data) { if (data.Length == SIZE_STORED) return new PokemonList1(data, PokemonList1.CapacityType.Single, Japanese)[0]; return new PK1(data); } public override byte[] DecryptPKM(byte[] data) { return data; } // Pokédex private int PokedexSeenOffset => Japanese ? 0x25B1 : 0x25B6; private int PokedexCaughtOffset => Japanese ? 0x259E : 0x25A3; protected override void SetDex(PKM pkm) { int species = pkm.Species; if (!CanSetDex(species)) return; SetCaught(pkm.Species, true); SetSeen(pkm.Species, true); } private bool CanSetDex(int species) { if (species <= 0) return false; if (species > MaxSpeciesID) return false; if (Version == GameVersion.Invalid) return false; return true; } public override void SetSeen(int species, bool seen) { int bit = species - 1; int ofs = bit >> 3; SetFlag(PokedexSeenOffset + ofs, bit & 7, seen); } public override void SetCaught(int species, bool caught) { int bit = species - 1; int ofs = bit >> 3; SetFlag(PokedexCaughtOffset + ofs, bit & 7, caught); } public override bool GetSeen(int species) { int bit = species - 1; int ofs = bit >> 3; return GetFlag(PokedexSeenOffset + ofs, bit & 7); } public override bool GetCaught(int species) { int bit = species - 1; int ofs = bit >> 3; return GetFlag(PokedexCaughtOffset + ofs, bit & 7); } private const int SpawnFlagCount = 0xF0; public bool[] EventSpawnFlags { get { // RB uses 0xE4 (0xE8) flags, Yellow uses 0xF0 flags. Just grab 0xF0 bool[] data = new bool[SpawnFlagCount]; for (int i = 0; i < data.Length; i++) data[i] = GetFlag(ObjectSpawnFlags + i >> 3, i & 7); return data; } set { if (value?.Length != SpawnFlagCount) return; for (int i = 0; i < value.Length; i++) SetFlag(ObjectSpawnFlags + i >> 3, i & 7, value[i]); } } public override string GetString(int Offset, int Count) => StringConverter.GetString1(Data, Offset, Count, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter.SetString1(value, maxLength, Japanese, PadToSize, PadWith); } } }