using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Text; namespace PKHeX.Core { /// /// Generation 5 object. /// public sealed class SAV5 : SaveFile { // Save Data Attributes public override string BAKName => $"{FileName} [{OT} ({(GameVersion)Game}) - {PlayTimeString}].bak"; public override string Filter => (Footer.Length > 0 ? "DeSmuME DSV|*.dsv|" : "") + "SAV File|*.sav|All Files|*.*"; public override string Extension => ".sav"; public SAV5(byte[] data = null, GameVersion versionOverride = GameVersion.Any) { Data = data == null ? new byte[SaveUtil.SIZE_G5RAW] : (byte[])data.Clone(); BAK = (byte[])Data.Clone(); Exportable = !Data.All(z => z == 0); // Get Version if (data == null) Version = GameVersion.B2W2; else if (versionOverride != GameVersion.Any) Version = versionOverride; else Version = SaveUtil.GetIsG5SAV(Data); if (Version == GameVersion.Invalid) return; // First blocks are always the same position/size PCLayout = 0x0; Box = 0x400; Party = 0x18E00; Trainer1 = 0x19400; WondercardData = 0x1C800; AdventureInfo = 0x1D900; // Different Offsets for later blocks switch (Version) { case GameVersion.BW: BattleBox = 0x20A00; Trainer2 = 0x21200; EventConst = 0x20100; EventFlag = EventConst + 0x27C; Daycare = 0x20E00; PokeDex = 0x21600; PokeDexLanguageFlags = PokeDex + 0x320; BattleSubway = 0x21D00; CGearInfoOffset = 0x1C000; CGearDataOffset = 0x52000; // Inventory offsets are the same for each game. OFS_PouchHeldItem = 0x18400; // 0x188D7 OFS_PouchKeyItem = 0x188D8; // 0x18A23 OFS_PouchTMHM = 0x18A24; // 0x18BD7 OFS_PouchMedicine = 0x18BD8; // 0x18C97 OFS_PouchBerry = 0x18C98; // 0x18DBF LegalItems = Legal.Pouch_Items_BW; LegalKeyItems = Legal.Pouch_Key_BW; LegalTMHMs = Legal.Pouch_TMHM_BW; LegalMedicine = Legal.Pouch_Medicine_BW; LegalBerries = Legal.Pouch_Berries_BW; Personal = PersonalTable.BW; break; case GameVersion.B2W2: // B2W2 BattleBox = 0x20900; Trainer2 = 0x21100; EventConst = 0x1FF00; EventFlag = EventConst + 0x35E; Daycare = 0x20D00; PokeDex = 0x21400; PokeDexLanguageFlags = PokeDex + 0x328; // forme flags size is + 8 from bw with new formes (therians) BattleSubway = 0x21B00; CGearInfoOffset = 0x1C000; CGearDataOffset = 0x52800; // Inventory offsets are the same for each game. OFS_PouchHeldItem = 0x18400; // 0x188D7 OFS_PouchKeyItem = 0x188D8; // 0x18A23 OFS_PouchTMHM = 0x18A24; // 0x18BD7 OFS_PouchMedicine = 0x18BD8; // 0x18C97 OFS_PouchBerry = 0x18C98; // 0x18DBF LegalItems = Legal.Pouch_Items_BW; LegalKeyItems = Legal.Pouch_Key_B2W2; LegalTMHMs = Legal.Pouch_TMHM_BW; LegalMedicine = Legal.Pouch_Medicine_BW; LegalBerries = Legal.Pouch_Berries_BW; Personal = PersonalTable.B2W2; break; } HeldItems = Legal.HeldItems_BW; GetBlockInfo(); if (!Exportable) ClearBoxes(); } // Configuration public override SaveFile Clone() { return new SAV5(Data, Version); } public override int SIZE_STORED => PKX.SIZE_5STORED; protected override int SIZE_PARTY => PKX.SIZE_5PARTY; public override PKM BlankPKM => new PK5(); public override Type PKMType => typeof(PK5); public override int BoxCount => 24; public override int MaxEV => 255; public override int Generation => 5; public override int OTLength => 7; public override int NickLength => 10; protected override int EventConstMax => (Version == GameVersion.BW ? 0x27C : 0x35E) >> 1; protected override int EventFlagMax => (Version == GameVersion.BW ? 0x16C : 0x17F) << 3; protected override int GiftCountMax => 12; public override int MaxMoveID => Legal.MaxMoveID_5; public override int MaxSpeciesID => Legal.MaxSpeciesID_5; public override int MaxItemID => Version == GameVersion.BW ? Legal.MaxItemID_5_BW : Legal.MaxItemID_5_B2W2; public override int MaxAbilityID => Legal.MaxAbilityID_5; public override int MaxBallID => Legal.MaxBallID_5; public override int MaxGameID => Legal.MaxGameID_5; // B2 // Blocks & Offsets private BlockInfo[] Blocks; private void GetBlockInfo() { // Can be slick with just a list of block lengths, but oh well, precomputed. switch (Version) { case GameVersion.BW: Blocks = new[] { new BlockInfo(0x00000, 0x03E0, 0x003E2, 0x23F00), // Box Names new BlockInfo(0x00400, 0x0FF0, 0x013F2, 0x23F02), // Box 1 new BlockInfo(0x01400, 0x0FF0, 0x023F2, 0x23F04), // Box 2 new BlockInfo(0x02400, 0x0FF0, 0x033F2, 0x23F06), // Box 3 new BlockInfo(0x03400, 0x0FF0, 0x043F2, 0x23F08), // Box 4 new BlockInfo(0x04400, 0x0FF0, 0x053F2, 0x23F0A), // Box 5 new BlockInfo(0x05400, 0x0FF0, 0x063F2, 0x23F0C), // Box 6 new BlockInfo(0x06400, 0x0FF0, 0x073F2, 0x23F0E), // Box 7 new BlockInfo(0x07400, 0x0FF0, 0x083F2, 0x23F10), // Box 8 new BlockInfo(0x08400, 0x0FF0, 0x093F2, 0x23F12), // Box 9 new BlockInfo(0x09400, 0x0FF0, 0x0A3F2, 0x23F14), // Box 10 new BlockInfo(0x0A400, 0x0FF0, 0x0B3F2, 0x23F16), // Box 11 new BlockInfo(0x0B400, 0x0FF0, 0x0C3F2, 0x23F18), // Box 12 new BlockInfo(0x0C400, 0x0FF0, 0x0D3F2, 0x23F1A), // Box 13 new BlockInfo(0x0D400, 0x0FF0, 0x0E3F2, 0x23F1C), // Box 14 new BlockInfo(0x0E400, 0x0FF0, 0x0F3F2, 0x23F1E), // Box 15 new BlockInfo(0x0F400, 0x0FF0, 0x103F2, 0x23F20), // Box 16 new BlockInfo(0x10400, 0x0FF0, 0x113F2, 0x23F22), // Box 17 new BlockInfo(0x11400, 0x0FF0, 0x123F2, 0x23F24), // Box 18 new BlockInfo(0x12400, 0x0FF0, 0x133F2, 0x23F26), // Box 19 new BlockInfo(0x13400, 0x0FF0, 0x143F2, 0x23F28), // Box 20 new BlockInfo(0x14400, 0x0FF0, 0x153F2, 0x23F2A), // Box 21 new BlockInfo(0x15400, 0x0FF0, 0x163F2, 0x23F2C), // Box 22 new BlockInfo(0x16400, 0x0FF0, 0x173F2, 0x23F2E), // Box 23 new BlockInfo(0x17400, 0x0FF0, 0x183F2, 0x23F30), // Box 24 new BlockInfo(0x18400, 0x09C0, 0x18DC2, 0x23F32), // Inventory new BlockInfo(0x18E00, 0x0534, 0x19336, 0x23F34), // Party Pokemon new BlockInfo(0x19400, 0x0068, 0x1946A, 0x23F36), // Trainer Data new BlockInfo(0x19500, 0x009C, 0x1959E, 0x23F38), // Trainer Position new BlockInfo(0x19600, 0x1338, 0x1A93A, 0x23F3A), // Unity Tower and survey stuff new BlockInfo(0x1AA00, 0x07C4, 0x1B1C6, 0x23F3C), // Pal Pad Player Data new BlockInfo(0x1B200, 0x0D54, 0x1BF56, 0x23F3E), // Pal Pad Friend Data new BlockInfo(0x1C000, 0x002C, 0x1C02E, 0x23F40), // Skin Info new BlockInfo(0x1C100, 0x0658, 0x1C75A, 0x23F42), // ??? Gym badge data new BlockInfo(0x1C800, 0x0A94, 0x1D296, 0x23F44), // Mystery Gift new BlockInfo(0x1D300, 0x01AC, 0x1D4AE, 0x23F46), // Dream World Stuff (Catalog) new BlockInfo(0x1D500, 0x03EC, 0x1D8EE, 0x23F48), // Chatter new BlockInfo(0x1D900, 0x005C, 0x1D95E, 0x23F4A), // Adventure Info new BlockInfo(0x1DA00, 0x01E0, 0x1DBE2, 0x23F4C), // Trainer Card Records new BlockInfo(0x1DC00, 0x00A8, 0x1DCAA, 0x23F4E), // ??? new BlockInfo(0x1DD00, 0x0460, 0x1E162, 0x23F50), // (40d) new BlockInfo(0x1E200, 0x1400, 0x1F602, 0x23F52), // ??? new BlockInfo(0x1F700, 0x02A4, 0x1F9A6, 0x23F54), // Contains flags and references for downloaded data (Musical) new BlockInfo(0x1FA00, 0x02DC, 0x1FCDE, 0x23F56), // ??? new BlockInfo(0x1FD00, 0x034C, 0x2004E, 0x23F58), // ??? new BlockInfo(0x20100, 0x03EC, 0x204EE, 0x23F5A), // ??? new BlockInfo(0x20500, 0x00F8, 0x205FA, 0x23F5C), // ??? new BlockInfo(0x20600, 0x02FC, 0x208FE, 0x23F5E), // Tournament Block new BlockInfo(0x20900, 0x0094, 0x20996, 0x23F60), // ??? new BlockInfo(0x20A00, 0x035C, 0x20D5E, 0x23F62), // Battle Box Block new BlockInfo(0x20E00, 0x01CC, 0x20FCE, 0x23F64), // Daycare Block new BlockInfo(0x21000, 0x0168, 0x2116A, 0x23F66), // Strength Boulder Status Block new BlockInfo(0x21200, 0x00EC, 0x212EE, 0x23F68), // Badge Flags, Money, Trainer Sayings new BlockInfo(0x21300, 0x01B0, 0x214B2, 0x23F6A), // Entralink (Level & Powers etc) new BlockInfo(0x21500, 0x001C, 0x2151E, 0x23F6C), // ??? new BlockInfo(0x21600, 0x04D4, 0x21AD6, 0x23F6E), // Pokedex new BlockInfo(0x21B00, 0x0034, 0x21B36, 0x23F70), // Swarm and other overworld info - 2C - swarm, 2D - repel steps, 2E repel type new BlockInfo(0x21C00, 0x003C, 0x21C3E, 0x23F72), // ??? new BlockInfo(0x21D00, 0x01AC, 0x21EAE, 0x23F74), // Battle Subway new BlockInfo(0x21F00, 0x0B90, 0x22A92, 0x23F76), // ??? new BlockInfo(0x22B00, 0x009C, 0x22B9E, 0x23F78), // Online Records new BlockInfo(0x22C00, 0x0850, 0x23452, 0x23F7A), // Entralink Forest pokémon data new BlockInfo(0x23500, 0x0028, 0x2352A, 0x23F7C), // ??? new BlockInfo(0x23600, 0x0284, 0x23886, 0x23F7E), // ??? new BlockInfo(0x23900, 0x0010, 0x23912, 0x23F80), // ??? new BlockInfo(0x23A00, 0x005C, 0x23A5E, 0x23F82), // ??? new BlockInfo(0x23B00, 0x016C, 0x23C6E, 0x23F84), // ??? new BlockInfo(0x23D00, 0x0040, 0x23D42, 0x23F86), // ??? new BlockInfo(0x23E00, 0x00FC, 0x23EFE, 0x23F88), // ??? new BlockInfo(0x23F00, 0x008C, 0x23F9A, 0x23F9A), // Checksums */ }; break; case GameVersion.B2W2: Blocks = new[] { // Offset, Length, CHKOfst, ChkMirror new BlockInfo(0x00000, 0x03e0, 0x003E2, 0x25F00), // Box Names new BlockInfo(0x00400, 0x0ff0, 0x013F2, 0x25F02), // Box 1 new BlockInfo(0x01400, 0x0ff0, 0x023F2, 0x25F04), // Box 2 new BlockInfo(0x02400, 0x0ff0, 0x033F2, 0x25F06), // Box 3 new BlockInfo(0x03400, 0x0ff0, 0x043F2, 0x25F08), // Box 4 new BlockInfo(0x04400, 0x0ff0, 0x053F2, 0x25F0A), // Box 5 new BlockInfo(0x05400, 0x0ff0, 0x063F2, 0x25F0C), // Box 6 new BlockInfo(0x06400, 0x0ff0, 0x073F2, 0x25F0E), // Box 7 new BlockInfo(0x07400, 0x0ff0, 0x083F2, 0x25F10), // Box 8 new BlockInfo(0x08400, 0x0ff0, 0x093F2, 0x25F12), // Box 9 new BlockInfo(0x09400, 0x0ff0, 0x0A3F2, 0x25F14), // Box 10 new BlockInfo(0x0A400, 0x0ff0, 0x0B3F2, 0x25F16), // Box 11 new BlockInfo(0x0B400, 0x0ff0, 0x0C3F2, 0x25F18), // Box 12 new BlockInfo(0x0C400, 0x0ff0, 0x0D3F2, 0x25F1A), // Box 13 new BlockInfo(0x0D400, 0x0ff0, 0x0E3F2, 0x25F1C), // Box 14 new BlockInfo(0x0E400, 0x0ff0, 0x0F3F2, 0x25F1E), // Box 15 new BlockInfo(0x0F400, 0x0ff0, 0x103F2, 0x25F20), // Box 16 new BlockInfo(0x10400, 0x0ff0, 0x113F2, 0x25F22), // Box 17 new BlockInfo(0x11400, 0x0ff0, 0x123F2, 0x25F24), // Box 18 new BlockInfo(0x12400, 0x0ff0, 0x133F2, 0x25F26), // Box 19 new BlockInfo(0x13400, 0x0ff0, 0x143F2, 0x25F28), // Box 20 new BlockInfo(0x14400, 0x0ff0, 0x153F2, 0x25F2A), // Box 21 new BlockInfo(0x15400, 0x0ff0, 0x163F2, 0x25F2C), // Box 22 new BlockInfo(0x16400, 0x0ff0, 0x173F2, 0x25F2E), // Box 23 new BlockInfo(0x17400, 0x0ff0, 0x183F2, 0x25F30), // Box 24 new BlockInfo(0x18400, 0x09ec, 0x18DEE, 0x25F32), // Inventory new BlockInfo(0x18E00, 0x0534, 0x19336, 0x25F34), // Party Pokemon new BlockInfo(0x19400, 0x00b0, 0x194B2, 0x25F36), // Trainer Data new BlockInfo(0x19500, 0x00a8, 0x195AA, 0x25F38), // Trainer Position new BlockInfo(0x19600, 0x1338, 0x1A93A, 0x25F3A), // Unity Tower and survey stuff new BlockInfo(0x1AA00, 0x07c4, 0x1B1C6, 0x25F3C), // Pal Pad Player Data (30d) new BlockInfo(0x1B200, 0x0d54, 0x1BF56, 0x25F3E), // Pal Pad Friend Data new BlockInfo(0x1C000, 0x0094, 0x1C096, 0x25F40), // Skin Info new BlockInfo(0x1C100, 0x0658, 0x1C75A, 0x25F42), // Card Signature Block & ???? new BlockInfo(0x1C800, 0x0a94, 0x1D296, 0x25F44), // Mystery Gift new BlockInfo(0x1D300, 0x01ac, 0x1D4AE, 0x25F46), // Dream World Stuff (Catalog) new BlockInfo(0x1D500, 0x03ec, 0x1D8EE, 0x25F48), // Chatter new BlockInfo(0x1D900, 0x005c, 0x1D95E, 0x25F4A), // Adventure data new BlockInfo(0x1DA00, 0x01e0, 0x1DBE2, 0x25F4C), // Trainer Card Records new BlockInfo(0x1DC00, 0x00a8, 0x1DCAA, 0x25F4E), // ??? new BlockInfo(0x1DD00, 0x0460, 0x1E162, 0x25F50), // (40d) new BlockInfo(0x1E200, 0x1400, 0x1F602, 0x25F52), // ??? new BlockInfo(0x1F700, 0x02a4, 0x1F9A6, 0x25F54), // Contains flags and references for downloaded data (Musical) new BlockInfo(0x1FA00, 0x00e0, 0x1FAE2, 0x25F56), // Fused Reshiram/Zekrom Storage new BlockInfo(0x1FB00, 0x034c, 0x1FE4E, 0x25F58), // ??? new BlockInfo(0x1FF00, 0x04e0, 0x203E2, 0x25F5A), // Const Data Block and Event Flag Block (0x35E is the split) new BlockInfo(0x20400, 0x00f8, 0x204FA, 0x25F5C), // ??? new BlockInfo(0x20500, 0x02fc, 0x207FE, 0x25F5E), // Tournament Block new BlockInfo(0x20800, 0x0094, 0x20896, 0x25F60), // ??? new BlockInfo(0x20900, 0x035c, 0x20C5E, 0x25F62), // Battle Box Block new BlockInfo(0x20D00, 0x01d4, 0x20ED6, 0x25F64), // Daycare Block (50d) new BlockInfo(0x20F00, 0x01e0, 0x210E2, 0x25F66), // Strength Boulder Status Block new BlockInfo(0x21100, 0x00f0, 0x211F2, 0x25F68), // Badge Flags, Money, Trainer Sayings new BlockInfo(0x21200, 0x01b4, 0x213B6, 0x25F6A), // Entralink (Level & Powers etc) new BlockInfo(0x21400, 0x04dc, 0x218DE, 0x25F6C), // Pokedex new BlockInfo(0x21900, 0x0034, 0x21936, 0x25F6E), // Swarm and other overworld info - 2C - swarm, 2D - repel steps, 2E repel type new BlockInfo(0x21A00, 0x003c, 0x21A3E, 0x25F70), // ??? new BlockInfo(0x21B00, 0x01ac, 0x21CAE, 0x25F72), // Battle Subway new BlockInfo(0x21D00, 0x0b90, 0x22892, 0x25F74), // ??? new BlockInfo(0x22900, 0x00ac, 0x229AE, 0x25F76), // Online Records new BlockInfo(0x22A00, 0x0850, 0x23252, 0x25F78), // Entralink Forest pokémon data (60d) new BlockInfo(0x23300, 0x0284, 0x23586, 0x25F7A), // ??? new BlockInfo(0x23600, 0x0010, 0x23612, 0x25F7C), // ??? new BlockInfo(0x23700, 0x00a8, 0x237AA, 0x25F7E), // ??? new BlockInfo(0x23800, 0x016c, 0x2396E, 0x25F80), // ??? new BlockInfo(0x23A00, 0x0080, 0x23A82, 0x25F82), // ??? new BlockInfo(0x23B00, 0x00fc, 0x23BFE, 0x25F84), // Hollow/Rival Block new BlockInfo(0x23C00, 0x16a8, 0x252AA, 0x25F86), // Join Avenue Block new BlockInfo(0x25300, 0x0498, 0x2579A, 0x25F88), // Medal data new BlockInfo(0x25800, 0x0060, 0x25862, 0x25F8A), // Key-related data new BlockInfo(0x25900, 0x00fc, 0x259FE, 0x25F8C), // (70d) new BlockInfo(0x25A00, 0x03e4, 0x25DE6, 0x25F8E), // ??? new BlockInfo(0x25E00, 0x00f0, 0x25EF2, 0x25F90), // ??? new BlockInfo(0x25F00, 0x0094, 0x25FA2, 0x25FA2), // Checksum Block (73d) }; break; default: Blocks = new BlockInfo[] { }; break; } } protected override void SetChecksums() { // Check for invalid block lengths if (Blocks.Length < 3) // arbitrary... { Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length); return; } // Apply checksums foreach (BlockInfo b in Blocks) { byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray(); ushort chk = SaveUtil.CRC16_CCITT(array); BitConverter.GetBytes(chk).CopyTo(Data, b.ChecksumOffset); BitConverter.GetBytes(chk).CopyTo(Data, b.ChecksumMirror); } } public override bool ChecksumsValid { get { // Check for invalid block lengths if (Blocks.Length < 3) // arbitrary... { Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length); return false; } foreach (BlockInfo b in Blocks) { byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray(); ushort chk = SaveUtil.CRC16_CCITT(array); if (chk != BitConverter.ToUInt16(Data, b.ChecksumOffset)) return false; if (chk != BitConverter.ToUInt16(Data, b.ChecksumMirror)) return false; } return true; } } public override string ChecksumInfo { get { // Check for invalid block lengths if (Blocks.Length < 3) // arbitrary... { Debug.WriteLine("Not enough blocks ({0}), aborting SetChecksums", Blocks.Length); return "Not a valid save to check."; } var list = new List(); for (int i = 0; i < Blocks.Length; i++) { BlockInfo b = Blocks[i]; byte[] array = Data.Skip(b.Offset).Take(b.Length).ToArray(); ushort chk = SaveUtil.CRC16_CCITT(array); if (chk != BitConverter.ToUInt16(Data, b.ChecksumOffset)) list.Add($"Block {i} has been modified."); else if (chk != BitConverter.ToUInt16(Data, b.ChecksumMirror)) list.Add($"Block {i} mirror does not match."); } list.Add($"SAV: {Blocks.Length - list.Count}/{Blocks.Length}"); return string.Join(Environment.NewLine, list); } } private const int wcSeed = 0x1D290; public readonly int CGearInfoOffset, CGearDataOffset; private readonly int Trainer2, AdventureInfo, BattleSubway; public readonly int PokeDexLanguageFlags; public override bool HasBoxWallpapers => false; // Daycare public override int DaycareSeedSize => 16; public override int GetDaycareSlotOffset(int loc, int slot) { return Daycare + 4 + 0xE4 * slot; } public override string GetDaycareRNGSeed(int loc) { if (Version != GameVersion.B2W2) return null; var data = Data.Skip(Daycare + 0x1CC).Take(DaycareSeedSize/2).Reverse().ToArray(); return BitConverter.ToString(data).Replace("-", ""); } public override uint? GetDaycareEXP(int loc, int slot) { return BitConverter.ToUInt32(Data, Daycare + 4 + 0xDC + slot * 0xE4); } public override bool? IsDaycareOccupied(int loc, int slot) { return BitConverter.ToUInt32(Data, Daycare + 0xE4*slot) == 1; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { BitConverter.GetBytes(EXP).CopyTo(Data, Daycare + 4 + 0xDC + slot * 0xE4); } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { BitConverter.GetBytes((uint)(occupied ? 1 : 0)).CopyTo(Data, Daycare + 0x1CC); } public override void SetDaycareRNGSeed(int loc, string seed) { if (Version != GameVersion.B2W2) return; Enumerable.Range(0, seed.Length) .Where(x => x % 2 == 0) .Select(x => Convert.ToByte(seed.Substring(x, 2), 16)) .Reverse().ToArray().CopyTo(Data, Daycare + 0x1CC); } // Inventory private readonly ushort[] LegalItems, LegalKeyItems, LegalTMHMs, LegalMedicine, LegalBerries; public override InventoryPouch[] Inventory { get { InventoryPouch[] pouch = { new InventoryPouch(InventoryType.Items, LegalItems, 999, OFS_PouchHeldItem), new InventoryPouch(InventoryType.KeyItems, LegalKeyItems, 1, OFS_PouchKeyItem), new InventoryPouch(InventoryType.TMHMs, LegalTMHMs, 1, OFS_PouchTMHM), new InventoryPouch(InventoryType.Medicine, LegalMedicine, 999, OFS_PouchMedicine), new InventoryPouch(InventoryType.Berries, LegalBerries, 999, OFS_PouchBerry), }; foreach (var p in pouch) p.GetPouch(ref Data); return pouch; } set { foreach (var p in value) p.SetPouch(ref Data); } } // Storage public override int PartyCount { get => Data[Party + 4]; protected set => Data[Party + 4] = (byte)value; } public override int GetBoxOffset(int box) { return Box + SIZE_STORED * box * 30 + box * 0x10; } public override int GetPartyOffset(int slot) { return Party + 8 + SIZE_PARTY*slot; } public override string GetBoxName(int box) { if (box >= BoxCount) return ""; return StringConverter.TrimFromFFFF(Encoding.Unicode.GetString(Data, PCLayout + 0x28 * box + 4, 0x28)); } public override void SetBoxName(int box, string val) { if (val.Length > 38) return; val += '\uFFFF'; Encoding.Unicode.GetBytes(val.PadRight(0x14, '\0')).CopyTo(Data, PCLayout + 0x28 * box + 4); Edited = true; } protected override int GetBoxWallpaperOffset(int box) { return PCLayout + 0x3C4 + box; } public override int CurrentBox { get => Data[PCLayout]; set => Data[PCLayout] = (byte)value; } public override bool BattleBoxLocked { get => BattleBox >= 0 && Data[BattleBox + 0x358] != 0; // wifi/live set { } } public override PKM GetPKM(byte[] data) { return new PK5(data); } public override byte[] DecryptPKM(byte[] data) { return PKX.DecryptArray45(data); } // Mystery Gift public override MysteryGiftAlbum GiftAlbum { get { uint seed = BitConverter.ToUInt32(Data, wcSeed); MysteryGiftAlbum Info = new MysteryGiftAlbum { Seed = seed }; byte[] wcData = Data.Skip(WondercardData).Take(0xA90).ToArray(); // Encrypted, Decrypt for (int i = 0; i < wcData.Length; i += 2) BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(wcData, i) ^ PKX.LCRNG(ref seed) >> 16)).CopyTo(wcData, i); Info.Flags = new bool[GiftFlagMax]; Info.Gifts = new MysteryGift[GiftCountMax]; // 0x100 Bytes for Used Flags for (int i = 0; i < GiftFlagMax; i++) Info.Flags[i] = (wcData[i/8] >> i%8 & 0x1) == 1; // 12 PGFs for (int i = 0; i < Info.Gifts.Length; i++) Info.Gifts[i] = new PGF(wcData.Skip(0x100 + i*PGF.Size).Take(PGF.Size).ToArray()); return Info; } set { byte[] wcData = new byte[0xA90]; // Toss back into byte[] for (int i = 0; i < value.Flags.Length; i++) if (value.Flags[i]) wcData[i/8] |= (byte)(1 << (i & 7)); for (int i = 0; i < value.Gifts.Length; i++) value.Gifts[i].Data.CopyTo(wcData, 0x100 + i*PGF.Size); // Decrypted, Encrypt uint seed = value.Seed; for (int i = 0; i < wcData.Length; i += 2) BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(wcData, i) ^ PKX.LCRNG(ref seed) >> 16)).CopyTo(wcData, i); // Write Back wcData.CopyTo(Data, WondercardData); BitConverter.GetBytes(value.Seed).CopyTo(Data, wcSeed); } } protected override bool[] MysteryGiftReceivedFlags { get => null; set { } } protected override MysteryGift[] MysteryGiftCards { get => new MysteryGift[0]; set { } } // Trainer Info public override string OT { get => GetString(Trainer1 + 0x4, 16); set => SetString(value, OTLength).CopyTo(Data, Trainer1 + 0x4); } public override ushort TID { get => BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 0); set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 0); } public override ushort SID { get => BitConverter.ToUInt16(Data, Trainer1 + 0x14 + 2); set => BitConverter.GetBytes(value).CopyTo(Data, Trainer1 + 0x14 + 2); } public override uint Money { get => BitConverter.ToUInt32(Data, Trainer2); set => BitConverter.GetBytes(value).CopyTo(Data, Trainer2); } public override int Gender { get => Data[Trainer1 + 0x21]; set => Data[Trainer1 + 0x21] = (byte)value; } public override int Language { get => Data[Trainer1 + 0x1E]; set => Data[Trainer1 + 0x1E] = (byte)value; } public override int Game { get => Data[Trainer1 + 0x1F]; set => Data[Trainer1 + 0x1F] = (byte)value; } public int Badges { get => Data[Trainer2 + 0x4]; set => Data[Trainer2 + 0x4] = (byte)value; } public int M { get => BitConverter.ToInt32(Data, Trainer1 + 0x180); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x180); } public int X { get => BitConverter.ToUInt16(Data, Trainer1 + 0x186); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x186); } public int Z { get => BitConverter.ToUInt16(Data, Trainer1 + 0x18A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18A); } public int Y { get => BitConverter.ToUInt16(Data, Trainer1 + 0x18E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x18E); } public override int PlayedHours { get => BitConverter.ToUInt16(Data, Trainer1 + 0x24); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Trainer1 + 0x24); } public override int PlayedMinutes { get => Data[Trainer1 + 0x24 + 2]; set => Data[Trainer1 + 0x24 + 2] = (byte)value; } public override int PlayedSeconds { get => Data[Trainer1 + 0x24 + 3]; set => Data[Trainer1 + 0x24 + 3] = (byte)value; } public override int SecondsToStart { get => BitConverter.ToInt32(Data, AdventureInfo + 0x34); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x34); } public override int SecondsToFame { get => BitConverter.ToInt32(Data, AdventureInfo + 0x3C); set => BitConverter.GetBytes(value).CopyTo(Data, AdventureInfo + 0x3C); } public int BP { get => BitConverter.ToUInt16(Data, BattleSubway); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BattleSubway); } protected override void SetDex(PKM pkm) { if (pkm.Species == 0) return; if (pkm.Species > MaxSpeciesID) return; if (Version == GameVersion.Unknown) return; if (PokeDex < 0) return; const int brSize = 0x54; int bit = pkm.Species - 1; int gender = pkm.Gender % 2; // genderless -> male int shiny = pkm.IsShiny ? 1 : 0; int shift = shiny*2 + gender + 1; int shiftoff = shiny * brSize * 2 + gender * brSize + brSize; int ofs = PokeDex + 0x8 + (bit >> 3); // Set the Species Owned Flag Data[ofs + brSize*0] |= (byte)(1 << (bit % 8)); // Set the [Species/Gender/Shiny] Seen Flag Data[PokeDex + 0x8 + shiftoff + bit / 8] |= (byte)(1 << (bit&7)); // Set the Display flag if none are set bool Displayed = false; Displayed |= (Data[ofs + brSize*5] & (byte)(1 << (bit&7))) != 0; Displayed |= (Data[ofs + brSize*6] & (byte)(1 << (bit&7))) != 0; Displayed |= (Data[ofs + brSize*7] & (byte)(1 << (bit&7))) != 0; Displayed |= (Data[ofs + brSize*8] & (byte)(1 << (bit&7))) != 0; if (!Displayed) // offset is already biased by brSize, reuse shiftoff but for the display flags. Data[ofs + brSize*(shift + 4)] |= (byte)(1 << (bit&7)); // Set the Language if (bit < 493) // shifted by 1, Gen5 species do not have international language bits { int lang = pkm.Language - 1; if (lang > 5) lang--; // 0-6 language vals if (lang < 0) lang = 1; Data[PokeDexLanguageFlags + ((bit*7 + lang)>>3)] |= (byte)(1 << ((bit*7 + lang) & 7)); } // Formes int fc = Personal[pkm.Species].FormeCount; int f = B2W2 ? SaveUtil.GetDexFormIndexB2W2(pkm.Species, fc) : SaveUtil.GetDexFormIndexBW(pkm.Species, fc); if (f < 0) return; int FormLen = B2W2 ? 0xB : 0x9; int FormDex = PokeDex + 0x8 + brSize*9; bit = f + pkm.AltForm; // Set Form Seen Flag Data[FormDex + FormLen*shiny + (bit>>3)] |= (byte)(1 << (bit&7)); // Set Displayed Flag if necessary, check all flags for (int i = 0; i < fc; i++) { bit = f + i; if ((Data[FormDex + FormLen*2 + (bit>>3)] & (byte)(1 << (bit&7))) != 0) // Nonshiny return; // already set if ((Data[FormDex + FormLen*3 + (bit>>3)] & (byte)(1 << (bit&7))) != 0) // Shiny return; // already set } bit = f + pkm.AltForm; Data[FormDex + FormLen * (2 + shiny) + (bit>>3)] |= (byte)(1 << (bit&7)); } public override bool GetCaught(int species) { int bit = species - 1; int bd = bit >> 3; // div8 int bm = bit & 7; // mod8 int ofs = PokeDex // Raw Offset + 0x08; // Magic + Flags return (1 << bm & Data[ofs + bd]) != 0; } public override bool GetSeen(int species) { const int brSize = 0x54; int bit = species - 1; int bd = bit >> 3; // div8 int bm = bit & 7; // mod8 int ofs = PokeDex // Raw Offset + 0x08; // Magic + Flags for (int i = 1; i <= 4; i++) if ((1 << bm & Data[ofs + bd + i * brSize]) != 0) return true; return false; } public override string GetString(int Offset, int Count) => StringConverter.GetString5(Data, Offset, Count); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter.SetString5(value, maxLength, PadToSize, PadWith); } } }