using System;
namespace PKHeX.Core
{
///
/// Shadow Pokémon Encounter found in
///
public sealed class EncounterStaticShadow : EncounterStatic
{
///
/// Team Specification with required , and Gender.
///
public readonly TeamLock[] Locks;
///
/// Initial Shadow Gauge value.
///
public int Gauge { get; internal set; }
///
/// Originates from the EReader scans (Japanese Only)
///
public bool EReader { get; internal set; }
public EncounterStaticShadow(TeamLock[] locks) => Locks = locks;
public EncounterStaticShadow() => Locks = Array.Empty();
}
}