using System; using System.Collections.Generic; using System.Linq; namespace PKHeX.Core { /// /// Generation 3 object. /// public sealed class SAV3 : SaveFile, ILangDeviantSave { protected internal override string ShortSummary => $"{OT} ({Version}) - {PlayTimeString}"; public override string Extension => ".sav"; public int SaveRevision => Japanese ? 0 : 1; public string SaveRevisionString => Japanese ? "J" : "U"; public bool Japanese { get; } public bool Korean => false; public bool IndeterminateGame => Version == GameVersion.Unknown; /* SAV3 Structure: * 0xE000 per save file * 14 blocks @ 0x1000 each. * Blocks do not use all 0x1000 bytes allocated. * Via: http://bulbapedia.bulbagarden.net/wiki/Save_data_structure_in_Generation_III */ private const int SIZE_BLOCK = 0x1000; private const int BLOCK_COUNT = 14; private const int SIZE_RESERVED = 0x10000; // unpacked box data will start after the save data public const int SIZE_BLOCK_USED = 0xF80; private static readonly ushort[] chunkLength = { 0xf2c, // 0 | Small Block (Trainer Info) 0xf80, // 1 | Large Block Part 1 0xf80, // 2 | Large Block Part 2 0xf80, // 3 | Large Block Part 3 0xf08, // 4 | Large Block Part 4 0xf80, // 5 | PC Block 0 0xf80, // 6 | PC Block 1 0xf80, // 7 | PC Block 2 0xf80, // 8 | PC Block 3 0xf80, // 9 | PC Block 4 0xf80, // A | PC Block 5 0xf80, // B | PC Block 6 0xf80, // C | PC Block 7 0x7d0 // D | PC Block 8 }; public static void GetLargeBlockOffset(int contiguousOffset, out int chunk, out int chunkOffset) { for (chunk = 1; chunk <= 4; chunk++) { int chunkSize = chunkLength[chunk]; if (chunkSize > contiguousOffset) break; contiguousOffset -= chunkSize; } chunkOffset = contiguousOffset; } public static int GetLargeBlockOffset(int chunk, int chunkOffset) { if (chunk == 1) return chunkOffset; for (int i = 1; i <= 4; i++) { if (chunk == i) break; chunkOffset += chunkLength[i]; } return chunkOffset; } private PersonalTable _personal; public override PersonalTable Personal => _personal; public override IReadOnlyList HeldItems => Legal.HeldItems_RS; public SAV3(GameVersion version = GameVersion.FRLG, bool japanese = false) : base(SaveUtil.SIZE_G3RAW) { Version = version switch { GameVersion.FR or GameVersion.LG => GameVersion.FRLG, GameVersion.R or GameVersion.S => GameVersion.RS, _ => version }; _personal = SaveUtil.GetG3Personal(Version); Japanese = japanese; LoadBlocks(out BlockOrder, out BlockOfs); // spoof block offsets BlockOfs = Enumerable.Range(0, BLOCK_COUNT).ToArray(); LegalKeyItems = Version switch { GameVersion.RS => Legal.Pouch_Key_RS, GameVersion.E => Legal.Pouch_Key_E, _ => Legal.Pouch_Key_FRLG }; PokeDex = BlockOfs[0] + 0x18; SeenFlagOffsets = Array.Empty(); Initialize(); ClearBoxes(); } public SAV3(byte[] data, GameVersion versionOverride = GameVersion.Any) : base(data) { LoadBlocks(out BlockOrder, out BlockOfs); Version = versionOverride != GameVersion.Any ? versionOverride : GetVersion(Data, BlockOfs[0]); _personal = SaveUtil.GetG3Personal(Version); // Japanese games are limited to 5 character OT names; any unused characters are 0xFF. // 5 for JP, 7 for INT. There's always 1 terminator, thus we can check 0x6-0x7 being 0xFFFF = INT // OT name is stored at the top of the first block. Japanese = BitConverter.ToInt16(Data, BlockOfs[0] + 0x6) == 0; LegalKeyItems = Version switch { GameVersion.RS => Legal.Pouch_Key_RS, GameVersion.E => Legal.Pouch_Key_E, _ => Legal.Pouch_Key_FRLG }; PokeDex = BlockOfs[0] + 0x18; SeenFlagOffsets = Version switch { GameVersion.RS => new[] { PokeDex + 0x44, BlockOfs[1] + 0x938, BlockOfs[4] + 0xC0C }, GameVersion.E => new[] { PokeDex + 0x44, BlockOfs[1] + 0x988, BlockOfs[4] + 0xCA4 }, _ => new[] { PokeDex + 0x44, BlockOfs[1] + 0x5F8, BlockOfs[4] + 0xB98 } }; Initialize(); } private void Initialize() { // Set up PC data buffer beyond end of save file. Box = Data.Length; Array.Resize(ref Data, Data.Length + SIZE_RESERVED); // More than enough empty space. // Copy chunk to the allocated location for (short i = 5; i < BLOCK_COUNT; i++) { int blockIndex = Array.IndexOf(BlockOrder, i); if (blockIndex == -1) // block empty continue; Array.Copy(Data, (blockIndex * SIZE_BLOCK) + ABO, Data, Box + ((i - 5) * 0xF80), chunkLength[i]); } switch (Version) { case GameVersion.RS: OFS_PCItem = BlockOfs[1] + 0x0498; OFS_PouchHeldItem = BlockOfs[1] + 0x0560; OFS_PouchKeyItem = BlockOfs[1] + 0x05B0; OFS_PouchBalls = BlockOfs[1] + 0x0600; OFS_PouchTMHM = BlockOfs[1] + 0x0640; OFS_PouchBerry = BlockOfs[1] + 0x0740; EventFlag = BlockOfs[2] + 0x2A0; EventConst = EventFlag + (EventFlagMax / 8); OFS_Decorations = BlockOfs[3] + 0x7A0; DaycareOffset = BlockOfs[4] + 0x11C; break; case GameVersion.E: OFS_PCItem = BlockOfs[1] + 0x0498; OFS_PouchHeldItem = BlockOfs[1] + 0x0560; OFS_PouchKeyItem = BlockOfs[1] + 0x05D8; OFS_PouchBalls = BlockOfs[1] + 0x0650; OFS_PouchTMHM = BlockOfs[1] + 0x0690; OFS_PouchBerry = BlockOfs[1] + 0x0790; EventFlag = BlockOfs[2] + 0x2F0; EventConst = EventFlag + (EventFlagMax / 8); OFS_Decorations = BlockOfs[3] + 0x834; DaycareOffset = BlockOfs[4] + 0x1B0; break; case GameVersion.FRLG: OFS_PCItem = BlockOfs[1] + 0x0298; OFS_PouchHeldItem = BlockOfs[1] + 0x0310; OFS_PouchKeyItem = BlockOfs[1] + 0x03B8; OFS_PouchBalls = BlockOfs[1] + 0x0430; OFS_PouchTMHM = BlockOfs[1] + 0x0464; OFS_PouchBerry = BlockOfs[1] + 0x054C; EventFlag = BlockOfs[1] + 0xEE0; EventConst = BlockOfs[2] + 0x80; DaycareOffset = BlockOfs[4] + 0x100; break; default: throw new ArgumentException(nameof(Version)); } LoadEReaderBerryData(); // Sanity Check SeenFlagOffsets -- early saves may not have block 4 initialized yet SeenFlagOffsets = SeenFlagOffsets.Where(z => z >= 0).ToArray(); } private void LoadBlocks(out short[] blockOrder, out int[] blockOfs) { var o1 = GetBlockOrder(0); if (Data.Length > SaveUtil.SIZE_G3RAWHALF) { var o2 = GetBlockOrder(0xE000); ActiveSAV = GetActiveSaveIndex(o1, o2); blockOrder = ActiveSAV == 0 ? o1 : o2; } else { ActiveSAV = 0; blockOrder = o1; } blockOfs = new int[BLOCK_COUNT]; for (short i = 0; i < BLOCK_COUNT; i++) { int index = Array.IndexOf(blockOrder, i); blockOfs[i] = index < 0 ? int.MinValue : (index * SIZE_BLOCK) + ABO; } } private short[] GetBlockOrder(int ofs) { short[] order = new short[BLOCK_COUNT]; for (int i = 0; i < BLOCK_COUNT; i++) order[i] = BitConverter.ToInt16(Data, ofs + (i * SIZE_BLOCK) + 0xFF4); return order; } private int GetActiveSaveIndex(short[] BlockOrder1, short[] BlockOrder2) { int zeroBlock1 = Array.IndexOf(BlockOrder1, (short)0); int zeroBlock2 = Array.IndexOf(BlockOrder2, (short)0); if (zeroBlock2 < 0) return 0; if (zeroBlock1 < 0) return 1; var count1 = BitConverter.ToUInt32(Data, (zeroBlock1 * SIZE_BLOCK) + 0x0FFC); var count2 = BitConverter.ToUInt32(Data, (zeroBlock2 * SIZE_BLOCK) + 0xEFFC); return count1 > count2 ? 0 : 1; } public static GameVersion GetVersion(byte[] data, int block0Ofs) { uint GameCode = BitConverter.ToUInt32(data, block0Ofs + 0xAC); switch (GameCode) { case 1: return GameVersion.FRLG; // fixed value case 0: return GameVersion.RS; // no battle tower record data case uint.MaxValue: return GameVersion.Unknown; // what a hack default: // Ruby doesn't set data as far down as Emerald. // 00 FF 00 00 00 00 00 00 00 FF 00 00 00 00 00 00 // ^ byte pattern in Emerald saves, is all zero in Ruby/Sapphire as far as I can tell. // Some saves have had data @ 0x550 if (BitConverter.ToUInt64(data, block0Ofs + 0xEE0) != 0) return GameVersion.E; if (BitConverter.ToUInt64(data, block0Ofs + 0xEE8) != 0) return GameVersion.E; return GameVersion.RS; } } protected override byte[] GetFinalData() { // Copy Box data back for (short i = 5; i < BLOCK_COUNT; i++) { int blockIndex = Array.IndexOf(BlockOrder, i); if (blockIndex == -1) // block empty continue; Array.Copy(Data, Box + ((i - 5) * 0xF80), Data, (blockIndex * SIZE_BLOCK) + ABO, chunkLength[i]); } SetChecksums(); var result = new byte[Data.Length - SIZE_RESERVED]; Buffer.BlockCopy(Data, 0, result, 0, result.Length); return result; } private int ActiveSAV; private int ABO => ActiveSAV*SIZE_BLOCK*0xE; private readonly short[] BlockOrder; private readonly int[] BlockOfs; public int GetBlockOffset(int block) => BlockOfs[block]; // Configuration protected override SaveFile CloneInternal() => new SAV3(Write(), Version); protected override int SIZE_STORED => PokeCrypto.SIZE_3STORED; protected override int SIZE_PARTY => PokeCrypto.SIZE_3PARTY; public override PKM BlankPKM => new PK3(); public override Type PKMType => typeof(PK3); public override int MaxMoveID => Legal.MaxMoveID_3; public override int MaxSpeciesID => Legal.MaxSpeciesID_3; public override int MaxAbilityID => Legal.MaxAbilityID_3; public override int MaxItemID => Legal.MaxItemID_3; public override int MaxBallID => Legal.MaxBallID_3; public override int MaxGameID => Legal.MaxGameID_3; public override int BoxCount => 14; public override int MaxEV => 255; public override int Generation => 3; protected override int GiftCountMax => 1; public override int OTLength => 7; public override int NickLength => 10; public override int MaxMoney => 999999; protected override int EventFlagMax => 8 * (E ? 300 : 288); // 0x960 E, else 0x900 protected override int EventConstMax => 0x100; public bool E => Version == GameVersion.E; public bool FRLG => Version == GameVersion.FRLG; public bool RS => Version == GameVersion.RS; public override bool HasParty => true; public override bool IsPKMPresent(byte[] data, int offset) => PKX.IsPKMPresentGBA(data, offset); // Checksums protected override void SetChecksums() { for (int i = 0; i < BLOCK_COUNT; i++) { int ofs = ABO + (i * SIZE_BLOCK); var index = BlockOrder[i]; if (index == -1) continue; int len = chunkLength[index]; ushort chk = Checksums.CheckSum32(Data, ofs, len); BitConverter.GetBytes(chk).CopyTo(Data, ofs + 0xFF6); } if (State.BAK.Length < SaveUtil.SIZE_G3RAW) // don't update HoF for half-sizes return; // Hall of Fame Checksums { ushort chk = Checksums.CheckSum32(Data, 0x1C000, SIZE_BLOCK_USED); BitConverter.GetBytes(chk).CopyTo(Data, 0x1CFF4); } { ushort chk = Checksums.CheckSum32(Data, 0x1D000, SIZE_BLOCK_USED); BitConverter.GetBytes(chk).CopyTo(Data, 0x1DFF4); } } public override bool ChecksumsValid { get { for (int i = 0; i < BLOCK_COUNT; i++) { if (!IsChunkValid(i)) return false; } if (State.BAK.Length < SaveUtil.SIZE_G3RAW) // don't check HoF for half-sizes return true; if (!IsChunkValidHoF(0x1C000)) return false; if (!IsChunkValidHoF(0x1D000)) return false; return true; } } private bool IsChunkValidHoF(int ofs) { ushort chk = Checksums.CheckSum32(Data, ofs, SIZE_BLOCK_USED); return chk == BitConverter.ToUInt16(Data, ofs + 0xFF4); } private bool IsChunkValid(int i) { int ofs = ABO + (i * SIZE_BLOCK); int len = chunkLength[BlockOrder[i]]; ushort chk = Checksums.CheckSum32(Data, ofs, len); return chk == BitConverter.ToUInt16(Data, ofs + 0xFF6); } public override string ChecksumInfo { get { var list = new List(); for (int i = 0; i < BLOCK_COUNT; i++) { if (!IsChunkValid(i)) list.Add($"Block {BlockOrder[i]:00} @ {i*SIZE_BLOCK:X5} invalid."); } if (State.BAK.Length > SaveUtil.SIZE_G3RAW) // don't check HoF for half-sizes { if (!IsChunkValidHoF(0x1C000)) list.Add("HoF Block 1 invalid."); if (!IsChunkValidHoF(0x1D000)) list.Add("HoF Block 2 invalid."); } return list.Count != 0 ? string.Join(Environment.NewLine, list) : "Checksums are valid."; } } // Trainer Info public override GameVersion Version { get; protected set; } public uint SecurityKey => Version switch { GameVersion.E => BitConverter.ToUInt32(Data, BlockOfs[0] + 0xAC), GameVersion.FRLG => BitConverter.ToUInt32(Data, BlockOfs[0] + 0xF20), _ => 0u }; public override string OT { get => GetString(BlockOfs[0], 0x10); set { int len = Japanese ? 5 : OTLength; SetString(value, len, PadToSize: len, PadWith: 0xFF).CopyTo(Data, BlockOfs[0]); } } public override int Gender { get => Data[BlockOfs[0] + 8]; set => Data[BlockOfs[0] + 8] = (byte)value; } public override int TID { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xA + 0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xA + 0); } public override int SID { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xC); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xC); } public override int PlayedHours { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xE); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xE); } public override int PlayedMinutes { get => Data[BlockOfs[0] + 0x10]; set => Data[BlockOfs[0] + 0x10] = (byte)value; } public override int PlayedSeconds { get => Data[BlockOfs[0] + 0x11]; set => Data[BlockOfs[0] + 0x11] = (byte)value; } public int PlayedFrames { get => Data[BlockOfs[0] + 0x12]; set => Data[BlockOfs[0] + 0x12] = (byte)value; } public override bool GetEventFlag(int flagNumber) { if (flagNumber >= EventFlagMax) throw new ArgumentException($"Event Flag to get ({flagNumber}) is greater than max ({EventFlagMax})."); var start = EventFlag; if (Version == GameVersion.FRLG && flagNumber >= 0x500) { flagNumber -= 0x500; start = BlockOfs[2]; } return GetFlag(start + (flagNumber >> 3), flagNumber & 7); } public override void SetEventFlag(int flagNumber, bool value) { if (flagNumber >= EventFlagMax) throw new ArgumentException($"Event Flag to set ({flagNumber}) is greater than max ({EventFlagMax})."); var start = EventFlag; if (Version == GameVersion.FRLG && flagNumber >= 0x500) { flagNumber -= 0x500; start = BlockOfs[2]; } SetFlag(start + (flagNumber >> 3), flagNumber & 7, value); } public int Badges { get { int startFlag = BadgeFlagStart; int val = 0; for (int i = 0; i < 8; i++) { if (GetEventFlag(startFlag + i)) val |= 1 << i; } return val; } set { int startFlag = BadgeFlagStart; for (int i = 0; i < 8; i++) SetEventFlag(startFlag + i, (value & (1 << i)) != 0); } } private int BadgeFlagStart { get { if (Version == GameVersion.FRLG) return 0x820; if (Version == GameVersion.RS) return 0x807; return 0x867; // emerald } } public override uint Money { get { switch (Version) { case GameVersion.RS: case GameVersion.E: return BitConverter.ToUInt32(Data, BlockOfs[1] + 0x0490) ^ SecurityKey; case GameVersion.FRLG: return BitConverter.ToUInt32(Data, BlockOfs[1] + 0x0290) ^ SecurityKey; default: return 0; } } set { switch (Version) { case GameVersion.RS: case GameVersion.E: BitConverter.GetBytes(value ^ SecurityKey).CopyTo(Data, BlockOfs[1] + 0x0490); break; case GameVersion.FRLG: BitConverter.GetBytes(value ^ SecurityKey).CopyTo(Data, BlockOfs[1] + 0x0290); break; } } } public uint Coin { get { switch (Version) { case GameVersion.RS: case GameVersion.E: return (ushort)(BitConverter.ToUInt16(Data, BlockOfs[1] + 0x0494) ^ SecurityKey); case GameVersion.FRLG: return (ushort)(BitConverter.ToUInt16(Data, BlockOfs[1] + 0x0294) ^ SecurityKey); default: return 0; } } set { if (value > 9999) value = 9999; switch (Version) { case GameVersion.RS: case GameVersion.E: BitConverter.GetBytes((ushort)(value ^ SecurityKey)).CopyTo(Data, BlockOfs[1] + 0x0494); break; case GameVersion.FRLG: BitConverter.GetBytes((ushort)(value ^ SecurityKey)).CopyTo(Data, BlockOfs[1] + 0x0294); break; } } } public uint BP { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xEB8); set { if (value > 9999) value = 9999; BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xEB8); } } public uint BPEarned { get => BitConverter.ToUInt16(Data, BlockOfs[0] + 0xEBA); set { if (value > 65535) value = 65535; BitConverter.GetBytes((ushort)value).CopyTo(Data, BlockOfs[0] + 0xEBA); } } public uint BerryPowder { get { if (Version != GameVersion.FRLG) return 0; return BitConverter.ToUInt32(Data, BlockOfs[0] + 0xAF8) ^ SecurityKey; } set { if (Version != GameVersion.FRLG) return; SetData(BitConverter.GetBytes(value ^ SecurityKey), BlockOfs[0] + 0xAF8); } } private readonly ushort[] LegalKeyItems; private static ushort[] LegalItems => Legal.Pouch_Items_RS; private static ushort[] LegalBalls => Legal.Pouch_Ball_RS; private static ushort[] LegalTMHMs => Legal.Pouch_TMHM_RS; private static ushort[] LegalBerries => Legal.Pouch_Berries_RS; private int OFS_PCItem, OFS_PouchHeldItem, OFS_PouchKeyItem, OFS_PouchBalls, OFS_PouchTMHM, OFS_PouchBerry, OFS_Decorations; public override IReadOnlyList Inventory { get { int max = Version == GameVersion.FRLG ? 999 : 99; var PCItems = new [] {LegalItems, LegalKeyItems, LegalBalls, LegalTMHMs, LegalBerries}.SelectMany(a => a).ToArray(); InventoryPouch[] pouch = { new InventoryPouch3(InventoryType.Items, LegalItems, max, OFS_PouchHeldItem, (OFS_PouchKeyItem - OFS_PouchHeldItem)/4), new InventoryPouch3(InventoryType.KeyItems, LegalKeyItems, 1, OFS_PouchKeyItem, (OFS_PouchBalls - OFS_PouchKeyItem)/4), new InventoryPouch3(InventoryType.Balls, LegalBalls, max, OFS_PouchBalls, (OFS_PouchTMHM - OFS_PouchBalls)/4), new InventoryPouch3(InventoryType.TMHMs, LegalTMHMs, max, OFS_PouchTMHM, (OFS_PouchBerry - OFS_PouchTMHM)/4), new InventoryPouch3(InventoryType.Berries, LegalBerries, 999, OFS_PouchBerry, Version == GameVersion.FRLG ? 43 : 46), new InventoryPouch3(InventoryType.PCItems, PCItems, 999, OFS_PCItem, (OFS_PouchHeldItem - OFS_PCItem)/4), }; foreach (var p in pouch) { if (p.Type != InventoryType.PCItems) ((InventoryPouch3)p).SecurityKey = SecurityKey; } return pouch.LoadAll(Data); } set => value.SaveAll(Data); } private int DaycareSlotSize => RS ? SIZE_STORED : SIZE_STORED + 0x3C; // 0x38 mail + 4 exp public override int DaycareSeedSize => E ? 8 : 4; // 32bit, 16bit public override uint? GetDaycareEXP(int loc, int slot) => BitConverter.ToUInt32(Data, GetDaycareEXPOffset(slot)); public override void SetDaycareEXP(int loc, int slot, uint EXP) => BitConverter.GetBytes(EXP).CopyTo(Data, GetDaycareEXPOffset(slot)); public override bool? IsDaycareOccupied(int loc, int slot) => IsPKMPresent(Data, GetDaycareSlotOffset(loc, slot)); public override void SetDaycareOccupied(int loc, int slot, bool occupied) { /* todo */ } public override int GetDaycareSlotOffset(int loc, int slot) => DaycareOffset + (slot * DaycareSlotSize); private int EggEventFlag => GameVersion.FRLG.Contains(Version) ? 0x266 : 0x86; public override bool? IsDaycareHasEgg(int loc) => GetEventFlag(EggEventFlag); public override void SetDaycareHasEgg(int loc, bool hasEgg) => SetEventFlag(EggEventFlag, hasEgg); private int GetDaycareEXPOffset(int slot) { if (Version == GameVersion.RS) return GetDaycareSlotOffset(0, 2) + (2 * 0x38) + (4 * slot); // consecutive vals, after both consecutive slots & 2 mail return GetDaycareSlotOffset(0, slot + 1) - 4; // @ end of each pkm slot } public override string GetDaycareRNGSeed(int loc) { if (Version == GameVersion.E) return BitConverter.ToUInt32(Data, GetDaycareSlotOffset(0, 2)).ToString("X8"); // after the 2 slots, before the step counter return BitConverter.ToUInt16(Data, GetDaycareEXPOffset(2)).ToString("X4"); // after the 2nd slot EXP, before the step counter } public override void SetDaycareRNGSeed(int loc, string seed) { if (Version == GameVersion.E) // egg pid { var val = Util.GetHexValue(seed); BitConverter.GetBytes(val).CopyTo(Data, GetDaycareSlotOffset(0, 2)); } // egg pid half { var val = (ushort)Util.GetHexValue(seed); BitConverter.GetBytes(val).CopyTo(Data, GetDaycareEXPOffset(2)); } } // Storage public override int PartyCount { get { int ofs = 0x34; if (GameVersion.FRLG != Version) ofs += 0x200; return Data[BlockOfs[1] + ofs]; } protected set { int ofs = 0x34; if (GameVersion.FRLG != Version) ofs += 0x200; Data[BlockOfs[1] + ofs] = (byte)value; } } public override int GetBoxOffset(int box) { return Box + 4 + (SIZE_STORED * box * 30); } public override int GetPartyOffset(int slot) { int ofs = 0x38; if (GameVersion.FRLG != Version) ofs += 0x200; return BlockOfs[1] + ofs + (SIZE_PARTY * slot); } public override int CurrentBox { get => Data[Box]; set => Data[Box] = (byte)value; } protected override int GetBoxWallpaperOffset(int box) { int offset = GetBoxOffset(BoxCount); offset += (BoxCount * 0x9) + box; return offset; } public override string GetBoxName(int box) { int offset = GetBoxOffset(BoxCount); return StringConverter3.GetString3(Data, offset + (box * 9), 9, Japanese); } public override void SetBoxName(int box, string value) { int offset = GetBoxOffset(BoxCount); SetString(value, 8).CopyTo(Data, offset + (box * 9)); } protected override PKM GetPKM(byte[] data) { return new PK3(data); } protected override byte[] DecryptPKM(byte[] data) { return PokeCrypto.DecryptArray3(data); } // Pokédex private int[] SeenFlagOffsets; protected override void SetDex(PKM pkm) { int species = pkm.Species; if (!CanSetDex(species)) return; switch (species) { case (int)Species.Unown when !GetSeen(species): // Unown DexPIDUnown = pkm.PID; break; case (int)Species.Spinda when !GetSeen(species): // Spinda DexPIDSpinda = pkm.PID; break; } SetCaught(species, true); SetSeen(species, true); } private bool CanSetDex(int species) { if (species <= 0) return false; if (species > MaxSpeciesID) return false; if (Version == GameVersion.Invalid) return false; if (BlockOfs.Any(z => z < 0)) return false; return true; } public uint DexPIDUnown { get => BitConverter.ToUInt32(Data, PokeDex + 0x4); set => BitConverter.GetBytes(value).CopyTo(Data, PokeDex + 0x4); } public uint DexPIDSpinda { get => BitConverter.ToUInt32(Data, PokeDex + 0x8); set => BitConverter.GetBytes(value).CopyTo(Data, PokeDex + 0x8); } public int DexUnownForm => PKX.GetUnownForm(DexPIDUnown); public override bool GetCaught(int species) { int bit = species - 1; int ofs = bit >> 3; int caughtOffset = PokeDex + 0x10; return GetFlag(caughtOffset + ofs, bit & 7); } public override void SetCaught(int species, bool caught) { int bit = species - 1; int ofs = bit >> 3; int caughtOffset = PokeDex + 0x10; SetFlag(caughtOffset + ofs, bit & 7, caught); } public override bool GetSeen(int species) { int bit = species - 1; int ofs = bit >> 3; int seenOffset = PokeDex + 0x44; return GetFlag(seenOffset + ofs, bit & 7); } public override void SetSeen(int species, bool seen) { int bit = species - 1; int ofs = bit >> 3; foreach (int o in SeenFlagOffsets) SetFlag(o + ofs, bit & 7, seen); } public bool NationalDex { get { if (BlockOfs.Any(z => z < 0)) return false; switch (Version) // only check natdex status in Block0 { case GameVersion.RS: case GameVersion.E: return Data[PokeDex + 2] == 0xDA; // enable nat dex option magic value case GameVersion.FRLG: return Data[PokeDex + 3] == 0xB9; } return false; } set { if (BlockOfs.Any(z => z < 0)) return; switch (Version) { case GameVersion.RS: Data[PokeDex + 1] = value ? 1 : 0; // mode Data[PokeDex + 2] = value ? 0xDA : 0; // magic Data[BlockOfs[2] + 0x3A6] &= 0xBF; Data[BlockOfs[2] + 0x3A6] |= value ? 1 << 6 : 0; // B BitConverter.GetBytes((ushort)(value ? 0x0302 : 0)).CopyTo(Data, BlockOfs[2] + 0x44C); // C break; case GameVersion.E: Data[PokeDex + 1] = value ? 1 : 0; // mode Data[PokeDex + 2] = value ? 0xDA : 0; // magic Data[BlockOfs[2] + 0x402] &= 0xBF; // Bit6 Data[BlockOfs[2] + 0x402] |= value ? 1 << 6 : 0; // B BitConverter.GetBytes((ushort)(value ? 0x6258 : 0)).CopyTo(Data, BlockOfs[2] + 0x4A8); // C break; case GameVersion.FRLG: Data[PokeDex + 2] = value ? 0xDA : 0; // magic Data[PokeDex + 3] = value ? 0xB9 : 0; // magic Data[BlockOfs[2] + 0x68] &= 0xFE; Data[BlockOfs[2] + 0x68] |= value ? 1 : 0; // B BitConverter.GetBytes((ushort)(value ? 0x6258 : 0)).CopyTo(Data, BlockOfs[2] + 0x11C); // C break; } } } public override string GetString(byte[] data, int offset, int length) => StringConverter3.GetString3(data, offset, length, Japanese); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter3.SetString3(value, maxLength, Japanese, PadToSize, PadWith); } #region eBerry // Offset and checksum code based from // https://github.com/suloku/wc-tool by Suloku private const int SIZE_EBERRY = 0x530; private const int OFFSET_EBERRY = 0x2E0; private uint EBerryChecksum => BitConverter.ToUInt32(Data, BlockOfs[4] + OFFSET_EBERRY + SIZE_EBERRY - 4); private bool IsEBerryChecksumValid { get; set; } public string EBerryName { get { if (!GameVersion.RS.Contains(Version) || !IsEBerryChecksumValid) return string.Empty; return StringConverter3.GetString3(Data, BlockOfs[4] + OFFSET_EBERRY, 7, Japanese).Trim(); } } public bool IsEBerryIsEnigma => string.IsNullOrEmpty(EBerryName.Trim()); private void LoadEReaderBerryData() { if (!GameVersion.RS.Contains(Version)) return; byte[] data = GetData(BlockOfs[4] + OFFSET_EBERRY, SIZE_EBERRY - 4); // 8 bytes are 0x00 for chk calculation for (int i = 0; i < 8; i++) data[0xC + i] = 0x00; uint chk = (uint)data.Sum(z => z); IsEBerryChecksumValid = EBerryChecksum == chk; } #endregion public RTC3 ClockInitial { get { if (FRLG) throw new ArgumentException(nameof(ClockInitial)); int block0 = GetBlockOffset(0); return new RTC3(GetData(block0 + 0x98, RTC3.Size)); } set { if (FRLG) return; int block0 = GetBlockOffset(0); SetData(value.Data, block0 + 0x98); } } public RTC3 ClockElapsed { get { if (FRLG) throw new ArgumentException(nameof(ClockElapsed)); int block0 = GetBlockOffset(0); return new RTC3(GetData(block0 + 0xA0, RTC3.Size)); } set { if (FRLG) return; int block0 = GetBlockOffset(0); SetData(value.Data, block0 + 0xA0); } } public PokeBlock3Case PokeBlocks { get { var ofs = PokeBlockOffset; if (ofs < 0) throw new ArgumentException($"Game does not support {nameof(PokeBlocks)}."); return new PokeBlock3Case(Data, ofs); } set => SetData(value.Write(), PokeBlockOffset); } private int PokeBlockOffset { get { if (Version == GameVersion.E) return BlockOfs[1] + 0x848; if (Version == GameVersion.RS) return BlockOfs[1] + 0x7F8; return -1; } } public int GetMailOffset(int index) { GetMailBlockOffset(Version, ref index, out int block, out int offset); return (index * Mail3.SIZE) + GetBlockOffset(block) + offset; } private static void GetMailBlockOffset(GameVersion game, ref int index, out int block, out int offset) { block = 3; if (game == GameVersion.E) { offset = 0xCE0; } else if (GameVersion.RS.Contains(game)) { offset = 0xC4C; } else // FRLG { if (index >= 12) { block = 4; offset = 0; index -= 12; } else { offset = 0xDD0; } } } public bool HasReceivedWishmkrJirachi { get => GameVersion.RS.Contains(Version) && GetFlag(BlockOfs[4] + 0x2B1, 0); set { if (GameVersion.RS.Contains(Version)) SetFlag(BlockOfs[4] + 0x2B1, 0, value); } } public bool ResetPersonal(GameVersion g) { if (g.GetGeneration() != 3) return false; _personal = SaveUtil.GetG3Personal(g); return true; } public DecorationInventory3 Decorations { get { if (Version == GameVersion.FRLG) throw new Exception(); return Data.Slice(OFS_Decorations, DecorationInventory3.SIZE).ToStructure(); } set { if (Version == GameVersion.FRLG) throw new Exception(); SetData(value.ToBytes(), OFS_Decorations); } } } }