using System; using System.Collections.Generic; using System.Diagnostics; using System.Drawing; using System.Drawing.Text; using System.IO; using PKHeX.WinForms.Properties; namespace PKHeX.WinForms; public static class FontUtil { private static readonly PrivateFontCollection CustomFonts = new(); private static readonly Dictionary GeneratedFonts = []; static FontUtil() { string g6path = Path.Combine(Path.GetTempPath(), "pgldings6.ttf"); try { if (!File.Exists(g6path)) File.WriteAllBytes(g6path, Resources.pgldings_normalregular); CustomFonts.AddFontFile(g6path); } catch (FileNotFoundException ex) { Debug.WriteLine($"Unable to read font file: {ex.Message}"); } catch (Exception ex) { Debug.WriteLine($"Unable to add in-game font: {ex.Message}"); } } public static Font GetPKXFont(float size = 11f) { if (GeneratedFonts.TryGetValue(size, out var f)) return f; var family = CustomFonts.Families.Length == 0 ? FontFamily.GenericSansSerif : CustomFonts.Families[0]; var font = new Font(family, size); GeneratedFonts.Add(size, font); return font; } }