using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace PKHeX.Core { /// Generation 1 format. public sealed class PK1 : PKM { internal byte[] otname; internal byte[] nick; public override PersonalInfo PersonalInfo => PersonalTable.Y[Species]; public byte[] OT_Name_Raw => (byte[])otname.Clone(); public byte[] Nickname_Raw => (byte[])nick.Clone(); public override bool Valid => Species <= 151 && (Data[0] == 0 || Species != 0); public override int SIZE_PARTY => PKX.SIZE_1PARTY; public override int SIZE_STORED => PKX.SIZE_1STORED; internal const int STRLEN_J = 6; internal const int STRLEN_U = 11; private int StringLength => Japanese ? STRLEN_J : STRLEN_U; private string GetString(int Offset, int Count) => StringConverter.GetString1(Data, Offset, Count, Japanese); private byte[] SetString(string value, int maxLength) => StringConverter.SetString1(value, maxLength - 1, Japanese); // Trash Bytes public override byte[] Nickname_Trash { get => nick; set { if (value?.Length == nick.Length) nick = value; } } public override byte[] OT_Trash { get => otname; set { if (value?.Length == otname.Length) otname = value; } } public override int Format => 1; public override bool Japanese => otname.Length == STRLEN_J; public override bool Korean => false; public override string FileName { get { string star = IsShiny ? " ★" : ""; return $"{Species:000}{star} - {Nickname} - {SaveUtil.CRC16_CCITT(Encrypt()):X4}.{Extension}"; } } public PK1(byte[] decryptedData = null, string ident = null, bool jp = false) { Data = decryptedData ?? new byte[SIZE_PARTY]; Identifier = ident; if (Data.Length != SIZE_PARTY) Array.Resize(ref Data, SIZE_PARTY); int strLen = jp ? STRLEN_J : STRLEN_U; otname = Enumerable.Repeat((byte) 0x50, strLen).ToArray(); nick = Enumerable.Repeat((byte) 0x50, strLen).ToArray(); } public override PKM Clone() => new PK1((byte[])Data.Clone(), Identifier, Japanese) { otname = (byte[])otname.Clone(), nick = (byte[])nick.Clone(), }; public override string Nickname { get => StringConverter.GetString1(nick, 0, nick.Length, Japanese); set { if (!IsNicknamed && Nickname == value) return; byte[] strdata = SetString(value, StringLength); if (nick.Any(b => b == 0) && nick[StringLength - 1] == 0x50 && Array.FindIndex(nick, b => b == 0) == strdata.Length - 1) // Handle JP Mew event with grace { int firstInd = Array.FindIndex(nick, b => b == 0); for (int i = firstInd; i < StringLength - 1; i++) if (nick[i] != 0) break; strdata = strdata.Take(strdata.Length - 1).ToArray(); } strdata.CopyTo(nick, 0); } } public override string OT_Name { get => StringConverter.GetString1(otname, 0, otname.Length, Japanese); set { byte[] strdata = SetString(value, StringLength); if (otname.Any(b => b == 0) && otname[StringLength - 1] == 0x50 && Array.FindIndex(otname, b => b == 0) == strdata.Length - 1) // Handle JP Mew event with grace { int firstInd = Array.FindIndex(otname, b => b == 0); for (int i = firstInd; i < StringLength - 1; i++) if (otname[i] != 0) break; strdata = strdata.Take(strdata.Length - 1).ToArray(); } strdata.CopyTo(otname, 0); } } protected override byte[] Encrypt() => new PokemonList1(this).GetBytes(); public override byte[] EncryptedPartyData => Encrypt(); public override byte[] EncryptedBoxData => Encrypt(); public override byte[] DecryptedBoxData => Encrypt(); public override byte[] DecryptedPartyData => Encrypt(); private bool? _isnicknamed; public override bool IsNicknamed { get => (bool)(_isnicknamed ?? (_isnicknamed = !nick.SequenceEqual(GetNonNickname()))); set { _isnicknamed = value; if (_isnicknamed == false) SetNotNicknamed(); } } public void SetNotNicknamed() => nick = GetNonNickname().ToArray(); private IEnumerable GetNonNickname() { var name = PKX.GetSpeciesNameGeneration(Species, GuessedLanguage(), Format); var bytes = SetString(name, StringLength); return bytes.Concat(Enumerable.Repeat((byte)0x50, nick.Length - bytes.Length)) .Select(b => (byte)(b == 0xF2 ? 0xE8 : b)); // Decimal point<->period fix } public bool IsNicknamedBank { get { var spName = PKX.GetSpeciesNameGeneration(Species, GuessedLanguage(), Format); return Nickname != spName; } } public override int Language { get { if (Japanese) return (int)LanguageID.Japanese; if (StringConverter.IsG12German(otname)) return (int)LanguageID.German; int lang = PKX.GetSpeciesNameLanguage(Species, Nickname, Format); if (lang > 0) return lang; return 0; } set { } } private int GuessedLanguage(int fallback = (int)LanguageID.English) { int lang = Language; if (lang > 0) return lang; if (fallback == (int)LanguageID.French || fallback == (int)LanguageID.German) // only other permitted besides English return fallback; return (int)LanguageID.English; } #region Stored Attributes public int SpeciesID1 { get => Data[0]; set => Data[0] = (byte)value; } // raw access public override int Species { get => SpeciesConverter.GetG1Species(SpeciesID1); set { SpeciesID1 = (byte)SpeciesConverter.SetG1Species(value); // Before updating catch rate, check if non-standard if (TradebackStatus != TradebackType.WasTradeback && !CatchRateIsItem && !(value == 25 && Catch_Rate == 0xA3)) // Light Ball Pikachu { int baseSpecies = Legal.GetBaseSpecies(this); int Rate = Catch_Rate; int count = value - baseSpecies + 1; if (Enumerable.Range(baseSpecies, count).All(z => Rate != PersonalTable.RB[z].CatchRate)) Catch_Rate = PersonalTable.RB[value].CatchRate; } Type_A = PersonalInfo.Type1; Type_B = PersonalInfo.Type2; } } public override int Stat_HPCurrent { get => BigEndian.ToUInt16(Data, 0x1); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x1); } public int Status_Condition { get => Data[4]; set => Data[4] = (byte)value; } public int Type_A { get => Data[5]; set => Data[5] = (byte)value; } public int Type_B { get => Data[6]; set => Data[6] = (byte)value; } public int Catch_Rate { get => Data[7]; set => Data[7] = (byte)value; } public override int Move1 { get => Data[8]; set => Data[8] = (byte)value; } public override int Move2 { get => Data[9]; set => Data[9] = (byte)value; } public override int Move3 { get => Data[10]; set => Data[10] = (byte)value; } public override int Move4 { get => Data[11]; set => Data[11] = (byte)value; } public override int TID { get => BigEndian.ToUInt16(Data, 0xC); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0xC); } public override uint EXP { get => (BigEndian.ToUInt32(Data, 0xE) >> 8) & 0x00FFFFFF; set => Array.Copy(BigEndian.GetBytes((value << 8) & 0xFFFFFF00), 0, Data, 0xE, 3); } public override int EV_HP { get => BigEndian.ToUInt16(Data, 0x11); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x11); } public override int EV_ATK { get => BigEndian.ToUInt16(Data, 0x13); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x13); } public override int EV_DEF { get => BigEndian.ToUInt16(Data, 0x15); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x15); } public override int EV_SPE { get => BigEndian.ToUInt16(Data, 0x17); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x17); } public int EV_SPC { get => BigEndian.ToUInt16(Data, 0x19); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x19); } public override int EV_SPA { get => EV_SPC; set => EV_SPC = value; } public override int EV_SPD { get => EV_SPC; set { } } public ushort DV16 { get => BigEndian.ToUInt16(Data, 0x1B); set => BigEndian.GetBytes(value).CopyTo(Data, 0x1B); } public override int IV_HP { get => ((IV_ATK & 1) << 3) | ((IV_DEF & 1) << 2) | ((IV_SPE & 1) << 1) | ((IV_SPC & 1) << 0); set { } } public override int IV_ATK { get => (DV16 >> 12) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 12)) | (ushort)((value > 0xF ? 0xF : value) << 12)); } public override int IV_DEF { get => (DV16 >> 8) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 8)) | (ushort)((value > 0xF ? 0xF : value) << 8)); } public override int IV_SPE { get => (DV16 >> 4) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 4)) | (ushort)((value > 0xF ? 0xF : value) << 4)); } public int IV_SPC { get => (DV16 >> 0) & 0xF; set => DV16 = (ushort)((DV16 & ~(0xF << 0)) | (ushort)((value > 0xF ? 0xF : value) << 0)); } public override int IV_SPA { get => IV_SPC; set => IV_SPC = value; } public override int IV_SPD { get => IV_SPC; set { } } public override int Move1_PP { get => Data[0x1D] & 0x3F; set => Data[0x1D] = (byte)((Data[0x1D] & 0xC0) | Math.Min(63, value)); } public override int Move2_PP { get => Data[0x1E] & 0x3F; set => Data[0x1E] = (byte)((Data[0x1E] & 0xC0) | Math.Min(63, value)); } public override int Move3_PP { get => Data[0x1F] & 0x3F; set => Data[0x1F] = (byte)((Data[0x1F] & 0xC0) | Math.Min(63, value)); } public override int Move4_PP { get => Data[0x20] & 0x3F; set => Data[0x20] = (byte)((Data[0x20] & 0xC0) | Math.Min(63, value)); } public override int Move1_PPUps { get => (Data[0x1D] & 0xC0) >> 6; set => Data[0x1D] = (byte)((Data[0x1D] & 0x3F) | ((value & 0x3) << 6)); } public override int Move2_PPUps { get => (Data[0x1E] & 0xC0) >> 6; set => Data[0x1E] = (byte)((Data[0x1E] & 0x3F) | ((value & 0x3) << 6)); } public override int Move3_PPUps { get => (Data[0x1F] & 0xC0) >> 6; set => Data[0x1F] = (byte)((Data[0x1F] & 0x3F) | ((value & 0x3) << 6)); } public override int Move4_PPUps { get => (Data[0x20] & 0xC0) >> 6; set => Data[0x20] = (byte)((Data[0x20] & 0x3F) | ((value & 0x3) << 6)); } #endregion #region Party Attributes public override int Stat_Level { get => Data[0x21]; set { Data[0x21] = (byte)value; Data[0x3] = (byte)value; } } public override int Stat_HPMax { get => BigEndian.ToUInt16(Data, 0x22); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x22); } public override int Stat_ATK { get => BigEndian.ToUInt16(Data, 0x24); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x24); } public override int Stat_DEF { get => BigEndian.ToUInt16(Data, 0x26); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x26); } public override int Stat_SPE { get => BigEndian.ToUInt16(Data, 0x28); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x28); } public int Stat_SPC { get => BigEndian.ToUInt16(Data, 0x2A); set => BigEndian.GetBytes((ushort)value).CopyTo(Data, 0x2A); } // Leave SPA and SPD as alias for SPC public override int Stat_SPA { get => Stat_SPC; set => Stat_SPC = value; } public override int Stat_SPD { get => Stat_SPC; set { } } #endregion public override int GetMovePP(int move, int ppup) => Math.Min(61, base.GetMovePP(move, ppup)); public override ushort[] GetStats(PersonalInfo p) { ushort[] Stats = new ushort[6]; for (int i = 0; i < Stats.Length; i++) { ushort L = (ushort)Stat_Level; ushort B = (ushort)p.Stats[i]; ushort I = (ushort)IVs[i]; ushort E = // Fixed formula via http://www.smogon.com/ingame/guides/rby_gsc_stats (ushort)Math.Floor(Math.Min(255, Math.Floor(Math.Sqrt(Math.Max(0, EVs[i] - 1)) + 1)) / 4.0); Stats[i] = (ushort)Math.Floor((2 * (B + I) + E) * L / 100.0 + 5); } Stats[0] += (ushort)(5 + Stat_Level); // HP return Stats; } #region Future, Unused Attributes public override bool IsGenderValid() => true; // not a separate property, derived via IVs public override uint EncryptionConstant { get => 0; set { } } public override uint PID { get => 0; set { } } public override int Met_Level { get => 0; set { } } public override int Nature { get => 0; set { } } public override int AltForm { get => 0; set { } } public override bool IsEgg { get => false; set { } } public override int HeldItem { get => 0; set { } } public override bool CanHoldItem(ushort[] ValidArray) => false; public override bool IsShiny => IV_DEF == 10 && IV_SPE == 10 && IV_SPC == 10 && (IV_ATK & 2) == 2; public override ushort Sanity { get => 0; set { } } public override bool ChecksumValid => true; public override ushort Checksum { get => 0; set { } } public override bool FatefulEncounter { get => false; set { } } public override int TSV => 0x0000; public override int PSV => 0xFFFF; public override int Characteristic => -1; public override int MarkValue { get => 0; protected set { } } public override int CurrentFriendship { get => 0; set { } } public override int Ability { get => -1; set { } } public override int CurrentHandler { get => 0; set { } } public override int Met_Location { get => 0; set { } } public override int Egg_Location { get => 0; set { } } public override int OT_Friendship { get => 0; set { } } public override int OT_Gender { get => 0; set { } } public override int Ball { get => 0; set { } } public override int Version { get => (int)GameVersion.RBY; set { } } public override int SID { get => 0; set { } } public override int PKRS_Strain { get => 0; set { } } public override int PKRS_Days { get => 0; set { } } #endregion public bool CatchRateIsItem = false; public override int Gender { get { int gv = PersonalInfo.Gender; if (gv == 255) return 2; if (gv == 254) return 1; if (gv == 0) return 0; switch (gv) { case 31: return IV_ATK >= 2 ? 0 : 1; case 63: return IV_ATK >= 5 ? 0 : 1; case 127: return IV_ATK >= 8 ? 0 : 1; case 191: return IV_ATK >= 12 ? 0 : 1; } Debug.WriteLine($"Unknown Gender value: {gv}"); return 0; } set { } } // Maximums public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; public override int MaxBallID => -1; public override int MaxGameID => -1; public override int MaxIV => 15; public override int MaxEV => ushort.MaxValue; public override int OTLength => Japanese ? 5 : 7; public override int NickLength => Japanese ? 5 : 10; public PK2 ConvertToPK2() { PK2 pk2 = new PK2(null, Identifier, Japanese) {Species = Species}; Array.Copy(Data, 0x7, pk2.Data, 0x1, 0x1A); // https://github.com/pret/pokecrystal/blob/master/engine/link.asm#L1132 if (!Legal.HeldItems_GSC.Contains((ushort)pk2.HeldItem)) switch (pk2.HeldItem) { case 0x19: pk2.HeldItem = 0x92; // Leftovers break; case 0x2D: pk2.HeldItem = 0x53; // Bitter Berry break; case 0x32: pk2.HeldItem = 0xAE; // Leftovers break; case 0x5A: case 0x64: case 0x78: case 0x87: case 0xBE: case 0xC3: case 0xDC: case 0xFA: case 0xFF: pk2.HeldItem = 0xAD; // Berry break; } pk2.CurrentFriendship = pk2.PersonalInfo.BaseFriendship; // Pokerus = 0 // Caught Data = 0 pk2.Stat_Level = PKX.GetLevel(Species, EXP); Array.Copy(otname, 0, pk2.otname, 0, otname.Length); Array.Copy(nick, 0, pk2.nick, 0, nick.Length); return pk2; } public PK7 ConvertToPK7() { var pk7 = new PK7 { EncryptionConstant = Util.Rand32(), Species = Species, TID = TID, CurrentLevel = CurrentLevel, EXP = EXP, Met_Level = CurrentLevel, Nature = (int) (EXP%25), PID = Util.Rand32(), Ball = 4, MetDate = DateTime.Now, Version = (int)GameVersion.RD, // Default to red Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, Move1_PPUps = Move1_PPUps, Move2_PPUps = Move2_PPUps, Move3_PPUps = Move3_PPUps, Move4_PPUps = Move4_PPUps, Move1_PP = Move1_PP, Move2_PP = Move2_PP, Move3_PP = Move3_PP, Move4_PP = Move4_PP, Met_Location = Legal.Transfer1, // "Kanto region", hardcoded. Gender = Gender, OT_Name = StringConverter.GetG1ConvertedString(otname, Japanese), IsNicknamed = false, Country = PKMConverter.Country, Region = PKMConverter.Region, ConsoleRegion = PKMConverter.ConsoleRegion, CurrentHandler = 1, HT_Name = PKMConverter.OT_Name, HT_Gender = PKMConverter.OT_Gender, Geo1_Country = PKMConverter.Country, Geo1_Region = PKMConverter.Region }; pk7.Language = GuessedLanguage(PKMConverter.Language); pk7.Nickname = PKX.GetSpeciesNameGeneration(pk7.Species, pk7.Language, pk7.Format); if (otname[0] == 0x5D) // Ingame Trade { var s = StringConverter.GetG1Char(0x5D, Japanese); pk7.OT_Name = s.Substring(0, 1) + s.Substring(1).ToLower(); } pk7.OT_Friendship = pk7.HT_Friendship = PersonalTable.SM[Species].BaseFriendship; // IVs var new_ivs = new int[6]; int flawless = Species == 151 ? 5 : 3; for (var i = 0; i < new_ivs.Length; i++) new_ivs[i] = (int)(Util.Rand32() & 31); for (var i = 0; i < flawless; i++) new_ivs[i] = 31; Util.Shuffle(new_ivs); pk7.IVs = new_ivs; if (IsShiny) pk7.SetShinyPID(); int abil = 2; // Hidden if (Legal.TransferSpeciesDefaultAbility_1.Contains(Species)) abil = 0; // Reset pk7.RefreshAbility(abil); // 0/1/2 (not 1/2/4) if (Species == 151) // Mew gets special treatment. pk7.FatefulEncounter = true; else if (IsNicknamedBank) { pk7.IsNicknamed = true; pk7.Nickname = StringConverter.GetG1ConvertedString(nick, Japanese); } pk7.TradeMemory(Bank:true); // oh no, memories on gen7 pkm pk7.RefreshChecksum(); return pk7; } } public class PokemonList1 { private const int CAPACITY_DAYCARE = 1; private const int CAPACITY_PARTY = 6; private const int CAPACITY_STORED = 20; private const int CAPACITY_STORED_JP = 30; private readonly bool Japanese; private int StringLength => Japanese ? PK1.STRLEN_J : PK1.STRLEN_U; public enum CapacityType { Daycare = CAPACITY_DAYCARE, Party = CAPACITY_PARTY, Stored = CAPACITY_STORED, StoredJP = CAPACITY_STORED_JP, Single } private static int GetEntrySize(CapacityType c) => c == CapacityType.Single || c == CapacityType.Party ? PKX.SIZE_1PARTY : PKX.SIZE_1STORED; private static byte GetCapacity(CapacityType c) => c == CapacityType.Single ? (byte)1 : (byte)c; private static byte[] GetEmptyList(CapacityType c, bool is_JP = false) { int cap = GetCapacity(c); return new[] { (byte)0 }.Concat(Enumerable.Repeat((byte)0xFF, cap + 1)).Concat(Enumerable.Repeat((byte)0, GetEntrySize(c) * cap)).Concat(Enumerable.Repeat((byte)0x50, (is_JP ? PK1.STRLEN_J : PK1.STRLEN_U) * 2 * cap)).ToArray(); } public PokemonList1(byte[] d, CapacityType c = CapacityType.Single, bool jp = false) { Japanese = jp; Data = d ?? GetEmptyList(c, Japanese); Capacity = GetCapacity(c); Entry_Size = GetEntrySize(c); if (Data.Length != DataSize) Array.Resize(ref Data, DataSize); Pokemon = new PK1[Capacity]; for (int i = 0; i < Capacity; i++) { int base_ofs = 2 + Capacity; byte[] dat = new byte[Entry_Size]; byte[] otname = new byte[StringLength]; byte[] nick = new byte[StringLength]; Buffer.BlockCopy(Data, base_ofs + Entry_Size * i, dat, 0, Entry_Size); Buffer.BlockCopy(Data, base_ofs + Capacity * Entry_Size + StringLength * i, otname, 0, StringLength); Buffer.BlockCopy(Data, base_ofs + Capacity * Entry_Size + StringLength * (i + Capacity), nick, 0, StringLength); Pokemon[i] = new PK1(dat, null, jp) {otname = otname, nick = nick}; } } public PokemonList1(CapacityType c = CapacityType.Single, bool jp = false) : this(null, c, jp) => Count = 1; public PokemonList1(PK1 pk) : this(CapacityType.Single, pk.Japanese) { this[0] = pk; Count = 1; } private readonly byte[] Data; private readonly byte Capacity; private readonly int Entry_Size; public byte Count { get => Data[0]; set => Data[0] = value > Capacity ? Capacity : value; } public readonly PK1[] Pokemon; public PK1 this[int i] { get { if (i > Capacity || i < 0) throw new ArgumentOutOfRangeException($"Invalid PokemonList Access: {i}"); return Pokemon[i]; } set { if (value == null) return; Pokemon[i] = (PK1)value.Clone(); } } private void Update() { int count = Array.FindIndex(Pokemon, pk => pk.Species == 0); Count = count < 0 ? Capacity : (byte)count; for (int i = 0; i < Count; i++) { int base_ofs = 2 + Capacity; Data[1 + i] = (byte)SpeciesConverter.SetG1Species(Pokemon[i].Species); Array.Copy(Pokemon[i].Data, 0, Data, base_ofs + Entry_Size * i, Entry_Size); Array.Copy(Pokemon[i].OT_Name_Raw, 0, Data, base_ofs + Capacity * Entry_Size + StringLength * i, StringLength); Array.Copy(Pokemon[i].Nickname_Raw, 0, Data, base_ofs + Capacity * Entry_Size + StringLength * (i + Capacity), StringLength); } Data[1 + Count] = byte.MaxValue; } public byte[] GetBytes() { Update(); return Data; } private int DataSize => Capacity * (Entry_Size + 1 + 2 * StringLength) + 2; public static int GetDataLength(CapacityType c, bool jp = false) => GetCapacity(c) * (GetEntrySize(c) + 1 + 2 * (jp ? PK1.STRLEN_J : PK1.STRLEN_U)) + 2; } }