using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; namespace PKHeX.Core { /// /// Base Class for Save Files /// public abstract class SaveFile : ITrainerInfo, IGameValueLimit { public static bool SetUpdateDex { protected get; set; } = true; public static bool SetUpdatePKM { protected get; set; } = true; // General Object Properties public byte[] Data; public bool Edited; public string FileName, FilePath, FileFolder; public string BAKName => $"{FileName} [{BAKText}].bak"; protected abstract string BAKText { get; } public byte[] BAK { get; protected set; } public bool Exportable { get; protected set; } public abstract SaveFile Clone(); public abstract string Filter { get; } public byte[] Footer { protected get; set; } = Array.Empty(); // .dsv public byte[] Header { protected get; set; } = Array.Empty(); // .gci public bool Japanese { get; protected set; } public virtual string PlayTimeString => $"{PlayedHours}ː{PlayedMinutes:00}ː{PlayedSeconds:00}"; // not : public bool IndeterminateGame => Version == GameVersion.Unknown; public abstract string Extension { get; } public virtual string[] PKMExtensions => PKM.Extensions.Where(f => { int gen = f.Last() - 0x30; return 3 <= gen && gen <= Generation; }).ToArray(); // General PKM Properties public abstract Type PKMType { get; } public abstract PKM GetPKM(byte[] data); public abstract PKM BlankPKM { get; } public abstract byte[] DecryptPKM(byte[] data); public abstract int SIZE_STORED { get; } protected abstract int SIZE_PARTY { get; } public abstract int MaxEV { get; } public virtual int MaxIV => 31; public ushort[] HeldItems { get; protected set; } // General SAV Properties public byte[] Write(ExportFlags flags = ExportFlags.None) { byte[] data = GetFinalData(); if (Footer.Length > 0 && flags.HasFlagFast(ExportFlags.IncludeFooter)) return data.Concat(Footer).ToArray(); if (Header.Length > 0 && flags.HasFlagFast(ExportFlags.IncludeHeader)) return data.Concat(Data).ToArray(); return data; } protected virtual byte[] GetFinalData() { SetChecksums(); return Data; } public virtual string MiscSaveChecks() => string.Empty; public virtual string MiscSaveInfo() => string.Empty; public virtual GameVersion Version { get; protected set; } public abstract bool ChecksumsValid { get; } public abstract string ChecksumInfo { get; } public abstract int Generation { get; } public PersonalTable Personal { get; set; } public bool GG => Data.Length == SaveUtil.SIZE_G7GG && GameVersion.GG.Contains(Version); public bool USUM => Data.Length == SaveUtil.SIZE_G7USUM; public bool SM => Data.Length == SaveUtil.SIZE_G7SM; public bool ORASDEMO => Data.Length == SaveUtil.SIZE_G6ORASDEMO; public bool ORAS => Data.Length == SaveUtil.SIZE_G6ORAS; public bool XY => Data.Length == SaveUtil.SIZE_G6XY; public bool B2W2 => Version == GameVersion.B2W2; public bool BW => Version == GameVersion.BW; public bool HGSS => Version == GameVersion.HGSS; public bool Pt => Version == GameVersion.Pt; public bool DP => Version == GameVersion.DP; public bool E => Version == GameVersion.E; public bool FRLG => Version == GameVersion.FRLG; public bool RS => Version == GameVersion.RS; public bool GSC => Version == GameVersion.GS || Version == GameVersion.C; public bool RBY => Version == GameVersion.RBY; public bool GameCube => new[] { GameVersion.COLO, GameVersion.XD, GameVersion.RSBOX }.Contains(Version); public abstract int MaxMoveID { get; } public abstract int MaxSpeciesID { get; } public abstract int MaxAbilityID { get; } public abstract int MaxItemID { get; } public abstract int MaxBallID { get; } public abstract int MaxGameID { get; } public virtual int MinGameID => 0; // Flags public bool HasWondercards => WondercardData > -1; public bool HasSuperTrain => SuperTrain > -1; public bool HasBerryField => BerryField > -1; public bool HasHoF => HoF > -1; public bool HasSecretBase => SecretBase > -1; public bool HasPSS => PSS > -1; public bool HasOPower => OPower > -1; public bool HasJPEG => JPEGData.Length > 0; public bool HasBox => Box > -1; public virtual bool HasParty => Party > -1; public bool HasBattleBox => BattleBox > -1; public bool HasFused => Fused > -1; public bool HasGTS => GTS > -1; public bool HasDaycare => Daycare > -1; public virtual bool HasPokeDex => PokeDex > -1; public virtual bool HasBoxWallpapers => GetBoxWallpaperOffset(0) > -1; public virtual bool HasNamableBoxes => HasBoxWallpapers; public bool HasPokeBlock => ORAS && !ORASDEMO; public virtual bool HasEvents => EventFlags.Length != 0; public bool HasLink => (ORAS && !ORASDEMO) || XY; // Counts protected virtual int GiftCountMax { get; } = int.MinValue; protected virtual int GiftFlagMax { get; } = 0x800; protected virtual int EventFlagMax { get; } = int.MinValue; protected virtual int EventConstMax { get; } = int.MinValue; public virtual int DaycareSeedSize { get; } = 0; public abstract int OTLength { get; } public abstract int NickLength { get; } public virtual int MaxMoney => 9999999; public virtual int MaxCoins => 9999; // Offsets protected int Box { get; set; } = int.MinValue; protected int Party { get; set; } = int.MinValue; protected int Trainer1 { get; set; } = int.MinValue; protected int Daycare { get; set; } = int.MinValue; protected int WondercardData { get; set; } = int.MinValue; protected int PCLayout { get; set; } = int.MinValue; protected int EventFlag { get; set; } = int.MinValue; protected int EventConst { get; set; } = int.MinValue; public int GTS { get; protected set; } = int.MinValue; public int BattleBox { get; protected set; } = int.MinValue; public int Fused { get; protected set; } = int.MinValue; public int SUBE { get; protected set; } = int.MinValue; public int PokeDex { get; protected set; } = int.MinValue; public int SuperTrain { get; protected set; } = int.MinValue; public int SecretBase { get; protected set; } = int.MinValue; public int PSS { get; protected set; } = int.MinValue; public int BerryField { get; protected set; } = int.MinValue; public int OPower { get; protected set; } = int.MinValue; public int HoF { get; protected set; } = int.MinValue; // SAV Properties public IList BoxData { get { PKM[] data = new PKM[BoxCount*BoxSlotCount]; for (int box = 0; box < BoxCount; box++) AddBoxData(data, box, box * BoxSlotCount); return data; } set { if (value.Count != BoxCount*BoxSlotCount) throw new ArgumentException($"Expected {BoxCount*BoxSlotCount}, got {value.Count}"); if (value.Any(pk => PKMType != pk.GetType())) throw new ArgumentException($"Not {PKMType} array."); for (int b = 0; b < BoxCount; b++) SetBoxData(value, b, b * BoxSlotCount); } } public void SetBoxData(IList value, int box, int index = 0) { int ofs = GetBoxOffset(box); for (int slot = 0; slot < BoxSlotCount; slot++, ofs += SIZE_STORED) { var pk = value[index + slot]; if (!pk.StorageFlags.IsOverwriteProtected()) SetStoredSlot(pk, ofs); } } public PKM[] GetBoxData(int box) { var data = new PKM[BoxSlotCount]; AddBoxData(data, box, 0); return data; } private void AddBoxData(IList data, int box, int index) { int ofs = GetBoxOffset(box); var boxName = GetBoxName(box); for (int slot = 0; slot < BoxSlotCount; slot++, ofs += SIZE_STORED) { int i = slot + index; data[i] = GetStoredSlot(ofs); data[i].Identifier = $"{boxName}:{slot + 1:00}"; data[i].Box = box + 1; data[i].Slot = slot + 1; data[i].StorageFlags = GetSlotFlags(box, slot); } } public IList PartyData { get { PKM[] data = new PKM[PartyCount]; for (int i = 0; i < data.Length; i++) data[i] = GetPartySlot(GetPartyOffset(i)); return data; } set { if (value.Count == 0 || value.Count > 6) throw new ArgumentException($"Expected 1-6, got {value.Count}"); if (value.Any(pk => PKMType != pk.GetType())) throw new ArgumentException($"Not {PKMType} array."); if (value[0].Species == 0) Debug.WriteLine($"Empty first slot, received {value.Count}."); int ctr = 0; foreach (var exist in value.Where(pk => pk.Species != 0)) SetPartySlot(exist, GetPartyOffset(ctr++)); for (int i = ctr; i < 6; i++) SetPartySlot(BlankPKM, GetPartyOffset(i)); } } public IList BattleBoxData { get { if (!HasBattleBox) return Array.Empty(); PKM[] data = new PKM[6]; for (int i = 0; i < data.Length; i++) { data[i] = GetStoredSlot(GetBattleBoxOffset(i)); if (BattleBoxLocked) data[i].StorageFlags |= StorageSlotFlag.Locked; if (data[i].Species != 0) continue; Array.Resize(ref data, i); return data; } return data; } } public int GetBattleBoxOffset(int index) => BattleBox + (SIZE_STORED * index); /// All Event Flag values for the savegame public bool[] EventFlags { get { if (EventFlagMax < 0) return Array.Empty(); bool[] Flags = new bool[EventFlagMax]; for (int i = 0; i < Flags.Length; i++) Flags[i] = GetEventFlag(i); return Flags; } set { if (EventFlagMax < 0) return; if (value.Length != EventFlagMax) return; for (int i = 0; i < value.Length; i++) SetEventFlag(i, value[i]); } } /// All Event Constant values for the savegame public virtual ushort[] EventConsts { get { if (EventConstMax <= 0) return Array.Empty(); ushort[] Constants = new ushort[EventConstMax]; for (int i = 0; i < Constants.Length; i++) Constants[i] = BitConverter.ToUInt16(Data, EventConst + (i * 2)); return Constants; } set { if (EventConstMax <= 0) return; if (value.Length != EventConstMax) return; for (int i = 0; i < value.Length; i++) BitConverter.GetBytes(value[i]).CopyTo(Data, EventConst + (i * 2)); } } /// /// Gets the status of a desired Event Flag /// /// Event Flag to check /// Flag is Set (true) or not Set (false) public virtual bool GetEventFlag(int flagNumber) { if (flagNumber >= EventFlagMax) throw new ArgumentException($"Event Flag to get ({flagNumber}) is greater than max ({EventFlagMax})."); return GetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7); } /// /// Sets the status of a desired Event Flag /// /// Event Flag to check /// Event Flag status to set /// Flag is Set (true) or not Set (false) public virtual void SetEventFlag(int flagNumber, bool value) { if (flagNumber >= EventFlagMax) throw new ArgumentException($"Event Flag to set ({flagNumber}) is greater than max ({EventFlagMax})."); SetFlag(EventFlag + (flagNumber >> 3), flagNumber & 7, value); } /// /// Gets the status of the Flag at the specified offset and index. /// /// Offset to read from /// Bit index to read /// Flag is Set (true) or not Set (false) public bool GetFlag(int offset, int bitIndex) { bitIndex &= 7; // ensure bit access is 0-7 return (Data[offset] >> bitIndex & 1) != 0; } /// /// Sets the status of the Flag at the specified offset and index. /// /// Offset to read from /// Bit index to read /// Flag status to set /// Flag is Set (true) or not Set (false) public void SetFlag(int offset, int bitIndex, bool value) { bitIndex &= 7; // ensure bit access is 0-7 Data[offset] &= (byte)~(1 << bitIndex); Data[offset] |= (byte)((value ? 1 : 0) << bitIndex); } // Inventory public virtual InventoryPouch[] Inventory { get; set; } protected int OFS_PouchHeldItem { get; set; } = int.MinValue; protected int OFS_PouchKeyItem { get; set; } = int.MinValue; protected int OFS_PouchMedicine { get; set; } = int.MinValue; protected int OFS_PouchTMHM { get; set; } = int.MinValue; protected int OFS_PouchBerry { get; set; } = int.MinValue; protected int OFS_PouchBalls { get; set; } = int.MinValue; protected int OFS_BattleItems { get; set; } = int.MinValue; protected int OFS_MailItems { get; set; } = int.MinValue; protected int OFS_PCItem { get; set; } = int.MinValue; protected int OFS_PouchZCrystals { get; set; } = int.MinValue; // Mystery Gift protected virtual bool[] MysteryGiftReceivedFlags { get => Array.Empty(); set { } } protected virtual MysteryGift[] MysteryGiftCards { get => Array.Empty(); set { } } public virtual MysteryGiftAlbum GiftAlbum { get => new MysteryGiftAlbum { Flags = MysteryGiftReceivedFlags, Gifts = MysteryGiftCards }; set { MysteryGiftReceivedFlags = value.Flags; MysteryGiftCards = value.Gifts; } } public virtual bool BattleBoxLocked { get => false; set { } } public virtual string JPEGTitle => string.Empty; public virtual byte[] JPEGData => Array.Empty(); public virtual int Country { get => -1; set { } } public virtual int ConsoleRegion { get => -1; set { } } public virtual int SubRegion { get => -1; set { } } // Trainer Info public virtual int Gender { get; set; } public virtual int Language { get => -1; set { } } public virtual int Game { get => -1; set { } } public virtual int TID { get; set; } public virtual int SID { get; set; } public int TrainerID7 => (int)((uint)(TID | (SID << 16)) % 1000000); public int TrainerSID7 => (int)((uint)(TID | (SID << 16)) / 1000000); public virtual string OT { get; set; } = "PKHeX"; public virtual int PlayedHours { get; set; } public virtual int PlayedMinutes { get; set; } public virtual int PlayedSeconds { get; set; } public virtual uint SecondsToStart { get; set; } public virtual uint SecondsToFame { get; set; } public virtual uint Money { get; set; } public abstract int BoxCount { get; } public virtual int SlotCount => BoxCount * BoxSlotCount; public virtual int PartyCount { get; protected set; } public virtual int MultiplayerSpriteID { get => 0; set { } } public bool IsPartyAllEggs(params int[] except) { if (!HasParty) return false; var party = PartyData; return party.Count == party.Where((t, i) => t.IsEgg || except.Contains(i)).Count(); } // Varied Methods protected abstract void SetChecksums(); public abstract int GetBoxOffset(int box); public abstract int GetPartyOffset(int slot); public abstract string GetBoxName(int box); public abstract void SetBoxName(int box, string value); public virtual int GameSyncIDSize { get; } = 8; public virtual string GameSyncID { get => null; set { } } // Daycare public int DaycareIndex = 0; public virtual bool HasTwoDaycares => false; public virtual int GetDaycareSlotOffset(int loc, int slot) => -1; public virtual uint? GetDaycareEXP(int loc, int slot) => null; public virtual string GetDaycareRNGSeed(int loc) => null; public virtual bool? IsDaycareHasEgg(int loc) => null; public virtual bool? IsDaycareOccupied(int loc, int slot) => null; public virtual void SetDaycareEXP(int loc, int slot, uint EXP) { } public virtual void SetDaycareRNGSeed(int loc, string seed) { } public virtual void SetDaycareHasEgg(int loc, bool hasEgg) { } public virtual void SetDaycareOccupied(int loc, int slot, bool occupied) { } // Storage public virtual int BoxSlotCount => 30; public virtual int BoxesUnlocked { get => -1; set { } } public virtual byte[] BoxFlags { get => Array.Empty(); set { } } public virtual int CurrentBox { get; set; } protected int[] TeamSlots = Array.Empty(); protected virtual IList[] SlotPointers => new[] {TeamSlots}; public virtual StorageSlotFlag GetSlotFlags(int index) => StorageSlotFlag.None; public StorageSlotFlag GetSlotFlags(int box, int slot) => GetSlotFlags((box * BoxSlotCount) + slot); public bool IsSlotLocked(int box, int slot) => GetSlotFlags(box, slot).HasFlagFast(StorageSlotFlag.Locked); public bool IsSlotLocked(int index) => GetSlotFlags(index).HasFlagFast(StorageSlotFlag.Locked); public bool IsSlotOverwriteProtected(int box, int slot) => GetSlotFlags(box, slot).IsOverwriteProtected(); public bool IsSlotOverwriteProtected(int index) => GetSlotFlags(index).IsOverwriteProtected(); public bool MoveBox(int box, int insertBeforeBox) { if (box == insertBeforeBox) // no movement required return true; if (box >= BoxCount || insertBeforeBox >= BoxCount) // invalid box positions return false; int pos1 = BoxSlotCount*box; int pos2 = BoxSlotCount*insertBeforeBox; int min = Math.Min(pos1, pos2); int max = Math.Max(pos1, pos2); int len = BoxSlotCount*SIZE_STORED; byte[] boxdata = GetData(GetBoxOffset(0), len*BoxCount); // get all boxes string[] boxNames = new int[BoxCount].Select((_, i) => GetBoxName(i)).ToArray(); int[] boxWallpapers = new int[BoxCount].Select((_, i) => GetBoxWallpaper(i)).ToArray(); min /= BoxSlotCount; max /= BoxSlotCount; // move all boxes within range to final spot for (int i = min, ctr = min; i < max; i++) { int b = insertBeforeBox; // if box is the moved box, move to insertion point, else move to unused box. if (i != box) { if (insertBeforeBox == ctr) ++ctr; b = ctr++; } Buffer.BlockCopy(boxdata, len*i, Data, GetBoxOffset(b), len); SetBoxName(b, boxNames[i]); SetBoxWallpaper(b, boxWallpapers[i]); } SlotPointerUtil.UpdateMove(box, insertBeforeBox, BoxSlotCount, SlotPointers); return true; } public bool SwapBox(int box1, int box2) { if (box1 == box2) // no movement required return true; if (box1 >= BoxCount || box2 >= BoxCount) // invalid box positions return false; if (!IsBoxAbleToMove(box1) || !IsBoxAbleToMove(box2)) return false; // Data int b1o = GetBoxOffset(box1); int b2o = GetBoxOffset(box2); int len = BoxSlotCount*SIZE_STORED; byte[] b1 = new byte[len]; Buffer.BlockCopy(Data, b1o, b1, 0, len); Buffer.BlockCopy(Data, b2o, Data, b1o, len); Buffer.BlockCopy(b1, 0, Data, b2o, len); // Name string b1n = GetBoxName(box1); SetBoxName(box1, GetBoxName(box2)); SetBoxName(box2, b1n); // Wallpaper int b1w = GetBoxWallpaper(box1); SetBoxWallpaper(box1, GetBoxWallpaper(box2)); SetBoxWallpaper(box2, b1w); // Pointers SlotPointerUtil.UpdateSwap(box1, box2, BoxSlotCount, SlotPointers); return true; } private bool IsBoxAbleToMove(int box) { int min = BoxSlotCount * box; int max = min + BoxSlotCount; return !IsRegionOverwriteProtected(min, max); } protected virtual int GetBoxWallpaperOffset(int box) => -1; public virtual int GetBoxWallpaper(int box) { int offset = GetBoxWallpaperOffset(box); if (offset < 0 || box > BoxCount) return box; return Data[offset]; } public virtual void SetBoxWallpaper(int box, int value) { int offset = GetBoxWallpaperOffset(box); if (offset < 0 || box > BoxCount) return; Data[offset] = (byte)value; } private void GetBoxSlotFromIndex(int index, out int box, out int slot) { box = index / BoxSlotCount; if (box >= BoxCount) throw new ArgumentOutOfRangeException(nameof(index)); slot = index % BoxSlotCount; } public PKM GetPartySlotAtIndex(int index) => GetPartySlot(GetPartyOffset(index)); public PKM GetBoxSlotAtIndex(int box, int slot) => GetStoredSlot(GetBoxSlotOffset(box, slot)); public PKM GetBoxSlotAtIndex(int index) { GetBoxSlotFromIndex(index, out int box, out int slot); return GetBoxSlotAtIndex(box, slot); } public int GetBoxSlotOffset(int box, int slot) => GetBoxOffset(box) + (slot * SIZE_STORED); public int GetBoxSlotOffset(int index) { GetBoxSlotFromIndex(index, out int box, out int slot); return GetBoxSlotOffset(box, slot); } public void SetBoxSlotAtIndex(PKM pkm, int box, int slot, bool? trade, bool? dex = null) => SetStoredSlot(pkm, GetBoxSlotOffset(box, slot), trade, dex); public void SetBoxSlotAtIndex(PKM pkm, int index, bool? trade, bool? dex = null) => SetStoredSlot(pkm, GetBoxSlotOffset(index), trade, dex); public void SetPartySlotAtIndex(PKM pkm, int index, bool? trade = null, bool? dex = null) => SetPartySlot(pkm, GetPartyOffset(index), trade, dex); public virtual PKM GetPartySlot(int offset) => GetPKM(DecryptPKM(GetData(offset, SIZE_PARTY))); public virtual PKM GetStoredSlot(int offset) { return GetPKM(DecryptPKM(GetData(offset, SIZE_STORED))); } public void SetPartySlot(PKM pkm, int offset, bool? trade = null, bool? dex = null) { if (pkm == null) return; if (pkm.GetType() != PKMType) throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File."); if (trade ?? SetUpdatePKM) SetPKM(pkm); if (dex ?? SetUpdateDex) SetDex(pkm); SetPartyValues(pkm, isParty: true); int i = GetPartyIndex(offset); if (i <= -1) throw new ArgumentException("Invalid Party offset provided; unable to resolve party slot index."); // update party count if (pkm.Species != 0) { if (PartyCount <= i) PartyCount = i + 1; } else if (PartyCount > i) { PartyCount = i; } SetData(pkm.EncryptedPartyData, offset); Edited = true; } private int GetPartyIndex(int offset) { for (int i = 0; i < 6; i++) { if (GetPartyOffset(i) == offset) return i; } return -1; } public virtual void SetStoredSlot(PKM pkm, int offset, bool? trade = null, bool? dex = null) { if (pkm == null) return; if (pkm.GetType() != PKMType) throw new ArgumentException($"PKM Format needs to be {PKMType} when setting to this Save File."); if (trade ?? SetUpdatePKM) SetPKM(pkm); if (dex ?? SetUpdateDex) SetDex(pkm); SetPartyValues(pkm, isParty: false); SetData(pkm.EncryptedBoxData, offset); Edited = true; } public void DeletePartySlot(int slot) { if (PartyCount <= slot) // beyond party range (or empty data already present) return; // Move all party slots down one for (int i = slot + 1; i < 6; i++) // Slide slots down { int slotTo = GetPartyOffset(i - 1); int slotFrom = GetPartyOffset(i); SetData(GetData(slotFrom, SIZE_PARTY), slotTo); } SetStoredSlot(BlankPKM, GetPartyOffset(5), false, false); PartyCount--; } protected virtual bool IsSlotSwapProtected(int box, int slot) => false; private bool IsRegionOverwriteProtected(int min, int max) { return SlotPointers.SelectMany(z => z) .Where(z => GetSlotFlags(z).IsOverwriteProtected()) .Any(slot => WithinRange(slot, min, max)); } private static bool WithinRange(int slot, int min, int max) => min <= slot && slot < max; public bool IsAnySlotLockedInBox(int BoxStart, int BoxEnd) { return SlotPointers.SelectMany(z => z) .Where(z => GetSlotFlags(z).HasFlagFast(StorageSlotFlag.Locked)) .Any(slot => WithinRange(slot, BoxStart*BoxSlotCount, (BoxEnd + 1)*BoxSlotCount)); } /// /// Sorts all present within the range specified by and with the provied . /// /// Starting box; if not provided, will iterate from the first box. /// Ending box; if not provided, will iterate to the end. /// Sorting logic required to order a with respect to its peers; if not provided, will use a default sorting method. /// Reverse the sorting order /// Count of repositioned slots. public int SortBoxes(int BoxStart = 0, int BoxEnd = -1, Func, IEnumerable> sortMethod = null, bool reverse = false) { var BD = BoxData; int start = BoxSlotCount * BoxStart; var Section = BD.Skip(start); if (BoxEnd >= BoxStart) Section = Section.Take(BoxSlotCount * (BoxEnd - BoxStart + 1)); Func skip = IsSlotSwapProtected; Section = Section.Where(z => !skip(z.Box, z.Slot)); var Sorted = (sortMethod ?? PKMSorting.OrderBySpecies)(Section); if (reverse) Sorted = Sorted.ReverseSort(); var result = Sorted.ToArray(); var boxclone = new PKM[BD.Count]; BD.CopyTo(boxclone, 0); int count = result.CopyTo(boxclone, skip, start); SlotPointerUtil.UpdateRepointFrom(boxclone, BD, 0, SlotPointers); // clear storage flags to ensure all data is written back foreach (var pk in result) pk.StorageFlags = StorageSlotFlag.None; BoxData = boxclone; return count; } /// /// Removes all present within the range specified by and if the provied is satisfied. /// /// Starting box; if not provided, will iterate from the first box. /// Ending box; if not provided, will iterate to the end. /// Criteria required to be satisfied for a to be deleted; if not provided, will clear if possible. /// Count of deleted slots. public int ClearBoxes(int BoxStart = 0, int BoxEnd = -1, Func deleteCriteria = null) { if (BoxEnd < 0) BoxEnd = BoxCount - 1; var blank = BlankPKM.EncryptedBoxData; int deleted = 0; for (int i = BoxStart; i <= BoxEnd; i++) { for (int p = 0; p < BoxSlotCount; p++) { if (IsSlotOverwriteProtected(i, p)) continue; var ofs = GetBoxSlotOffset(i, p); if (!IsPKMPresent(ofs)) continue; if (deleteCriteria != null) { var pk = GetStoredSlot(ofs); if (!deleteCriteria(pk)) continue; } SetData(blank, ofs); ++deleted; } } return deleted; } /// /// Modifies all present within the range specified by and with the modification routine provided by . /// /// Modification to perform on a /// Starting box; if not provided, will iterate from the first box. /// Ending box; if not provided, will iterate to the end. /// Count of modified slots. public int ModifyBoxes(Action action, int BoxStart = 0, int BoxEnd = -1) { if (action == null) throw new ArgumentException(nameof(action)); if (BoxEnd < 0) BoxEnd = BoxCount - 1; int modified = 0; for (int b = BoxStart; b <= BoxEnd; b++) { for (int s = 0; s < BoxSlotCount; s++) { if (IsSlotOverwriteProtected(b, s)) continue; var ofs = GetBoxSlotOffset(b, s); if (!IsPKMPresent(ofs)) continue; var pk = GetStoredSlot(ofs); action(pk); ++modified; SetStoredSlot(pk, ofs, false, false); } } return modified; } public byte[] PCBinary => BoxData.SelectMany(pk => pk.EncryptedBoxData).ToArray(); public byte[] GetBoxBinary(int box) => GetBoxData(box).SelectMany(pk => pk.EncryptedBoxData).ToArray(); public bool SetPCBinary(byte[] data) { if (IsRegionOverwriteProtected(0, SlotCount)) return false; if (data.Length != PCBinary.Length) return false; var BD = BoxData; var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length); pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD, IsSlotOverwriteProtected); BoxData = BD; return true; } public bool SetBoxBinary(byte[] data, int box) { int start = box * BoxSlotCount; int end = start + BoxSlotCount; if (IsRegionOverwriteProtected(start, end)) return false; if (data.Length != GetBoxBinary(box).Length) return false; var BD = BoxData; var pkdata = PKX.GetPKMDataFromConcatenatedBinary(data, BlankPKM.EncryptedBoxData.Length); pkdata.Select(z => GetPKM(DecryptPKM(z))).CopyTo(BD, IsSlotOverwriteProtected, start); BoxData = BD; return true; } protected virtual void SetPartyValues(PKM pkm, bool isParty) { if (!isParty) return; if (pkm.PartyStatsPresent) // Stats already present return; pkm.SetStats(pkm.GetStats(pkm.PersonalInfo)); pkm.Stat_Level = pkm.CurrentLevel; } protected virtual void SetPKM(PKM pkm) { } protected virtual void SetDex(PKM pkm) { } public virtual bool GetSeen(int species) => false; public virtual void SetSeen(int species, bool seen) { } public virtual bool GetCaught(int species) => false; public virtual void SetCaught(int species, bool caught) { } public int SeenCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetSeen) : 0; public int CaughtCount => HasPokeDex ? Enumerable.Range(1, MaxSpeciesID).Count(GetCaught) : 0; public decimal PercentSeen => (decimal) SeenCount / MaxSpeciesID; public decimal PercentCaught => (decimal)CaughtCount / MaxSpeciesID; public byte[] GetData(int Offset, int Length) { byte[] data = new byte[Length]; Buffer.BlockCopy(Data, Offset, data, 0, Length); return data; } public void SetData(byte[] input, int Offset) { input.CopyTo(Data, Offset); Edited = true; } public bool IsRangeEmpty(int Offset, int Length) => IsRangeAll(Offset, Length, 0); public bool IsRangeAll(int Offset, int Length, int value) { for (int i = Offset + Length - 1; i >= Offset; i--) { if (Data[i] != value) return false; } return true; } public virtual bool IsPKMPresent(int offset) => PKX.IsPKMPresent(Data, offset); public bool IsStorageFull => NextOpenBoxSlot() == StorageFullValue; private const int StorageFullValue = -1; public int NextOpenBoxSlot(int lastKnownOccupied = -1) { int count = BoxSlotCount * BoxCount; for (int i = lastKnownOccupied + 1; i < count; i++) { int offset = GetBoxSlotOffset(i); if (!IsPKMPresent(offset)) return i; } return StorageFullValue; } public abstract string GetString(byte[] data, int offset, int length); public string GetString(int offset, int length) => GetString(Data, offset, length); public abstract byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0); /// /// Compresses the by pulling out the empty storage slots and putting them at the end, retaining all existing data. /// /// Count of actual stored. /// Important slot pointers that need to be repointed if a slot moves. /// True if was updated, false if no update done. public bool CompressStorage(out int storedCount, params IList[] slotPointers) { // keep track of empty slots, and only write them at the end if slots were shifted (no need otherwise). var empty = new List(); bool shiftedSlots = false; ushort ctr = 0; int size = SIZE_STORED; int count = BoxSlotCount * BoxCount; for (int i = 0; i < count; i++) { int offset = GetBoxSlotOffset(i); if (IsPKMPresent(offset)) { if (ctr != i) // copy required { shiftedSlots = true; // appending empty slots afterwards is now required since a rewrite was done int destOfs = GetBoxSlotOffset(ctr); Buffer.BlockCopy(Data, offset, Data, destOfs, size); SlotPointerUtil.UpdateRepointFrom(ctr, i, slotPointers); } ctr++; continue; } // pop out an empty slot; save all unused data & preserve order byte[] data = new byte[size]; Buffer.BlockCopy(Data, offset, data, 0, size); empty.Add(data); } storedCount = ctr; if (!shiftedSlots) return false; for (int i = ctr; i < count; i++) { var data = empty[i - ctr]; int offset = GetBoxSlotOffset(i); data.CopyTo(Data, offset); } return true; } } }