namespace PKHeX.Core;
///
/// Specification for , used for creating and validating.
///
public enum Shiny : byte
{
/// PID is purely random; can be shiny or not shiny.
Random = 0,
/// PID is randomly created and forced to be not shiny.
Never,
/// PID is randomly created and forced to be shiny.
Always,
/// PID is randomly created and forced to be shiny as Stars.
AlwaysStar,
/// PID is randomly created and forced to be shiny as Squares.
AlwaysSquare,
/// PID is fixed to a specified value.
FixedValue,
}
public static class ShinyExtensions
{
public static bool IsValid(this Shiny s, PKM pkm) => s switch
{
Shiny.Always => pkm.IsShiny,
Shiny.Never => !pkm.IsShiny,
Shiny.AlwaysSquare => pkm.ShinyXor == 0,
Shiny.AlwaysStar => pkm.ShinyXor == 1,
_ => true,
};
public static bool IsShiny(this Shiny s) => s switch
{
Shiny.Always => true,
Shiny.AlwaysSquare => true,
Shiny.AlwaysStar => true,
_ => false,
};
public static bool ShowSquareBeforeGen8 { get; set; }
public static Shiny GetType(PKM pk)
{
bool shiny = pk.IsShiny;
if (!shiny)
return Shiny.Never;
if (IsSquareShinyExist(pk))
return Shiny.AlwaysSquare;
return Shiny.AlwaysStar;
}
public static bool IsSquareShinyExist(PKM pk)
{
if (pk.Format < 8 && !ShowSquareBeforeGen8)
return false;
return pk.ShinyXor == 0 || pk.FatefulEncounter || pk.Version == (int)GameVersion.GO;
}
}