using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; public sealed class Hall4 { private const int SIZE = 0xBA0; private const int SIZE_FOOTER = 0x10; private const int SIZE_BLOCK = 0x1000; private readonly byte[] Raw; private readonly int Offset; private Span Data => Raw.AsSpan(Offset, SIZE_BLOCK); public Hall4(byte[] data, int offset) => (Raw, Offset) = (data, offset); private const int SIZE_ARRAY = 0x3DE; // 493+(egg, bad-egg) species // Structure: // u32 key // u16[495] single records // u16[495] double records // u16[495] multi records // u16 alignment // extdata 0x10 byte footer public uint Key { get => ReadUInt32LittleEndian(Data); set => WriteUInt32LittleEndian(Data, value); } public ushort GetCount(int battleType, ushort species) { var offset = GetRecordOffset(battleType, species); return ReadUInt16LittleEndian(Data[offset..]); } public void SetCount(int battleType, ushort species, ushort value) { var offset = GetRecordOffset(battleType, species); WriteUInt16LittleEndian(Data[offset..], value); } private static int GetRecordOffset(int battleType, ushort species) { if (species > Legal.MaxSpeciesID_4) throw new ArgumentOutOfRangeException(nameof(species)); if ((uint)battleType > 2) throw new ArgumentOutOfRangeException(nameof(battleType)); return sizeof(uint) + (battleType * SIZE_ARRAY) + (species * sizeof(ushort)); } #region Footer public bool SizeValid => BlockSize == SIZE; public bool ChecksumValid => Checksum == GetChecksum(); public bool IsValid => SizeValid && ChecksumValid; public uint Magic { get => ReadUInt32LittleEndian(Footer); set => WriteUInt32LittleEndian(Footer, value); } public uint Revision { get => ReadUInt32LittleEndian(Footer[0x4..]); set => WriteUInt32LittleEndian(Footer[0x4..], value); } public int BlockSize { get => ReadInt32LittleEndian (Footer[0x8..]); set => WriteInt32LittleEndian (Footer[0x8..], value); } public ushort BlockID { get => ReadUInt16LittleEndian(Footer[0xC..]); set => WriteUInt16LittleEndian(Footer[0xC..], value); } public ushort Checksum { get => ReadUInt16LittleEndian(Footer[0xE..]); set => WriteUInt16LittleEndian(Footer[0xE..], value); } private ReadOnlySpan GetRegion() => Data[..(SIZE + SIZE_FOOTER)]; private Span Footer => Data.Slice(SIZE, SIZE_FOOTER); private ushort GetChecksum() => Checksums.CRC16_CCITT(GetRegion()[..^2]); public void RefreshChecksum() => Checksum = GetChecksum(); #endregion }