namespace PKHeX.Core { public class EncounterSlotPermissions { public bool Static { get; set; } public bool MagnetPull { get; set; } public int StaticCount { get; set; } public int MagnetPullCount { get; set; } public bool AllowDexNav { get; set; } public bool Pressure { get; set; } public bool DexNav { get; set; } public bool WhiteFlute { get; set; } public bool BlackFlute { get; set; } public bool IsNormalLead => !(WhiteFlute || BlackFlute || DexNav); public bool IsDexNav => AllowDexNav && DexNav; } public class EncounterSlot : IEncounterable, IGeneration { public int Location { get; set; } = -1; public int Species { get; set; } public int Form { get; set; } public int LevelMin { get; set; } public int LevelMax { get; set; } public SlotType Type { get; set; } = SlotType.Any; public EncounterType TypeEncounter { get; set; } = EncounterType.None; public int SlotNumber { get; set; } public bool EggEncounter => false; public int Generation { get; set; } = -1; internal EncounterSlotPermissions _perm; public EncounterSlotPermissions Permissions => _perm ?? (_perm = new EncounterSlotPermissions()); public virtual EncounterSlot Clone() { return new EncounterSlot { Species = Species, LevelMax = LevelMax, LevelMin = LevelMin, Type = Type, SlotNumber = SlotNumber, _perm = _perm }; } public string Name { get { const string wild = "Wild Encounter"; if (Type == SlotType.Any) return wild; return wild + " " + $"{Type.ToString().Replace("_", " ")}"; } } } public class EncounterSlot1 : EncounterSlot { public int Rate; public EncounterTime Time = EncounterTime.Any; public GameVersion Version = GameVersion.Any; public override EncounterSlot Clone() { return new EncounterSlot1 { Species = Species, LevelMax = LevelMax, LevelMin = LevelMin, Type = Type, SlotNumber = SlotNumber, _perm = _perm, Rate = Rate, Time = Time, Generation = Generation, }; } } }