using System; namespace PKHeX.Core { /// /// class with values from the LGPE games. /// public class PersonalInfoGG : PersonalInfoSM { public PersonalInfoGG(byte[] data) : base(data) { } public int GoSpecies { get => BitConverter.ToUInt16(Data, 0x48); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, 0x48); } } }