using System; using System.Linq; namespace PKHeX.Core { /// /// Generation 6 object. /// public abstract class SAV6 : SAV_BEEF, ITrainerStatRecord, ISaveBlock6Core { // Save Data Attributes protected override string BAKText => $"{OT} ({Version}) - {Played.LastSavedTime}"; public override string Filter => "Main SAV|*.*"; public override string Extension => string.Empty; protected SAV6(byte[] data, int biOffset) : base(data, biOffset) { } protected SAV6(int size, int biOffset) : base(size, biOffset) { } // Configuration public override int SIZE_STORED => PKX.SIZE_6STORED; protected override int SIZE_PARTY => PKX.SIZE_6PARTY; public override PKM BlankPKM => new PK6(); public override Type PKMType => typeof(PK6); public override int BoxCount => 31; public override int MaxEV => 252; public override int Generation => 6; protected override int GiftCountMax => 24; protected override int GiftFlagMax => 0x100 * 8; protected override int EventFlagMax => 8 * 0x180; protected override int EventConstMax => (EventFlag - EventConst) / sizeof(ushort); public override int OTLength => 12; public override int NickLength => 12; public override int MaxSpeciesID => Legal.MaxSpeciesID_6; public override int MaxBallID => Legal.MaxBallID_6; public override int MaxGameID => Legal.MaxGameID_6; // OR protected override PKM GetPKM(byte[] data) => new PK6(data); protected override byte[] DecryptPKM(byte[] data) => PKX.DecryptArray6(data); protected int WondercardFlags { get; set; } = int.MinValue; protected int JPEG { get; set; } = int.MinValue; public int PSS { get; protected set; } = int.MinValue; public int SUBE { get; protected set; } = int.MinValue; public int BerryField { get; protected set; } = int.MinValue; public int HoF { get; protected set; } = int.MinValue; protected int PCLayout { private get; set; } = int.MinValue; protected int BattleBoxOffset { get; set; } = int.MinValue; public int GetBattleBoxSlot(int slot) => BattleBoxOffset + (slot * SIZE_STORED); public virtual string JPEGTitle => string.Empty; public virtual byte[] JPEGData => Array.Empty(); protected internal const int LongStringLength = 0x22; // bytes, not characters protected internal const int ShortStringLength = 0x1A; // bytes, not characters // Player Information public override int TID { get => Status.TID; set => Status.TID = value; } public override int SID { get => Status.SID; set => Status.SID = value; } public override int Game { get => Status.Game; set => Status.Game = value; } public override int Gender { get => Status.Gender; set => Status.Gender = value; } public override int Language { get => Status.Language; set => Status.Language = value; } public override string OT { get => Status.OT; set => Status.OT = value; } public override int SubRegion { get => Status.SubRegion; set => Status.SubRegion = value; } public override int Country { get => Status.Country; set => Status.Country = value; } public override int ConsoleRegion { get => Status.ConsoleRegion; set => Status.ConsoleRegion = value; } public override int PlayedHours { get => Played.PlayedHours; set => Played.PlayedHours = value; } public override int PlayedMinutes { get => Played.PlayedMinutes; set => Played.PlayedMinutes = value; } public override int PlayedSeconds { get => Played.PlayedSeconds; set => Played.PlayedSeconds = value; } public abstract int Badges { get; set; } public abstract int Vivillon { get; set; } public abstract int BP { get; set; } // Money public override uint SecondsToStart { get => GameTime.SecondsToStart; set => GameTime.SecondsToStart = value; } public override uint SecondsToFame { get => GameTime.SecondsToFame; set => GameTime.SecondsToFame = value; } public override InventoryPouch[] Inventory { get => Items.Inventory; set => Items.Inventory = value; } // Daycare public override int DaycareSeedSize => 16; // Storage public override int GetPartyOffset(int slot) => Party + (SIZE_PARTY * slot); public override int GetBoxOffset(int box) => Box + (SIZE_STORED * box * 30); private int GetBoxNameOffset(int box) => PCLayout + (LongStringLength * box); public override string GetBoxName(int box) { if (PCLayout < 0) return $"B{box + 1}"; return GetString(Data, GetBoxNameOffset(box), LongStringLength / 2); } public override void SetBoxName(int box, string value) { var data = SetString(value, LongStringLength / 2, LongStringLength / 2); SetData(data, PCLayout + (LongStringLength * box)); } protected override void SetPKM(PKM pkm) { PK6 pk6 = (PK6)pkm; // Apply to this Save File int CT = pk6.CurrentHandler; DateTime Date = DateTime.Now; pk6.Trade(this, Date.Day, Date.Month, Date.Year); if (CT != pk6.CurrentHandler) // Logic updated Friendship { // Copy over the Friendship Value only under certain circumstances if (pk6.Moves.Contains(216)) // Return pk6.CurrentFriendship = pk6.OppositeFriendship; else if (pk6.Moves.Contains(218)) // Frustration pkm.CurrentFriendship = pk6.OppositeFriendship; } pkm.RefreshChecksum(); AddCountAcquired(pkm); } private void AddCountAcquired(PKM pkm) { Records.AddRecord(pkm.WasEgg ? 009 : 007); // egg, capture if (pkm.CurrentHandler == 1) Records.AddRecord(012); // trade if (!pkm.WasEgg) Records.AddRecord(005); // wild encounters } protected override void SetPartyValues(PKM pkm, bool isParty) { base.SetPartyValues(pkm, isParty); ((PK6)pkm).FormDuration = GetFormDuration(pkm, isParty); } private static uint GetFormDuration(PKM pkm, bool isParty) { if (!isParty || pkm.AltForm == 0) return 0; return pkm.Species switch { (int)Species.Furfrou => 5u, // Furfrou (int)Species.Hoopa => 3u, // Hoopa _ => 0u }; } public override int PartyCount { get => Data[Party + (6 * SIZE_PARTY)]; protected set => Data[Party + (6 * SIZE_PARTY)] = (byte)value; } public override string GetString(byte[] data, int offset, int length) => StringConverter.GetString6(data, offset, length); public override byte[] SetString(string value, int maxLength, int PadToSize = 0, ushort PadWith = 0) { if (PadToSize == 0) PadToSize = maxLength + 1; return StringConverter.SetString6(value, maxLength, PadToSize, PadWith); } public int GetRecord(int recordID) => Records.GetRecord(recordID); public int GetRecordOffset(int recordID) => Records.GetRecordOffset(recordID); public int GetRecordMax(int recordID) => Records.GetRecordMax(recordID); public void SetRecord(int recordID, int value) => Records.SetRecord(recordID, value); public int RecordCount => RecordBlock6.RecordCount; public abstract MyItem Items { get; } public abstract ItemInfo6 ItemInfo { get; } public abstract GameTime6 GameTime { get; } public abstract Situation6 Situation { get; } public abstract PlayTime6 Played { get; } public abstract MyStatus6 Status { get; } public abstract RecordBlock6 Records { get; } } }