using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using static PKHeX.Core.RibbonIndex;
namespace PKHeX.Core
{
///
/// Generation 8 Mystery Gift Template File
///
public sealed class WC8 : DataMysteryGift, ILangNick, INature, IGigantamax, IDynamaxLevel, IRibbonIndex, IMemoryOT,
IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6, IRibbonSetCommon7, IRibbonSetCommon8, IRibbonSetMark8
{
public const int Size = 0x2D0;
public const int CardStart = 0x0;
public override int Format => 8;
public enum GiftType : byte
{
None = 0,
Pokemon = 1,
Item = 2,
BP = 3,
Clothing = 4,
}
public WC8() : this(new byte[Size]) { }
public WC8(byte[] data) : base(data) { }
// TODO: public byte RestrictVersion?
public bool CanBeReceivedByVersion(int v)
{
if (v < (int)GameVersion.SW || v > (int)GameVersion.SH)
return false;
return true;
}
// General Card Properties
public override int CardID
{
get => BitConverter.ToUInt16(Data, CardStart + 0x8);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x8);
}
public byte CardFlags { get => Data[CardStart + 0x10]; set => Data[CardStart + 0x10] = value; }
public GiftType CardType { get => (GiftType)Data[CardStart + 0x11]; set => Data[CardStart + 0x11] = (byte)value; }
public bool GiftRepeatable { get => (CardFlags & 1) == 0; set => CardFlags = (byte)((CardFlags & ~1) | (value ? 0 : 1)); }
public override bool GiftUsed { get => false; set { } }
public int CardTitleIndex
{
get => Data[CardStart + 0x15];
set => Data[CardStart + 0x15] = (byte) value;
}
public override string CardTitle
{
get => "Mystery Gift"; // TODO: Use text string from CardTitleIndex
set => throw new Exception();
}
// Item Properties
public override bool IsItem { get => CardType == GiftType.Item; set { if (value) CardType = GiftType.Item; } }
public override int ItemID
{
get => GetItem(0);
set => SetItem(0, (ushort)value);
}
public override int Quantity
{
get => GetQuantity(0);
set => SetQuantity(0, (ushort)value);
}
public int GetItem(int index) => BitConverter.ToUInt16(Data, CardStart + 0x20 + (0x4 * index));
public void SetItem(int index, ushort item) => BitConverter.GetBytes(item).CopyTo(Data, CardStart + 0x20 + (4 * index));
public int GetQuantity(int index) => BitConverter.ToUInt16(Data, CardStart + 0x22 + (0x4 * index));
public void SetQuantity(int index, ushort quantity) => BitConverter.GetBytes(quantity).CopyTo(Data, CardStart + 0x22 + (4 * index));
// Pokémon Properties
public override bool IsPokémon { get => CardType == GiftType.Pokemon; set { if (value) CardType = GiftType.Pokemon; } }
public override bool IsShiny => PIDType == Shiny.Always;
public override int TID
{
get => BitConverter.ToUInt16(Data, CardStart + 0x20);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x20);
}
public override int SID {
get => BitConverter.ToUInt16(Data, CardStart + 0x22);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22);
}
public int OriginGame
{
get => BitConverter.ToInt32(Data, CardStart + 0x24);
set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x24);
}
public uint EncryptionConstant
{
get => BitConverter.ToUInt32(Data, CardStart + 0x28);
set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x28);
}
public uint PID
{
get => BitConverter.ToUInt32(Data, CardStart + 0x2C);
set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x2C);
}
// Nicknames, OT Names 0x30 - 0x228
public override int EggLocation { get => BitConverter.ToUInt16(Data, CardStart + 0x228); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x228); }
public int MetLocation { get => BitConverter.ToUInt16(Data, CardStart + 0x22A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22A); }
public override int Ball
{
get => BitConverter.ToUInt16(Data, CardStart + 0x22C);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22C);
}
public override int HeldItem
{
get => BitConverter.ToUInt16(Data, CardStart + 0x22E);
set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22E);
}
public int Move1 { get => BitConverter.ToUInt16(Data, CardStart + 0x230); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x230); }
public int Move2 { get => BitConverter.ToUInt16(Data, CardStart + 0x232); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x232); }
public int Move3 { get => BitConverter.ToUInt16(Data, CardStart + 0x234); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x234); }
public int Move4 { get => BitConverter.ToUInt16(Data, CardStart + 0x236); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x236); }
public int RelearnMove1 { get => BitConverter.ToUInt16(Data, CardStart + 0x238); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x238); }
public int RelearnMove2 { get => BitConverter.ToUInt16(Data, CardStart + 0x23A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23A); }
public int RelearnMove3 { get => BitConverter.ToUInt16(Data, CardStart + 0x23C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23C); }
public int RelearnMove4 { get => BitConverter.ToUInt16(Data, CardStart + 0x23E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23E); }
public override int Species { get => BitConverter.ToUInt16(Data, CardStart + 0x240); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x240); }
public override int Form { get => Data[CardStart + 0x242]; set => Data[CardStart + 0x242] = (byte)value; }
public override int Gender { get => Data[CardStart + 0x243]; set => Data[CardStart + 0x243] = (byte)value; }
public override int Level { get => Data[CardStart + 0x244]; set => Data[CardStart + 0x244] = (byte)value; }
public override bool IsEgg { get => Data[CardStart + 0x245] == 1; set => Data[CardStart + 0x245] = (byte)(value ? 1 : 0); }
public int Nature { get => (sbyte)Data[CardStart + 0x246]; set => Data[CardStart + 0x246] = (byte)value; }
public override int AbilityType { get => Data[CardStart + 0x247]; set => Data[CardStart + 0x247] = (byte)value; }
public Shiny PIDType
{
get
{
return Data[CardStart + 0x248] switch
{
0 => Shiny.Never,
1 => Shiny.Random,
2 => Shiny.AlwaysStar,
3 => Shiny.AlwaysSquare,
4 => Shiny.FixedValue,
_ => throw new ArgumentException()
};
}
}
public int MetLevel { get => Data[CardStart + 0x249]; set => Data[CardStart + 0x249] = (byte)value; }
public byte DynamaxLevel { get => Data[CardStart + 0x24A]; set => Data[CardStart + 0x24A] = value; }
public bool CanGigantamax { get => Data[CardStart + 0x24B] != 0; set => Data[CardStart + 0x24B] = (byte)(value ? 1 : 0); }
// Ribbons 0x24C-0x26C
private const int RibbonBytesOffset = 0x24C;
private const int RibbonBytesCount = 0x20;
private const int RibbonByteNone = 0xFF; // signed -1
public byte GetRibbonAtIndex(int byteIndex)
{
if ((uint)byteIndex >= RibbonBytesCount)
throw new IndexOutOfRangeException();
return Data[RibbonBytesOffset + byteIndex];
}
public void SetRibbonAtIndex(int byteIndex, byte ribbonIndex)
{
if ((uint)byteIndex >= RibbonBytesCount)
throw new IndexOutOfRangeException();
Data[RibbonBytesOffset + byteIndex] = ribbonIndex;
}
public int IV_HP { get => Data[CardStart + 0x26C]; set => Data[CardStart + 0x26C] = (byte)value; }
public int IV_ATK { get => Data[CardStart + 0x26D]; set => Data[CardStart + 0x26D] = (byte)value; }
public int IV_DEF { get => Data[CardStart + 0x26E]; set => Data[CardStart + 0x26E] = (byte)value; }
public int IV_SPE { get => Data[CardStart + 0x26F]; set => Data[CardStart + 0x26F] = (byte)value; }
public int IV_SPA { get => Data[CardStart + 0x270]; set => Data[CardStart + 0x270] = (byte)value; }
public int IV_SPD { get => Data[CardStart + 0x271]; set => Data[CardStart + 0x271] = (byte)value; }
public int OTGender { get => Data[CardStart + 0x272]; set => Data[CardStart + 0x272] = (byte)value; }
public int EV_HP { get => Data[CardStart + 0x273]; set => Data[CardStart + 0x273] = (byte)value; }
public int EV_ATK { get => Data[CardStart + 0x274]; set => Data[CardStart + 0x274] = (byte)value; }
public int EV_DEF { get => Data[CardStart + 0x275]; set => Data[CardStart + 0x275] = (byte)value; }
public int EV_SPE { get => Data[CardStart + 0x276]; set => Data[CardStart + 0x276] = (byte)value; }
public int EV_SPA { get => Data[CardStart + 0x277]; set => Data[CardStart + 0x277] = (byte)value; }
public int EV_SPD { get => Data[CardStart + 0x278]; set => Data[CardStart + 0x278] = (byte)value; }
public int OT_Intensity { get => Data[CardStart + 0x279]; set => Data[CardStart + 0x279] = (byte)value; }
public int OT_Memory { get => Data[CardStart + 0x27A]; set => Data[CardStart + 0x27A] = (byte)value; }
public int OT_Feeling { get => Data[CardStart + 0x27B]; set => Data[CardStart + 0x27B] = (byte)value; }
public int OT_TextVar { get => BitConverter.ToUInt16(Data, CardStart + 0x27C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x27C); }
// Meta Accessible Properties
public override int[] IVs
{
get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD };
set
{
if (value.Length != 6) return;
IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2];
IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5];
}
}
public int[] EVs
{
get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD };
set
{
if (value.Length != 6) return;
EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2];
EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5];
}
}
public bool GetIsNicknamed(int language) => BitConverter.ToUInt16(Data, GetNicknameOffset(language)) != 0;
public int GetNicknameLanguage(int language) => Data[GetNicknameOffset(language) + 0x1A];
public bool GetHasOT(int language) => BitConverter.ToUInt16(Data, GetOTOffset(language)) != 0;
private static int GetLanguageIndex(int language)
{
var lang = (LanguageID) language;
if (lang < LanguageID.Japanese || lang == LanguageID.UNUSED_6 || lang > LanguageID.ChineseT)
return (int) LanguageID.English; // fallback
return lang < LanguageID.UNUSED_6 ? language - 1 : language - 2;
}
public override int Location { get => MetLocation; set => MetLocation = (ushort)value; }
public override IReadOnlyList Moves
{
get => new[] { Move1, Move2, Move3, Move4 };
set
{
if (value.Count > 0) Move1 = value[0];
if (value.Count > 1) Move2 = value[1];
if (value.Count > 2) Move3 = value[2];
if (value.Count > 3) Move4 = value[3];
}
}
public override IReadOnlyList Relearn
{
get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 };
set
{
if (value.Count > 0) RelearnMove1 = value[0];
if (value.Count > 1) RelearnMove2 = value[1];
if (value.Count > 2) RelearnMove3 = value[2];
if (value.Count > 3) RelearnMove4 = value[3];
}
}
public override string OT_Name { get; set; } = string.Empty;
public string Nickname => string.Empty;
public bool IsNicknamed => false;
public int Language => 2;
public string GetNickname(int language) => Util.TrimFromZero(Encoding.Unicode.GetString(Data, GetNicknameOffset(language), 0x1A));
public void SetNickname(int language, string value) => Encoding.Unicode.GetBytes(value.PadRight(0x1A / 2, '\0')).CopyTo(Data, GetNicknameOffset(language));
public string GetOT(int language) => Util.TrimFromZero(Encoding.Unicode.GetString(Data, GetOTOffset(language), 0x1A));
public void SetOT(int language, string value) => Encoding.Unicode.GetBytes(value.PadRight(0x1A / 2, '\0')).CopyTo(Data, GetOTOffset(language));
private static int GetNicknameOffset(int language)
{
int index = GetLanguageIndex(language);
return 0x30 + (index * 0x1C);
}
private static int GetOTOffset(int language)
{
int index = GetLanguageIndex(language);
return 0x12C + (index * 0x1C);
}
public override PKM ConvertToPKM(ITrainerInfo SAV, EncounterCriteria criteria)
{
if (!IsPokémon)
throw new ArgumentException(nameof(IsPokémon));
int currentLevel = Level > 0 ? Level : Util.Rand.Next(100) + 1;
int metLevel = MetLevel > 0 ? MetLevel : currentLevel;
var pi = PersonalTable.SWSH.GetFormeEntry(Species, Form);
var OT = GetOT(SAV.Language);
var pk = new PK8
{
EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(),
TID = TID,
SID = SID,
Species = Species,
AltForm = Form,
CurrentLevel = currentLevel,
Ball = Ball != 0 ? Ball : 4, // Default is Pokeball
Met_Level = metLevel,
HeldItem = HeldItem,
EXP = Experience.GetEXP(currentLevel, pi.EXPGrowth),
Move1 = Move1,
Move2 = Move2,
Move3 = Move3,
Move4 = Move4,
RelearnMove1 = RelearnMove1,
RelearnMove2 = RelearnMove2,
RelearnMove3 = RelearnMove3,
RelearnMove4 = RelearnMove4,
Version = OriginGame != 0 ? OriginGame : SAV.Game,
OT_Name = OT.Length > 0 ? OT : SAV.OT,
OT_Gender = OTGender < 2 ? OTGender : SAV.Gender,
HT_Name = GetHasOT(Language) ? SAV.OT : string.Empty,
HT_Gender = GetHasOT(Language) ? SAV.Gender : 0,
HT_Language = GetHasOT(Language) ? SAV.Language : 0,
CurrentHandler = GetHasOT(Language) ? 1 : 0,
OT_Friendship = pi.BaseFriendship,
OT_Intensity = OT_Intensity,
OT_Memory = OT_Memory,
OT_TextVar = OT_TextVar,
OT_Feeling = OT_Feeling,
FatefulEncounter = true,
EVs = EVs,
CanGigantamax = CanGigantamax,
DynamaxLevel = DynamaxLevel,
Met_Location = MetLocation,
Egg_Location = EggLocation,
};
pk.SetMaximumPPCurrent();
if ((SAV.Generation > Format && OriginGame == 0) || !CanBeReceivedByVersion(pk.Version))
{
// give random valid game
do { pk.Version = (int)GameVersion.SW + Util.Rand.Next(2); }
while (!CanBeReceivedByVersion(pk.Version));
}
if (OTGender >= 2)
{
pk.TID = SAV.TID;
pk.SID = SAV.SID;
}
// Official code explicitly corrects for meowstic
if (pk.Species == (int)Core.Species.Meowstic)
pk.AltForm = pk.Gender;
pk.MetDate = DateTime.Now;
var nickname_language = GetNicknameLanguage(SAV.Language);
pk.Language = nickname_language != 0 ? nickname_language : SAV.Language;
pk.IsNicknamed = GetIsNicknamed(SAV.Language);
pk.Nickname = pk.IsNicknamed ? Nickname : SpeciesName.GetSpeciesNameGeneration(Species, pk.Language, Format);
for (var i = 0; i < RibbonBytesCount; i++)
{
var ribbon = GetRibbonAtIndex(i);
if (ribbon != RibbonByteNone)
pk.SetRibbon(ribbon);
}
SetPINGA(pk, SAV, criteria);
if (IsEgg)
SetEggMetData(pk);
pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship;
pk.HeightScalar = PokeSizeExtensions.GetRandomScalar();
pk.WeightScalar = PokeSizeExtensions.GetRandomScalar();
pk.RefreshChecksum();
return pk;
}
private void SetEggMetData(PKM pk)
{
pk.IsEgg = true;
pk.EggMetDate = DateTime.Now;
pk.Nickname = SpeciesName.GetSpeciesNameGeneration(0, pk.Language, Format);
pk.IsNicknamed = true;
}
private void SetPINGA(PKM pk, ITrainerInfo SAV, EncounterCriteria criteria)
{
var pi = PersonalTable.USUM.GetFormeEntry(Species, Form);
pk.Nature = (int)criteria.GetNature(Nature == -1 ? Core.Nature.Random : (Nature)Nature);
pk.StatNature = pk.Nature;
pk.Gender = criteria.GetGender(Gender, pi);
var av = GetAbilityIndex(criteria, pi);
pk.RefreshAbility(av);
SetPID(pk, SAV);
SetIVs(pk);
}
private int GetAbilityIndex(EncounterCriteria criteria, PersonalInfo pi)
{
switch (AbilityType)
{
case 00: // 0 - 0
case 01: // 1 - 1
case 02: // 2 - H
return AbilityType;
case 03: // 0/1
case 04: // 0/1/H
return criteria.GetAbility(AbilityType, pi); // 3 or 2
default:
throw new ArgumentException(nameof(AbilityType));
}
}
private uint GetFixedPID(ITrainerInfo SAV)
{
uint pid = PID;
var val = Data[CardStart + 0x248];
if (val == 4)
return pid;
return (uint)((pid & 0xFFFF) | ((SAV.SID ^ SAV.TID ^ (pid & 0xFFFF) ^ (val == 2 ? 1 : 0)) << 16));
}
private void SetPID(PKM pk, ITrainerInfo SAV)
{
switch (PIDType)
{
case Shiny.FixedValue: // Specified
pk.PID = GetFixedPID(SAV);
break;
case Shiny.Random: // Random
pk.PID = Util.Rand32();
break;
case Shiny.AlwaysStar: // Random Shiny
pk.PID = Util.Rand32();
pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF) ^ 1) << 16) | (pk.PID & 0xFFFF));
break;
case Shiny.AlwaysSquare: // Random Shiny
pk.PID = Util.Rand32();
pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF) ^ 0) << 16) | (pk.PID & 0xFFFF));
break;
case Shiny.Never: // Random Nonshiny
pk.PID = Util.Rand32();
if (pk.IsShiny) pk.PID ^= 0x10000000;
break;
}
}
private void SetIVs(PKM pk)
{
int[] finalIVs = new int[6];
var ivflag = Array.Find(IVs, iv => (byte)(iv - 0xFC) < 3);
if (ivflag == 0) // Random IVs
{
for (int i = 0; i < 6; i++)
finalIVs[i] = IVs[i] > 31 ? Util.Rand.Next(pk.MaxIV + 1) : IVs[i];
}
else // 1/2/3 perfect IVs
{
int IVCount = ivflag - 0xFB;
do { finalIVs[Util.Rand.Next(6)] = 31; }
while (finalIVs.Count(iv => iv == 31) < IVCount);
for (int i = 0; i < 6; i++)
finalIVs[i] = finalIVs[i] == 31 ? pk.MaxIV : Util.Rand.Next(pk.MaxIV + 1);
}
pk.IVs = finalIVs;
}
protected override bool IsMatchExact(PKM pkm)
{
if (pkm.Egg_Location == 0) // Not Egg
{
if (OTGender < 2)
{
if (SID != pkm.SID) return false;
if (TID != pkm.TID) return false;
if (OTGender != pkm.OT_Gender) return false;
}
var OT = GetOT(pkm.Language); // May not be guaranteed to work.
if (!string.IsNullOrEmpty(OT) && OT != pkm.OT_Name) return false;
if (OriginGame != 0 && OriginGame != pkm.Version) return false;
if (EncryptionConstant != 0 && EncryptionConstant != pkm.EncryptionConstant) return false;
}
if (Form != pkm.AltForm && !Legal.IsFormChangeable(pkm, Species))
return false;
if (IsEgg)
{
if (EggLocation != pkm.Egg_Location) // traded
{
if (pkm.Egg_Location != Locations.LinkTrade6)
return false;
if (PIDType == Shiny.Random && pkm.IsShiny && pkm.ShinyXor > 1)
return false; // shiny traded egg will always have xor0/1.
}
if (!PIDType.IsValid(pkm))
{
return false; // can't be traded away for unshiny
}
if (pkm.IsEgg && !pkm.IsNative)
return false;
}
else
{
if (!PIDType.IsValid(pkm)) return false;
if (EggLocation != pkm.Egg_Location) return false;
if (MetLocation != pkm.Met_Location) return false;
}
if (MetLevel != 0 && MetLevel != pkm.Met_Level) return false;
if (Ball != 0 && Ball != pkm.Ball) return false;
if (Ball == 0 && pkm.Ball != 4) return false;
if (OTGender < 2 && OTGender != pkm.OT_Gender) return false;
if (Nature != -1 && pkm.Nature != Nature) return false;
if (Gender != 3 && Gender != pkm.Gender) return false;
if (!(pkm is IGigantamax g && g.CanGigantamax == CanGigantamax))
return false;
if (!(pkm is IDynamaxLevel dl && dl.DynamaxLevel >= DynamaxLevel))
return false;
return PIDType != 0 || pkm.PID == PID;
}
protected override bool IsMatchDeferred(PKM pkm)
{
return pkm.Species == Species;
}
#region Lazy Ribbon Implementation
public bool RibbonEarth { get => this.GetRibbonIndex(Earth); set => this.SetRibbonIndex(Earth, value); }
public bool RibbonNational { get => this.GetRibbonIndex(National); set => this.SetRibbonIndex(National, value); }
public bool RibbonCountry { get => this.GetRibbonIndex(Country); set => this.SetRibbonIndex(Country, value); }
public bool RibbonChampionBattle { get => this.GetRibbonIndex(ChampionBattle); set => this.SetRibbonIndex(ChampionBattle, value); }
public bool RibbonChampionRegional { get => this.GetRibbonIndex(ChampionRegional); set => this.SetRibbonIndex(ChampionRegional, value); }
public bool RibbonChampionNational { get => this.GetRibbonIndex(ChampionNational); set => this.SetRibbonIndex(ChampionNational, value); }
public bool RibbonClassic { get => this.GetRibbonIndex(Classic); set => this.SetRibbonIndex(Classic, value); }
public bool RibbonWishing { get => this.GetRibbonIndex(Wishing); set => this.SetRibbonIndex(Wishing, value); }
public bool RibbonPremier { get => this.GetRibbonIndex(Premier); set => this.SetRibbonIndex(Premier, value); }
public bool RibbonEvent { get => this.GetRibbonIndex(Event); set => this.SetRibbonIndex(Event, value); }
public bool RibbonBirthday { get => this.GetRibbonIndex(Birthday); set => this.SetRibbonIndex(Birthday, value); }
public bool RibbonSpecial { get => this.GetRibbonIndex(Special); set => this.SetRibbonIndex(Special, value); }
public bool RibbonWorld { get => this.GetRibbonIndex(World); set => this.SetRibbonIndex(World, value); }
public bool RibbonChampionWorld { get => this.GetRibbonIndex(ChampionWorld); set => this.SetRibbonIndex(ChampionWorld, value); }
public bool RibbonSouvenir { get => this.GetRibbonIndex(Souvenir); set => this.SetRibbonIndex(Souvenir, value); }
public bool RibbonChampionG3Hoenn { get => this.GetRibbonIndex(ChampionG3Hoenn); set => this.SetRibbonIndex(ChampionG3Hoenn, value); }
public bool RibbonArtist { get => this.GetRibbonIndex(Artist); set => this.SetRibbonIndex(Artist, value); }
public bool RibbonEffort { get => this.GetRibbonIndex(Effort); set => this.SetRibbonIndex(Effort, value); }
public bool RibbonChampionSinnoh { get => this.GetRibbonIndex(ChampionSinnoh); set => this.SetRibbonIndex(ChampionSinnoh, value); }
public bool RibbonAlert { get => this.GetRibbonIndex(Alert); set => this.SetRibbonIndex(Alert, value); }
public bool RibbonShock { get => this.GetRibbonIndex(Shock); set => this.SetRibbonIndex(Shock, value); }
public bool RibbonDowncast { get => this.GetRibbonIndex(Downcast); set => this.SetRibbonIndex(Downcast, value); }
public bool RibbonCareless { get => this.GetRibbonIndex(Careless); set => this.SetRibbonIndex(Careless, value); }
public bool RibbonRelax { get => this.GetRibbonIndex(Relax); set => this.SetRibbonIndex(Relax, value); }
public bool RibbonSnooze { get => this.GetRibbonIndex(Snooze); set => this.SetRibbonIndex(Snooze, value); }
public bool RibbonSmile { get => this.GetRibbonIndex(Smile); set => this.SetRibbonIndex(Smile, value); }
public bool RibbonGorgeous { get => this.GetRibbonIndex(Gorgeous); set => this.SetRibbonIndex(Gorgeous, value); }
public bool RibbonRoyal { get => this.GetRibbonIndex(Royal); set => this.SetRibbonIndex(Royal, value); }
public bool RibbonGorgeousRoyal { get => this.GetRibbonIndex(GorgeousRoyal); set => this.SetRibbonIndex(GorgeousRoyal, value); }
public bool RibbonFootprint { get => this.GetRibbonIndex(Footprint); set => this.SetRibbonIndex(Footprint, value); }
public bool RibbonRecord { get => this.GetRibbonIndex(Record); set => this.SetRibbonIndex(Record, value); }
public bool RibbonLegend { get => this.GetRibbonIndex(Legend); set => this.SetRibbonIndex(Legend, value); }
public bool RibbonChampionKalos { get => this.GetRibbonIndex(ChampionKalos); set => this.SetRibbonIndex(ChampionKalos, value); }
public bool RibbonChampionG6Hoenn { get => this.GetRibbonIndex(ChampionG6Hoenn); set => this.SetRibbonIndex(ChampionG6Hoenn, value); }
public bool RibbonBestFriends { get => this.GetRibbonIndex(BestFriends); set => this.SetRibbonIndex(BestFriends, value); }
public bool RibbonTraining { get => this.GetRibbonIndex(Training); set => this.SetRibbonIndex(Training, value); }
public bool RibbonBattlerSkillful { get => this.GetRibbonIndex(BattlerSkillful); set => this.SetRibbonIndex(BattlerSkillful, value); }
public bool RibbonBattlerExpert { get => this.GetRibbonIndex(BattlerExpert); set => this.SetRibbonIndex(BattlerExpert, value); }
public bool RibbonContestStar { get => this.GetRibbonIndex(ContestStar); set => this.SetRibbonIndex(ContestStar, value); }
public bool RibbonMasterCoolness { get => this.GetRibbonIndex(MasterCoolness); set => this.SetRibbonIndex(MasterCoolness, value); }
public bool RibbonMasterBeauty { get => this.GetRibbonIndex(MasterBeauty); set => this.SetRibbonIndex(MasterBeauty, value); }
public bool RibbonMasterCuteness { get => this.GetRibbonIndex(MasterCuteness); set => this.SetRibbonIndex(MasterCuteness, value); }
public bool RibbonMasterCleverness { get => this.GetRibbonIndex(MasterCleverness); set => this.SetRibbonIndex(MasterCleverness, value); }
public bool RibbonMasterToughness { get => this.GetRibbonIndex(MasterToughness); set => this.SetRibbonIndex(MasterToughness, value); }
public int RibbonCountMemoryContest { get => 0; set { } }
public int RibbonCountMemoryBattle { get => 0; set { } }
public bool RibbonChampionAlola { get => this.GetRibbonIndex(ChampionAlola); set => this.SetRibbonIndex(ChampionAlola, value); }
public bool RibbonBattleRoyale { get => this.GetRibbonIndex(BattleRoyale); set => this.SetRibbonIndex(BattleRoyale, value); }
public bool RibbonBattleTreeGreat { get => this.GetRibbonIndex(BattleTreeGreat); set => this.SetRibbonIndex(BattleTreeGreat, value); }
public bool RibbonBattleTreeMaster { get => this.GetRibbonIndex(BattleTreeMaster); set => this.SetRibbonIndex(BattleTreeMaster, value); }
public bool RibbonChampionGalar { get => this.GetRibbonIndex(ChampionGalar); set => this.SetRibbonIndex(ChampionGalar, value); }
public bool RibbonTowerMaster { get => this.GetRibbonIndex(TowerMaster); set => this.SetRibbonIndex(TowerMaster, value); }
public bool RibbonMasterRank { get => this.GetRibbonIndex(MasterRank); set => this.SetRibbonIndex(MasterRank, value); }
public bool RibbonMarkLunchtime { get => this.GetRibbonIndex(MarkLunchtime); set => this.SetRibbonIndex(MarkLunchtime, value); }
public bool RibbonMarkSleepyTime { get => this.GetRibbonIndex(MarkSleepyTime); set => this.SetRibbonIndex(MarkSleepyTime, value); }
public bool RibbonMarkDusk { get => this.GetRibbonIndex(MarkDusk); set => this.SetRibbonIndex(MarkDusk, value); }
public bool RibbonMarkDawn { get => this.GetRibbonIndex(MarkDawn); set => this.SetRibbonIndex(MarkDawn, value); }
public bool RibbonMarkCloudy { get => this.GetRibbonIndex(MarkCloudy); set => this.SetRibbonIndex(MarkCloudy, value); }
public bool RibbonMarkRainy { get => this.GetRibbonIndex(MarkRainy); set => this.SetRibbonIndex(MarkRainy, value); }
public bool RibbonMarkStormy { get => this.GetRibbonIndex(MarkStormy); set => this.SetRibbonIndex(MarkStormy, value); }
public bool RibbonMarkSnowy { get => this.GetRibbonIndex(MarkSnowy); set => this.SetRibbonIndex(MarkSnowy, value); }
public bool RibbonMarkBlizzard { get => this.GetRibbonIndex(MarkBlizzard); set => this.SetRibbonIndex(MarkBlizzard, value); }
public bool RibbonMarkDry { get => this.GetRibbonIndex(MarkDry); set => this.SetRibbonIndex(MarkDry, value); }
public bool RibbonMarkSandstorm { get => this.GetRibbonIndex(MarkSandstorm); set => this.SetRibbonIndex(MarkSandstorm, value); }
public bool RibbonMarkMisty { get => this.GetRibbonIndex(MarkMisty); set => this.SetRibbonIndex(MarkMisty, value); }
public bool RibbonMarkDestiny { get => this.GetRibbonIndex(MarkDestiny); set => this.SetRibbonIndex(MarkDestiny, value); }
public bool RibbonMarkFishing { get => this.GetRibbonIndex(MarkFishing); set => this.SetRibbonIndex(MarkFishing, value); }
public bool RibbonMarkCurry { get => this.GetRibbonIndex(MarkCurry); set => this.SetRibbonIndex(MarkCurry, value); }
public bool RibbonMarkUncommon { get => this.GetRibbonIndex(MarkUncommon); set => this.SetRibbonIndex(MarkUncommon, value); }
public bool RibbonMarkRare { get => this.GetRibbonIndex(MarkRare); set => this.SetRibbonIndex(MarkRare, value); }
public bool RibbonMarkRowdy { get => this.GetRibbonIndex(MarkRowdy); set => this.SetRibbonIndex(MarkRowdy, value); }
public bool RibbonMarkAbsentMinded { get => this.GetRibbonIndex(MarkAbsentMinded); set => this.SetRibbonIndex(MarkAbsentMinded, value); }
public bool RibbonMarkJittery { get => this.GetRibbonIndex(MarkJittery); set => this.SetRibbonIndex(MarkJittery, value); }
public bool RibbonMarkExcited { get => this.GetRibbonIndex(MarkExcited); set => this.SetRibbonIndex(MarkExcited, value); }
public bool RibbonMarkCharismatic { get => this.GetRibbonIndex(MarkCharismatic); set => this.SetRibbonIndex(MarkCharismatic, value); }
public bool RibbonMarkCalmness { get => this.GetRibbonIndex(MarkCalmness); set => this.SetRibbonIndex(MarkCalmness, value); }
public bool RibbonMarkIntense { get => this.GetRibbonIndex(MarkIntense); set => this.SetRibbonIndex(MarkIntense, value); }
public bool RibbonMarkZonedOut { get => this.GetRibbonIndex(MarkZonedOut); set => this.SetRibbonIndex(MarkZonedOut, value); }
public bool RibbonMarkJoyful { get => this.GetRibbonIndex(MarkJoyful); set => this.SetRibbonIndex(MarkJoyful, value); }
public bool RibbonMarkAngry { get => this.GetRibbonIndex(MarkAngry); set => this.SetRibbonIndex(MarkAngry, value); }
public bool RibbonMarkSmiley { get => this.GetRibbonIndex(MarkSmiley); set => this.SetRibbonIndex(MarkSmiley, value); }
public bool RibbonMarkTeary { get => this.GetRibbonIndex(MarkTeary); set => this.SetRibbonIndex(MarkTeary, value); }
public bool RibbonMarkUpbeat { get => this.GetRibbonIndex(MarkUpbeat); set => this.SetRibbonIndex(MarkUpbeat, value); }
public bool RibbonMarkPeeved { get => this.GetRibbonIndex(MarkPeeved); set => this.SetRibbonIndex(MarkPeeved, value); }
public bool RibbonMarkIntellectual { get => this.GetRibbonIndex(MarkIntellectual); set => this.SetRibbonIndex(MarkIntellectual, value); }
public bool RibbonMarkFerocious { get => this.GetRibbonIndex(MarkFerocious); set => this.SetRibbonIndex(MarkFerocious, value); }
public bool RibbonMarkCrafty { get => this.GetRibbonIndex(MarkCrafty); set => this.SetRibbonIndex(MarkCrafty, value); }
public bool RibbonMarkScowling { get => this.GetRibbonIndex(MarkScowling); set => this.SetRibbonIndex(MarkScowling, value); }
public bool RibbonMarkKindly { get => this.GetRibbonIndex(MarkKindly); set => this.SetRibbonIndex(MarkKindly, value); }
public bool RibbonMarkFlustered { get => this.GetRibbonIndex(MarkFlustered); set => this.SetRibbonIndex(MarkFlustered, value); }
public bool RibbonMarkPumpedUp { get => this.GetRibbonIndex(MarkPumpedUp); set => this.SetRibbonIndex(MarkPumpedUp, value); }
public bool RibbonMarkZeroEnergy { get => this.GetRibbonIndex(MarkZeroEnergy); set => this.SetRibbonIndex(MarkZeroEnergy, value); }
public bool RibbonMarkPrideful { get => this.GetRibbonIndex(MarkPrideful); set => this.SetRibbonIndex(MarkPrideful, value); }
public bool RibbonMarkUnsure { get => this.GetRibbonIndex(MarkUnsure); set => this.SetRibbonIndex(MarkUnsure, value); }
public bool RibbonMarkHumble { get => this.GetRibbonIndex(MarkHumble); set => this.SetRibbonIndex(MarkHumble, value); }
public bool RibbonMarkThorny { get => this.GetRibbonIndex(MarkThorny); set => this.SetRibbonIndex(MarkThorny, value); }
public bool RibbonMarkVigor { get => this.GetRibbonIndex(MarkVigor); set => this.SetRibbonIndex(MarkVigor, value); }
public bool RibbonMarkSlump { get => this.GetRibbonIndex(MarkSlump); set => this.SetRibbonIndex(MarkSlump, value); }
public int GetRibbonByte(int index) => Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z == index);
public bool GetRibbon(int index) => GetRibbonByte(index) >= 0;
public void SetRibbon(int index, bool value = true)
{
if ((uint)index > (uint)MarkSlump)
throw new ArgumentOutOfRangeException(nameof(index));
if (value)
{
if (GetRibbon(index))
return;
var openIndex = Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z != RibbonByteNone);
if (openIndex < 0)
throw new ArgumentOutOfRangeException(nameof(index));
SetRibbonAtIndex(openIndex, (byte)index);
}
else
{
var ofs = GetRibbonByte(index);
if (ofs < 0)
return;
SetRibbonAtIndex(ofs, RibbonByteNone);
}
}
#endregion
}
}