using System; using System.Collections.Generic; using System.Linq; using System.Text; using static PKHeX.Core.RibbonIndex; namespace PKHeX.Core { /// /// Generation 8 Mystery Gift Template File /// public sealed class WC8 : DataMysteryGift, ILangNick, INature, IGigantamax, IDynamaxLevel, IRibbonIndex, IMemoryOT, IRibbonSetEvent3, IRibbonSetEvent4, IRibbonSetCommon3, IRibbonSetCommon4, IRibbonSetCommon6, IRibbonSetCommon7, IRibbonSetCommon8, IRibbonSetMark8 { public const int Size = 0x2D0; public const int CardStart = 0x0; public override int Format => 8; public enum GiftType : byte { None = 0, Pokemon = 1, Item = 2, BP = 3, Clothing = 4, } public WC8() : this(new byte[Size]) { } public WC8(byte[] data) : base(data) { } // TODO: public byte RestrictVersion? public bool CanBeReceivedByVersion(int v) { if (v < (int)GameVersion.SW || v > (int)GameVersion.SH) return false; return true; } // General Card Properties public override int CardID { get => BitConverter.ToUInt16(Data, CardStart + 0x8); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x8); } public byte CardFlags { get => Data[CardStart + 0x10]; set => Data[CardStart + 0x10] = value; } public GiftType CardType { get => (GiftType)Data[CardStart + 0x11]; set => Data[CardStart + 0x11] = (byte)value; } public bool GiftRepeatable { get => (CardFlags & 1) == 0; set => CardFlags = (byte)((CardFlags & ~1) | (value ? 0 : 1)); } public override bool GiftUsed { get => false; set { } } public int CardTitleIndex { get => Data[CardStart + 0x15]; set => Data[CardStart + 0x15] = (byte) value; } public override string CardTitle { get => "Mystery Gift"; // TODO: Use text string from CardTitleIndex set => throw new Exception(); } // Item Properties public override bool IsItem { get => CardType == GiftType.Item; set { if (value) CardType = GiftType.Item; } } public override int ItemID { get => GetItem(0); set => SetItem(0, (ushort)value); } public override int Quantity { get => GetQuantity(0); set => SetQuantity(0, (ushort)value); } public int GetItem(int index) => BitConverter.ToUInt16(Data, CardStart + 0x20 + (0x4 * index)); public void SetItem(int index, ushort item) => BitConverter.GetBytes(item).CopyTo(Data, CardStart + 0x20 + (4 * index)); public int GetQuantity(int index) => BitConverter.ToUInt16(Data, CardStart + 0x22 + (0x4 * index)); public void SetQuantity(int index, ushort quantity) => BitConverter.GetBytes(quantity).CopyTo(Data, CardStart + 0x22 + (4 * index)); // Pokémon Properties public override bool IsPokémon { get => CardType == GiftType.Pokemon; set { if (value) CardType = GiftType.Pokemon; } } public override bool IsShiny => PIDType == Shiny.Always; public override int TID { get => BitConverter.ToUInt16(Data, CardStart + 0x20); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x20); } public override int SID { get => BitConverter.ToUInt16(Data, CardStart + 0x22); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22); } public int OriginGame { get => BitConverter.ToInt32(Data, CardStart + 0x24); set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x24); } public uint EncryptionConstant { get => BitConverter.ToUInt32(Data, CardStart + 0x28); set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x28); } public uint PID { get => BitConverter.ToUInt32(Data, CardStart + 0x2C); set => BitConverter.GetBytes(value).CopyTo(Data, CardStart + 0x2C); } // Nicknames, OT Names 0x30 - 0x228 public override int EggLocation { get => BitConverter.ToUInt16(Data, CardStart + 0x228); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x228); } public int MetLocation { get => BitConverter.ToUInt16(Data, CardStart + 0x22A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22A); } public override int Ball { get => BitConverter.ToUInt16(Data, CardStart + 0x22C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22C); } public override int HeldItem { get => BitConverter.ToUInt16(Data, CardStart + 0x22E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x22E); } public int Move1 { get => BitConverter.ToUInt16(Data, CardStart + 0x230); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x230); } public int Move2 { get => BitConverter.ToUInt16(Data, CardStart + 0x232); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x232); } public int Move3 { get => BitConverter.ToUInt16(Data, CardStart + 0x234); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x234); } public int Move4 { get => BitConverter.ToUInt16(Data, CardStart + 0x236); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x236); } public int RelearnMove1 { get => BitConverter.ToUInt16(Data, CardStart + 0x238); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x238); } public int RelearnMove2 { get => BitConverter.ToUInt16(Data, CardStart + 0x23A); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23A); } public int RelearnMove3 { get => BitConverter.ToUInt16(Data, CardStart + 0x23C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23C); } public int RelearnMove4 { get => BitConverter.ToUInt16(Data, CardStart + 0x23E); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x23E); } public override int Species { get => BitConverter.ToUInt16(Data, CardStart + 0x240); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x240); } public override int Form { get => Data[CardStart + 0x242]; set => Data[CardStart + 0x242] = (byte)value; } public override int Gender { get => Data[CardStart + 0x243]; set => Data[CardStart + 0x243] = (byte)value; } public override int Level { get => Data[CardStart + 0x244]; set => Data[CardStart + 0x244] = (byte)value; } public override bool IsEgg { get => Data[CardStart + 0x245] == 1; set => Data[CardStart + 0x245] = (byte)(value ? 1 : 0); } public int Nature { get => (sbyte)Data[CardStart + 0x246]; set => Data[CardStart + 0x246] = (byte)value; } public override int AbilityType { get => Data[CardStart + 0x247]; set => Data[CardStart + 0x247] = (byte)value; } public Shiny PIDType { get { return Data[CardStart + 0x248] switch { 0 => Shiny.Never, 1 => Shiny.Random, 2 => Shiny.AlwaysStar, 3 => Shiny.AlwaysSquare, 4 => Shiny.FixedValue, _ => throw new ArgumentException() }; } } public int MetLevel { get => Data[CardStart + 0x249]; set => Data[CardStart + 0x249] = (byte)value; } public byte DynamaxLevel { get => Data[CardStart + 0x24A]; set => Data[CardStart + 0x24A] = value; } public bool CanGigantamax { get => Data[CardStart + 0x24B] != 0; set => Data[CardStart + 0x24B] = (byte)(value ? 1 : 0); } // Ribbons 0x24C-0x26C private const int RibbonBytesOffset = 0x24C; private const int RibbonBytesCount = 0x20; private const int RibbonByteNone = 0xFF; // signed -1 public byte GetRibbonAtIndex(int byteIndex) { if ((uint)byteIndex >= RibbonBytesCount) throw new IndexOutOfRangeException(); return Data[RibbonBytesOffset + byteIndex]; } public void SetRibbonAtIndex(int byteIndex, byte ribbonIndex) { if ((uint)byteIndex >= RibbonBytesCount) throw new IndexOutOfRangeException(); Data[RibbonBytesOffset + byteIndex] = ribbonIndex; } public int IV_HP { get => Data[CardStart + 0x26C]; set => Data[CardStart + 0x26C] = (byte)value; } public int IV_ATK { get => Data[CardStart + 0x26D]; set => Data[CardStart + 0x26D] = (byte)value; } public int IV_DEF { get => Data[CardStart + 0x26E]; set => Data[CardStart + 0x26E] = (byte)value; } public int IV_SPE { get => Data[CardStart + 0x26F]; set => Data[CardStart + 0x26F] = (byte)value; } public int IV_SPA { get => Data[CardStart + 0x270]; set => Data[CardStart + 0x270] = (byte)value; } public int IV_SPD { get => Data[CardStart + 0x271]; set => Data[CardStart + 0x271] = (byte)value; } public int OTGender { get => Data[CardStart + 0x272]; set => Data[CardStart + 0x272] = (byte)value; } public int EV_HP { get => Data[CardStart + 0x273]; set => Data[CardStart + 0x273] = (byte)value; } public int EV_ATK { get => Data[CardStart + 0x274]; set => Data[CardStart + 0x274] = (byte)value; } public int EV_DEF { get => Data[CardStart + 0x275]; set => Data[CardStart + 0x275] = (byte)value; } public int EV_SPE { get => Data[CardStart + 0x276]; set => Data[CardStart + 0x276] = (byte)value; } public int EV_SPA { get => Data[CardStart + 0x277]; set => Data[CardStart + 0x277] = (byte)value; } public int EV_SPD { get => Data[CardStart + 0x278]; set => Data[CardStart + 0x278] = (byte)value; } public int OT_Intensity { get => Data[CardStart + 0x279]; set => Data[CardStart + 0x279] = (byte)value; } public int OT_Memory { get => Data[CardStart + 0x27A]; set => Data[CardStart + 0x27A] = (byte)value; } public int OT_Feeling { get => Data[CardStart + 0x27B]; set => Data[CardStart + 0x27B] = (byte)value; } public int OT_TextVar { get => BitConverter.ToUInt16(Data, CardStart + 0x27C); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, CardStart + 0x27C); } // Meta Accessible Properties public override int[] IVs { get => new[] { IV_HP, IV_ATK, IV_DEF, IV_SPE, IV_SPA, IV_SPD }; set { if (value.Length != 6) return; IV_HP = value[0]; IV_ATK = value[1]; IV_DEF = value[2]; IV_SPE = value[3]; IV_SPA = value[4]; IV_SPD = value[5]; } } public int[] EVs { get => new[] { EV_HP, EV_ATK, EV_DEF, EV_SPE, EV_SPA, EV_SPD }; set { if (value.Length != 6) return; EV_HP = value[0]; EV_ATK = value[1]; EV_DEF = value[2]; EV_SPE = value[3]; EV_SPA = value[4]; EV_SPD = value[5]; } } public bool GetIsNicknamed(int language) => BitConverter.ToUInt16(Data, GetNicknameOffset(language)) != 0; public int GetNicknameLanguage(int language) => Data[GetNicknameOffset(language) + 0x1A]; public bool GetHasOT(int language) => BitConverter.ToUInt16(Data, GetOTOffset(language)) != 0; private static int GetLanguageIndex(int language) { var lang = (LanguageID) language; if (lang < LanguageID.Japanese || lang == LanguageID.UNUSED_6 || lang > LanguageID.ChineseT) return (int) LanguageID.English; // fallback return lang < LanguageID.UNUSED_6 ? language - 1 : language - 2; } public override int Location { get => MetLocation; set => MetLocation = (ushort)value; } public override IReadOnlyList Moves { get => new[] { Move1, Move2, Move3, Move4 }; set { if (value.Count > 0) Move1 = value[0]; if (value.Count > 1) Move2 = value[1]; if (value.Count > 2) Move3 = value[2]; if (value.Count > 3) Move4 = value[3]; } } public override IReadOnlyList Relearn { get => new[] { RelearnMove1, RelearnMove2, RelearnMove3, RelearnMove4 }; set { if (value.Count > 0) RelearnMove1 = value[0]; if (value.Count > 1) RelearnMove2 = value[1]; if (value.Count > 2) RelearnMove3 = value[2]; if (value.Count > 3) RelearnMove4 = value[3]; } } public override string OT_Name { get; set; } = string.Empty; public string Nickname => string.Empty; public bool IsNicknamed => false; public int Language => 2; public string GetNickname(int language) => Util.TrimFromZero(Encoding.Unicode.GetString(Data, GetNicknameOffset(language), 0x1A)); public void SetNickname(int language, string value) => Encoding.Unicode.GetBytes(value.PadRight(0x1A / 2, '\0')).CopyTo(Data, GetNicknameOffset(language)); public string GetOT(int language) => Util.TrimFromZero(Encoding.Unicode.GetString(Data, GetOTOffset(language), 0x1A)); public void SetOT(int language, string value) => Encoding.Unicode.GetBytes(value.PadRight(0x1A / 2, '\0')).CopyTo(Data, GetOTOffset(language)); private static int GetNicknameOffset(int language) { int index = GetLanguageIndex(language); return 0x30 + (index * 0x1C); } private static int GetOTOffset(int language) { int index = GetLanguageIndex(language); return 0x12C + (index * 0x1C); } public override PKM ConvertToPKM(ITrainerInfo SAV, EncounterCriteria criteria) { if (!IsPokémon) throw new ArgumentException(nameof(IsPokémon)); int currentLevel = Level > 0 ? Level : Util.Rand.Next(100) + 1; int metLevel = MetLevel > 0 ? MetLevel : currentLevel; var pi = PersonalTable.SWSH.GetFormeEntry(Species, Form); var OT = GetOT(SAV.Language); var pk = new PK8 { EncryptionConstant = EncryptionConstant != 0 ? EncryptionConstant : Util.Rand32(), TID = TID, SID = SID, Species = Species, AltForm = Form, CurrentLevel = currentLevel, Ball = Ball != 0 ? Ball : 4, // Default is Pokeball Met_Level = metLevel, HeldItem = HeldItem, EXP = Experience.GetEXP(currentLevel, pi.EXPGrowth), Move1 = Move1, Move2 = Move2, Move3 = Move3, Move4 = Move4, RelearnMove1 = RelearnMove1, RelearnMove2 = RelearnMove2, RelearnMove3 = RelearnMove3, RelearnMove4 = RelearnMove4, Version = OriginGame != 0 ? OriginGame : SAV.Game, OT_Name = OT.Length > 0 ? OT : SAV.OT, OT_Gender = OTGender < 2 ? OTGender : SAV.Gender, HT_Name = GetHasOT(Language) ? SAV.OT : string.Empty, HT_Gender = GetHasOT(Language) ? SAV.Gender : 0, HT_Language = GetHasOT(Language) ? SAV.Language : 0, CurrentHandler = GetHasOT(Language) ? 1 : 0, OT_Friendship = pi.BaseFriendship, OT_Intensity = OT_Intensity, OT_Memory = OT_Memory, OT_TextVar = OT_TextVar, OT_Feeling = OT_Feeling, FatefulEncounter = true, EVs = EVs, CanGigantamax = CanGigantamax, DynamaxLevel = DynamaxLevel, Met_Location = MetLocation, Egg_Location = EggLocation, }; pk.SetMaximumPPCurrent(); if ((SAV.Generation > Format && OriginGame == 0) || !CanBeReceivedByVersion(pk.Version)) { // give random valid game do { pk.Version = (int)GameVersion.SW + Util.Rand.Next(2); } while (!CanBeReceivedByVersion(pk.Version)); } if (OTGender >= 2) { pk.TID = SAV.TID; pk.SID = SAV.SID; } // Official code explicitly corrects for meowstic if (pk.Species == (int)Core.Species.Meowstic) pk.AltForm = pk.Gender; pk.MetDate = DateTime.Now; var nickname_language = GetNicknameLanguage(SAV.Language); pk.Language = nickname_language != 0 ? nickname_language : SAV.Language; pk.IsNicknamed = GetIsNicknamed(SAV.Language); pk.Nickname = pk.IsNicknamed ? Nickname : SpeciesName.GetSpeciesNameGeneration(Species, pk.Language, Format); for (var i = 0; i < RibbonBytesCount; i++) { var ribbon = GetRibbonAtIndex(i); if (ribbon != RibbonByteNone) pk.SetRibbon(ribbon); } SetPINGA(pk, SAV, criteria); if (IsEgg) SetEggMetData(pk); pk.CurrentFriendship = pk.IsEgg ? pi.HatchCycles : pi.BaseFriendship; pk.HeightScalar = PokeSizeExtensions.GetRandomScalar(); pk.WeightScalar = PokeSizeExtensions.GetRandomScalar(); pk.RefreshChecksum(); return pk; } private void SetEggMetData(PKM pk) { pk.IsEgg = true; pk.EggMetDate = DateTime.Now; pk.Nickname = SpeciesName.GetSpeciesNameGeneration(0, pk.Language, Format); pk.IsNicknamed = true; } private void SetPINGA(PKM pk, ITrainerInfo SAV, EncounterCriteria criteria) { var pi = PersonalTable.USUM.GetFormeEntry(Species, Form); pk.Nature = (int)criteria.GetNature(Nature == -1 ? Core.Nature.Random : (Nature)Nature); pk.StatNature = pk.Nature; pk.Gender = criteria.GetGender(Gender, pi); var av = GetAbilityIndex(criteria, pi); pk.RefreshAbility(av); SetPID(pk, SAV); SetIVs(pk); } private int GetAbilityIndex(EncounterCriteria criteria, PersonalInfo pi) { switch (AbilityType) { case 00: // 0 - 0 case 01: // 1 - 1 case 02: // 2 - H return AbilityType; case 03: // 0/1 case 04: // 0/1/H return criteria.GetAbility(AbilityType, pi); // 3 or 2 default: throw new ArgumentException(nameof(AbilityType)); } } private uint GetFixedPID(ITrainerInfo SAV) { uint pid = PID; var val = Data[CardStart + 0x248]; if (val == 4) return pid; return (uint)((pid & 0xFFFF) | ((SAV.SID ^ SAV.TID ^ (pid & 0xFFFF) ^ (val == 2 ? 1 : 0)) << 16)); } private void SetPID(PKM pk, ITrainerInfo SAV) { switch (PIDType) { case Shiny.FixedValue: // Specified pk.PID = GetFixedPID(SAV); break; case Shiny.Random: // Random pk.PID = Util.Rand32(); break; case Shiny.AlwaysStar: // Random Shiny pk.PID = Util.Rand32(); pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF) ^ 1) << 16) | (pk.PID & 0xFFFF)); break; case Shiny.AlwaysSquare: // Random Shiny pk.PID = Util.Rand32(); pk.PID = (uint)(((pk.TID ^ pk.SID ^ (pk.PID & 0xFFFF) ^ 0) << 16) | (pk.PID & 0xFFFF)); break; case Shiny.Never: // Random Nonshiny pk.PID = Util.Rand32(); if (pk.IsShiny) pk.PID ^= 0x10000000; break; } } private void SetIVs(PKM pk) { int[] finalIVs = new int[6]; var ivflag = Array.Find(IVs, iv => (byte)(iv - 0xFC) < 3); if (ivflag == 0) // Random IVs { for (int i = 0; i < 6; i++) finalIVs[i] = IVs[i] > 31 ? Util.Rand.Next(pk.MaxIV + 1) : IVs[i]; } else // 1/2/3 perfect IVs { int IVCount = ivflag - 0xFB; do { finalIVs[Util.Rand.Next(6)] = 31; } while (finalIVs.Count(iv => iv == 31) < IVCount); for (int i = 0; i < 6; i++) finalIVs[i] = finalIVs[i] == 31 ? pk.MaxIV : Util.Rand.Next(pk.MaxIV + 1); } pk.IVs = finalIVs; } protected override bool IsMatchExact(PKM pkm) { if (pkm.Egg_Location == 0) // Not Egg { if (OTGender < 2) { if (SID != pkm.SID) return false; if (TID != pkm.TID) return false; if (OTGender != pkm.OT_Gender) return false; } var OT = GetOT(pkm.Language); // May not be guaranteed to work. if (!string.IsNullOrEmpty(OT) && OT != pkm.OT_Name) return false; if (OriginGame != 0 && OriginGame != pkm.Version) return false; if (EncryptionConstant != 0 && EncryptionConstant != pkm.EncryptionConstant) return false; } if (Form != pkm.AltForm && !Legal.IsFormChangeable(pkm, Species)) return false; if (IsEgg) { if (EggLocation != pkm.Egg_Location) // traded { if (pkm.Egg_Location != Locations.LinkTrade6) return false; if (PIDType == Shiny.Random && pkm.IsShiny && pkm.ShinyXor > 1) return false; // shiny traded egg will always have xor0/1. } if (!PIDType.IsValid(pkm)) { return false; // can't be traded away for unshiny } if (pkm.IsEgg && !pkm.IsNative) return false; } else { if (!PIDType.IsValid(pkm)) return false; if (EggLocation != pkm.Egg_Location) return false; if (MetLocation != pkm.Met_Location) return false; } if (MetLevel != 0 && MetLevel != pkm.Met_Level) return false; if (Ball != 0 && Ball != pkm.Ball) return false; if (Ball == 0 && pkm.Ball != 4) return false; if (OTGender < 2 && OTGender != pkm.OT_Gender) return false; if (Nature != -1 && pkm.Nature != Nature) return false; if (Gender != 3 && Gender != pkm.Gender) return false; if (!(pkm is IGigantamax g && g.CanGigantamax == CanGigantamax)) return false; if (!(pkm is IDynamaxLevel dl && dl.DynamaxLevel >= DynamaxLevel)) return false; return PIDType != 0 || pkm.PID == PID; } protected override bool IsMatchDeferred(PKM pkm) { return pkm.Species == Species; } #region Lazy Ribbon Implementation public bool RibbonEarth { get => this.GetRibbonIndex(Earth); set => this.SetRibbonIndex(Earth, value); } public bool RibbonNational { get => this.GetRibbonIndex(National); set => this.SetRibbonIndex(National, value); } public bool RibbonCountry { get => this.GetRibbonIndex(Country); set => this.SetRibbonIndex(Country, value); } public bool RibbonChampionBattle { get => this.GetRibbonIndex(ChampionBattle); set => this.SetRibbonIndex(ChampionBattle, value); } public bool RibbonChampionRegional { get => this.GetRibbonIndex(ChampionRegional); set => this.SetRibbonIndex(ChampionRegional, value); } public bool RibbonChampionNational { get => this.GetRibbonIndex(ChampionNational); set => this.SetRibbonIndex(ChampionNational, value); } public bool RibbonClassic { get => this.GetRibbonIndex(Classic); set => this.SetRibbonIndex(Classic, value); } public bool RibbonWishing { get => this.GetRibbonIndex(Wishing); set => this.SetRibbonIndex(Wishing, value); } public bool RibbonPremier { get => this.GetRibbonIndex(Premier); set => this.SetRibbonIndex(Premier, value); } public bool RibbonEvent { get => this.GetRibbonIndex(Event); set => this.SetRibbonIndex(Event, value); } public bool RibbonBirthday { get => this.GetRibbonIndex(Birthday); set => this.SetRibbonIndex(Birthday, value); } public bool RibbonSpecial { get => this.GetRibbonIndex(Special); set => this.SetRibbonIndex(Special, value); } public bool RibbonWorld { get => this.GetRibbonIndex(World); set => this.SetRibbonIndex(World, value); } public bool RibbonChampionWorld { get => this.GetRibbonIndex(ChampionWorld); set => this.SetRibbonIndex(ChampionWorld, value); } public bool RibbonSouvenir { get => this.GetRibbonIndex(Souvenir); set => this.SetRibbonIndex(Souvenir, value); } public bool RibbonChampionG3Hoenn { get => this.GetRibbonIndex(ChampionG3Hoenn); set => this.SetRibbonIndex(ChampionG3Hoenn, value); } public bool RibbonArtist { get => this.GetRibbonIndex(Artist); set => this.SetRibbonIndex(Artist, value); } public bool RibbonEffort { get => this.GetRibbonIndex(Effort); set => this.SetRibbonIndex(Effort, value); } public bool RibbonChampionSinnoh { get => this.GetRibbonIndex(ChampionSinnoh); set => this.SetRibbonIndex(ChampionSinnoh, value); } public bool RibbonAlert { get => this.GetRibbonIndex(Alert); set => this.SetRibbonIndex(Alert, value); } public bool RibbonShock { get => this.GetRibbonIndex(Shock); set => this.SetRibbonIndex(Shock, value); } public bool RibbonDowncast { get => this.GetRibbonIndex(Downcast); set => this.SetRibbonIndex(Downcast, value); } public bool RibbonCareless { get => this.GetRibbonIndex(Careless); set => this.SetRibbonIndex(Careless, value); } public bool RibbonRelax { get => this.GetRibbonIndex(Relax); set => this.SetRibbonIndex(Relax, value); } public bool RibbonSnooze { get => this.GetRibbonIndex(Snooze); set => this.SetRibbonIndex(Snooze, value); } public bool RibbonSmile { get => this.GetRibbonIndex(Smile); set => this.SetRibbonIndex(Smile, value); } public bool RibbonGorgeous { get => this.GetRibbonIndex(Gorgeous); set => this.SetRibbonIndex(Gorgeous, value); } public bool RibbonRoyal { get => this.GetRibbonIndex(Royal); set => this.SetRibbonIndex(Royal, value); } public bool RibbonGorgeousRoyal { get => this.GetRibbonIndex(GorgeousRoyal); set => this.SetRibbonIndex(GorgeousRoyal, value); } public bool RibbonFootprint { get => this.GetRibbonIndex(Footprint); set => this.SetRibbonIndex(Footprint, value); } public bool RibbonRecord { get => this.GetRibbonIndex(Record); set => this.SetRibbonIndex(Record, value); } public bool RibbonLegend { get => this.GetRibbonIndex(Legend); set => this.SetRibbonIndex(Legend, value); } public bool RibbonChampionKalos { get => this.GetRibbonIndex(ChampionKalos); set => this.SetRibbonIndex(ChampionKalos, value); } public bool RibbonChampionG6Hoenn { get => this.GetRibbonIndex(ChampionG6Hoenn); set => this.SetRibbonIndex(ChampionG6Hoenn, value); } public bool RibbonBestFriends { get => this.GetRibbonIndex(BestFriends); set => this.SetRibbonIndex(BestFriends, value); } public bool RibbonTraining { get => this.GetRibbonIndex(Training); set => this.SetRibbonIndex(Training, value); } public bool RibbonBattlerSkillful { get => this.GetRibbonIndex(BattlerSkillful); set => this.SetRibbonIndex(BattlerSkillful, value); } public bool RibbonBattlerExpert { get => this.GetRibbonIndex(BattlerExpert); set => this.SetRibbonIndex(BattlerExpert, value); } public bool RibbonContestStar { get => this.GetRibbonIndex(ContestStar); set => this.SetRibbonIndex(ContestStar, value); } public bool RibbonMasterCoolness { get => this.GetRibbonIndex(MasterCoolness); set => this.SetRibbonIndex(MasterCoolness, value); } public bool RibbonMasterBeauty { get => this.GetRibbonIndex(MasterBeauty); set => this.SetRibbonIndex(MasterBeauty, value); } public bool RibbonMasterCuteness { get => this.GetRibbonIndex(MasterCuteness); set => this.SetRibbonIndex(MasterCuteness, value); } public bool RibbonMasterCleverness { get => this.GetRibbonIndex(MasterCleverness); set => this.SetRibbonIndex(MasterCleverness, value); } public bool RibbonMasterToughness { get => this.GetRibbonIndex(MasterToughness); set => this.SetRibbonIndex(MasterToughness, value); } public int RibbonCountMemoryContest { get => 0; set { } } public int RibbonCountMemoryBattle { get => 0; set { } } public bool RibbonChampionAlola { get => this.GetRibbonIndex(ChampionAlola); set => this.SetRibbonIndex(ChampionAlola, value); } public bool RibbonBattleRoyale { get => this.GetRibbonIndex(BattleRoyale); set => this.SetRibbonIndex(BattleRoyale, value); } public bool RibbonBattleTreeGreat { get => this.GetRibbonIndex(BattleTreeGreat); set => this.SetRibbonIndex(BattleTreeGreat, value); } public bool RibbonBattleTreeMaster { get => this.GetRibbonIndex(BattleTreeMaster); set => this.SetRibbonIndex(BattleTreeMaster, value); } public bool RibbonChampionGalar { get => this.GetRibbonIndex(ChampionGalar); set => this.SetRibbonIndex(ChampionGalar, value); } public bool RibbonTowerMaster { get => this.GetRibbonIndex(TowerMaster); set => this.SetRibbonIndex(TowerMaster, value); } public bool RibbonMasterRank { get => this.GetRibbonIndex(MasterRank); set => this.SetRibbonIndex(MasterRank, value); } public bool RibbonMarkLunchtime { get => this.GetRibbonIndex(MarkLunchtime); set => this.SetRibbonIndex(MarkLunchtime, value); } public bool RibbonMarkSleepyTime { get => this.GetRibbonIndex(MarkSleepyTime); set => this.SetRibbonIndex(MarkSleepyTime, value); } public bool RibbonMarkDusk { get => this.GetRibbonIndex(MarkDusk); set => this.SetRibbonIndex(MarkDusk, value); } public bool RibbonMarkDawn { get => this.GetRibbonIndex(MarkDawn); set => this.SetRibbonIndex(MarkDawn, value); } public bool RibbonMarkCloudy { get => this.GetRibbonIndex(MarkCloudy); set => this.SetRibbonIndex(MarkCloudy, value); } public bool RibbonMarkRainy { get => this.GetRibbonIndex(MarkRainy); set => this.SetRibbonIndex(MarkRainy, value); } public bool RibbonMarkStormy { get => this.GetRibbonIndex(MarkStormy); set => this.SetRibbonIndex(MarkStormy, value); } public bool RibbonMarkSnowy { get => this.GetRibbonIndex(MarkSnowy); set => this.SetRibbonIndex(MarkSnowy, value); } public bool RibbonMarkBlizzard { get => this.GetRibbonIndex(MarkBlizzard); set => this.SetRibbonIndex(MarkBlizzard, value); } public bool RibbonMarkDry { get => this.GetRibbonIndex(MarkDry); set => this.SetRibbonIndex(MarkDry, value); } public bool RibbonMarkSandstorm { get => this.GetRibbonIndex(MarkSandstorm); set => this.SetRibbonIndex(MarkSandstorm, value); } public bool RibbonMarkMisty { get => this.GetRibbonIndex(MarkMisty); set => this.SetRibbonIndex(MarkMisty, value); } public bool RibbonMarkDestiny { get => this.GetRibbonIndex(MarkDestiny); set => this.SetRibbonIndex(MarkDestiny, value); } public bool RibbonMarkFishing { get => this.GetRibbonIndex(MarkFishing); set => this.SetRibbonIndex(MarkFishing, value); } public bool RibbonMarkCurry { get => this.GetRibbonIndex(MarkCurry); set => this.SetRibbonIndex(MarkCurry, value); } public bool RibbonMarkUncommon { get => this.GetRibbonIndex(MarkUncommon); set => this.SetRibbonIndex(MarkUncommon, value); } public bool RibbonMarkRare { get => this.GetRibbonIndex(MarkRare); set => this.SetRibbonIndex(MarkRare, value); } public bool RibbonMarkRowdy { get => this.GetRibbonIndex(MarkRowdy); set => this.SetRibbonIndex(MarkRowdy, value); } public bool RibbonMarkAbsentMinded { get => this.GetRibbonIndex(MarkAbsentMinded); set => this.SetRibbonIndex(MarkAbsentMinded, value); } public bool RibbonMarkJittery { get => this.GetRibbonIndex(MarkJittery); set => this.SetRibbonIndex(MarkJittery, value); } public bool RibbonMarkExcited { get => this.GetRibbonIndex(MarkExcited); set => this.SetRibbonIndex(MarkExcited, value); } public bool RibbonMarkCharismatic { get => this.GetRibbonIndex(MarkCharismatic); set => this.SetRibbonIndex(MarkCharismatic, value); } public bool RibbonMarkCalmness { get => this.GetRibbonIndex(MarkCalmness); set => this.SetRibbonIndex(MarkCalmness, value); } public bool RibbonMarkIntense { get => this.GetRibbonIndex(MarkIntense); set => this.SetRibbonIndex(MarkIntense, value); } public bool RibbonMarkZonedOut { get => this.GetRibbonIndex(MarkZonedOut); set => this.SetRibbonIndex(MarkZonedOut, value); } public bool RibbonMarkJoyful { get => this.GetRibbonIndex(MarkJoyful); set => this.SetRibbonIndex(MarkJoyful, value); } public bool RibbonMarkAngry { get => this.GetRibbonIndex(MarkAngry); set => this.SetRibbonIndex(MarkAngry, value); } public bool RibbonMarkSmiley { get => this.GetRibbonIndex(MarkSmiley); set => this.SetRibbonIndex(MarkSmiley, value); } public bool RibbonMarkTeary { get => this.GetRibbonIndex(MarkTeary); set => this.SetRibbonIndex(MarkTeary, value); } public bool RibbonMarkUpbeat { get => this.GetRibbonIndex(MarkUpbeat); set => this.SetRibbonIndex(MarkUpbeat, value); } public bool RibbonMarkPeeved { get => this.GetRibbonIndex(MarkPeeved); set => this.SetRibbonIndex(MarkPeeved, value); } public bool RibbonMarkIntellectual { get => this.GetRibbonIndex(MarkIntellectual); set => this.SetRibbonIndex(MarkIntellectual, value); } public bool RibbonMarkFerocious { get => this.GetRibbonIndex(MarkFerocious); set => this.SetRibbonIndex(MarkFerocious, value); } public bool RibbonMarkCrafty { get => this.GetRibbonIndex(MarkCrafty); set => this.SetRibbonIndex(MarkCrafty, value); } public bool RibbonMarkScowling { get => this.GetRibbonIndex(MarkScowling); set => this.SetRibbonIndex(MarkScowling, value); } public bool RibbonMarkKindly { get => this.GetRibbonIndex(MarkKindly); set => this.SetRibbonIndex(MarkKindly, value); } public bool RibbonMarkFlustered { get => this.GetRibbonIndex(MarkFlustered); set => this.SetRibbonIndex(MarkFlustered, value); } public bool RibbonMarkPumpedUp { get => this.GetRibbonIndex(MarkPumpedUp); set => this.SetRibbonIndex(MarkPumpedUp, value); } public bool RibbonMarkZeroEnergy { get => this.GetRibbonIndex(MarkZeroEnergy); set => this.SetRibbonIndex(MarkZeroEnergy, value); } public bool RibbonMarkPrideful { get => this.GetRibbonIndex(MarkPrideful); set => this.SetRibbonIndex(MarkPrideful, value); } public bool RibbonMarkUnsure { get => this.GetRibbonIndex(MarkUnsure); set => this.SetRibbonIndex(MarkUnsure, value); } public bool RibbonMarkHumble { get => this.GetRibbonIndex(MarkHumble); set => this.SetRibbonIndex(MarkHumble, value); } public bool RibbonMarkThorny { get => this.GetRibbonIndex(MarkThorny); set => this.SetRibbonIndex(MarkThorny, value); } public bool RibbonMarkVigor { get => this.GetRibbonIndex(MarkVigor); set => this.SetRibbonIndex(MarkVigor, value); } public bool RibbonMarkSlump { get => this.GetRibbonIndex(MarkSlump); set => this.SetRibbonIndex(MarkSlump, value); } public int GetRibbonByte(int index) => Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z == index); public bool GetRibbon(int index) => GetRibbonByte(index) >= 0; public void SetRibbon(int index, bool value = true) { if ((uint)index > (uint)MarkSlump) throw new ArgumentOutOfRangeException(nameof(index)); if (value) { if (GetRibbon(index)) return; var openIndex = Array.FindIndex(Data, RibbonBytesOffset, RibbonBytesCount, z => z != RibbonByteNone); if (openIndex < 0) throw new ArgumentOutOfRangeException(nameof(index)); SetRibbonAtIndex(openIndex, (byte)index); } else { var ofs = GetRibbonByte(index); if (ofs < 0) return; SetRibbonAtIndex(ofs, RibbonByteNone); } } #endregion } }