using System; using System.Collections.Generic; using static PKHeX.Core.Legal; namespace PKHeX.Core { internal static class MoveEgg { internal static int[] GetEggMoves(PKM pkm, int species, int formnum, GameVersion version) { int gen = pkm.Format <= 2 || pkm.VC ? 2 : pkm.GenNumber; if (!pkm.InhabitedGeneration(gen, species) || (pkm.PersonalInfo.Gender == 255 && !FixedGenderFromBiGender.Contains(species))) return Array.Empty(); if (pkm.Version == 15 || pkm.GG) return Array.Empty(); if (version == GameVersion.Any) version = (GameVersion)pkm.Version; return GetEggMoves(gen, species, formnum, version); } private static int[] GetEggMoves(int gen, int species, int formnum, GameVersion version) { switch (gen) { case 1: case 2: return (version == GameVersion.C ? EggMovesC : EggMovesGS)[species].Moves; case 3: return EggMovesRS[species].Moves; case 4: return version switch { GameVersion.HG => EggMovesHGSS[species].Moves, GameVersion.SS => EggMovesHGSS[species].Moves, _ => EggMovesDPPt[species].Moves }; case 5: return EggMovesBW[species].Moves; case 6: // entries per species return version switch { GameVersion.OR => EggMovesAO[species].Moves, GameVersion.AS => EggMovesAO[species].Moves, _ => EggMovesXY[species].Moves }; case 7: // entries per form if required return version switch { GameVersion.US => GetFormEggMoves(species, formnum, EggMovesUSUM), GameVersion.UM => GetFormEggMoves(species, formnum, EggMovesUSUM), _ => GetFormEggMoves(species, formnum, EggMovesSM) }; case 8: return version switch { _ => GetFormEggMoves(species, formnum, EggMovesSWSH) }; default: return Array.Empty(); } } private static int[] GetFormEggMoves(int species, int formnum, IReadOnlyList table) { var entry = table[species]; if (formnum > 0 && entry.FormTableIndex > species) entry = table[entry.FormTableIndex + formnum - 1]; return entry.Moves; } internal static int[] GetRelearnLVLMoves(PKM pkm, int species, int lvl, int formnum, GameVersion version = GameVersion.Any) { if (version == GameVersion.Any) version = (GameVersion)pkm.Version; // A pkm can only have levelup relearn moves from the game it originated on // eg Plusle/Minun have Charm/Fake Tears (respectively) only in OR/AS, not X/Y switch (version) { case GameVersion.X: case GameVersion.Y: return getMoves(LevelUpXY, PersonalTable.XY); case GameVersion.AS: case GameVersion.OR: return getMoves(LevelUpAO, PersonalTable.AO); case GameVersion.SN: case GameVersion.MN: if (species > MaxSpeciesID_7) break; return getMoves(LevelUpSM, PersonalTable.SM); case GameVersion.US: case GameVersion.UM: return getMoves(LevelUpUSUM, PersonalTable.USUM); case GameVersion.SW: case GameVersion.SH: return getMoves(LevelUpSWSH, PersonalTable.SWSH); } return Array.Empty(); int[] getMoves(IReadOnlyList moves, PersonalTable table) => moves[table.GetFormeIndex(species, formnum)].GetMoves(lvl); } } }