using System; using System.Collections.Generic; using static PKHeX.Core.GameVersion; namespace PKHeX.Core { /// /// Cached copies of Met Location lists /// public sealed class MetDataSource { private readonly List MetGen2; private readonly List MetGen3; private readonly List MetGen3CXD; private readonly List MetGen4; private readonly List MetGen5; private readonly List MetGen6; private readonly List MetGen7; private readonly List MetGen7GG; private readonly List MetGen8; private readonly List MetGen8a; private readonly List MetGen8b; private IReadOnlyList? MetGen4Transfer; private IReadOnlyList? MetGen5Transfer; public MetDataSource(GameStrings s) { MetGen2 = CreateGen2(s); MetGen3 = CreateGen3(s); MetGen3CXD = CreateGen3CXD(s); MetGen4 = CreateGen4(s); MetGen5 = CreateGen5(s); MetGen6 = CreateGen6(s); MetGen7 = CreateGen7(s); MetGen7GG = CreateGen7GG(s); MetGen8 = CreateGen8(s); MetGen8a = CreateGen8a(s); MetGen8b = CreateGen8b(s); } private static List CreateGen2(GameStrings s) { var locations = Util.GetCBList(s.metGSC_00000.AsSpan(0, 0x5F)); Util.AddCBWithOffset(locations, s.metGSC_00000.AsSpan(0x7E, 2), 0x7E); return locations; } private static List CreateGen3(GameStrings s) { var locations = Util.GetCBList(s.metRSEFRLG_00000.AsSpan(0, 213)); Util.AddCBWithOffset(locations, s.metRSEFRLG_00000.AsSpan(253, 3), 253); return locations; } private static List CreateGen3CXD(GameStrings s) { var list = Util.GetCBList(s.metCXD_00000); list.RemoveAll(z => z.Text.Length == 0); return list; } private static List CreateGen4(GameStrings s) { var locations = Util.GetCBList(s.metHGSS_00000, 0); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations.Daycare4); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations.LinkTrade4); Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Locations.Ranger4); Util.AddCBWithOffset(locations, s.metHGSS_00000, 0000, Locations4.Met0); Util.AddCBWithOffset(locations, s.metHGSS_02000, 2000, Locations4.Met2); Util.AddCBWithOffset(locations, s.metHGSS_03000, 3000, Locations4.Met3); return locations; } private IReadOnlyList CreateGen4Transfer() { // Pal Park to front var met = MetGen4.ToArray(); var index = Array.FindIndex(met, z => z.Value == Locations.Transfer3); var pal = met[index]; Array.Copy(met, 0, met, 1, index); met[0] = pal; return met; } private static List CreateGen5(GameStrings s) { var locations = Util.GetCBList(s.metBW2_00000, 0); Util.AddCBWithOffset(locations, s.metBW2_60000, 60000, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metBW2_30000, 30000, Locations.LinkTrade5); Util.AddCBWithOffset(locations, s.metBW2_00000, 00000, Locations5.Met0); Util.AddCBWithOffset(locations, s.metBW2_30000, 30000, Locations5.Met3); Util.AddCBWithOffset(locations, s.metBW2_40000, 40000, Locations5.Met4); Util.AddCBWithOffset(locations, s.metBW2_60000, 60000, Locations5.Met6); return locations; } private IReadOnlyList CreateGen5Transfer() { // PokéTransfer to front var met = MetGen5.ToArray(); var index = Array.FindIndex(met, z => z.Value == Locations.Transfer4); var xfr = met[index]; Array.Copy(met, 0, met, 1, index); met[0] = xfr; return met; } private static List CreateGen6(GameStrings s) { var locations = Util.GetCBList(s.metXY_00000, 0); Util.AddCBWithOffset(locations, s.metXY_60000, 60000, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metXY_30000, 30000, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metXY_00000, 00000, Locations6.Met0); Util.AddCBWithOffset(locations, s.metXY_30000, 30000, Locations6.Met3); Util.AddCBWithOffset(locations, s.metXY_40000, 40000, Locations6.Met4); Util.AddCBWithOffset(locations, s.metXY_60000, 60000, Locations6.Met6); return locations; } private static List CreateGen7(GameStrings s) { var locations = Util.GetCBList(s.metSM_00000, 0); Util.AddCBWithOffset(locations, s.metSM_60000, 60000, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metSM_30000, 30000, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metSM_00000, 00000, Locations7.Met0); Util.AddCBWithOffset(locations, s.metSM_30000, 30000, Locations7.Met3); Util.AddCBWithOffset(locations, s.metSM_40000, 40000, Locations7.Met4); Util.AddCBWithOffset(locations, s.metSM_60000, 60000, Locations7.Met6); return locations; } private static List CreateGen7GG(GameStrings s) { var locations = Util.GetCBList(s.metGG_00000, 0); Util.AddCBWithOffset(locations, s.metGG_60000, 60000, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metGG_30000, 30000, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metGG_00000, 00000, Locations7b.Met0); Util.AddCBWithOffset(locations, s.metGG_30000, 30000, Locations7b.Met3); Util.AddCBWithOffset(locations, s.metGG_40000, 40000, Locations7b.Met4); Util.AddCBWithOffset(locations, s.metGG_60000, 60000, Locations7b.Met6); return locations; } private static List CreateGen8(GameStrings s) { var locations = Util.GetCBList(s.metSWSH_00000, 0); Util.AddCBWithOffset(locations, s.metSWSH_60000, 60000, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metSWSH_30000, 30000, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metSWSH_00000, 00000, Locations8.Met0); Util.AddCBWithOffset(locations, s.metSWSH_30000, 30000, Locations8.Met3); Util.AddCBWithOffset(locations, s.metSWSH_40000, 40000, Locations8.Met4); Util.AddCBWithOffset(locations, s.metSWSH_60000, 60000, Locations8.Met6); return locations; } private static List CreateGen8a(GameStrings s) { var locations = Util.GetCBList(s.metLA_00000, 0); Util.AddCBWithOffset(locations, s.metLA_30000, 30000, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metLA_00000, 00000, Locations8a.Met0); Util.AddCBWithOffset(locations, s.metLA_30000, 30000, Locations8a.Met3); Util.AddCBWithOffset(locations, s.metLA_40000, 40000, Locations8a.Met4); Util.AddCBWithOffset(locations, s.metLA_60000, 60000, Locations8a.Met6); return locations; } private static List CreateGen8b(GameStrings s) { // Manually add invalid (-1) location from SWSH as ID 65535 var locations = new List { new(s.metSWSH_00000[0], unchecked((ushort)Locations.Default8bNone)) }; Util.AddCBWithOffset(locations, s.metBDSP_60000, 60000, Locations.Daycare5); Util.AddCBWithOffset(locations, s.metBDSP_30000, 30000, Locations.LinkTrade6); Util.AddCBWithOffset(locations, s.metBDSP_00000, 00000, Locations8b.Met0); Util.AddCBWithOffset(locations, s.metBDSP_30000, 30000, Locations8b.Met3); Util.AddCBWithOffset(locations, s.metBDSP_40000, 40000, Locations8b.Met4); Util.AddCBWithOffset(locations, s.metBDSP_60000, 60000, Locations8b.Met6); return locations; } /// /// Fetches a Met Location list for a that has been transferred away from and overwritten. /// /// Origin version /// Current save file generation /// True if an egg location list, false if a regular met location list /// Met location list public IReadOnlyList GetLocationList(GameVersion version, int currentGen, bool egg = false) { if (currentGen == 2) return MetGen2; if (egg && version < W && currentGen >= 5) return MetGen4; return version switch { CXD when currentGen == 3 => MetGen3CXD, R or S when currentGen == 3 => Partition1(MetGen3, z => z <= 87), // Ferry E when currentGen == 3 => Partition1(MetGen3, z => z is <= 87 or >= 197 and <= 212), // Trainer Hill FR or LG when currentGen == 3 => Partition1(MetGen3, z => z is > 87 and < 197), // Celadon Dept. D or P when currentGen == 4 => Partition2(MetGen4, z => z <= 111, 4), // Battle Park Pt when currentGen == 4 => Partition2(MetGen4, z => z <= 125, 4), // Rock Peak Ruins HG or SS when currentGen == 4 => Partition2(MetGen4, z => z is > 125 and < 234, 4), // Celadon Dept. B or W => MetGen5, B2 or W2 => Partition2(MetGen5, z => z <= 116), // Abyssal Ruins X or Y => Partition2(MetGen6, z => z <= 168), // Unknown Dungeon OR or AS => Partition2(MetGen6, z => z is > 168 and <= 354), // Secret Base SN or MN => Partition2(MetGen7, z => z < 200), // Outer Cape US or UM or RD or BU or GN or YW or GD or SI or C => Partition2(MetGen7, z => z < 234), // Dividing Peak Tunnel GP or GE or GO => Partition2(MetGen7GG, z => z <= 54), // Pokémon League SW or SH => Partition2(MetGen8, z => z < 400), BD or SP => Partition2(MetGen8b, z => z < 628), PLA => Partition2(MetGen8a, z => z < 512), _ => GetLocationListModified(version, currentGen), }; static IReadOnlyList Partition1(IReadOnlyList list, Func criteria) { var result = new ComboItem[list.Count]; return GetOrderedList(list, result, criteria); } static IReadOnlyList GetOrderedList(IReadOnlyList list, ComboItem[] result, Func criteria, int start = 0) { // store values that match criteria at the next available position of the array // store non-matches starting at the end. reverse before returning int end = list.Count - 1; for (var index = start; index < list.Count; index++) { var item = list[index]; if (criteria(item.Value)) result[start++] = item; else result[end--] = item; } // since the non-matches are reversed in order, we swap them back since we know where they end up at. Array.Reverse(result, start, list.Count - start); return result; } static IReadOnlyList Partition2(IReadOnlyList list, Func criteria, int keepFirst = 3) { var result = new ComboItem[list.Count]; for (int i = 0; i < keepFirst; i++) result[i] = list[i]; return GetOrderedList(list, result, criteria, keepFirst); } } /// /// Fetches a Met Location list for a that has been transferred away from and overwritten. /// /// Origin version /// Current save file generation /// Met location list private IReadOnlyList GetLocationListModified(GameVersion version, int currentGen) => version switch { <= CXD when currentGen == 4 => MetGen4Transfer ??= CreateGen4Transfer(), < X when currentGen >= 5 => MetGen5Transfer ??= CreateGen5Transfer(), _ => Array.Empty(), }; } }