using System; namespace PKHeX.Core { public class MyStatus6 : SaveBlock, IRegionOrigin { public MyStatus6(SaveFile sav, int offset) : base(sav) => Offset = offset; public int TID { get => BitConverter.ToUInt16(Data, Offset + 0); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Offset + 0); } public int SID { get => BitConverter.ToUInt16(Data, Offset + 2); set => BitConverter.GetBytes((ushort)value).CopyTo(Data, Offset + 2); } public int Game { get => Data[Offset + 4]; set => Data[Offset + 4] = (byte)value; } public int Gender { get => Data[Offset + 5]; set => Data[Offset + 5] = (byte)value; } public int MultiplayerSpriteID_1 { get => Data[Offset + 6]; set => Data[Offset + 6] = (byte)value; } public int MultiplayerSpriteID_2 { get => Data[Offset + 7]; set => Data[Offset + 7] = (byte)value; } public const int GameSyncIDSize = 16; // 64 bits public string GameSyncID { get => Util.GetHexStringFromBytes(Data, Offset + 0x08, GameSyncIDSize / 2); set { if (value.Length != GameSyncIDSize) throw new ArgumentException(nameof(value)); var data = Util.GetBytesFromHexString(value); SAV.SetData(data, Offset + 0x08); } } public byte Region { get => Data[Offset + 0x26]; set => Data[Offset + 0x26] = value; } public byte Country { get => Data[Offset + 0x27]; set => Data[Offset + 0x27] = value; } public decimal Latitude // don't use the setters { get => (BitConverter.ToInt16(Data, Offset + 0x28) * 180m) / 0x8000; set => SAV.SetData(BitConverter.GetBytes((short)(value * 0x8000) / 180), Offset + 0x28); } public decimal Longitude // don't use the setters { get => (BitConverter.ToInt16(Data, Offset + 0x2A) * 180m) / 0x8000; set => SAV.SetData(BitConverter.GetBytes((short)(value * 0x8000) / 180), Offset + 0x2A); } public byte ConsoleRegion { get => Data[Offset + 0x2C]; set => Data[Offset + 0x2C] = value; } public int Language { get => Data[Offset + 0x2D]; set => Data[Offset + 0x2D] = (byte)value; } public string OT { get => SAV.GetString(Offset + 0x48, 0x1A); set => SAV.SetData(SAV.SetString(value, SAV.OTLength), Offset + 0x48); } private int GetSayingOffset(int say) => Offset + 0x7C + (SAV6.LongStringLength * say); private string GetSaying(int say) => SAV.GetString(GetSayingOffset(say), SAV6.LongStringLength); private void SetSaying(int say, string value) => SAV.SetData(SAV.SetString(value, SAV6.LongStringLength / 2), GetSayingOffset(say)); public string Saying1 { get => GetSaying(0); set => SetSaying(0, value); } public string Saying2 { get => GetSaying(1); set => SetSaying(1, value); } public string Saying3 { get => GetSaying(2); set => SetSaying(2, value); } public string Saying4 { get => GetSaying(3); set => SetSaying(3, value); } public string Saying5 { get => GetSaying(4); set => SetSaying(4, value); } public bool IsMegaEvolutionUnlocked { get => (Data[Offset + 0x14A] & 0x01) != 0; set => Data[Offset + 0x14A] = (byte)((Data[Offset + 0x14A] & 0xFE) | (value ? 1 : 0)); // in battle } public bool IsMegaRayquazaUnlocked { get => (Data[Offset + 0x14A] & 0x02) != 0; set => Data[Offset + 0x14A] = (byte)((Data[Offset + 0x14A] & ~2) | (value ? 2 : 0)); // in battle } } }