using System.Collections.Generic;
namespace PKHeX.Core
{
///
/// Settings used for starting up an editing environment.
///
public interface IStartupSettings
{
///
/// Save File version to start the environment with if a preexisting save file has not been chosen.
///
GameVersion DefaultSaveVersion { get; }
///
/// Method to load the environment's initial save file.
///
AutoLoadSetting AutoLoadSaveOnStartup { get; }
///
/// List of recently loaded save file paths.
///
List RecentlyLoaded { get; }
}
}