using System;
using System.Collections.Generic;
using static PKHeX.Core.GameVersion;
using static PKHeX.Core.Legal;
namespace PKHeX.Core;
///
/// Generation specific Evolution Tree data.
///
///
/// Used to determine if a can evolve from prior steps in its evolution branch.
///
public sealed class EvolutionTree
{
public static readonly EvolutionTree Evolves1 = new(GetResource("rby"), Gen1, PersonalTable.Y, MaxSpeciesID_1);
public static readonly EvolutionTree Evolves2 = new(GetResource("gsc"), Gen2, PersonalTable.C, MaxSpeciesID_2);
public static readonly EvolutionTree Evolves3 = new(GetResource("g3"), Gen3, PersonalTable.RS, MaxSpeciesID_3);
public static readonly EvolutionTree Evolves4 = new(GetResource("g4"), Gen4, PersonalTable.DP, MaxSpeciesID_4);
public static readonly EvolutionTree Evolves5 = new(GetResource("g5"), Gen5, PersonalTable.BW, MaxSpeciesID_5);
public static readonly EvolutionTree Evolves6 = new(GetReader("ao"), Gen6, PersonalTable.AO, MaxSpeciesID_6);
public static readonly EvolutionTree Evolves7 = new(GetReader("uu"), Gen7, PersonalTable.USUM, MaxSpeciesID_7_USUM);
public static readonly EvolutionTree Evolves7b = new(GetReader("gg"), Gen7, PersonalTable.GG, MaxSpeciesID_7b);
public static readonly EvolutionTree Evolves8 = new(GetReader("ss"), Gen8, PersonalTable.SWSH, MaxSpeciesID_8);
public static readonly EvolutionTree Evolves8a = new(GetReader("la"), PLA, PersonalTable.LA, MaxSpeciesID_8a);
public static readonly EvolutionTree Evolves8b = new(GetReader("bs"), BDSP, PersonalTable.BDSP, MaxSpeciesID_8b);
private static ReadOnlySpan GetResource(string resource) => Util.GetBinaryResource($"evos_{resource}.pkl");
private static BinLinkerAccessor GetReader(string resource) => BinLinkerAccessor.Get(GetResource(resource), resource);
static EvolutionTree()
{
// Add in banned evolution data!
Evolves7.FixEvoTreeSM();
Evolves8.FixEvoTreeSS();
Evolves8b.FixEvoTreeBS();
}
public static EvolutionTree GetEvolutionTree(EntityContext context) => context switch
{
EntityContext.Gen1 => Evolves1,
EntityContext.Gen2 => Evolves2,
EntityContext.Gen3 => Evolves3,
EntityContext.Gen4 => Evolves4,
EntityContext.Gen5 => Evolves5,
EntityContext.Gen6 => Evolves6,
EntityContext.Gen7 => Evolves7,
EntityContext.Gen8 => Evolves8,
EntityContext.Gen7b => Evolves7b,
EntityContext.Gen8a => Evolves8a,
EntityContext.Gen8b => Evolves8b,
_ => throw new ArgumentOutOfRangeException(nameof(context), context, null),
};
private readonly IReadOnlyList Entries;
private readonly GameVersion Game;
private readonly IPersonalTable Personal;
private readonly int MaxSpeciesTree;
private readonly EvolutionReverseLookup Lineage;
internal static int GetLookupKey(ushort species, byte form) => species | (form << 11);
#region Constructor
private EvolutionTree(ReadOnlySpan data, GameVersion game, IPersonalTable personal, int maxSpeciesTree)
{
Game = game;
Personal = personal;
MaxSpeciesTree = maxSpeciesTree;
Entries = GetEntries(data, game);
var connections = CreateTreeOld();
Lineage = new(connections, maxSpeciesTree);
}
private EvolutionTree(BinLinkerAccessor data, GameVersion game, IPersonalTable personal, int maxSpeciesTree)
{
Game = game;
Personal = personal;
MaxSpeciesTree = maxSpeciesTree;
Entries = GetEntries(data, game);
// Starting in Generation 7, forms have separate evolution data.
var oldStyle = game == Gen6;
var connections = oldStyle ? CreateTreeOld() : CreateTree();
Lineage = new(connections, maxSpeciesTree);
}
private IEnumerable<(int Key, EvolutionLink Value)> CreateTreeOld()
{
for (ushort sSpecies = 1; sSpecies <= MaxSpeciesTree; sSpecies++)
{
var fc = Personal[sSpecies].FormCount;
for (byte sForm = 0; sForm < fc; sForm++)
{
var index = sSpecies;
var evos = Entries[index];
foreach (var evo in evos)
{
var dSpecies = evo.Species;
if (dSpecies == 0)
continue;
var dForm = sSpecies == (int)Species.Espurr && evo.Method == EvolutionType.LevelUpFormFemale1 ? (byte)1 : sForm;
var key = GetLookupKey(dSpecies, dForm);
var link = new EvolutionLink(sSpecies, sForm, evo);
yield return (key, link);
}
}
}
}
private IEnumerable<(int Key, EvolutionLink Value)> CreateTree()
{
for (ushort sSpecies = 1; sSpecies <= MaxSpeciesTree; sSpecies++)
{
var fc = Personal[sSpecies].FormCount;
for (byte sForm = 0; sForm < fc; sForm++)
{
var index = Personal.GetFormIndex(sSpecies, sForm);
var evos = Entries[index];
foreach (var evo in evos)
{
var dSpecies = evo.Species;
if (dSpecies == 0)
break;
var dForm = evo.GetDestinationForm(sForm);
var key = GetLookupKey(dSpecies, dForm);
var link = new EvolutionLink(sSpecies, sForm, evo);
yield return (key, link);
}
}
}
}
private static IReadOnlyList GetEntries(ReadOnlySpan data, GameVersion game) => game switch
{
Gen1 => EvolutionSet1.GetArray(data, 151),
Gen2 => EvolutionSet1.GetArray(data, 251),
Gen3 => EvolutionSet3.GetArray(data),
Gen4 => EvolutionSet4.GetArray(data),
Gen5 => EvolutionSet5.GetArray(data),
_ => throw new ArgumentOutOfRangeException(nameof(game)),
};
private static IReadOnlyList GetEntries(BinLinkerAccessor data, GameVersion game) => game switch
{
Gen6 => EvolutionSet6.GetArray(data),
Gen7 or Gen8 or BDSP => EvolutionSet7.GetArray(data, false),
PLA => EvolutionSet7.GetArray(data, true),
_ => throw new ArgumentOutOfRangeException(nameof(game)),
};
private void FixEvoTreeSM()
{
// Sun/Moon lack Ultra's Kantonian evolution methods.
BanEvo((int)Species.Raichu, 0, pk => pk.IsUntraded && pk.SM);
BanEvo((int)Species.Marowak, 0, pk => pk.IsUntraded && pk.SM);
BanEvo((int)Species.Exeggutor, 0, pk => pk.IsUntraded && pk.SM);
}
private void FixEvoTreeSS()
{
// Gigantamax Pikachu, Meowth-0, and Eevee are prevented from evolving.
// Raichu cannot be evolved to the Alolan variant at this time.
BanEvo((int)Species.Raichu, 0, pk => pk is IGigantamax {CanGigantamax: true});
BanEvo((int)Species.Raichu, 1, pk => (pk is IGigantamax {CanGigantamax: true}) || pk.Version is (int)GO or >= (int)GP);
BanEvo((int)Species.Persian, 0, pk => pk is IGigantamax {CanGigantamax: true});
BanEvo((int)Species.Persian, 1, pk => pk is IGigantamax {CanGigantamax: true});
BanEvo((int)Species.Perrserker, 0, pk => pk is IGigantamax {CanGigantamax: true});
BanEvo((int)Species.Exeggutor, 1, pk => pk.Version is (int)GO or >= (int)GP);
BanEvo((int)Species.Marowak, 1, pk => pk.Version is (int)GO or >= (int)GP);
BanEvo((int)Species.Weezing, 0, pk => pk.Version >= (int)SW);
BanEvo((int)Species.MrMime, 0, pk => pk.Version >= (int)SW);
foreach (var s in GetEvolutions((int)Species.Eevee, 0)) // Eeveelutions
BanEvo(s.Species, s.Form, pk => pk is IGigantamax {CanGigantamax: true});
}
private void FixEvoTreeBS()
{
BanEvo((int)Species.Glaceon, 0, pk => pk.CurrentLevel == pk.Met_Level); // Ice Stone is unreleased, requires Route 217 Ice Rock Level Up instead
BanEvo((int)Species.Milotic, 0, pk => pk is IContestStats { CNT_Beauty: < 170 } || pk.CurrentLevel == pk.Met_Level); // Prism Scale is unreleased, requires 170 Beauty Level Up instead
}
private void BanEvo(ushort species, byte form, Func func)
{
var key = GetLookupKey(species, form);
var node = Lineage[key];
node.Ban(func);
}
#endregion
///
/// Gets a list of evolutions for the input by checking each evolution in the chain.
///
/// Pokémon data to check with.
/// Maximum level to permit before the chain breaks.
/// Maximum species ID to permit within the chain.
/// Ignores an evolution's criteria, causing the returned list to have all possible evolutions.
/// Minimum level to permit before the chain breaks.
/// Final species to stop at, if known
public EvoCriteria[] GetValidPreEvolutions(PKM pk, byte levelMax, int maxSpeciesOrigin = -1, bool skipChecks = false, byte levelMin = 1, int stopSpecies = 0)
{
if (maxSpeciesOrigin <= 0)
maxSpeciesOrigin = GetMaxSpeciesOrigin(pk);
ushort species = pk.Species;
byte form = pk.Form;
return GetExplicitLineage(species, form, pk, levelMin, levelMax, maxSpeciesOrigin, skipChecks, stopSpecies);
}
public bool IsSpeciesDerivedFrom(ushort species, byte form, int otherSpecies, int otherForm, bool ignoreForm = true)
{
var evos = GetEvolutionsAndPreEvolutions(species, form);
foreach (var (s, f) in evos)
{
if (s != otherSpecies)
continue;
if (ignoreForm)
return true;
return f == otherForm;
}
return false;
}
///
/// Gets all species the - can evolve to & from, yielded in order of increasing evolution stage.
///
/// Species ID
/// Form ID
/// Enumerable of species IDs (with the Form IDs included, left shifted by 11).
public IEnumerable<(ushort Species, byte Form)> GetEvolutionsAndPreEvolutions(ushort species, byte form)
{
foreach (var s in GetPreEvolutions(species, form))
yield return s;
yield return (species, form);
foreach (var s in GetEvolutions(species, form))
yield return s;
}
public (ushort Species, byte Form) GetBaseSpeciesForm(ushort species, byte form, int skip = 0)
{
var chain = GetEvolutionsAndPreEvolutions(species, form);
foreach (var c in chain)
{
if (skip == 0)
return c;
skip--;
}
return (species, form);
}
///
/// Gets all species the - can evolve from, yielded in order of increasing evolution stage.
///
/// Species ID
/// Form ID
/// Enumerable of species IDs (with the Form IDs included, left shifted by 11).
public IEnumerable<(ushort Species, byte Form)> GetPreEvolutions(ushort species, byte form)
{
int index = GetLookupKey(species, form);
var node = Lineage[index];
{
// No convergent evolutions; first method is enough.
var s = node.First.Tuple;
if (s.Species == 0)
yield break;
var preEvolutions = GetPreEvolutions(s.Species, s.Form);
foreach (var preEvo in preEvolutions)
yield return preEvo;
yield return s;
}
}
///
/// Gets all species the - can evolve to, yielded in order of increasing evolution stage.
///
/// Species ID
/// Form ID
/// Enumerable of species IDs (with the Form IDs included, left shifted by 11).
public IEnumerable<(ushort Species, byte Form)> GetEvolutions(ushort species, byte form)
{
int format = Game - Gen1 + 1;
int index = format < 7 ? species : Personal.GetFormIndex(species, form);
var evos = Entries[index];
foreach (var method in evos)
{
var s = method.Species;
if (s == 0)
continue;
var f = method.GetDestinationForm(form);
yield return (s, f);
var nextEvolutions = GetEvolutions(s, f);
foreach (var nextEvo in nextEvolutions)
yield return nextEvo;
}
}
///
/// Generates the reverse evolution path for the input .
///
/// Entity Species to begin the chain
/// Entity Form to begin the chain
/// Entity data
/// Minimum level
/// Maximum level
/// Clamp for maximum species ID
/// Skip the secondary checks that validate the evolution
/// Final species to stop at, if known
public EvoCriteria[] GetExplicitLineage(ushort species, byte form, PKM pk, byte levelMin, byte levelMax, int maxSpeciesID, bool skipChecks, int stopSpecies)
{
if (pk.IsEgg && !skipChecks)
{
return new[]
{
new EvoCriteria{ Species = species, Form = form, LevelMax = levelMax, LevelMin = levelMax },
};
}
// Shedinja's evolution case can be a little tricky; hard-code handling.
if (species == (int)Species.Shedinja && levelMax >= 20 && (!pk.HasOriginalMetLocation || levelMin < levelMax))
{
var min = Math.Max(levelMin, (byte)20);
return new[]
{
new EvoCriteria { Species = (ushort)Species.Shedinja, LevelMax = levelMax, LevelMin = min, Method = EvolutionType.LevelUp },
new EvoCriteria { Species = (ushort)Species.Nincada, LevelMax = levelMax, LevelMin = levelMin },
};
}
return Lineage.Reverse(species, form, pk, levelMin, levelMax, maxSpeciesID, skipChecks, stopSpecies);
}
}