using System; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Generation 6 savedata object that stores the player's trainer data. /// public class MyStatus6(SAV6 sav, int offset) : SaveBlock(sav, offset), IRegionOrigin { public uint ID32 { get => ReadUInt32LittleEndian(Data.AsSpan(Offset + 0)); set => WriteUInt32LittleEndian(Data.AsSpan(Offset + 0), value); } public ushort TID16 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 0)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 0), value); } public ushort SID16 { get => ReadUInt16LittleEndian(Data.AsSpan(Offset + 2)); set => WriteUInt16LittleEndian(Data.AsSpan(Offset + 2), value); } public byte Game { get => Data[Offset + 4]; set => Data[Offset + 4] = value; } public byte Gender { get => Data[Offset + 5]; set => Data[Offset + 5] = value; } public int MultiplayerSpriteID_1 { get => Data[Offset + 6]; set => Data[Offset + 6] = (byte)value; } public int MultiplayerSpriteID_2 { get => Data[Offset + 7]; set => Data[Offset + 7] = (byte)value; } public const int GameSyncIDSize = 16; // 64 bits public string GameSyncID { get => Util.GetHexStringFromBytes(Data.AsSpan(Offset + 0x08, GameSyncIDSize / 2)); set { if (value.Length != GameSyncIDSize) throw new ArgumentOutOfRangeException(nameof(value)); var data = Util.GetBytesFromHexString(value); SAV.SetData(data, Offset + 0x08); } } public byte Region { get => Data[Offset + 0x26]; set => Data[Offset + 0x26] = value; } public byte Country { get => Data[Offset + 0x27]; set => Data[Offset + 0x27] = value; } public decimal Latitude // don't use the setters { get => (ReadInt16LittleEndian(Data.AsSpan(Offset + 0x28)) * 180m) / 0x8000; set => WriteInt16LittleEndian(Data.AsSpan(Offset + 0x28), (short)((value * 0x8000) / 180m)); } public decimal Longitude // don't use the setters { get => (ReadInt16LittleEndian(Data.AsSpan(Offset + 0x2A)) * 180m) / 0x8000; set => WriteInt16LittleEndian(Data.AsSpan(Offset + 0x2A), (short)((value * 0x8000) / 180m)); } public byte ConsoleRegion { get => Data[Offset + 0x2C]; set => Data[Offset + 0x2C] = value; } public int Language { get => Data[Offset + 0x2D]; set => Data[Offset + 0x2D] = (byte)value; } private Span OriginalTrainerTrash => Data.AsSpan(Offset + 0x48, 0x1A); public string OT { get => SAV.GetString(OriginalTrainerTrash); set => SAV.SetString(OriginalTrainerTrash, value, SAV.MaxStringLengthOT, StringConverterOption.ClearZero); } private Span GetSayingSpan(int say) => Data.AsSpan(GetSayingOffset(say), SAV6.LongStringLength); private int GetSayingOffset(int say) => Offset + 0x7C + (SAV6.LongStringLength * say); private string GetSaying(int say) => SAV.GetString(GetSayingSpan(say)); private void SetSaying(int say, ReadOnlySpan value) => SAV.SetString(GetSayingSpan(say), value, SAV6.LongStringLength / 2, StringConverterOption.ClearZero); public string Saying1 { get => GetSaying(0); set => SetSaying(0, value); } public string Saying2 { get => GetSaying(1); set => SetSaying(1, value); } public string Saying3 { get => GetSaying(2); set => SetSaying(2, value); } public string Saying4 { get => GetSaying(3); set => SetSaying(3, value); } public string Saying5 { get => GetSaying(4); set => SetSaying(4, value); } public bool IsMegaEvolutionUnlocked { get => (Data[Offset + 0x14A] & 0x01) != 0; set => Data[Offset + 0x14A] = (byte)((Data[Offset + 0x14A] & 0xFE) | (value ? 1 : 0)); // in battle } public bool IsMegaRayquazaUnlocked { get => (Data[Offset + 0x14A] & 0x02) != 0; set => Data[Offset + 0x14A] = (byte)((Data[Offset + 0x14A] & ~2) | (value ? 2 : 0)); // in battle } }