using System; using System.Collections.Generic; namespace PKHeX.Core { /// /// Encounter Slot found in . /// /// public sealed record EncounterSlot8b : EncounterSlot { public override int Generation => 8; public bool IsUnderground => Area.Location is (>= 508 and <= 617); public bool IsMarsh => Area.Location is (>= 219 and <= 224); public readonly bool IsBCAT; public override Ball FixedBall => IsMarsh ? Ball.Safari : Ball.None; public EncounterSlot8b(EncounterArea area, int species, int form, int min, int max, bool isBCAT = false) : base(area, species, form, min, max) { IsBCAT = isBCAT; } public override EncounterMatchRating GetMatchRating(PKM pkm) { bool isHidden = pkm.AbilityNumber == 4; if (isHidden && this.IsPartialMatchHidden(pkm.Species, Species)) return EncounterMatchRating.PartialMatch; return base.GetMatchRating(pkm); } protected override void SetFormatSpecificData(PKM pk) { if (IsUnderground) { if (GetBaseEggMove(out int move1)) pk.RelearnMove1 = move1; } pk.SetRandomEC(); } public bool CanBeUndergroundMove(int move) { var et = PersonalTable.BDSP; var sf = (PersonalInfoBDSP)et.GetFormEntry(Species, Form); var species = sf.HatchSpecies; if (IsBCAT && IgnoreEggMoves.TryGetValue(species, out var exclude) && Array.IndexOf(exclude, move) != -1) return false; var baseEgg = Legal.EggMovesBDSP[species].Moves; if (baseEgg.Length == 0) return move == 0; return Array.IndexOf(baseEgg, move) >= 0; } public bool GetBaseEggMove(out int move) { var et = PersonalTable.BDSP; var sf = (PersonalInfoBDSP)et.GetFormEntry(Species, Form); var species = sf.HatchSpecies; int[] Exclude = IgnoreEggMoves.TryGetValue(species, out var exclude) ? exclude : Array.Empty(); var baseEgg = Legal.EggMovesBDSP[species].Moves; if (baseEgg.Length == 0) { move = 0; return false; } // Official method creates a new List() with all the egg moves, removes all ignored, then picks a random index. // We'll just loop instead to not allocate, and because it's a >50% chance the move won't be ignored, thus faster. var rnd = Util.Rand; while (true) { var index = rnd.Next(baseEgg.Length); move = baseEgg[index]; if (!IsBCAT || Array.IndexOf(Exclude, move) == -1) return true; } } public bool CanUseRadar => Area.Type is SlotType.Grass && !IsUnderground && !IsMarsh && Location switch { 195 or 196 => false, // Oreburgh Mine 203 or 204 or 205 or 208 or 209 or 210 or 211 or 212 or 213 or 214 or 215 => false, // Mount Coronet, 206/207 exterior >= 225 and <= 243 => false, // Solaceon Ruins 244 or 245 or 246 or 247 or 248 or 249 => false, // Victory Road 252 => false, // Ravaged Path 255 or 256 => false, // Oreburgh Gate 260 or 261 or 262 => false, // Stark Mountain, 259 exterior >= 264 and <= 284 => false, // Turnback Cave 286 or 287 or 288 or 289 or 290 or 291 => false, // Snowpoint Temple 292 or 293 => false, // Wayward Cave 294 or 295 => false, // Ruin Maniac Cave 296 => false, // Maniac Tunnel 299 or 300 or 301 or 302 or 303 or 304 or 305 => false, // Iron Island, 298 exterior 306 or 307 or 308 or 309 or 310 or 311 or 312 or 313 or 314 => false, // Old Chateau 368 or 369 or 370 or 371 or 372 => false, // Route 209 (Lost Tower) _ => true, }; protected override HiddenAbilityPermission IsHiddenAbilitySlot() => CanUseRadar ? HiddenAbilityPermission.Possible : HiddenAbilityPermission.Never; /// /// Unreferenced in v1.0, so all egg moves are possible for ROM encounters. /// Since the Underground supports BCAT distributions, we will keep this around on the off chance they do utilize that method of distribution. /// private static readonly Dictionary IgnoreEggMoves = new() { {004, new[] {394}}, // Charmander {016, new[] {403}}, // Pidgey {019, new[] {044}}, // Rattata {027, new[] {229}}, // Sandshrew {037, new[] {180,050,326}}, // Vulpix {050, new[] {310}}, // Diglett {056, new[] {370}}, // Mankey {058, new[] {242,336,394}}, // Growlithe {060, new[] {061,341}}, // Poliwag {066, new[] {282}}, // Machop {077, new[] {172}}, // Ponyta {079, new[] {428}}, // Slowpoke {083, new[] {348}}, // Farfetch’d {084, new[] {098,283}}, // Doduo {086, new[] {227}}, // Seel {098, new[] {175,021}}, // Krabby {102, new[] {235}}, // Exeggcute {108, new[] {187}}, // Lickitung {109, new[] {194}}, // Koffing {113, new[] {270}}, // Chansey {114, new[] {072}}, // Tangela {115, new[] {023,116}}, // Kangaskhan {116, new[] {225}}, // Horsea {122, new[] {102,298}}, // Mr. Mime {127, new[] {450,276}}, // Pinsir {133, new[] {204,343}}, // Eevee {140, new[] {341}}, // Kabuto {143, new[] {122,562}}, // Snorlax {147, new[] {349,407}}, // Dratini {152, new[] {267,312,034}}, // Chikorita {155, new[] {098,038}}, // Cyndaquil {158, new[] {242,037,056}}, // Totodile {161, new[] {179}}, // Sentret {170, new[] {175}}, // Chinchou {173, new[] {150}}, // Cleffa {179, new[] {036,268}}, // Mareep {183, new[] {276}}, // Marill {187, new[] {388}}, // Hoppip {190, new[] {103,097}}, // Aipom {191, new[] {073,275}}, // Sunkern {198, new[] {017,372}}, // Murkrow {200, new[] {180}}, // Misdreavus {204, new[] {038}}, // Pineco {206, new[] {246}}, // Dunsparce {209, new[] {242,423,424,422}}, // Snubbull {214, new[] {224}}, // Heracross {216, new[] {313}}, // Teddiursa {218, new[] {414}}, // Slugma {220, new[] {036}}, // Swinub {222, new[] {392}}, // Corsola {223, new[] {062}}, // Remoraid {226, new[] {056,469}}, // Mantine {227, new[] {065,413}}, // Skarmory {228, new[] {251,424}}, // Houndour {234, new[] {428}}, // Stantler {236, new[] {270}}, // Tyrogue {238, new[] {008}}, // Smoochum {252, new[] {283,437}}, // Treecko {255, new[] {179,297}}, // Torchic {261, new[] {281,389,583}}, // Poochyena {270, new[] {175,055}}, // Lotad {276, new[] {413}}, // Taillow {278, new[] {054,097}}, // Wingull {283, new[] {453}}, // Surskit {285, new[] {388,402}}, // Shroomish {296, new[] {197}}, // Makuhita {298, new[] {021}}, // Azurill {299, new[] {335}}, // Nosepass {300, new[] {252}}, // Skitty {302, new[] {212}}, // Sableye {303, new[] {389}}, // Mawile {304, new[] {442}}, // Aron {309, new[] {435,422}}, // Electrike {311, new[] {435,204}}, // Plusle {312, new[] {435,313}}, // Minun {313, new[] {227}}, // Volbeat {314, new[] {227}}, // Illumise {315, new[] {235}}, // Roselia {316, new[] {220,441}}, // Gulpin {320, new[] {034}}, // Wailmer {322, new[] {281}}, // Numel {324, new[] {284,499}}, // Torkoal {325, new[] {428}}, // Spoink {328, new[] {414}}, // Trapinch {336, new[] {400}}, // Seviper {339, new[] {330}}, // Barboach {341, new[] {283,282}}, // Corphish {345, new[] {072}}, // Lileep {352, new[] {050,492}}, // Kecleon {353, new[] {425,566}}, // Shuppet {357, new[] {437,235,349,692}}, // Tropius {359, new[] {389,195}}, // Absol {363, new[] {205}}, // Spheal {369, new[] {401}}, // Relicanth {370, new[] {392}}, // Luvdisc {387, new[] {074}}, // Turtwig {390, new[] {612}}, // Chimchar {393, new[] {056}}, // Piplup {399, new[] {111,205}}, // Bidoof {408, new[] {043}}, // Cranidos {417, new[] {608}}, // Pachirisu {418, new[] {401}}, // Buizel {422, new[] {262}}, // Shellos {425, new[] {194,366}}, // Drifloon {439, new[] {102,298}}, // Mime Jr. {442, new[] {425}}, // Spiritomb {443, new[] {225,328}}, // Gible {446, new[] {122}}, // Munchlax {449, new[] {303,328}}, // Hippopotas {451, new[] {400}}, // Skorupi {456, new[] {175}}, // Finneon {458, new[] {056,469}}, // Mantyke {459, new[] {054}}, // Snover }; } }