using System;
using System.Collections.Generic;
using System.Linq;
namespace PKHeX.Core;
public sealed class LegalMoveInfo
{
private int LearnCount;
// Use a bool array instead of a HashSet; we have a limited range of moves.
// This implementation is faster (no hashcode or bucket search) with lower memory overhead (1 byte per move ID).
private readonly bool[] AllowedMoves = new bool[(int)Move.MAX_COUNT];
///
/// Checks if the requested is legally able to be learned.
///
/// Move to check if can be learned
/// True if can learn the move
public bool CanLearn(int move) => AllowedMoves[move];
///
/// Reloads the legality sources to permit the provided legal .
///
/// Legal moves to allow
public bool ReloadMoves(IReadOnlyList moves)
{
// check prior move-pool to not needlessly refresh the data set
if (moves.Count == LearnCount && moves.All(CanLearn))
return false;
SetMoves(moves);
return true;
}
private void SetMoves(IReadOnlyList moves)
{
var arr = AllowedMoves;
Array.Clear(arr, 0, arr.Length);
foreach (var index in moves)
arr[index] = true;
LearnCount = moves.Count;
}
}