using System; using System.Data; using System.Drawing; using System.Drawing.Text; using System.Linq; using System.Text; namespace PKHeX { public class PKX { // C# PKX Function Library // No WinForm object related code, only to calculate information. // May require re-referencing to main form for string array referencing. // Relies on Util for some common operations. // Data internal static uint LCRNG(uint seed) { const uint a = 0x41C64E6D; const uint c = 0x00006073; seed = (seed * a + c) & 0xFFFFFFFF; return seed; } internal static uint LCRNG(ref uint seed) { const uint a = 0x41C64E6D; const uint c = 0x00006073; seed = (seed * a + c) & 0xFFFFFFFF; return seed; } internal static DataTable ExpTable() { DataTable table = new DataTable(); table.Columns.Add("Level", typeof(byte)); table.Columns.Add("0 - MF", typeof(uint)); table.Columns.Add("1 - Erratic", typeof(uint)); table.Columns.Add("2 - Fluctuating", typeof(uint)); table.Columns.Add("3 - MS", typeof(uint)); table.Columns.Add("4 - Fast", typeof(uint)); table.Columns.Add("5 - Slow", typeof(uint)); table.Rows.Add(0, 0, 0, 0, 0, 0, 0); table.Rows.Add(1, 0, 0, 0, 0, 0, 0); table.Rows.Add(2, 8, 15, 4, 9, 6, 10); table.Rows.Add(3, 27, 52, 13, 57, 21, 33); table.Rows.Add(4, 64, 122, 32, 96, 51, 80); table.Rows.Add(5, 125, 237, 65, 135, 100, 156); table.Rows.Add(6, 216, 406, 112, 179, 172, 270); table.Rows.Add(7, 343, 637, 178, 236, 274, 428); table.Rows.Add(8, 512, 942, 276, 314, 409, 640); table.Rows.Add(9, 729, 1326, 393, 419, 583, 911); table.Rows.Add(10, 1000, 1800, 540, 560, 800, 1250); table.Rows.Add(11, 1331, 2369, 745, 742, 1064, 1663); table.Rows.Add(12, 1728, 3041, 967, 973, 1382, 2160); table.Rows.Add(13, 2197, 3822, 1230, 1261, 1757, 2746); table.Rows.Add(14, 2744, 4719, 1591, 1612, 2195, 3430); table.Rows.Add(15, 3375, 5737, 1957, 2035, 2700, 4218); table.Rows.Add(16, 4096, 6881, 2457, 2535, 3276, 5120); table.Rows.Add(17, 4913, 8155, 3046, 3120, 3930, 6141); table.Rows.Add(18, 5832, 9564, 3732, 3798, 4665, 7290); table.Rows.Add(19, 6859, 11111, 4526, 4575, 5487, 8573); table.Rows.Add(20, 8000, 12800, 5440, 5460, 6400, 10000); table.Rows.Add(21, 9261, 14632, 6482, 6458, 7408, 11576); table.Rows.Add(22, 10648, 16610, 7666, 7577, 8518, 13310); table.Rows.Add(23, 12167, 18737, 9003, 8825, 9733, 15208); table.Rows.Add(24, 13824, 21012, 10506, 10208, 11059, 17280); table.Rows.Add(25, 15625, 23437, 12187, 11735, 12500, 19531); table.Rows.Add(26, 17576, 26012, 14060, 13411, 14060, 21970); table.Rows.Add(27, 19683, 28737, 16140, 15244, 15746, 24603); table.Rows.Add(28, 21952, 31610, 18439, 17242, 17561, 27440); table.Rows.Add(29, 24389, 34632, 20974, 19411, 19511, 30486); table.Rows.Add(30, 27000, 37800, 23760, 21760, 21600, 33750); table.Rows.Add(31, 29791, 41111, 26811, 24294, 23832, 37238); table.Rows.Add(32, 32768, 44564, 30146, 27021, 26214, 40960); table.Rows.Add(33, 35937, 48155, 33780, 29949, 28749, 44921); table.Rows.Add(34, 39304, 51881, 37731, 33084, 31443, 49130); table.Rows.Add(35, 42875, 55737, 42017, 36435, 34300, 53593); table.Rows.Add(36, 46656, 59719, 46656, 40007, 37324, 58320); table.Rows.Add(37, 50653, 63822, 50653, 43808, 40522, 63316); table.Rows.Add(38, 54872, 68041, 55969, 47846, 43897, 68590); table.Rows.Add(39, 59319, 72369, 60505, 52127, 47455, 74148); table.Rows.Add(40, 64000, 76800, 66560, 56660, 51200, 80000); table.Rows.Add(41, 68921, 81326, 71677, 61450, 55136, 86151); table.Rows.Add(42, 74088, 85942, 78533, 66505, 59270, 92610); table.Rows.Add(43, 79507, 90637, 84277, 71833, 63605, 99383); table.Rows.Add(44, 85184, 95406, 91998, 77440, 68147, 106480); table.Rows.Add(45, 91125, 100237, 98415, 83335, 72900, 113906); table.Rows.Add(46, 97336, 105122, 107069, 89523, 77868, 121670); table.Rows.Add(47, 103823, 110052, 114205, 96012, 83058, 129778); table.Rows.Add(48, 110592, 115015, 123863, 102810, 88473, 138240); table.Rows.Add(49, 117649, 120001, 131766, 109923, 94119, 147061); table.Rows.Add(50, 125000, 125000, 142500, 117360, 100000, 156250); table.Rows.Add(51, 132651, 131324, 151222, 125126, 106120, 165813); table.Rows.Add(52, 140608, 137795, 163105, 133229, 112486, 175760); table.Rows.Add(53, 148877, 144410, 172697, 141677, 119101, 186096); table.Rows.Add(54, 157464, 151165, 185807, 150476, 125971, 196830); table.Rows.Add(55, 166375, 158056, 196322, 159635, 133100, 207968); table.Rows.Add(56, 175616, 165079, 210739, 169159, 140492, 219520); table.Rows.Add(57, 185193, 172229, 222231, 179056, 148154, 231491); table.Rows.Add(58, 195112, 179503, 238036, 189334, 156089, 243890); table.Rows.Add(59, 205379, 186894, 250562, 199999, 164303, 256723); table.Rows.Add(60, 216000, 194400, 267840, 211060, 172800, 270000); table.Rows.Add(61, 226981, 202013, 281456, 222522, 181584, 283726); table.Rows.Add(62, 238328, 209728, 300293, 234393, 190662, 297910); table.Rows.Add(63, 250047, 217540, 315059, 246681, 200037, 312558); table.Rows.Add(64, 262144, 225443, 335544, 259392, 209715, 327680); table.Rows.Add(65, 274625, 233431, 351520, 272535, 219700, 343281); table.Rows.Add(66, 287496, 241496, 373744, 286115, 229996, 359370); table.Rows.Add(67, 300763, 249633, 390991, 300140, 240610, 375953); table.Rows.Add(68, 314432, 257834, 415050, 314618, 251545, 393040); table.Rows.Add(69, 328509, 267406, 433631, 329555, 262807, 410636); table.Rows.Add(70, 343000, 276458, 459620, 344960, 274400, 428750); table.Rows.Add(71, 357911, 286328, 479600, 360838, 286328, 447388); table.Rows.Add(72, 373248, 296358, 507617, 377197, 298598, 466560); table.Rows.Add(73, 389017, 305767, 529063, 394045, 311213, 486271); table.Rows.Add(74, 405224, 316074, 559209, 411388, 324179, 506530); table.Rows.Add(75, 421875, 326531, 582187, 429235, 337500, 527343); table.Rows.Add(76, 438976, 336255, 614566, 447591, 351180, 548720); table.Rows.Add(77, 456533, 346965, 639146, 466464, 365226, 570666); table.Rows.Add(78, 474552, 357812, 673863, 485862, 379641, 593190); table.Rows.Add(79, 493039, 367807, 700115, 505791, 394431, 616298); table.Rows.Add(80, 512000, 378880, 737280, 526260, 409600, 640000); table.Rows.Add(81, 531441, 390077, 765275, 547274, 425152, 664301); table.Rows.Add(82, 551368, 400293, 804997, 568841, 441094, 689210); table.Rows.Add(83, 571787, 411686, 834809, 590969, 457429, 714733); table.Rows.Add(84, 592704, 423190, 877201, 613664, 474163, 740880); table.Rows.Add(85, 614125, 433572, 908905, 636935, 491300, 767656); table.Rows.Add(86, 636056, 445239, 954084, 660787, 508844, 795070); table.Rows.Add(87, 658503, 457001, 987754, 685228, 526802, 823128); table.Rows.Add(88, 681472, 467489, 1035837, 710266, 545177, 851840); table.Rows.Add(89, 704969, 479378, 1071552, 735907, 563975, 881211); table.Rows.Add(90, 729000, 491346, 1122660, 762160, 583200, 911250); table.Rows.Add(91, 753571, 501878, 1160499, 789030, 602856, 941963); table.Rows.Add(92, 778688, 513934, 1214753, 816525, 622950, 973360); table.Rows.Add(93, 804357, 526049, 1254796, 844653, 643485, 1005446); table.Rows.Add(94, 830584, 536557, 1312322, 873420, 664467, 1038230); table.Rows.Add(95, 857375, 548720, 1354652, 902835, 685900, 1071718); table.Rows.Add(96, 884736, 560922, 1415577, 932903, 707788, 1105920); table.Rows.Add(97, 912673, 571333, 1460276, 963632, 730138, 1140841); table.Rows.Add(98, 941192, 583539, 1524731, 995030, 752953, 1176490); table.Rows.Add(99, 970299, 591882, 1571884, 1027103, 776239, 1212873); table.Rows.Add(100, 1000000, 600000, 1640000, 1059860, 800000, 1250000); return table; } // Stat Fetching internal static int getMovePP(int move, int ppup) { return (getBasePP(move) * (5 + ppup) / 5); } internal static int getBasePP(int move) { byte[] movepptable = { 00, 35, 25, 10, 15, 20, 20, 15, 15, 15, 35, 30, 05, 10, 20, 30, 35, 35, 20, 15, 20, 20, 25, 20, 30, 05, 10, 15, 15, 15, 25, 20, 05, 35, 15, 20, 20, 10, 15, 30, 35, 20, 20, 30, 25, 40, 20, 15, 20, 20, 20, 30, 25, 15, 30, 25, 05, 15, 10, 05, 20, 20, 20, 05, 35, 20, 25, 20, 20, 20, 15, 25, 15, 10, 20, 25, 10, 35, 30, 15, 10, 40, 10, 15, 30, 15, 20, 10, 15, 10, 05, 10, 10, 25, 10, 20, 40, 30, 30, 20, 20, 15, 10, 40, 15, 10, 30, 10, 20, 10, 40, 40, 20, 30, 30, 20, 30, 10, 10, 20, 05, 10, 30, 20, 20, 20, 05, 15, 10, 20, 10, 15, 35, 20, 15, 10, 10, 30, 15, 40, 20, 15, 10, 05, 10, 30, 10, 15, 20, 15, 40, 20, 10, 05, 15, 10, 10, 10, 15, 30, 30, 10, 10, 20, 10, 01, 01, 10, 25, 10, 05, 15, 25, 15, 10, 15, 30, 05, 40, 15, 10, 25, 10, 30, 10, 20, 10, 10, 10, 10, 10, 20, 05, 40, 05, 05, 15, 05, 10, 05, 10, 10, 10, 10, 20, 20, 40, 15, 10, 20, 20, 25, 05, 15, 10, 05, 20, 15, 20, 25, 20, 05, 30, 05, 10, 20, 40, 05, 20, 40, 20, 15, 35, 10, 05, 05, 05, 15, 05, 20, 05, 05, 15, 20, 10, 05, 05, 15, 10, 15, 15, 10, 10, 10, 20, 10, 10, 10, 10, 15, 15, 15, 10, 20, 20, 10, 20, 20, 20, 20, 20, 10, 10, 10, 20, 20, 05, 15, 10, 10, 15, 10, 20, 05, 05, 10, 10, 20, 05, 10, 20, 10, 20, 20, 20, 05, 05, 15, 20, 10, 15, 20, 15, 10, 10, 15, 10, 05, 05, 10, 15, 10, 05, 20, 25, 05, 40, 15, 05, 40, 15, 20, 20, 05, 15, 20, 20, 15, 15, 05, 10, 30, 20, 30, 15, 05, 40, 15, 05, 20, 05, 15, 25, 25, 15, 20, 15, 20, 15, 20, 10, 20, 20, 05, 05, 10, 05, 40, 10, 10, 05, 10, 10, 15, 10, 20, 15, 30, 10, 20, 05, 10, 10, 15, 10, 10, 05, 15, 05, 10, 10, 30, 20, 20, 10, 10, 05, 05, 10, 05, 20, 10, 20, 10, 15, 10, 20, 20, 20, 15, 15, 10, 15, 15, 15, 10, 10, 10, 20, 10, 30, 05, 10, 15, 10, 10, 05, 20, 30, 10, 30, 15, 15, 15, 15, 30, 10, 20, 15, 10, 10, 20, 15, 05, 05, 15, 15, 05, 10, 05, 20, 05, 15, 20, 05, 20, 20, 20, 20, 10, 20, 10, 15, 20, 15, 10, 10, 05, 10, 05, 05, 10, 05, 05, 10, 05, 05, 05, 15, 10, 10, 10, 10, 10, 10, 15, 20, 15, 10, 15, 10, 15, 10, 20, 10, 15, 10, 20, 20, 20, 20, 20, 15, 15, 15, 15, 15, 15, 20, 15, 10, 15, 15, 15, 15, 10, 10, 10, 10, 10, 15, 15, 15, 15, 05, 05, 15, 05, 10, 10, 10, 20, 20, 20, 10, 10, 30, 15, 15, 10, 15, 25, 10, 15, 10, 10, 10, 20, 10, 10, 10, 10, 10, 15, 15, 05, 05, 10, 10, 10, 05, 05, 10, 05, 05, 15, 10, 05, 05, 05, 10, 10, 10, 10, 20, 25, 10, 20, 30, 25, 20, 20, 15, 20, 15, 20, 20, 10, 10, 10, 10, 10, 20, 10, 30, 15, 10, 10, 10, 20, 20, 05, 05, 05, 20, 10, 10, 20, 15, 20, 20, 10, 20, 30, 10, 10, 40, 40, 30, 20, 40, 20, 20, 10, 10, 10, 10, 05, 10, 10, 05, 05 }; if (move < 0) { move = 0; } return movepptable[move]; } internal static byte[] getRandomEVs() { byte[] evs = { 0xDE, 0xAD, 0xBE, 0xEF, 0xBA, 0xBE }; // ha ha, just to start off above 510! while (evs.Sum(b => (ushort)b) > 510) // recalculate random EVs... { evs[0] = (byte)Math.Min(Util.rnd32() % 300, 252); // bias two to get maybe 252 evs[1] = (byte)Math.Min(Util.rnd32() % 300, 252); evs[2] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1])), 252); evs[3] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2])), 252); evs[4] = (byte)Math.Min(((Util.rnd32()) % (510 - evs[0] - evs[1] - evs[2] - evs[3])), 252); evs[5] = (byte)Math.Min((510 - evs[0] - evs[1] - evs[2] - evs[3] - evs[4]), 252); } Util.Shuffle(evs); return evs; } internal static byte getBaseFriendship(int species) { return PersonalGetter.GetPersonal(species).BaseFriendship; } internal static int getLevel(int species, uint exp) { if (exp == 0) { return 1; } PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species); int growth = MonData.EXPGrowth; DataTable table = ExpTable(); // Iterate upwards to find the level above our current level int tl = 0; // Initial Level, immediately incremented before loop. while ((uint)table.Rows[++tl][growth + 1] <= exp) { if (tl != 100) continue; return 100; // After we find the level above ours, we're done. } return --tl; } internal static bool getIsShiny(uint PID, uint TID, uint SID) { uint PSV = getPSV(PID); uint TSV = getTSV(TID, SID); return (TSV == PSV); } internal static uint getEXP(int level, int species) { // Fetch Growth if ((level == 0) || (level == 1)) return 0; if (level > 100) level = 100; PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species); int growth = MonData.EXPGrowth; uint exp = (uint)ExpTable().Rows[level][growth + 1]; return exp; } internal static byte[] getAbilities(int species, int formnum) { return PersonalGetter.GetPersonal(species, formnum).Abilities; } internal static int getGender(string s) { if (s == null) return -1; if (s == "♂" || s == "M") return 0; if (s == "♀" || s == "F") return 1; return 2; } internal static string[] getCountryRegionText(int country, int region, string lang) { // Get Language we're fetching for int index = Array.IndexOf(new[] { "ja", "en", "fr", "de", "it", "es", "zh", "ko"}, lang); // Return value storage string[] data = new string[2]; // country, region // Get Country Text try { { string[] inputCSV = Util.getSimpleStringList("countries"); // Set up our Temporary Storage string[] unsortedList = new string[inputCSV.Length - 1]; int[] indexes = new int[inputCSV.Length - 1]; // Gather our data from the input file for (int i = 1; i < inputCSV.Length; i++) { string[] countryData = inputCSV[i].Split(','); if (countryData.Length <= 1) continue; indexes[i - 1] = Convert.ToInt32(countryData[0]); unsortedList[i - 1] = countryData[index + 1]; } int countrynum = Array.IndexOf(indexes, country); data[0] = unsortedList[countrynum]; } } catch { data[0] = "Illegal"; } // Get Region Text try { { string[] inputCSV = Util.getSimpleStringList("sr_" + country.ToString("000")); // Set up our Temporary Storage string[] unsortedList = new string[inputCSV.Length - 1]; int[] indexes = new int[inputCSV.Length - 1]; // Gather our data from the input file for (int i = 1; i < inputCSV.Length; i++) { string[] countryData = inputCSV[i].Split(','); if (countryData.Length <= 1) continue; indexes[i - 1] = Convert.ToInt32(countryData[0]); unsortedList[i - 1] = countryData[index + 1]; } int regionnum = Array.IndexOf(indexes, region); data[1] = unsortedList[regionnum]; } } catch { data[1] = "Illegal"; } return data; } internal static string getLocation(bool eggmet, int gameorigin, int locval) { if (gameorigin < 13 && gameorigin > 6 && eggmet) { if (locval < 2000) return Main.metHGSS_00000[locval]; if (locval < 3000) return Main.metHGSS_02000[locval % 2000]; return Main.metHGSS_03000[locval % 3000]; } if (gameorigin < 24) { if (locval < 30000) return Main.metBW2_00000[locval]; if (locval < 40000) return Main.metBW2_30000[locval % 10000 - 1]; if (locval < 60000) return Main.metBW2_40000[locval % 10000 - 1]; return Main.metBW2_60000[locval % 10000 - 1]; } if (gameorigin > 23) { if (locval < 30000) return Main.metXY_00000[locval]; if (locval < 40000) return Main.metXY_30000[locval % 10000 - 1]; if (locval < 60000) return Main.metXY_40000[locval % 10000 - 1]; return Main.metXY_60000[locval % 10000 - 1]; } return null; // Shouldn't happen. } internal static ushort[] getStats(int species, int level, int nature, int form, int HP_EV, int ATK_EV, int DEF_EV, int SPA_EV, int SPD_EV, int SPE_EV, int HP_IV, int ATK_IV, int DEF_IV, int SPA_IV, int SPD_IV, int SPE_IV) { PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species, form); int HP_B = MonData.BaseStats[0]; int ATK_B = MonData.BaseStats[1]; int DEF_B = MonData.BaseStats[2]; int SPE_B = MonData.BaseStats[3]; int SPA_B = MonData.BaseStats[4]; int SPD_B = MonData.BaseStats[5]; // Calculate Stats ushort[] stats = new ushort[6]; // Stats are stored as ushorts in the PKX structure. We'll cap them as such. stats[0] = (HP_B == 1) ? (ushort)1 : (ushort)((((HP_IV + (2 * HP_B) + (HP_EV / 4) + 100) * level) / 100) + 10); stats[1] = (ushort)((((ATK_IV + (2 * ATK_B) + (ATK_EV / 4)) * level) / 100) + 5); stats[2] = (ushort)((((DEF_IV + (2 * DEF_B) + (DEF_EV / 4)) * level) / 100) + 5); stats[4] = (ushort)((((SPA_IV + (2 * SPA_B) + (SPA_EV / 4)) * level) / 100) + 5); stats[5] = (ushort)((((SPD_IV + (2 * SPD_B) + (SPD_EV / 4)) * level) / 100) + 5); stats[3] = (ushort)((((SPE_IV + (2 * SPE_B) + (SPE_EV / 4)) * level) / 100) + 5); // Account for nature int incr = nature / 5 + 1; int decr = nature % 5 + 1; if (incr == decr) return stats; // if neutral return stats without mod stats[incr] *= 11; stats[incr] /= 10; stats[decr] *= 9; stats[decr] /= 10; // Return Result return stats; } // PKX Manipulation internal static byte[] shuffleArray(byte[] pkx, uint sv) { byte[] ekx = new byte[260]; Array.Copy(pkx, ekx, 8); // Now to shuffle the blocks // Define Shuffle Order Structure byte[] aloc = { 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3, 1, 1, 2, 3, 2, 3 }; byte[] bloc = { 1, 1, 2, 3, 2, 3, 0, 0, 0, 0, 0, 0, 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2 }; byte[] cloc = { 2, 3, 1, 1, 3, 2, 2, 3, 1, 1, 3, 2, 0, 0, 0, 0, 0, 0, 3, 2, 3, 2, 1, 1 }; byte[] dloc = { 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 3, 2, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0 }; // Get Shuffle Order byte[] shlog = { aloc[sv], bloc[sv], cloc[sv], dloc[sv] }; // UnShuffle Away! for (int b = 0; b < 4; b++) Array.Copy(pkx, 8 + 56 * shlog[b], ekx, 8 + 56 * b, 56); // Fill the Battle Stats back if (pkx.Length > 232) Array.Copy(pkx, 232, ekx, 232, 28); return ekx; } internal static byte[] decryptArray(byte[] ekx) { byte[] pkx = (byte[])ekx.Clone(); uint pv = BitConverter.ToUInt32(pkx, 0); uint sv = (((pv & 0x3E000) >> 0xD) % 24); uint seed = pv; // Decrypt Blocks with RNG Seed for (int i = 8; i < 232; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2); // Deshuffle pkx = shuffleArray(pkx, sv); // Decrypt the Party Stats seed = pv; if (pkx.Length <= 232) return pkx; for (int i = 232; i < 260; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(pkx, i) ^ (LCRNG(ref seed) >> 16))), 0, pkx, i, 2); return pkx; } internal static byte[] encryptArray(byte[] pkx) { // Shuffle uint pv = BitConverter.ToUInt32(pkx, 0); uint sv = (((pv & 0x3E000) >> 0xD) % 24); byte[] ekx = (byte[])pkx.Clone(); // If I unshuffle 11 times, the 12th (decryption) will always decrypt to ABCD. // 2 x 3 x 4 = 12 (possible unshuffle loops -> total iterations) for (int i = 0; i < 11; i++) ekx = shuffleArray(ekx, sv); uint seed = pv; // Encrypt Blocks with RNG Seed for (int i = 8; i < 232; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2); // If no party stats, return. if (ekx.Length <= 232) return ekx; // Encrypt the Party Stats seed = pv; for (int i = 232; i < 260; i += 2) Array.Copy(BitConverter.GetBytes((ushort)(BitConverter.ToUInt16(ekx, i) ^ (LCRNG(ref seed) >> 16))), 0, ekx, i, 2); // Done return ekx; } internal static ushort getCHK(byte[] data) { ushort chk = 0; for (int i = 8; i < 232; i += 2) // Loop through the entire PKX chk += BitConverter.ToUInt16(data, i); return chk; } internal static bool verifychk(byte[] input) { ushort checksum = 0; if (input.Length == 100 || input.Length == 80) // Gen 3 Files { for (int i = 32; i < 80; i += 2) checksum += BitConverter.ToUInt16(input, i); return (checksum == BitConverter.ToUInt16(input, 28)); } { if (input.Length == 236 || input.Length == 220 || input.Length == 136) // Gen 4/5 Array.Resize(ref input, 136); else if (input.Length == 232 || input.Length == 260) // Gen 6 Array.Resize(ref input, 232); else throw new Exception("Wrong sized input array to verifychecksum"); ushort chk = 0; for (int i = 8; i < input.Length; i += 2) chk += BitConverter.ToUInt16(input, i); return (chk == BitConverter.ToUInt16(input, 0x6)); } } internal static uint getPSV(uint PID) { return Convert.ToUInt16(((PID >> 16) ^ (PID & 0xFFFF)) >> 4); } internal static uint getTSV(uint TID, uint SID) { return ((TID ^ SID) >> 4); } internal static uint getRandomPID(int species, int cg) { PersonalParser.Personal MonData = PersonalGetter.GetPersonal(species); int gt = MonData.GenderRatio; uint pid = Util.rnd32(); if (gt == 255) //Genderless return pid; if (gt == 254) //Female Only gt++; while (true) // Loop until we find a suitable PID { uint gv = (pid & 0xFF); if (cg == 2) // Genderless break; // PID Passes if ((cg == 1) && (gv <= gt)) // Female break; // PID Passes if ((cg == 0) && (gv > gt)) break; // PID Passes pid = Util.rnd32(); } return pid; } #region SaveGame public class Structures { public struct PK6 { public uint EC; public ushort Checksum, Sanity; public uint PID, Experience; public ushort Species, HeldItem, TID, SID; public byte Ability, AbilityNumber, Nature, Gender, Form; public bool Fateful; public byte HP_EV, ATK_EV, DEF_EV, SPA_EV, SPD_EV, SPE_EV; public byte HP_IV, ATK_IV, DEF_IV, SPA_IV, SPD_IV, SPE_IV; public byte CNT_Cool, CNT_Beauty, CNT_Cute, CNT_Clever, CNT_Tough, CNT_Sheen; public bool MARK_Circle, MARK_Triangle, MARK_Square, MARK_Heart, MARK_Star, MARK_Diamond; public byte PKRS_Strain, PKRS_Duration; public string Nickname, OT, CT; public ushort Move1, Move2, Move3, Move4, Relearn1, Relearn2, Relearn3, Relearn4; public byte Move1_PP, Move2_PP, Move3_PP, Move4_PP, Move1_PPUps, Move2_PPUps, Move3_PPUps, Move4_PPUps; public bool isNicknamed, isEgg, notWithOT; public byte Ball, MetLevel, OTGender, CTGender, OTFriendship, OTAffection, CTFriendship, CTAffection; public ushort MetLocation, EggLocation; public byte MetYear, MetMonth, MetDay, EggYear, EggMonth, EggDay; public byte Gen4EncounterType, GameLanguage, GameVersion, ConsoleRegionID, CountryID, SubRegionID; // Misc public byte HitsRemaining, TrainingBag; public PK6(byte[] pk6) { // Encryption Constant EC = BitConverter.ToUInt32(pk6, 0); Sanity = BitConverter.ToUInt16(pk6, 4); Checksum = BitConverter.ToUInt16(pk6, 6); // Block A Species = BitConverter.ToUInt16(pk6, 0x08); HeldItem = BitConverter.ToUInt16(pk6, 0x0A); TID = BitConverter.ToUInt16(pk6, 0x0C); SID = BitConverter.ToUInt16(pk6, 0x0E); Experience = BitConverter.ToUInt32(pk6, 0x10); Ability = pk6[0x14]; AbilityNumber = pk6[0x15]; HitsRemaining = pk6[0x16]; TrainingBag = pk6[0x17]; PID = BitConverter.ToUInt32(pk6, 0x18); Nature = pk6[0x1C]; Fateful = (pk6[0x1D] % 2 == 0); Gender = (byte)((pk6[0x1D] >> 1) & 0x3); Form = (byte)(pk6[0x1D] >> 3); HP_EV = pk6[0x1E]; ATK_EV = pk6[0x1F]; DEF_EV = pk6[0x20]; SPA_EV = pk6[0x22]; SPD_EV = pk6[0x23]; SPE_EV = pk6[0x21]; CNT_Cool = pk6[0x24]; CNT_Beauty = pk6[0x25]; CNT_Cute = pk6[0x26]; CNT_Clever = pk6[0x27]; CNT_Tough = pk6[0x28]; CNT_Sheen = pk6[0x29]; MARK_Circle = ((pk6[0x2A] >> 0) & 1) == 1; MARK_Triangle = ((pk6[0x2A] >> 1) & 1) == 1; MARK_Square = ((pk6[0x2A] >> 2) & 1) == 1; MARK_Heart = ((pk6[0x2A] >> 3) & 1) == 1; MARK_Star = ((pk6[0x2A] >> 4) & 1) == 1; MARK_Diamond = ((pk6[0x2A] >> 5) & 1) == 1; PKRS_Strain = (byte)(pk6[0x2B] >> 4); PKRS_Duration = (byte)(pk6[0x2B] % 0x10); // Block B Nickname = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x40, 24)); // 0x58, 0x59 - Null Terminator Move1 = BitConverter.ToUInt16(pk6, 0x5A); Move2 = BitConverter.ToUInt16(pk6, 0x5C); Move3 = BitConverter.ToUInt16(pk6, 0x5E); Move4 = BitConverter.ToUInt16(pk6, 0x60); Move1_PP = pk6[0x62]; Move2_PP = pk6[0x63]; Move3_PP = pk6[0x64]; Move4_PP = pk6[0x65]; Move1_PPUps = pk6[0x66]; Move2_PPUps = pk6[0x67]; Move3_PPUps = pk6[0x68]; Move4_PPUps = pk6[0x69]; Relearn1 = BitConverter.ToUInt16(pk6, 0x6A); Relearn2 = BitConverter.ToUInt16(pk6, 0x6C); Relearn3 = BitConverter.ToUInt16(pk6, 0x6E); Relearn4 = BitConverter.ToUInt16(pk6, 0x70); // 0x72 - Super Training Flag - Passed with buff to new form // 0x73 - unused/unknown uint IV32 = BitConverter.ToUInt32(pk6, 0x74); HP_IV = (byte)(IV32 & 0x1F); ATK_IV = (byte)((IV32 >> 5) & 0x1F); DEF_IV = (byte)((IV32 >> 10) & 0x1F); SPE_IV = (byte)((IV32 >> 15) & 0x1F); SPA_IV = (byte)((IV32 >> 20) & 0x1F); SPD_IV = (byte)((IV32 >> 25) & 0x1F); isEgg = ((IV32 >> 30) & 1) == 1; isNicknamed = (IV32 >> 31) == 1; // Block C CT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0x78, 24)); CTGender = pk6[0x92]; notWithOT = pk6[0x93] == 1; CTFriendship = pk6[0xA2]; CTAffection = pk6[0xA3]; // Memory Editor edits everything else with buff in a new form // Block D OT = Util.TrimFromZero(Encoding.Unicode.GetString(pk6, 0xB0, 24)); // 0xC8, 0xC9 - unused OTFriendship = pk6[0xCA]; OTAffection = pk6[0xCB]; // 0xCC, 0xCD, 0xCE, 0xCF, 0xD0 unused EggYear = pk6[0xD1]; EggMonth = pk6[0xD2]; EggDay = pk6[0xD3]; MetYear = pk6[0xD4]; MetMonth = pk6[0xD5]; MetDay = pk6[0xD6]; // 0xD7 - unused EggLocation = BitConverter.ToUInt16(pk6, 0xD8); MetLocation = BitConverter.ToUInt16(pk6, 0xDA); Ball = pk6[0xDC]; MetLevel = (byte)(pk6[0xDD] & 0x7F); OTGender = (byte)(pk6[0xDD] >> 7); Gen4EncounterType = pk6[0xDE]; GameVersion = pk6[0xDF]; CountryID = pk6[0xE0]; SubRegionID = pk6[0xE1]; ConsoleRegionID = pk6[0xE2]; GameLanguage = pk6[0xE3]; } } public struct SaveGame { public class Inventory { public int HeldItem, KeyItem, Medicine, TMHM, Berry; public Inventory(string GameID, int Offset) { switch (GameID) { case "XY": HeldItem = Offset + 0; KeyItem = Offset + 0x640; TMHM = Offset + 0x7C0; Medicine = Offset + 0x968; Berry = Offset + 0xA68; break; case "ORAS": HeldItem = Offset + 0; KeyItem = Offset + 0x640; TMHM = Offset + 0x7C0; Medicine = Offset + 0x970; Berry = Offset + 0xA70; break; default: HeldItem = KeyItem = TMHM = Medicine = Berry = 0; break; } } } public int Box, TrainerCard, Party, BattleBox, GTS, Daycare, EonTicket, Fused, SUBE, Puff, Item, Trainer1, Trainer2, SuperTrain, PSSStats, MaisonStats, Vivillon, SecretBase, PCLayout, PCBackgrounds, PCFlags, WondercardFlags, WondercardData, BerryField, OPower, EventConst, EventFlag, EventAsh, PokeDex, PokeDexLanguageFlags, Spinda, EncounterCount, HoF, PSS, JPEG; public Inventory Items; public string Name; public int[] DaycareSlot; public bool ORAS; public SaveGame(string GameID) { switch (GameID) { case "XY": Name = "XY"; ORAS = false; Box = 0x22600; TrainerCard = 0x14000; Party = 0x14200; BattleBox = 0x04A00; Daycare = 0x1B200; GTS = 0x17800; Fused = 0x16000; SUBE = 0x1D890; Puff = 0x00000; Item = 0x00400; Items = new Inventory(Name, Item); Trainer1 = 0x1400; Trainer2 = 0x4200; PCLayout = 0x4400; PCBackgrounds = PCLayout + 0x41E; PCFlags = PCLayout + 0x43D; WondercardFlags = 0x1BC00; WondercardData = WondercardFlags + 0x100; BerryField = 0x1B800; OPower = 0x16A00; EventConst = 0x14A00; EventAsh = -1; EventFlag = EventConst + 0x2FC; PokeDex = 0x15000; PokeDexLanguageFlags = PokeDex + 0x3C8; Spinda = PokeDex + 0x648; EncounterCount = -1; HoF = 0x19400; SuperTrain = 0x1F200; JPEG = 0x57200; MaisonStats = 0x1B1C0; PSS = 0x05000; PSSStats = 0x1E400; Vivillon = 0x4250; SecretBase = -1; EonTicket = -1; break; case "ORAS": Name = "ORAS"; ORAS = true; Box = 0x33000; // Confirmed TrainerCard = 0x14000; // Confirmed Party = 0x14200; // Confirmed BattleBox = 0x04A00;// Confirmed Daycare = 0x1BC00; // Confirmed (thanks Rei) GTS = 0x18200; // Confirmed Fused = 0x16A00; // Confirmed SUBE = 0x1D890; // ****not in use, not updating?**** Puff = 0x00000; // Confirmed Item = 0x00400; // Confirmed Items = new Inventory(Name, Item); Trainer1 = 0x01400; // Confirmed Trainer2 = 0x04200; // Confirmed PCLayout = 0x04400; // Confirmed PCBackgrounds = PCLayout + 0x41E; PCFlags = PCLayout + 0x43D; WondercardFlags = 0x1CC00; // Confirmed WondercardData = WondercardFlags + 0x100; BerryField = 0x1C400; // ****changed**** OPower = 0x17400; // ****changed**** EventConst = 0x14A00; EventAsh = EventConst + 0x78; EventFlag = EventConst + 0x2FC; PokeDex = 0x15000; Spinda = PokeDex + 0x680; EncounterCount = PokeDex + 0x686; PokeDexLanguageFlags = PokeDex + 0x400; HoF = 0x19E00; // Confirmed SuperTrain = 0x20200; JPEG = 0x67C00; // Confirmed MaisonStats = 0x1BBC0; PSS = 0x05000; // Confirmed (thanks Rei) PSSStats = 0x1F400; Vivillon = 0x4244; SecretBase = 0x23A00; EonTicket = 0x319B8; break; default: Box = TrainerCard = Party = BattleBox = GTS = Daycare = Fused = SUBE = Puff = Item = Trainer1 = Trainer2 = SecretBase = EonTicket = PCLayout = PCBackgrounds = PCFlags = WondercardFlags = WondercardData = BerryField = OPower = SuperTrain = MaisonStats = PSSStats = Vivillon = EventConst = EventAsh = EventFlag = PokeDex = PokeDexLanguageFlags = Spinda = EncounterCount = HoF = PSS = JPEG = 0; Name = "Unknown"; ORAS = false; Items = new Inventory(Name, Item); break; } DaycareSlot = new[] { Daycare, Daycare + 0x1F0 }; } } } #endregion // SAV Manipulation internal static ushort ccitt16(byte[] data) { ushort crc = 0xFFFF; foreach (byte t in data) { crc ^= (ushort)(t << 8); for (int j = 0; j < 8; j++) { if ((crc & 0x8000) > 0) crc = (ushort)((crc << 1) ^ 0x1021); else crc <<= 1; } } return crc; } internal static string verifyG6CHK(byte[] savefile) { string rv = ""; int invalid = 0; // Dynamic handling of checksums regardless of save size. int verificationOffset = savefile.Length - 0x200 + 0x10; if (BitConverter.ToUInt32(savefile, verificationOffset) != 0x42454546) verificationOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future? int count = (savefile.Length - verificationOffset - 0x8) / 8; verificationOffset += 4; int[] Lengths = new int[count]; ushort[] BlockIDs = new ushort[count]; ushort[] Checksums = new ushort[count]; int[] Start = new int[count]; int CurrentPosition = 0; for (int i = 0; i < count; i++) { Start[i] = CurrentPosition; Lengths[i] = BitConverter.ToInt32(savefile, verificationOffset + 0 + 8 * i); BlockIDs[i] = BitConverter.ToUInt16(savefile, verificationOffset + 4 + 8 * i); Checksums[i] = BitConverter.ToUInt16(savefile, verificationOffset + 6 + 8 * i); CurrentPosition += (Lengths[i] % 0x200 == 0) ? Lengths[i] : (0x200 - Lengths[i] % 0x200 + Lengths[i]); if ((BlockIDs[i] != 0) || i == 0) continue; count = i; break; } // Apply checksums for (int i = 0; i < count; i++) { ushort chk = ccitt16(savefile.Skip(Start[i]).Take(Lengths[i]).ToArray()); ushort old = BitConverter.ToUInt16(savefile, verificationOffset + 6 + i * 8); if (chk == old) continue; invalid++; rv += String.Format("Invalid: {0} @ Region {1}", i.ToString("X2"), Start[i].ToString("X5") + Environment.NewLine); } // Return Outputs rv += String.Format("SAV: {0}/{1}", (count - invalid), count + Environment.NewLine); return rv; } internal static void writeG6CHK(byte[] savefile) { // Dynamic handling of checksums regardless of save size. int verificationOffset = savefile.Length - 0x200 + 0x10; if (BitConverter.ToUInt32(savefile, verificationOffset) != 0x42454546) verificationOffset -= 0x200; // No savegames have more than 0x3D blocks, maybe in the future? int count = (savefile.Length - verificationOffset - 0x8) / 8; verificationOffset += 4; int[] Lengths = new int[count]; ushort[] BlockIDs = new ushort[count]; ushort[] Checksums = new ushort[count]; int[] Start = new int[count]; int CurrentPosition = 0; for (int i = 0; i < count; i++) { Start[i] = CurrentPosition; Lengths[i] = BitConverter.ToInt32(savefile, verificationOffset + 0 + 8 * i); BlockIDs[i] = BitConverter.ToUInt16(savefile, verificationOffset + 4 + 8 * i); Checksums[i] = BitConverter.ToUInt16(savefile, verificationOffset + 6 + 8 * i); CurrentPosition += (Lengths[i]%0x200 == 0) ? Lengths[i] : (0x200 - Lengths[i]%0x200 + Lengths[i]); if ((BlockIDs[i] != 0) || i == 0) continue; count = i; break; } // Apply checksums for (int i = 0; i < count; i++) { byte[] array = savefile.Skip(Start[i]).Take(Lengths[i]).ToArray(); Array.Copy(BitConverter.GetBytes(ccitt16(array)), 0, savefile, verificationOffset + 6 + i * 8, 2); } } // Data Requests internal static Image getSprite(int species, int form, int gender, int item, bool isegg, bool shiny) { string file; if (species == 0) { return (Image)Properties.Resources.ResourceManager.GetObject("_0"); } { file = "_" + species; if (form > 0) // Alt Form Handling file = file + "_" + form; else if (gender == 1 && (species == 592 || species == 593)) // Frillish & Jellicent file = file + "_" + gender; else if (gender == 1 && (species == 521 || species == 668)) // Unfezant & Pyroar file = "_" + species + "f"; } // Redrawing logic Image baseImage = (Image)Properties.Resources.ResourceManager.GetObject(file); if (baseImage == null) { if (species < 722) { baseImage = Util.LayerImage( (Image)Properties.Resources.ResourceManager.GetObject("_" + species), Properties.Resources.unknown, 0, 0, .5); } else baseImage = Properties.Resources.unknown; } if (isegg) { // Start with a partially transparent species by layering the species with partial opacity onto a blank image. baseImage = Util.LayerImage((Image)Properties.Resources.ResourceManager.GetObject("_0"), baseImage, 0, 0, 0.33); // Add the egg layer over-top with full opacity. baseImage = Util.LayerImage(baseImage, (Image)Properties.Resources.ResourceManager.GetObject("egg"), 0, 0, 1); } if (shiny) { // Add shiny star to top left of image. baseImage = Util.LayerImage(baseImage, Properties.Resources.rare_icon, 0, 0, 0.7); } if (item > 0) { Image itemimg = (Image)Properties.Resources.ResourceManager.GetObject("item_" + item) ?? Properties.Resources.helditem; // Redraw baseImage = Util.LayerImage(baseImage, itemimg, 22 + (15 - itemimg.Width) / 2, 15 + (15 - itemimg.Height), 1); } return baseImage; } internal static Image getSprite(PK6 pk6) { return pk6.Sprite; } internal static Image getSprite(byte[] data) { return new PK6(data).Sprite; } internal static string[] getShowdownText(string Nickname, int Species, int HeldItem, int Ability, int[] EVs, int HPType, int Move1, int Move2, int Move3, int Move4) { // TODO return null; } // Font Related [System.Runtime.InteropServices.DllImport("gdi32.dll")] internal static extern IntPtr AddFontMemResourceEx(IntPtr pbFont, uint cbFont, IntPtr pdv, [System.Runtime.InteropServices.In] ref uint pcFonts); internal static PrivateFontCollection s_FontCollection = new PrivateFontCollection(); internal static FontFamily[] FontFamilies { get { if (s_FontCollection.Families.Length == 0) setPKXFont(); return s_FontCollection.Families; } } internal static Font getPKXFont(float size) { return new Font(FontFamilies[0], size); } internal static void setPKXFont() { try { byte[] fontData = Properties.Resources.PGLDings_NormalRegular; IntPtr fontPtr = System.Runtime.InteropServices.Marshal.AllocCoTaskMem(fontData.Length); System.Runtime.InteropServices.Marshal.Copy(fontData, 0, fontPtr, fontData.Length); s_FontCollection.AddMemoryFont(fontPtr, Properties.Resources.PGLDings_NormalRegular.Length); uint dummy = 0; AddFontMemResourceEx(fontPtr, (uint)Properties.Resources.PGLDings_NormalRegular.Length, IntPtr.Zero, ref dummy); System.Runtime.InteropServices.Marshal.FreeCoTaskMem(fontPtr); } catch { Util.Error("Unable to add ingame font."); } } // Personal.dat internal static PersonalParser PersonalGetter = new PersonalParser(); internal class PersonalParser { internal byte[] file = Properties.Resources.personal; internal const int EntryLength = 0xE; internal struct Personal { public byte[] BaseStats; public byte[] Abilities; public byte BaseFriendship; public byte GenderRatio; public byte EXPGrowth; public byte AltFormCount; public byte FormPointer; // 721 + FormPointer + (FormID - 1) = SpeciesIndex } internal Personal GetPersonal(int species) { Personal data = new Personal(); byte[] MonData = new byte[EntryLength]; data.BaseStats = new byte[6]; data.Abilities = new byte[3]; Array.Copy(file, species * EntryLength, MonData, 0, EntryLength); Array.Copy(MonData, data.BaseStats, 6); Array.Copy(MonData, 6, data.Abilities, 0, 3); data.BaseFriendship = MonData[0x9]; data.GenderRatio = MonData[0xA]; data.EXPGrowth = MonData[0xB]; data.AltFormCount = MonData[0xC]; data.FormPointer = MonData[0xD]; return data; } internal Personal GetPersonal(int species, int formID) { Personal data = GetPersonal(species); if (formID <= 0 || formID > data.AltFormCount || data.AltFormCount <= 0 || data.FormPointer <= 0) return data; // Working with an Alt Forme with a base stat change return GetPersonal(721 + --formID + data.FormPointer); } } internal static string[] getFormList(int species, string[] t, string[] f, string[] g) { // Mega List if (Array.IndexOf(new[] { // XY 003, 009, 065, 094, 115, 127, 130, 142, 181, 212, 214, 229, 248, 257, 282, 303, 306, 308, 310, 354, 359, 380, 381, 445, 448, 460, // ORAS 015, 018, 080, 208, 254, 260, 302, 319, 323, 334, 362, 373, 376, 384, 428, 475, 531, 719, }, species) > -1) { // ... return new[] { t[000], // Normal f[723], // Mega };} // MegaXY List switch (species) { case 6: case 150: return new[] { t[000], // Normal f[724], // Mega X f[725], // Mega Y }; case 025: return new[] { t[000], // Normal f[729], // Rockstar f[730], // Belle f[731], // Pop f[732], // PhD f[733], // Libre f[734], // Cosplay }; case 201: return new[] { "A", "B", "C", "D", "E", "F", "G", "H", "I", "J", "K", "L", "M", "N", "O", "P", "Q", "R", "S", "T", "U", "V", "W", "X", "Y", "Z", "!", "?", }; case 351: return new[] { t[000], // Normal f[789], // Sunny f[790], // Rainy f[791], // Snowy }; case 382: case 383: return new[] { t[000], // Normal f[800], // Primal }; case 386: return new[] { t[000], // Normal f[802], // Attack f[803], // Defense f[804], // Speed }; case 412: case 413: return new[] { f[412], // Plant f[805], // Sandy f[806], // Trash }; case 421: return new[] { f[421], // Overcast f[809], // Sunshine }; case 422: case 423: return new[] { f[422], // West f[811], // East }; case 479: return new[] { t[000], // Normal f[817], // Heat f[818], // Wash f[819], // Frost f[820], // Fan f[821], // Mow }; case 487: return new[] { f[487], // Altered f[822], // Origin }; case 492: return new[] { f[492], // Land f[823], // Sky }; case 493: return new[] { t[00], // Normal t[01], // Fighting t[02], // Flying t[03], // Poison t[04], // etc t[05], t[06], t[07], t[08], t[09], t[10], t[11], t[12], t[13], t[14], t[15], t[16], t[17], }; case 550: return new[] { f[550], // Red f[842], // Blue }; case 555: return new[] { f[555], // Standard f[843], // Zen }; case 585: case 586: return new[] { f[585], // Spring f[844], // Summer f[845], // Autumn f[846], // Winter }; case 641: case 642: case 645: return new[] { f[641], // Incarnate f[852], // Therian }; case 646: return new[] { t[000], // Normal f[853], // White f[854], // Black }; case 647: return new[] { f[647], // Ordinary f[855], // Resolute }; case 648: return new[] { f[648], // Aria f[856], // Pirouette }; case 649: return new[] { t[000], // Normal t[010], // Douse t[012], // Shock t[009], // Burn t[014], // Chill }; case 664: case 665: case 666: return new[] { f[666], // Icy Snow f[861], // Polar f[862], // Tundra f[863], // Continental f[864], // Garden f[865], // Elegant f[866], // Meadow f[867], // Modern f[868], // Marine f[869], // Archipelago f[870], // High-Plains f[871], // Sandstorm f[872], // River f[873], // Monsoon f[874], // Savannah f[875], // Sun f[876], // Ocean f[877], // Jungle f[878], // Fancy f[879], // Poké Ball }; case 669: case 671: return new[] { f[669], // Red f[884], // Yellow f[885], // Orange f[886], // Blue f[887], // White }; case 670: return new[] { f[669], // Red f[884], // Yellow f[885], // Orange f[886], // Blue f[887], // White f[888], // Eternal }; case 676: return new[] { f[676], // Natural f[893], // Heart f[894], // Star f[895], // Diamond f[896], // Deputante f[897], // Matron f[898], // Dandy f[899], // La Reine f[900], // Kabuki f[901], // Pharaoh }; case 678: return new[] { g[000], // Male g[001], // Female }; case 681: return new[] { f[681], // Shield f[903], // Blade }; case 710: case 711: return new[] { f[904], // Small f[710], // Average f[905], // Large f[906], // Super }; case 716: return new[] { t[000], // Normal f[910], // Active }; case 720: return new[] { t[000], // Normal f[912], // Unbound }; } return new[] {""}; } /// /// Calculate the Hidden Power Type of the entered IVs. /// /// HP/ATK/DEF/SPEED/SPA/SPD /// internal static int getHPType(int[] ivs) { return (15 * ((ivs[0] & 1) + 2 * (ivs[1] & 1) + 4 * (ivs[2] & 1) + 8 * (ivs[3] & 1) + 16 * (ivs[4] & 1) + 32 * (ivs[5] & 1))) / 63; } internal static int[] setHPIVs(int type, int[] ivs) { for (int i = 0; i < 6; i++) ivs[i] = (ivs[i] & 0x1E) + hpivs[type][i]; return ivs; } internal static string[] hptypes = { "Fighting", "Flying", "Poison", "Ground", "Rock", "Bug", "Ghost", "Steel", "Fire", "Water", "Grass", "Electric", "Psychic", "Ice", "Dragon", "Dark" }; internal static readonly int[][] hpivs = { new[] { 1, 1, 0, 0, 0, 0 }, // Fighting new[] { 0, 0, 0, 0, 0, 1 }, // Flying new[] { 1, 1, 0, 0, 0, 1 }, // Poison new[] { 1, 1, 1, 0, 0, 1 }, // Ground new[] { 1, 1, 0, 1, 0, 0 }, // Rock new[] { 1, 0, 0, 1, 0, 1 }, // Bug new[] { 1, 0, 1, 1, 0, 1 }, // Ghost new[] { 1, 1, 1, 1, 0, 1 }, // Steel new[] { 1, 0, 1, 0, 1, 0 }, // Fire new[] { 1, 0, 0, 0, 1, 1 }, // Water new[] { 1, 0, 1, 0, 1, 1 }, // Grass new[] { 1, 1, 1, 0, 1, 1 }, // Electric new[] { 1, 0, 1, 1, 1, 0 }, // Psychic new[] { 1, 0, 0, 1, 1, 1 }, // Ice new[] { 1, 0, 1, 1, 1, 1 }, // Dragon new[] { 1, 1, 1, 1, 1, 1 }, // Dark }; public class Simulator { public struct Set { // Default Set Data public string Nickname; public int Species; public string Form; public string Gender; public int Item; public int Ability; public int Level; public bool Shiny; public int Friendship; public int Nature; public byte[] EVs; public int[] IVs; public int[] Moves; // Parsing Utility public Set(string input, string[] species, string[] items, string[] natures, string[] moves, string[] abilities) { Nickname = null; Species = -1; Form = null; Gender = null; Item = 0; Ability = 0; Level = 100; Shiny = false; Friendship = 255; Nature = 0; EVs = new byte[6]; IVs = new[] { 31, 31, 31, 31, 31, 31 }; Moves = new int[4]; string[] stats = { "HP", "Atk", "Def", "SpA", "SpD", "Spe" }; string[] lines = input.Split(new[] { "\r\n", "\n" }, StringSplitOptions.None); for (int i = 0; i < lines.Length; i++) lines[i] = lines[i].Replace("'", "’").Trim(); // Sanitize apostrophes if (lines.Length < 3) return; // Seek for start of set int start = -1; for (int i = 0; i < lines.Length; i++) if (lines[i].Contains(" @ ")) { start = i; break; } lines = lines.Skip(start).Take(lines.Length - start).ToArray(); // Abort if no text is found if (start == -1) { // Try to parse the first line if it does not have any item string ld = lines[0]; // Gender Detection string last3 = ld.Substring(ld.Length - 3); if (last3 == "(M)" || last3 == "(F)") { Gender = last3.Substring(1, 1); ld = ld.Substring(0, ld.Length - 3); } // Nickname Detection string spec = ld; if (spec.Contains("(")) { int index = spec.LastIndexOf("(", StringComparison.Ordinal); string n1 = spec.Substring(0, index - 1); string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", ""); bool inverted = Array.IndexOf(species, n2.Replace(" ", "")) > -1 || (Species = Array.IndexOf(species, n2.Split('-')[0])) > 0; spec = inverted ? n2 : n1; Nickname = inverted ? n1 : n2; } Species = Array.IndexOf(species, spec.Replace(" ", "")); if ( (Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case && (Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form ) { string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None); if (tmp.Length < 2) return; Species = Array.IndexOf(species, tmp[0].Replace(" ", "")); Form = tmp[1].Replace(" ", ""); } if (Species < -1) return; lines = lines.Skip(1).Take(lines.Length - 1).ToArray(); } int movectr = 0; // Detect relevant data foreach (string line in lines) { if (line.Length < 2) continue; if (line.Contains("- ")) { string moveString = line.Substring(2); if (moveString.Contains("Hidden Power")) { if (moveString.Length > 13) // Defined Hidden Power { string type = moveString.Remove(0, 13).Replace("[", "").Replace("]", ""); // Trim out excess data int hpVal = Array.IndexOf(hptypes, type); // Get HP Type if (hpVal >= 0) IVs = setHPIVs(hpVal, IVs); // Get IVs } moveString = "Hidden Power"; } Moves[movectr++] = Array.IndexOf(moves, moveString); continue; } string[] brokenline = line.Split(new[] { ": " }, StringSplitOptions.None); switch (brokenline[0]) { case "Trait": case "Ability": { Ability = Array.IndexOf(abilities, brokenline[1]); break; } case "Level": { Level = Util.ToInt32(brokenline[1]); break; } case "Shiny": { Shiny = (brokenline[1] == "Yes"); break; } case "Happiness": { Friendship = Util.ToInt32(brokenline[1]); break; } case "EVs": { // Get EV list String string[] evlist = brokenline[1].Replace("SAtk", "SpA").Replace("SDef", "SpD").Replace("Spd", "Spe").Split(new[] { " / ", " " }, StringSplitOptions.None); for (int i = 0; i < evlist.Length / 2; i++) EVs[Array.IndexOf(stats, evlist[1 + i * 2])] = (byte)Util.ToInt32(evlist[0 + 2 * i]); break; } case "IVs": { // Get IV list String string[] ivlist = brokenline[1].Split(new[] { " / ", " " }, StringSplitOptions.None); for (int i = 0; i < ivlist.Length / 2; i++) IVs[Array.IndexOf(stats, ivlist[1 + i * 2])] = (byte)Util.ToInt32(ivlist[0 + 2 * i]); break; } default: { // Either Nature or Gender ItemSpecies if (brokenline[0].Contains(" @ ")) { string[] ld = line.Split(new[] { " @ " }, StringSplitOptions.None); Item = Array.IndexOf(items, ld.Last()); // Gender Detection string last3 = ld[0].Substring(ld[0].Length - 3); if (last3 == "(M)" || last3 == "(F)") { Gender = last3.Substring(1, 1); ld[0] = ld[0].Substring(0, ld[ld.Length - 2].Length - 3); } // Nickname Detection string spec = ld[0]; if (spec.Contains("(")) { int index = spec.LastIndexOf("(", StringComparison.Ordinal); string n1 = spec.Substring(0, index - 1); string n2 = spec.Substring(index).Replace("(", "").Replace(")", "").Replace(" ", ""); bool inverted = Array.IndexOf(species, n2.Replace(" ", "")) > -1 || (Species = Array.IndexOf(species, n2.Split('-')[0])) > 0; spec = inverted ? n2 : n1; Nickname = inverted ? n1 : n2; } if ( (Species = Array.IndexOf(species, spec)) < 0 // Not an Edge Case && (Species = Array.IndexOf(species, spec.Replace(" ", ""))) < 0 // Has Form ) { string[] tmp = spec.Split(new[] { "-" }, StringSplitOptions.None); Species = Array.IndexOf(species, tmp[0].Replace(" ", "")); Form = tmp[1].Replace(" ", ""); } } else if (brokenline[0].Contains("Nature")) Nature = Array.IndexOf(natures, line.Split(' ')[0]); else // Fallback Species = Array.IndexOf(species, line.Split('(')[0]); } break; } } } } } } }