using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Generation 6 object for . /// /// public sealed class SAV6AO : SAV6, ISaveBlock6AO, IMultiplayerSprite { public SAV6AO(byte[] data) : base(data, SaveBlockAccessor6AO.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6AO(this); Initialize(); } public SAV6AO() : base(SaveUtil.SIZE_G6ORAS, SaveBlockAccessor6AO.BlockMetadataOffset) { Blocks = new SaveBlockAccessor6AO(this); Initialize(); ClearBoxes(); } public override IPersonalTable Personal => PersonalTable.AO; public override IReadOnlyList HeldItems => Legal.HeldItem_AO; public SaveBlockAccessor6AO Blocks { get; } protected override SaveFile CloneInternal() => new SAV6AO((byte[])Data.Clone()); public override int MaxMoveID => Legal.MaxMoveID_6_AO; public override int MaxItemID => Legal.MaxItemID_6_AO; public override int MaxAbilityID => Legal.MaxAbilityID_6_AO; protected override int EventWork => 0x14A00; protected override int EventFlag => EventWork + 0x2F0; private void Initialize() { PCLayout = 0x04400; BattleBoxOffset = 0x04A00; PSS = 0x05000; Party = 0x14200; PokeDex = 0x15000; HoF = 0x19E00; DaycareOffset = 0x1BC00; BerryField = 0x1C400; WondercardFlags = 0x1CC00; Box = 0x33000; JPEG = 0x67C00; WondercardData = WondercardFlags + 0x100; } /// Offset of the UnionPokemon block. public const int Fused = 0x16A00; /// Offset of the GtsData block. public const int GTS = 0x18200; /// Offset of the second daycare structure within the Daycare block. private const int Daycare2 = 0x1BC00 + 0x1F0; /// Offset of the Contest data block. public const int Contest = 0x23600; #region Blocks public override IReadOnlyList AllBlocks => Blocks.BlockInfo; public override MyItem Items => Blocks.Items; public override ItemInfo6 ItemInfo => Blocks.ItemInfo; public override GameTime6 GameTime => Blocks.GameTime; public override Situation6 Situation => Blocks.Situation; public override PlayTime6 Played => Blocks.Played; public override MyStatus6 Status => Blocks.Status; public override RecordBlock6 Records => Blocks.Records; public Puff6 Puff => Blocks.Puff; public OPower6 OPower => Blocks.OPower; public LinkBlock6 Link => Blocks.Link; public BoxLayout6 BoxLayout => Blocks.BoxLayout; public BattleBox6 BattleBox => Blocks.BattleBox; public MysteryBlock6 MysteryGift => Blocks.MysteryGift; public SuperTrainBlock SuperTrain => Blocks.SuperTrain; public MaisonBlock Maison => Blocks.Maison; public SubEventLog6 SUBE => Blocks.SUBE; public ConfigSave6 Config => Blocks.Config; public Encount6 Encount => Blocks.Encount; public Misc6AO Misc => Blocks.Misc; public Zukan6AO Zukan => Blocks.Zukan; public SecretBase6Block SecretBase => Blocks.SecretBase; #endregion public override GameVersion Version => Game switch { (int) GameVersion.AS => GameVersion.AS, (int) GameVersion.OR => GameVersion.OR, _ => GameVersion.Invalid, }; public override bool GetCaught(int species) => Blocks.Zukan.GetCaught(species); public override bool GetSeen(int species) => Blocks.Zukan.GetSeen(species); public override void SetSeen(int species, bool seen) => Blocks.Zukan.SetSeen(species, seen); public override void SetCaught(int species, bool caught) => Blocks.Zukan.SetCaught(species, caught); protected override void SetDex(PKM pk) => Blocks.Zukan.SetDex(pk); public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; } public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; } public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; } public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; } public int MultiplayerSpriteID { get => Blocks.Status.MultiplayerSpriteID_1; set => Blocks.Status.MultiplayerSpriteID_1 = Blocks.Status.MultiplayerSpriteID_2 = value; } // Daycare public override int DaycareSeedSize => 16; public override bool HasTwoDaycares => true; public override int GetDaycareSlotOffset(int loc, int slot) { int ofs = loc == 0 ? DaycareOffset : Daycare2; return ofs + 8 + (slot * (SIZE_STORED + 8)); } public override uint? GetDaycareEXP(int loc, int slot) { int ofs = loc == 0 ? DaycareOffset : Daycare2; return ReadUInt32LittleEndian(Data.AsSpan(ofs + ((SIZE_STORED + 8) * slot) + 4)); } public override bool? IsDaycareOccupied(int loc, int slot) { int ofs = loc == 0 ? DaycareOffset : Daycare2; return Data[ofs + ((SIZE_STORED + 8) * slot)] == 1; } public override string GetDaycareRNGSeed(int loc) { int ofs = loc == 0 ? DaycareOffset : Daycare2; return Util.GetHexStringFromBytes(Data.AsSpan(ofs + 0x1E8, DaycareSeedSize / 2)); } public override bool? IsDaycareHasEgg(int loc) { int ofs = loc == 0 ? DaycareOffset : Daycare2; return Data[ofs + 0x1E0] == 1; } public override void SetDaycareEXP(int loc, int slot, uint EXP) { int ofs = loc == 0 ? DaycareOffset : Daycare2; WriteUInt32LittleEndian(Data.AsSpan(ofs + ((SIZE_STORED + 8) * slot) + 4), EXP); } public override void SetDaycareOccupied(int loc, int slot, bool occupied) { int ofs = loc == 0 ? DaycareOffset : Daycare2; Data[ofs + ((SIZE_STORED + 8) * slot)] = occupied ? (byte)1 : (byte)0; } public override void SetDaycareRNGSeed(int loc, string seed) { if (loc != 0) return; if (DaycareOffset < 0) return; if (seed.Length > DaycareSeedSize) return; Util.GetBytesFromHexString(seed).CopyTo(Data, DaycareOffset + 0x1E8); } public override void SetDaycareHasEgg(int loc, bool hasEgg) { int ofs = loc == 0 ? DaycareOffset : Daycare2; Data[ofs + 0x1E0] = hasEgg ? (byte)1 : (byte)0; } public override string JPEGTitle => !HasJPPEGData ? string.Empty : StringConverter6.GetString(Data.AsSpan(JPEG, 0x1A)); public override byte[] GetJPEGData() => !HasJPPEGData ? Array.Empty() : GetData(JPEG + 0x54, 0xE004); private bool HasJPPEGData => Data[JPEG + 0x54] == 0xFF; protected override bool[] MysteryGiftReceivedFlags { get => Blocks.MysteryGift.GetReceivedFlags(); set => Blocks.MysteryGift.SetReceivedFlags(value); } protected override DataMysteryGift[] MysteryGiftCards { get => Blocks.MysteryGift.GetGifts(); set => Blocks.MysteryGift.SetGifts(value); } public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; } protected override int GetBoxWallpaperOffset(int box) => Blocks.BoxLayout.GetBoxWallpaperOffset(box); public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; } public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; } public bool BattleBoxLocked { get => Blocks.BattleBox.Locked; set => Blocks.BattleBox.Locked = value; } }