using System;
using System.Collections.Generic;
using static System.Buffers.Binary.BinaryPrimitives;
namespace PKHeX.Core;
///
/// Generation 6 object for .
///
///
public sealed class SAV6AO : SAV6, ISaveBlock6AO, IMultiplayerSprite
{
public SAV6AO(byte[] data) : base(data, SaveBlockAccessor6AO.BlockMetadataOffset)
{
Blocks = new SaveBlockAccessor6AO(this);
Initialize();
}
public SAV6AO() : base(SaveUtil.SIZE_G6ORAS, SaveBlockAccessor6AO.BlockMetadataOffset)
{
Blocks = new SaveBlockAccessor6AO(this);
Initialize();
ClearBoxes();
}
public override IPersonalTable Personal => PersonalTable.AO;
public override IReadOnlyList HeldItems => Legal.HeldItem_AO;
public SaveBlockAccessor6AO Blocks { get; }
protected override SaveFile CloneInternal() => new SAV6AO((byte[])Data.Clone());
public override int MaxMoveID => Legal.MaxMoveID_6_AO;
public override int MaxItemID => Legal.MaxItemID_6_AO;
public override int MaxAbilityID => Legal.MaxAbilityID_6_AO;
protected override int EventWork => 0x14A00;
protected override int EventFlag => EventWork + 0x2F0;
private void Initialize()
{
PCLayout = 0x04400;
BattleBoxOffset = 0x04A00;
PSS = 0x05000;
Party = 0x14200;
PokeDex = 0x15000;
HoF = 0x19E00;
DaycareOffset = 0x1BC00;
BerryField = 0x1C400;
WondercardFlags = 0x1CC00;
Box = 0x33000;
JPEG = 0x67C00;
WondercardData = WondercardFlags + 0x100;
}
/// Offset of the UnionPokemon block.
public const int Fused = 0x16A00;
/// Offset of the GtsData block.
public const int GTS = 0x18200;
/// Offset of the second daycare structure within the Daycare block.
private const int Daycare2 = 0x1BC00 + 0x1F0;
/// Offset of the Contest data block.
public const int Contest = 0x23600;
#region Blocks
public override IReadOnlyList AllBlocks => Blocks.BlockInfo;
public override MyItem Items => Blocks.Items;
public override ItemInfo6 ItemInfo => Blocks.ItemInfo;
public override GameTime6 GameTime => Blocks.GameTime;
public override Situation6 Situation => Blocks.Situation;
public override PlayTime6 Played => Blocks.Played;
public override MyStatus6 Status => Blocks.Status;
public override RecordBlock6 Records => Blocks.Records;
public Puff6 Puff => Blocks.Puff;
public OPower6 OPower => Blocks.OPower;
public LinkBlock6 Link => Blocks.Link;
public BoxLayout6 BoxLayout => Blocks.BoxLayout;
public BattleBox6 BattleBox => Blocks.BattleBox;
public MysteryBlock6 MysteryGift => Blocks.MysteryGift;
public SuperTrainBlock SuperTrain => Blocks.SuperTrain;
public MaisonBlock Maison => Blocks.Maison;
public SubEventLog6 SUBE => Blocks.SUBE;
public ConfigSave6 Config => Blocks.Config;
public Encount6 Encount => Blocks.Encount;
public Misc6AO Misc => Blocks.Misc;
public Zukan6AO Zukan => Blocks.Zukan;
public SecretBase6Block SecretBase => Blocks.SecretBase;
#endregion
public override GameVersion Version => Game switch
{
(int) GameVersion.AS => GameVersion.AS,
(int) GameVersion.OR => GameVersion.OR,
_ => GameVersion.Invalid,
};
public override bool GetCaught(int species) => Blocks.Zukan.GetCaught(species);
public override bool GetSeen(int species) => Blocks.Zukan.GetSeen(species);
public override void SetSeen(int species, bool seen) => Blocks.Zukan.SetSeen(species, seen);
public override void SetCaught(int species, bool caught) => Blocks.Zukan.SetCaught(species, caught);
protected override void SetDex(PKM pk) => Blocks.Zukan.SetDex(pk);
public override uint Money { get => Blocks.Misc.Money; set => Blocks.Misc.Money = value; }
public override int Vivillon { get => Blocks.Misc.Vivillon; set => Blocks.Misc.Vivillon = value; }
public override int Badges { get => Blocks.Misc.Badges; set => Blocks.Misc.Badges = value; }
public override int BP { get => Blocks.Misc.BP; set => Blocks.Misc.BP = value; }
public int MultiplayerSpriteID
{
get => Blocks.Status.MultiplayerSpriteID_1;
set => Blocks.Status.MultiplayerSpriteID_1 = Blocks.Status.MultiplayerSpriteID_2 = value;
}
// Daycare
public override int DaycareSeedSize => 16;
public override bool HasTwoDaycares => true;
public override int GetDaycareSlotOffset(int loc, int slot)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
return ofs + 8 + (slot * (SIZE_STORED + 8));
}
public override uint? GetDaycareEXP(int loc, int slot)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
return ReadUInt32LittleEndian(Data.AsSpan(ofs + ((SIZE_STORED + 8) * slot) + 4));
}
public override bool? IsDaycareOccupied(int loc, int slot)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
return Data[ofs + ((SIZE_STORED + 8) * slot)] == 1;
}
public override string GetDaycareRNGSeed(int loc)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
return Util.GetHexStringFromBytes(Data.AsSpan(ofs + 0x1E8, DaycareSeedSize / 2));
}
public override bool? IsDaycareHasEgg(int loc)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
return Data[ofs + 0x1E0] == 1;
}
public override void SetDaycareEXP(int loc, int slot, uint EXP)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
WriteUInt32LittleEndian(Data.AsSpan(ofs + ((SIZE_STORED + 8) * slot) + 4), EXP);
}
public override void SetDaycareOccupied(int loc, int slot, bool occupied)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
Data[ofs + ((SIZE_STORED + 8) * slot)] = occupied ? (byte)1 : (byte)0;
}
public override void SetDaycareRNGSeed(int loc, string seed)
{
if (loc != 0)
return;
if (DaycareOffset < 0)
return;
if (seed.Length > DaycareSeedSize)
return;
Util.GetBytesFromHexString(seed).CopyTo(Data, DaycareOffset + 0x1E8);
}
public override void SetDaycareHasEgg(int loc, bool hasEgg)
{
int ofs = loc == 0 ? DaycareOffset : Daycare2;
Data[ofs + 0x1E0] = hasEgg ? (byte)1 : (byte)0;
}
public override string JPEGTitle => !HasJPPEGData ? string.Empty : StringConverter6.GetString(Data.AsSpan(JPEG, 0x1A));
public override byte[] GetJPEGData() => !HasJPPEGData ? Array.Empty() : GetData(JPEG + 0x54, 0xE004);
private bool HasJPPEGData => Data[JPEG + 0x54] == 0xFF;
protected override bool[] MysteryGiftReceivedFlags { get => Blocks.MysteryGift.GetReceivedFlags(); set => Blocks.MysteryGift.SetReceivedFlags(value); }
protected override DataMysteryGift[] MysteryGiftCards { get => Blocks.MysteryGift.GetGifts(); set => Blocks.MysteryGift.SetGifts(value); }
public override int CurrentBox { get => Blocks.BoxLayout.CurrentBox; set => Blocks.BoxLayout.CurrentBox = value; }
protected override int GetBoxWallpaperOffset(int box) => Blocks.BoxLayout.GetBoxWallpaperOffset(box);
public override int BoxesUnlocked { get => Blocks.BoxLayout.BoxesUnlocked; set => Blocks.BoxLayout.BoxesUnlocked = value; }
public override byte[] BoxFlags { get => Blocks.BoxLayout.BoxFlags; set => Blocks.BoxLayout.BoxFlags = value; }
public bool BattleBoxLocked
{
get => Blocks.BattleBox.Locked;
set => Blocks.BattleBox.Locked = value;
}
}