using System; using System.Collections.Generic; using static System.Buffers.Binary.BinaryPrimitives; namespace PKHeX.Core; /// /// Pocket Monsters Stadium /// public sealed class SAV1StadiumJ : SAV_STADIUM { // Required since PK1 logic comparing a save file assumes the save file can be U/J public override int SaveRevision => 0; public override string SaveRevisionString => "0"; // so we're different from Japanese SAV1Stadium naming... public override IPersonalTable Personal => PersonalTable.Y; public override int MaxEV => ushort.MaxValue; public override IReadOnlyList HeldItems => Array.Empty(); public override GameVersion Version { get; protected set; } = GameVersion.StadiumJ; protected override SaveFile CloneInternal() => new SAV1StadiumJ((byte[])Data.Clone()); public override int Generation => 1; public override EntityContext Context => EntityContext.Gen1; private const int StringLength = 6; // Japanese Only public override int OTLength => StringLength; public override int NickLength => StringLength; public override int BoxCount => 4; // 8 boxes stored sequentially; latter 4 are backups public override int BoxSlotCount => 30; public override int MaxMoveID => Legal.MaxMoveID_1; public override int MaxSpeciesID => Legal.MaxSpeciesID_1; public override int MaxAbilityID => Legal.MaxAbilityID_1; public override int MaxItemID => Legal.MaxItemID_1; private const int SIZE_PK1J = PokeCrypto.SIZE_1STORED + (2 * StringLength); // 0x2D protected override int SIZE_STORED => SIZE_PK1J; protected override int SIZE_PARTY => SIZE_PK1J; public override Type PKMType => typeof(PK1); public override PKM BlankPKM => new PK1(true); private const int ListHeaderSize = 0x14; private const int ListFooterSize = 6; // POKE + 2byte checksum private const uint MAGIC_FOOTER = 0x454B4F50; // POKE protected override int TeamCount => 16; // 32 teams stored sequentially; latter 16 are backups private const int TeamSizeJ = 0x14 + (SIZE_PK1J * 6) + ListFooterSize; // 0x128 private const int BoxSizeJ = 0x560; private const int BoxStart = 0x2500; public SAV1StadiumJ(byte[] data) : base(data, true, GetIsSwap(data)) { Box = BoxStart; } public SAV1StadiumJ() : base(true, SaveUtil.SIZE_G1STAD) { Box = BoxStart; ClearBoxes(); } protected override bool GetIsBoxChecksumValid(int box) { var boxOfs = GetBoxOffset(box) - ListHeaderSize; const int size = BoxSizeJ - 2; var chk = Checksums.CheckSum16(new ReadOnlySpan(Data, boxOfs, size)); var actual = ReadUInt16BigEndian(Data.AsSpan(boxOfs + size)); return chk == actual; } protected override void SetBoxChecksum(int box) { var boxOfs = GetBoxOffset(box) - ListHeaderSize; const int size = BoxSizeJ - 2; var chk = Checksums.CheckSum16(new ReadOnlySpan(Data, boxOfs, size)); WriteUInt16BigEndian(Data.AsSpan(boxOfs + size), chk); } protected override void SetBoxMetadata(int box) { // Not implemented } protected override PKM GetPKM(byte[] data) { const int len = StringLength; var nick = data.AsSpan(0x21, len); var ot = data.AsSpan(0x21 + len, len); data = data.Slice(0, 0x21); var pk1 = new PK1(data, true); nick.CopyTo(pk1.RawNickname); ot.CopyTo(pk1.RawOT); return pk1; } public override byte[] GetDataForFormatStored(PKM pk) { byte[] result = new byte[SIZE_STORED]; var gb = (PK1)pk; var data = pk.Data; const int len = StringLength; data.CopyTo(result, 0); gb.RawNickname.CopyTo(result, PokeCrypto.SIZE_1STORED); gb.RawOT.CopyTo(result, PokeCrypto.SIZE_1STORED + len); return result; } public override byte[] GetDataForFormatParty(PKM pk) => GetDataForFormatStored(pk); public override byte[] GetDataForParty(PKM pk) => GetDataForFormatStored(pk); public override byte[] GetDataForBox(PKM pk) => GetDataForFormatStored(pk); public override int GetBoxOffset(int box) => Box + ListHeaderSize + (box * BoxSizeJ); public static int GetTeamOffset(int team) => 0 + (team * 2 * TeamSizeJ); // backups are after each team public string GetTeamName(int team) { var name = $"Team {team + 1}"; var ofs = GetTeamOffset(team); var str = GetString(ofs + 2, 5); if (string.IsNullOrWhiteSpace(str)) return name; var id = ReadUInt16BigEndian(Data.AsSpan(ofs + 8)); return $"{name} [{id:D5}:{str}]"; } public override SlotGroup GetTeam(int team) { if ((uint)team >= TeamCount) throw new ArgumentOutOfRangeException(nameof(team)); var name = GetTeamName(team); var members = new PK1[6]; var ofs = GetTeamOffset(team); for (int i = 0; i < 6; i++) { var rel = ofs + ListHeaderSize + (i * SIZE_STORED); members[i] = (PK1)GetStoredSlot(Data, rel); } return new SlotGroup(name, members); } public override void WriteSlotFormatStored(PKM pk, Span data, int offset) { // pk that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pk).Stat_LevelBox = pk.CurrentLevel; base.WriteSlotFormatStored(pk, Data, offset); } public override void WriteBoxSlot(PKM pk, Span data, int offset) { // pk that have never been boxed have yet to save the 'current level' for box indication // set this value at this time ((PK1)pk).Stat_LevelBox = pk.CurrentLevel; base.WriteBoxSlot(pk, Data, offset); } public static bool IsStadium(ReadOnlySpan data) { if (data.Length != SaveUtil.SIZE_G1STADJ) return false; return GetType(data) != StadiumSaveType.None; } private static StadiumSaveType GetType(ReadOnlySpan data) { var team = StadiumUtil.IsMagicPresentEither(data, TeamSizeJ, MAGIC_FOOTER, 10); if (team != StadiumSaveType.None) return team; var box = StadiumUtil.IsMagicPresentEither(data[BoxStart..], BoxSizeJ, MAGIC_FOOTER, 1); if (box != StadiumSaveType.None) return box; return StadiumSaveType.None; } private static bool GetIsSwap(ReadOnlySpan data) => GetType(data) == StadiumSaveType.Swapped; }