namespace PKHeX.Core
{
public interface IBattleTemplate : IGigantamax
{
///
/// of the Set entity.
///
int Species { get; }
///
/// of the Set entity it is specific to.
///
int Format { get; }
///
/// of the Set entity.
///
string Nickname { get; }
///
/// name of the Set entity.
///
string Gender { get; }
///
/// of the Set entity.
///
int HeldItem { get; }
///
/// of the Set entity.
///
int Ability { get; }
///
/// of the Set entity.
///
int Level { get; }
///
/// of the Set entity.
///
bool Shiny { get; }
///
/// of the Set entity.
///
int Friendship { get; }
///
/// of the Set entity.
///
int Nature { get; }
///
/// name of the Set entity, stored in PKHeX style (instead of Showdown's)
///
string Form { get; }
///
/// of the Set entity.
///
int FormIndex { get; }
///
/// of the Set entity.
///
int HiddenPowerType { get; }
///
/// of the Set entity.
///
int[] EVs { get; }
///
/// of the Set entity.
///
int[] IVs { get; }
///
/// of the Set entity.
///
int[] Moves { get; }
}
}