using System;
using System.Collections.Generic;
namespace PKHeX.Core
{
///
/// Pokémon Stadium 2 (Pokémon Stadium GS in Japan)
///
public sealed class SAV2Stadium : SAV_STADIUM
{
public override int SaveRevision => Japanese ? 0 : 1;
public override string SaveRevisionString => Japanese ? "J" : "U";
public override PersonalTable Personal => PersonalTable.C;
public override int MaxEV => ushort.MaxValue;
public override IReadOnlyList HeldItems => Legal.HeldItems_GSC;
public override GameVersion Version { get; protected set; } = GameVersion.Stadium2;
public override SaveFile Clone() => new SAV1Stadium((byte[])Data.Clone(), Japanese);
public override int Generation => 2;
private const int StringLength = 12;
public override int OTLength => StringLength;
public override int NickLength => StringLength;
public override int BoxCount => Japanese ? 9 : 14;
public override int BoxSlotCount => Japanese ? 30 : 20;
public override int MaxMoveID => Legal.MaxMoveID_2;
public override int MaxSpeciesID => Legal.MaxSpeciesID_2;
public override int MaxAbilityID => Legal.MaxAbilityID_2;
public override int MaxItemID => Legal.MaxItemID_2;
public override Type PKMType => typeof(SK2);
public override PKM BlankPKM => new SK2(Japanese);
protected override PKM GetPKM(byte[] data) => new SK2(data, Japanese);
private const int SIZE_SK2 = PokeCrypto.SIZE_2STADIUM; // 60
protected override int SIZE_STORED => SIZE_SK2;
protected override int SIZE_PARTY => SIZE_SK2;
private const int ListHeaderSizeTeam = 0x10;
private const int ListHeaderSizeBox = 0x20;
private const int ListFooterSize = 6; // POKE + 2byte checksum
protected override int TeamCount => 60;
private const int TeamCountType = 10;
private const int TeamSize = ListHeaderSizeTeam + (SIZE_SK2 * 6) + 2 + ListFooterSize; // 0x180
private int BoxSize => Japanese ? BoxSizeJ : BoxSizeU;
private const int BoxSizeJ = ListHeaderSizeBox + (SIZE_SK2 * 30) + 2 + ListFooterSize; // 0x730
private const int BoxSizeU = ListHeaderSizeBox + (SIZE_SK2 * 20) + 2 + ListFooterSize; // 0x4D8
// Box 1 is stored separately from the remainder of the boxes.
private const int BoxStart = 0x5E00; // Box 1
private const int BoxContinue = 0x8000; // Box 2+
private const uint MAGIC_FOOTER = 0x30763350; // P3v0
public SAV2Stadium(byte[] data) : this(data, IsStadiumJ(data)) { }
public SAV2Stadium(byte[] data, bool japanese) : base(data, japanese, StadiumUtil.IsMagicPresentSwap(data, TeamSize, MAGIC_FOOTER))
{
Box = BoxStart;
}
public SAV2Stadium(bool japanese = false) : base(japanese, SaveUtil.SIZE_G1STAD)
{
Box = BoxStart;
ClearBoxes();
}
protected override bool GetIsBoxChecksumValid(int i)
{
var boxOfs = GetBoxOffset(i) - ListHeaderSizeBox;
var size = BoxSize - 2;
var chk = Checksums.CheckSum16(Data, boxOfs, size);
var actual = BigEndian.ToUInt16(Data, boxOfs + size);
return chk == actual;
}
protected override void SetBoxMetadata(int i)
{
var bdata = GetBoxOffset(i);
// Set box count
int count = 0;
for (int s = 0; s < BoxSlotCount; s++)
{
var rel = bdata + (SIZE_STORED * s);
if (Data[rel] != 0) // Species present
count++;
}
var boxOfs = bdata - ListHeaderSizeBox;
if (Data[boxOfs] == 0)
{
Data[boxOfs] = 1;
Data[boxOfs + 1] = (byte)count;
Data[boxOfs + 4] = StringConverter12.G1TerminatorCode;
StringConverter12.SetString1("1234", 4, Japanese).CopyTo(Data, boxOfs + 0x10);
}
else
{
Data[boxOfs + 1] = (byte)count;
}
}
protected override void SetBoxChecksum(int i)
{
var boxOfs = GetBoxOffset(i) - ListHeaderSizeBox;
var size = BoxSize - 2;
var chk = Checksums.CheckSum16(Data, boxOfs, size);
BigEndian.GetBytes(chk).CopyTo(Data, boxOfs + size);
}
public static int GetTeamOffset(Stadium2TeamType type, int team)
{
if ((uint)team >= TeamCountType)
throw new ArgumentOutOfRangeException(nameof(team));
var index = (TeamCountType * (int)type) + team;
return GetTeamOffset(index);
}
public static int GetTeamOffset(int team)
{
if (team < 40)
return 0 + (team * TeamSize);
// Teams 41-60 are in a separate chunk
return 0x4000 + ((team - 40) * TeamSize);
}
public string GetTeamName(int team)
{
var name = $"{((Stadium2TeamType) (team / TeamCountType)).ToString().Replace('_', ' ')} {(team % 10) + 1}";
var ofs = GetTeamOffset(team);
var str = GetString(ofs + 4, 7);
if (string.IsNullOrWhiteSpace(str))
return name;
var id = BigEndian.ToUInt16(Data, ofs + 2);
return $"{name} [{id:D5}:{str}]";
}
public override string GetBoxName(int box)
{
var ofs = GetBoxOffset(box) - 0x10;
var str = GetString(ofs, 0x10);
if (string.IsNullOrWhiteSpace(str))
return $"Box {box + 1}";
return str;
}
public override SlotGroup GetTeam(int team)
{
if ((uint)team >= TeamCount)
throw new ArgumentOutOfRangeException(nameof(team));
var name = GetTeamName(team);
var members = new SK2[6];
var ofs = GetTeamOffset(team);
for (int i = 0; i < 6; i++)
{
var rel = ofs + ListHeaderSizeTeam + (i * SIZE_STORED);
members[i] = (SK2)GetStoredSlot(Data, rel);
}
return new SlotGroup(name, members);
}
public override int GetBoxOffset(int box)
{
if (box == 0)
return BoxStart + ListHeaderSizeBox;
return BoxContinue + ListHeaderSizeBox + ((box - 1) * BoxSize);
}
public static bool IsStadium(byte[] data)
{
if (data.Length != SaveUtil.SIZE_G2STAD)
return false;
return StadiumUtil.IsMagicPresentEither(data, TeamSize, MAGIC_FOOTER);
}
// Check Box 1's footer magic.
private static bool IsStadiumJ(byte[] data) => StadiumUtil.IsMagicPresentAbsolute(data, BoxStart + BoxSizeJ - ListFooterSize, MAGIC_FOOTER);
}
public enum Stadium2TeamType
{
Anything_Goes = 0,
Little_Cup = 1,
Poké_Cup = 2,
Prime_Cup = 3,
GymLeader_Castle = 4,
Vs_Rival = 5,
}
}